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Increasing engagement in elderly people through tangible and distributed user interfaces

Published: 20 May 2014 Publication History

Abstract

Ageing population will be an increasing challenge. Latent growth curve analyses of accelerating decline in cognitive abilities in late adulthood. The games-based therapy is an alternative that helps them improve and maintain their cognitive abilities. However. playing for a day is not enough, as improvements are achieved with regular playing. Thus, it is necessary to design games that motivate and provide incentives to keep playing. In this paper we describe an application based on tangible and distributed user interfaces, which has been designed according to guidelines that allow users to feel motivated and engaged using the system.

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Cited By

View all
  • (2019)Cross-Device TaxonomyProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300792(1-28)Online publication date: 2-May-2019
  • (2018)Tangible User Interface for Social Interactions for the ElderlyAdvances in Human-Computer Interaction10.1155/2018/72493782018Online publication date: 2-May-2018
  • (2017)TangibotPervasive and Mobile Computing10.1016/j.pmcj.2016.08.00734:C(91-105)Online publication date: 1-Jan-2017

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  1. Increasing engagement in elderly people through tangible and distributed user interfaces

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    PervasiveHealth '14: Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare
    May 2014
    459 pages
    ISBN:9781631900112

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    ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering)

    Brussels, Belgium

    Publication History

    Published: 20 May 2014

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    Author Tags

    1. cognitive abilities
    2. distributed user interfaces
    3. elderly people
    4. engagement
    5. games
    6. tangible interaction

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    Cited By

    View all
    • (2019)Cross-Device TaxonomyProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300792(1-28)Online publication date: 2-May-2019
    • (2018)Tangible User Interface for Social Interactions for the ElderlyAdvances in Human-Computer Interaction10.1155/2018/72493782018Online publication date: 2-May-2018
    • (2017)TangibotPervasive and Mobile Computing10.1016/j.pmcj.2016.08.00734:C(91-105)Online publication date: 1-Jan-2017

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