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Designing playful interactions for social interaction and physical play

Published: 01 July 2010 Publication History

Abstract

This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing motivating feedback to players' behavior; they can allow players to create their own game goals and rules in an open-ended play context and support social player interaction patterns. This design approach is illustrated by six design cases in which our assumptions were examined in various play contexts. The results show that the application of these design values can lead to rich and appealing innovative play concepts. Players can create a wide range of (physical) games using open-ended play objects, and properties of the play objects, such as being personal or shared, influence the type of social interaction.

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  • (2024)Advantages of Friend-Modelled Social Interactive Feedforward for VR ExergamingProceedings of the ACM on Human-Computer Interaction10.1145/36771038:CHI PLAY(1-19)Online publication date: 15-Oct-2024
  • (2023)Exploring Feedback Modality Designs to Improve Young Children's Collaborative ActionsProceedings of the 25th International Conference on Multimodal Interaction10.1145/3577190.3614140(271-281)Online publication date: 9-Oct-2023
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Information & Contributors

Information

Published In

cover image Personal and Ubiquitous Computing
Personal and Ubiquitous Computing  Volume 14, Issue 5
July 2010
83 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 01 July 2010

Author Tags

  1. Creativity
  2. Emergent behavior
  3. Intelligent play objects
  4. Physical activity
  5. Social interaction

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  • (2024)Advantages of Friend-Modelled Social Interactive Feedforward for VR ExergamingProceedings of the ACM on Human-Computer Interaction10.1145/36771038:CHI PLAY(1-19)Online publication date: 15-Oct-2024
  • (2023)Exploring Feedback Modality Designs to Improve Young Children's Collaborative ActionsProceedings of the 25th International Conference on Multimodal Interaction10.1145/3577190.3614140(271-281)Online publication date: 9-Oct-2023
  • (2023)Participation Patterns of Interactive Playful Museum Exhibits: Evaluating the Participant Journey Map through Situated ObservationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595985(1861-1885)Online publication date: 10-Jul-2023
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  • (2022)Imagining Emerging Technologies for Promoting Intercultural Meaningful Social Interactions: A Participatory Futures ApproachProceedings of the 25th International Academic Mindtrek Conference10.1145/3569219.3569269(102-116)Online publication date: 16-Nov-2022
  • (2022)LAGH: Towards Asymmetrical Collaborative Bodily Play between 1st and 2nd Person PerspectivesProceedings of the ACM on Human-Computer Interaction10.1145/35555486:CSCW2(1-26)Online publication date: 11-Nov-2022
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