[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/3582700.3582719acmotherconferencesArticle/Chapter ViewAbstractPublication PagesahsConference Proceedingsconference-collections
research-article

TOMURA: A Mountable Hand-shaped Interface for Versatile Interactions

Published: 14 March 2023 Publication History

Abstract

We introduce TOMURA, a mountable hand-shaped interface for conducting a wide range of interactions by leveraging the versatility of the human hand. TOMURA can be mounted in any number of locations and orientations on the body and environment. By combining freedom in mounting with the versatile expressivity of the human hand, TOMURA enables interactions that integrate elements of shape-changing interfaces and wearable robots. For example, TOMURA can be worn to the wrist to assist in grasping and to enable haptic interactions with a remote operator. By placing TOMURA on the desk, it can be used as a physical avatar representing a remote user’s hand during a video meeting. We illustrated TOMURA’s design space and demonstrated the feasibility of our concept by implementing a prototype and employing it in several application scenarios. We then discussed the possibilities and limitations of the prototype based on user feedback.

References

[1]
Mohammed Al-Sada, Thomas Höglund, Mohamed Khamis, Jaryd Urbani, and Tatsuo Nakajima. 2019. Orochi: investigating requirements and expectations for multipurpose daily used supernumerary robotic limbs. ACM International Conference Proceeding SeriesFigure 1 (2019). https://doi.org/10.1145/3311823.3311850
[2]
Mohammed Al-Sada, Keren Jiang, Shubhankar Ranade, Mohammed Kalkattawi, and Tatsuo Nakajima. 2020. HapticSnakes: multi-haptic feedback wearable robots for immersive virtual reality. Virtual Real. 24, 2 (June 2020), 191–209. https://doi.org/10.1007/s10055-019-00404-x
[3]
Jason Alexander, Anne Roudaut, Jürgen Steimle, Kasper Hornbæk, Miguel Bruns Alonso, Sean Follmer, and Timothy Merritt. 2018. Grand Challenges in Shape-Changing Interface Research. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (Montreal QC, Canada) (CHI ’18, Paper 299). Association for Computing Machinery, New York, NY, USA, 1–14. https://doi.org/10.1145/3173574.3173873
[4]
Ian M Bullock and Aaron M Dollar. 2011. Classifying human manipulation behavior. In 2011 IEEE International Conference on Rehabilitation Robotics. 1–6. https://doi.org/10.1109/ICORR.2011.5975408
[5]
Hong Cheng, Lu Yang, and Zicheng Liu. 2016. Survey on 3D Hand Gesture Recognition. IEEE Trans. Circuits Syst. Video Technol. 26, 9 (Sept. 2016), 1659–1673. https://doi.org/10.1109/TCSVT.2015.2469551
[6]
M R Cutkosky. 1989. On grasp choice, grasp models, and the design of hands for manufacturing tasks. IEEE Trans. Rob. Autom. 5, 3 (June 1989), 269–279. https://doi.org/10.1109/70.34763
[7]
Ravinder S Dahiya, Philipp Mittendorfer, Maurizio Valle, Gordon Cheng, and Vladimir J Lumelsky. 2013. Directions Toward Effective Utilization of Tactile Skin: A Review. IEEE Sens. J. 13, 11 (Nov. 2013), 4121–4138. https://doi.org/10.1109/JSEN.2013.2279056
[8]
Yuming Du, Philippe Weinzaepfel, Vincent Lepetit, and Romain Brégier. 2022. Multi-Finger Grasping Like Humans. arXiv preprint arXiv:2211.07304(2022).
[9]
Ali Erol, George Bebis, Mircea Nicolescu, Richard D Boyle, and Xander Twombly. 2007. Vision-based hand pose estimation: A review. Comput. Vis. Image Underst. 108, 1 (Oct. 2007), 52–73. https://doi.org/10.1016/j.cviu.2006.10.012
[10]
Cathy Mengying Fang and Chris Harrison. 2021. Retargeted Self-Haptics for Increased Immersion in VR without Instrumentation. In The 34th Annual ACM Symposium on User Interface Software and Technology (Virtual Event, USA) (UIST ’21). Association for Computing Machinery, New York, NY, USA, 1109–1121. https://doi.org/10.1145/3472749.3474810
[11]
Thomas Feix, Javier Romero, Heinz-Bodo Schmiedmayer, Aaron M Dollar, and Danica Kragic. 2016. The GRASP Taxonomy of Human Grasp Types. IEEE Transactions on Human-Machine Systems 46, 1 (Feb. 2016), 66–77. https://doi.org/10.1109/THMS.2015.2470657
[12]
Sean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, and Hiroshi Ishii. 2013. inFORM: dynamic physical affordances and constraints through shape and object actuation. Proceedings of the 26th annual ACM symposium on User interface software and technology - UIST ’13(2013), 417–426. https://doi.org/10.1145/2501988.2502032
[13]
Mathieu Le Goc, Lawrence H Kim, Ali Parsaei, Jean-Daniel Fekete, Pierre Dragicevic, Sean Follmer, Université Paris-sud, and Université Paris-saclay. 2016. Zooids : Building Blocks for Swarm User Interfaces. (2016). https://doi.org/10.1145/2984511.2984547
[14]
Arata Horie, Mhd Yamen Saraiji, Zendai Kashino, and Masahiko Inami. 2021. EncounteredLimbs: A Room-scale Encountered-type Haptic Presentation using Wearable Robotic Arms. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). 260–269. https://doi.org/10.1109/VR50410.2021.00048
[15]
K Hoshino and I Kawabuchi. 2003. A humanoid robotic hand performing the sign language motions. In MHS2003. Proceedings of 2003 International Symposium on Micromechatronics and Human Science (IEEE Cat. No.03TH8717). 89–94. https://doi.org/10.1109/MHS.2003.1249915
[16]
K Hoshino and I Kawabuchi. 2005. Pinching with finger tips in humanoid robot hand. In ICAR ’05. Proceedings., 12th International Conference on Advanced Robotics, 2005.705–712. https://doi.org/10.1109/ICAR.2005.1507486
[17]
Ching-Wen Hung, Ruei-Che Chang, Hong-Sheng Chen, Chung Han Liang, Liwei Chan, and Bing-Yu Chen. 2022. Puppeteer: Manipulating Human Avatar Actions with Intuitive Hand Gestures and Upper-Body Postures. In The Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology (Bend, OR, USA) (UIST ’22 Adjunct). Association for Computing Machinery, New York, NY, USA, Article 3, 3 pages. https://doi.org/10.1145/3526114.3558689
[18]
Masahiko Inami, Daisuke Uriu, Zendai Kashino, Shigeo Yoshida, Hiroto Saito, Azumi Maekawa, and Michiteru Kitazaki. 2022. Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body. In Augmented Humans 2022 (Kashiwa, Chiba, Japan) (AHs 2022). Association for Computing Machinery, New York, NY, USA, 230–242. https://doi.org/10.1145/3519391.3519401
[19]
Hiroo Iwata, Hiroaki Yano, Fumitaka Nakaizumi, and Ryo Kawamura. 2001. Project FEELEX: adding haptic surface to graphics. In Proceedings of the 28th annual conference on Computer graphics and interactive techniques(SIGGRAPH ’01). Association for Computing Machinery, New York, NY, USA, 469–476. https://doi.org/10.1145/383259.383314
[20]
Sungjune Jang, Lawrence H Kim, Kesler Tanner, Hiroshi Ishii, and Sean Follmer. 2016. Haptic Edge Display for Mobile Tactile Interaction. Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems 15(2016), 3706–3716. https://doi.org/10.1145/2858036.2858264
[21]
Lynette A Jones and Susan J Lederman. 2006. Human Hand Function. Oxford University Press, USA.
[22]
Roozbeh Khodambashi, Gil Weinberg, William Singhose, Shima Rishmawi, Varun Murali, and Euisun Kim. 2016. User oriented assessment of vibration suppression by command shaping in a supernumerary wearable robotic arm. In 2016 IEEE-RAS 16th International Conference on Humanoid Robots (Humanoids). 1067–1072. https://doi.org/10.1109/HUMANOIDS.2016.7803403
[23]
Paulina Kieliba, Danielle Clode, Roni O Maimon-Mor, and Tamar R Makin. 2021. Robotic hand augmentation drives changes in neural body representation. Science Robotics 6, 54 (May 2021). https://doi.org/10.1126/scirobotics.abd7935
[24]
Robert M Krauss, Yihsiu Chen, and Purnima Chawla. 1996. Nonverbal behavior and nonverbal communication: What do conversational hand gestures tell us?In Advances in experimental social psychology. Vol. 28. Elsevier, 389–450.
[25]
Sang-Won Leigh and Pattie Maes. 2016. Body Integrated Programmable Joints Interface. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI ’16). Association for Computing Machinery, New York, NY, USA, 6053–6057. https://doi.org/10.1145/2858036.2858538
[26]
Sang Won Leigh, Kush Parekh, Timothy Denton, William S Peebles, Magnus H Johnson, and Pattie Maes. 2017. Morphology extension kit: A modular robotic platform for customizable and physically capable wearables. Conference on Human Factors in Computing Systems - Proceedings Part F1276 (2017), 397–400. https://doi.org/10.1145/3027063.3052969
[27]
Natan Linder and Pattie Maes. 2010. LuminAR: portable robotic augmented reality interface design and prototype. In Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology (New York, New York, USA) (UIST ’10). Association for Computing Machinery, New York, NY, USA, 395–396. https://doi.org/10.1145/1866218.1866237
[28]
Ali Meghdari, Minoo Alemi, Mohammad Zakipour, and Seyed Amir Kashanian. 2019. Design and Realization of a Sign Language Educational Humanoid Robot. J. Intell. Rob. Syst. 95, 1 (July 2019), 3–17. https://doi.org/10.1007/s10846-018-0860-2
[29]
Pranav Mistry, Pattie Maes, and Liyan Chang. 2009. WUW - Wear Ur World: A Wearable Gestural Interface. In CHI ’09 Extended Abstracts on Human Factors in Computing Systems (Boston, MA, USA) (CHI EA ’09). Association for Computing Machinery, New York, NY, USA, 4111–4116. https://doi.org/10.1145/1520340.1520626
[30]
Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A Paradiso, and Hiroshi Ishii. 2016. ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. Proceedings of the 29th Annual ACM Symposium on User Interface Software & Technology (2016), 87–96. https://doi.org/10.1145/2984511.2984587
[31]
Ken Nakagaki, Sean Follmer, and Hiroshi Ishii. 2015. LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint. Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology - UIST ’15 (2015), 333–339. https://doi.org/10.1145/2807442.2807452
[32]
Jun Nishida, Yudai Tanaka, Romain Nith, and Pedro Lopes. 2022. DigituSync: A Dual-User Passive Exoskeleton Glove That Adaptively Shares Hand Gestures. In Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology (Bend, OR, USA) (UIST ’22). Association for Computing Machinery, New York, NY, USA, Article 59, 12 pages. https://doi.org/10.1145/3526113.3545630
[33]
Federico Parietti, Kameron Chan, and H Harry Asada. 2014. Bracing the human body with supernumerary Robotic Limbs for physical assistance and load reduction. Proceedings - IEEE International Conference on Robotics and Automation (2014), 141–148. https://doi.org/10.1109/ICRA.2014.6906601
[34]
Joohee Park, Young-Woo Park, and Tek-Jin Nam. 2014. Wrigglo: shape-changing peripheral for interpersonal mobile communication. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Toronto, Ontario, Canada) (CHI ’14). Association for Computing Machinery, New York, NY, USA, 3973–3976. https://doi.org/10.1145/2556288.2557166
[35]
Siyou Pei, Alexander Chen, Jaewook Lee, and Yang Zhang. 2022. Hand Interfaces: Using Hands to Imitate Objects in AR/VR for Expressive Interactions. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (New Orleans, LA, USA) (CHI ’22). Association for Computing Machinery, New York, NY, USA, Article 429, 16 pages. https://doi.org/10.1145/3491102.3501898
[36]
C Piazza, G Grioli, M G Catalano, and A Bicchi. 2019. A Century of Robotic Hands. Annu. Rev. Control Robot. Auton. Syst. 2, 1 (May 2019), 1–32. https://doi.org/10.1146/annurev-control-060117-105003
[37]
Ivan Poupyrev, Tatsushi Nashida, and Makoto Okabe. 2007. Actuation and tangible user interfaces: the Vaucanson duck, robots, and shape displays. In Proceedings of the 1st international conference on Tangible and embedded interaction (Baton Rouge, Louisiana) (TEI ’07). Association for Computing Machinery, New York, NY, USA, 205–212. https://doi.org/10.1145/1226969.1227012
[38]
Domenico Prattichizzo, Monica Malvezzi, Irfan Hussain, and Gionata Salvietti. 2014. The Sixth-Finger: A modular extra-finger to enhance human hand capabilities. Proceedings - IEEE International Workshop on Robot and Human Interactive Communication 2014-Octob, October (2014), 993–998. https://doi.org/10.1109/ROMAN.2014.6926382
[39]
Domenico Prattichizzo, Maria Pozzi, Tommaso Lisini Baldi, Monica Malvezzi, Irfan Hussain, Simone Rossi, and Gionata Salvietti. 2021. Human augmentation by wearable supernumerary robotic limbs: review and perspectives. Prog. Biomed. Eng. 3, 4 (Sept. 2021), 042005. https://doi.org/10.1088/2516-1091/ac2294
[40]
Majken K Rasmussen, Esben W Pedersen, Marianne G Petersen, and Kasper Hornbæk. 2012. Shape-changing interfaces: a review of the design space and open research questions. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Austin, Texas, USA) (CHI ’12). Association for Computing Machinery, New York, NY, USA, 735–744. https://doi.org/10.1145/2207676.2207781
[41]
Jun Rekimoto. 2002. SmartSkin: An Infrastructure for Freehand Manipulation on Interactive Surfaces. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Minneapolis, Minnesota, USA) (CHI ’02). Association for Computing Machinery, New York, NY, USA, 113–120. https://doi.org/10.1145/503376.503397
[42]
Anne Roudaut, Abhijit Karnik, Markus Löchtefeld, and Sriram Subramanian. 2013. Morphees: toward high “shape resolution” in self-actuated flexible mobile devices. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Paris, France) (CHI ’13). Association for Computing Machinery, New York, NY, USA, 593–602. https://doi.org/10.1145/2470654.2470738
[43]
A Roudaut, D Krusteva, M McCoy, A Karnik, K Ramani, and S Subramanian. 2016. Cubimorph: Designing modular interactive devices. In 2016 IEEE International Conference on Robotics and Automation (ICRA). 3339–3345. https://doi.org/10.1109/ICRA.2016.7487508
[44]
MHD Yamen Saraiji, Tomoya Sasaki, Reo Matsumura, Kouta Minamizawa, and Masahiko Inami. 2018. Fusion: Full Body Surrogacy for Collaborative Communication. In ACM SIGGRAPH 2018 Emerging Technologies (Vancouver, British Columbia, Canada) (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 7, 2 pages. https://doi.org/10.1145/3214907.3214912
[45]
Tomoya Sasaki, MHD Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, and Masahiko Inami. 2017. MetaLimbs: Multiple arms interaction metamorphism. In ACM SIGGRAPH 2017 Emerging Technologies. 1–2.
[46]
Ali Shafti, Shlomi Haar, Renato Mio, Pierre Guilleminot, and A Aldo Faisal. 2021. Playing the piano with a robotic third thumb: assessing constraints of human augmentation. Sci. Rep. 11, 1 (Nov. 2021), 21375. https://doi.org/10.1038/s41598-021-00376-6
[47]
Sara Sheikholeslami, AJung Moon, and Elizabeth A Croft. 2017. Cooperative gestures for industry: Exploring the efficacy of robot hand configurations in expression of instructional gestures for human–robot interaction. The International Journal of Robotics Research 36, 5-7(2017), 699–720.
[48]
Ryo Suzuki, Clement Zheng, Yasuaki Kakehi, Tom Yeh, Ellen Yi-Luen Do, Mark D Gross, and Daniel Leithinger. 2019. ShapeBots: Shape-changing Swarm Robots. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (New Orleans, LA, USA) (UIST ’19). Association for Computing Machinery, New York, NY, USA, 493–505. https://doi.org/10.1145/3332165.3347911
[49]
Shan-Yuan Teng, Tzu-Sheng Kuo, Chi Wang, Chi-huan Chiang, Da-Yuan Huang, Liwei Chan, and Bing-Yu Chen. 2018. Pupop: Pop-up prop on palm for virtual reality. In Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology. 5–17.
[50]
Marc Teyssier, Gilles Bailly, Catherine Pelachaud, and Eric Lecolinet. 2018. Mobilimb: Augmenting mobile devices with a robotic limb. UIST 2018 - Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology(2018), 53–63. https://doi.org/10.1145/3242587.3242626
[51]
Jonas Togler, Fabian Hemmert, and Reto Wettach. 2009. Living interfaces: the thrifty faucet. In Proceedings of the 3rd International Conference on Tangible and Embedded Interaction (Cambridge, United Kingdom) (TEI ’09). Association for Computing Machinery, New York, NY, USA, 43–44. https://doi.org/10.1145/1517664.1517680
[52]
Yuchuang Tong and Jinguo Liu. 2021. Review of Research and Development of Supernumerary Robotic Limbs. IEEE/CAA Journal of Automatica Sinica 8, 5 (May 2021), 929–952. https://doi.org/10.1109/JAS.2021.1003961
[53]
Hsin-Ruey Tsai, Chieh Tsai, Yu-So Liao, Yi-Ting Chiang, and Zhong-Yi Zhang. 2022. FingerX: Rendering Haptic Shapes of Virtual Objects Augmented by Real Objects using Extendable and Withdrawable Supports on Fingers. In CHI Conference on Human Factors in Computing Systems. 1–14.
[54]
Kohei Umezawa, Yuta Suzuki, Gowrishankar Ganesh, and Yoichi Miyawaki. 2022. Bodily ownership of an independent supernumerary limb: an exploratory study. Scientific reports 12, 1 (2022), 1–11.
[55]
Vighnesh Vatsal and Guy Hoffman. 2018. Design and analysis of a wearable robotic forearm. Proceedings - IEEE International Conference on Robotics and Automation (2018), 5489–5496. https://doi.org/10.1109/ICRA.2018.8461212
[56]
Vighnesh Vatsal and Guy Hoffman. 2021. The Wearable Robotic Forearm: Design and Predictive Control of a Collaborative Supernumerary Robot. Robotics 10, 3 (July 2021), 91. https://doi.org/10.3390/robotics10030091
[57]
Bo-Xiang Wang, Yu-Wei Wang, Yen-Kai Chen, Chun-Miao Tseng, Min-Chien Hsu, Cheng An Hsieh, Hsin-Ying Lee, and Mike Y. Chen. 2020. Miniature Haptics: Experiencing Haptic Feedback through Hand-Based and Embodied Avatars. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–8. https://doi.org/10.1145/3313831.3376292
[58]
Frank Weichert, Daniel Bachmann, Bartholomäus Rudak, and Denis Fisseler. 2013. Analysis of the accuracy and robustness of the leap motion controller. Sensors 13, 5 (May 2013), 6380–6393. https://doi.org/10.3390/s130506380
[59]
Faye Wu and Harry Asada. 2014. Supernumerary Robotic Fingers: An Alternative Upper-Limb Prosthesis. In ASME 2014 Dynamic Systems and Control Conference. American Society of Mechanical Engineers Digital Collection. https://doi.org/10.1115/DSCC2014-6017
[60]
Haoran Xie, Zeyu Ding, Shogo Yoshida, Toby Chong, Takuma Torii, and Tsukasa Fukusato. 2022. Augmenting Human with Compact Supernumerary Robotic Limbs. In 13th Augmented Human International Conference (Winnipeg, MB, Canada) (AH2022, Article 8). Association for Computing Machinery, New York, NY, USA, 1–4. https://doi.org/10.1145/3532525.3532531
[61]
Bo Yang, Jian Huang, Xinxing Chen, Caihua Xiong, and Yasuhisa Hasegawa. 2021. Supernumerary Robotic Limbs: A Review and Future Outlook. IEEE Transactions on Medical Robotics and Bionics (2021), 1–1. https://doi.org/10.1109/TMRB.2021.3086016
[62]
Lining Yao, Ryuma Niiyama, Jifei Ou, Sean Follmer, Clark Della Silva, and Hiroshi Ishii. 2013. PneUI: pneumatically actuated soft composite materials for shape changing interfaces. In Proceedings of the 26th annual ACM symposium on User interface software and technology (St. Andrews, Scotland, United Kingdom) (UIST ’13). Association for Computing Machinery, New York, NY, USA, 13–22. https://doi.org/10.1145/2501988.2502037
[63]
Shigeo Yoshida, Yuqian Sun, and Hideaki Kuzuoka. 2020. PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–13. https://doi.org/10.1145/3313831.3376358

Cited By

View all
  • (2024)Swarm Body: Embodied Swarm RobotsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642870(1-19)Online publication date: 11-May-2024
  • (2024)Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human BodyProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642340(1-19)Online publication date: 11-May-2024
  • (2023)Computational Design of Personalized Wearable Robotic LimbsProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606748(1-13)Online publication date: 29-Oct-2023

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Other conferences
AHs '23: Proceedings of the Augmented Humans International Conference 2023
March 2023
395 pages
ISBN:9781450399845
DOI:10.1145/3582700
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 March 2023

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. hand-shaped interface
  2. haptics
  3. human augmentation
  4. robotic interface
  5. telecommunication

Qualifiers

  • Research-article
  • Research
  • Refereed limited

Conference

AHs '23
AHs '23: Augmented Humans Conference
March 12 - 14, 2023
Glasgow, United Kingdom

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)202
  • Downloads (Last 6 weeks)19
Reflects downloads up to 13 Dec 2024

Other Metrics

Citations

Cited By

View all
  • (2024)Swarm Body: Embodied Swarm RobotsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642870(1-19)Online publication date: 11-May-2024
  • (2024)Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human BodyProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642340(1-19)Online publication date: 11-May-2024
  • (2023)Computational Design of Personalized Wearable Robotic LimbsProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606748(1-13)Online publication date: 29-Oct-2023

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media