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A Brief Review of Game Engines for Educational and Serious Games Development

Published: 01 October 2017 Publication History

Abstract

Gamification is the use of game design elements to enhance the teaching-learning process and turn a regular, non-game activity into a fun, engaging game. Simultaneously, serious games are proposed as an efficient and enjoyable way of conducting cognitive assessment, as they combine a serious intention with game rules and targets. In this scenario, game engines have emerged as information technologies for serious games and educational games development; however, this development has usually been performed without a guide to identifying game attributes to be present in the game. To address this gap, we present an analysis of the most used game engines to identify game and learning attributes supported for serious and educational games development. Findings from this analysis provide a guide of the most popular game engines that offer the largest support for game attributes, which were also classified by game categories.

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  • (2020)Gamification in management education - A literature mappingEducation and Information Technologies10.1007/s10639-019-10055-925:3(1803-1835)Online publication date: 1-May-2020
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Published In

cover image Journal of Information Technology Research
Journal of Information Technology Research  Volume 10, Issue 4
October 2017
69 pages
ISSN:1938-7857
EISSN:1938-7865
Issue’s Table of Contents

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IGI Global

United States

Publication History

Published: 01 October 2017

Author Tags

  1. Games Categories
  2. Games Engines
  3. Gamification
  4. Serious Games

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View all
  • (2020)Gamification in management education - A literature mappingEducation and Information Technologies10.1007/s10639-019-10055-925:3(1803-1835)Online publication date: 1-May-2020
  • (2019)A Proposal of a Catalog of Gamification PatternsJournal of Information Technology Research10.4018/JITR.201910010212:4(34-49)Online publication date: 1-Oct-2019
  • (2018)Instant Feedback Rapid Prototyping for GPU-Accelerated Computation, Manipulation, and Visualization of Multidimensional DataJournal of Biomedical Imaging10.1155/2018/20462692018Online publication date: 3-Jun-2018

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