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Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing

Published: 30 November 2022 Publication History

Abstract

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate realistically behaving clothing geometry at interactive rates. Modeling photorealistic appearance, however, usually requires physically-based rendering which is too expensive for interactive applications. On the other hand, data-driven deep appearance models are capable of efficiently producing realistic appearance, but struggle at synthesizing geometry of highly dynamic clothing and handling challenging body-clothing configurations. To this end, we introduce pose-driven avatars with explicit modeling of clothing that exhibit both photorealistic appearance learned from real-world data and realistic clothing dynamics. The key idea is to introduce a neural clothing appearance model that operates on top of explicit geometry: at training time we use high-fidelity tracking, whereas at animation time we rely on physically simulated geometry. Our core contribution is a physically-inspired appearance network, capable of generating photorealistic appearance with view-dependent and dynamic shadowing effects even for unseen body-clothing configurations. We conduct a thorough evaluation of our model and demonstrate diverse animation results on several subjects and different types of clothing. Unlike previous work on photorealistic full-body avatars, our approach can produce much richer dynamics and more realistic deformations even for many examples of loose clothing. We also demonstrate that our formulation naturally allows clothing to be used with avatars of different people while staying fully animatable, thus enabling, for the first time, photorealistic avatars with novel clothing.

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  1. Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing

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          cover image ACM Transactions on Graphics
          ACM Transactions on Graphics  Volume 41, Issue 6
          December 2022
          1428 pages
          ISSN:0730-0301
          EISSN:1557-7368
          DOI:10.1145/3550454
          Issue’s Table of Contents
          This work is licensed under a Creative Commons Attribution International 4.0 License.

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          Published: 30 November 2022
          Published in TOG Volume 41, Issue 6

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          Author Tags

          1. cloth simulation
          2. neural rendering
          3. photorealistic avatars

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