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Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne

Published: 07 November 2022 Publication History

Abstract

Augmented reality (AR) games are a rich environment for researching and testing computational systems that provide subtle user guidance and training. In particular computer systems that aim to augment a user’s situation awareness benefit from the range of sensors and computing power available in AR headsets. The main focus of this work-in-progress paper is the introduction of the concept of the individualized Situation Awareness-based Attention Guidance (SAAG) system used to increase humans’ situating awareness and the augmented reality version of the board game Carcassonne for validation and evaluation of SAAG. Furthermore, we present our initial work in developing the SAAG pipeline, the generation of game state encodings, the development and training of a game AI, and the design of situation modeling and eye-tracking processes.

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  • (2024)How Boardgame Players Imagine Interacting With TechnologyProceedings of the ACM on Human-Computer Interaction10.1145/36770788:CHI PLAY(1-24)Online publication date: 15-Oct-2024

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cover image ACM Conferences
CHI PLAY '22: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play
November 2022
419 pages
ISBN:9781450392112
DOI:10.1145/3505270
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Published: 07 November 2022

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Author Tags

  1. Carcassonne
  2. augmented reality
  3. knowledge representation
  4. situation awareness

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  • Extended-abstract
  • Research
  • Refereed limited

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  • Crafoord Foundation

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CHI PLAY '22
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  • (2024)How Boardgame Players Imagine Interacting With TechnologyProceedings of the ACM on Human-Computer Interaction10.1145/36770788:CHI PLAY(1-24)Online publication date: 15-Oct-2024

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