Architecting play
Abstract
References
Recommendations
Relevance by Play: An Integrated Framework for Designing Museum Experiences
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsThe notion of relevance is often used as a concept to be considered for making a museum matter to its visitors. The term, however, is rarely operationalized for use by designers, practitioners, or scientists in their work on museum experiences. We ...
Why play?: examining the roles of play in ICTD
CA '15: Proceedings of The Fifth Decennial Aarhus Conference on Critical AlternativesThe role of technology in socio-economic development is at the heart of ICTD (ICTs for development). Yet, as with much Human Centered technology research, playful interactions with technology are predominantly framed around their instrumental roles, ...
Designing for Play and Appropriation in Museum Experiences involving Tangible Interactions and Digital Technologies
CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in PlayGLAM institutions have increasingly incorporated visitor experiences into their space as a way to position themselves in the "experience economy", and approach the ideals of "immersive heritage" and sensory museuology. The ludic turn - i.e. the ...
Comments
Please enable JavaScript to view thecomments powered by Disqus.Information & Contributors
Information
Published In
Publisher
Springer-Verlag
Berlin, Heidelberg
Publication History
Author Tags
Qualifiers
- Article
Contributors
Other Metrics
Bibliometrics & Citations
Bibliometrics
Article Metrics
- 0Total Citations
- 0Total Downloads
- Downloads (Last 12 months)0
- Downloads (Last 6 weeks)0