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Designing Serious Games with Pervasive Therapist Interface for Phonetic-Phonological Assessment of Children

Published: 03 December 2023 Publication History

Abstract

Usually, therapy is a tedious process for children as it requires repetitive exercises/tasks. A known strategy to increase engagement is to deliver therapy through games. Therefore, Fanima emerged as a serious game-based diagnosis tool co-designed with therapists’ participation for phonetic-phonological assessment of speech disorders focused on the European Portuguese language. The integration with a web platform allows real-time therapist interaction to control the game based on the classification of child vocalisations in response to gameplay requests, which follows the therapeutic structure for the intended diagnosis. A preliminary user study with six speech therapists was conducted to validate the tool’s concept and usability, responding to the therapeutic requirements. The results are positive and interesting, validating the tool in the first evaluation phase and suggesting a tendency of acceptance by more therapists.

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MUM '23: Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia
December 2023
607 pages
ISBN:9798400709210
DOI:10.1145/3626705
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 03 December 2023

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Author Tags

  1. Games for Health
  2. Interaction Design and Children
  3. Mobile Computing
  4. Real-time Communication
  5. Serious Games
  6. Speech Language Therapy
  7. Speech Sound Disorders

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  • NOVA.ID.FCT/NOVA LINCS

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MUM '23

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