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Masque: Exploring Lateral Skin Stretch Feedback on the Face with Head-Mounted Displays

Published: 17 October 2019 Publication History

Abstract

We propose integrating an array of skin stretch modules with an head-mounted display (HMD) to provide two-dimensional skin stretch feedback on the user's face. Skin stretch has been found effective to induce the perception of force (e.g. weight or inertia) and to enable directional haptic cues. However, its potential as an HMD output for virtual reality (VR) remains to be exploited. Our explorative study firstly investigated the design of shear tactors. Based on our results, Masque has been implemented as an HMD prototype actuating six shear tactors positioned on the HMD's face interface. A comfort study was conducted to ensure that skin stretches generated by Masque are acceptable to all participants. The following two perception-based studies examined the minimum changes in skin stretch distance and stretch angles that are detectable by participants. The results help us to design haptic profiles as well as our prototype applications. Finally, the user evaluation indicates that participants welcomed Masque and regarded skin stretch feedback as a worthwhile addition to HMD output.

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  • (2024)ArmDeformation: Inducing the Sensation of Arm Deformation in Virtual Reality Using Skin-StretchingProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642518(1-18)Online publication date: 11-May-2024
  • (2024)QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VRProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642067(1-15)Online publication date: 11-May-2024
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      cover image ACM Conferences
      UIST '19: Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology
      October 2019
      1229 pages
      ISBN:9781450368162
      DOI:10.1145/3332165
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 17 October 2019

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      Author Tags

      1. haptics
      2. hmd prototype
      3. shear tactor
      4. skin stretch
      5. virtual reality

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      Overall Acceptance Rate 561 of 2,567 submissions, 22%

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      • (2024)ArmDeformation: Inducing the Sensation of Arm Deformation in Virtual Reality Using Skin-StretchingProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642518(1-18)Online publication date: 11-May-2024
      • (2024)QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VRProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642067(1-15)Online publication date: 11-May-2024
      • (2023)DrivingVibe: Enhancing VR Driving Experience using Inertia-based Vibrotactile Feedback around the HeadProceedings of the ACM on Human-Computer Interaction10.1145/36042537:MHCI(1-22)Online publication date: 13-Sep-2023
      • (2023)TurnAhead: Designing 3-DoF Rotational Haptic Cues to Improve First-person Viewing (FPV) ExperiencesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581443(1-15)Online publication date: 19-Apr-2023
      • (2023)Generating Haptic Motion Effects for Multiple Articulated Bodies for Improved 4D Experiences: A Camera Space ApproachProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580727(1-17)Online publication date: 19-Apr-2023
      • (2023)Providing 3D Guidance and Improving the Music-Listening Experience in Virtual Reality Shooting Games Using Musical Vibrotactile Feedback2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR55154.2023.00043(276-285)Online publication date: Mar-2023
      • (2023)Defining Allowable Stimulus Ranges for Position and Force Controlled Cutaneous CuesIEEE Transactions on Haptics10.1109/TOH.2023.328630616:3(353-364)Online publication date: 1-Jul-2023
      • (2023)Inducing Self-Motion Sensations With Haptic Feedback: State-of-The-Art and Perspectives on “Haptic Motion”IEEE Transactions on Haptics10.1109/TOH.2023.327926716:2(171-181)Online publication date: Apr-2023
      • (2023)Biomechanically-Consistent Skin Stretch as an Intuitive Mechanism for Sensory Feedback: A Preliminary Investigation in the Lower LimbIEEE Transactions on Haptics10.1109/TOH.2023.323852516:1(106-111)Online publication date: 1-Jan-2023
      • (2022)Evaluation of Spatial Directional Guidance Using Cheek Haptic Stimulation in a Virtual EnvironmentFrontiers in Computer Science10.3389/fcomp.2022.7338444Online publication date: 12-May-2022
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