[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/2984511.2984535acmconferencesArticle/Chapter ViewAbstractPublication PagesuistConference Proceedingsconference-collections
research-article

GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels

Published: 16 October 2016 Publication History

Abstract

We present GyroVR, head worn flywheels designed to render inertia in Virtual Reality (VR. Motions such as flying, diving or floating in outer space generate kinesthetic forces onto our body which impede movement and are currently not represented in VR. We simulate those kinesthetic forces by attaching flywheels to the users head, leveraging the gyroscopic effect of resistance when changing the spinning axis of rotation. GyroVR is an ungrounded, wireless and self contained device allowing the user to freely move inside the virtual environment. The generic shape allows to attach it to different positions on the users body. We evaluated the impact of GyroVR onto different mounting positions on the head (back and front) in terms of immersion, enjoyment and simulator sickness. Our results show, that attaching GyroVR onto the users head (front of the Head Mounted Display (HMD)) resulted in the highest level of immersion and enjoyment and therefore can be built into future VR HMDs, enabling kinesthetic forces in VR.

Supplementary Material

suppl.mov (uist2457-file3.mp4)
Supplemental video
MP4 File (p227-gugenheimer.mp4)

References

[1]
Ando, H., Obana, K., Sugimoto, M., and Maeda, T. A wearable force display based on brake change in angular momentum. Proc Artificial Reality and Telexistence 2002 (2002), 16--21.
[2]
Antolini, M., Bordegoni, M., and Cugini, U. A haptic direction indicator using the gyro effect. In World Haptics Conference (WHC), 2011 IEEE, IEEE (2011), 251--256.
[3]
Badshah, A., Gupta, S., Morris, D., Patel, S., and Tan, D. Gyrotab: A handheld device that provides reactive torque feedback. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '12, ACM (New York, NY, USA, 2012), 3153--3156.
[4]
Chiu, J., and Goswami, A. Design of a wearable scissored-pair control moment gyroscope (sp-cmg) for human balance assist. In ASME 2014 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference, American Society of Mechanical Engineers (2014), V05AT08A023-V05AT08A023.
[5]
Gugenheimer, J., Dobbelstein, D., Winkler, C., Hass, G., and Rukzio, E. Facetouch: Enabling touch interaction in display fixed uis for mobile virtual reality. In Conditionally Accepted UIST '16, UIST '16, ACM (2016).
[6]
Gugenheimer, J., Wolf, D., Haas, G., Krebs, S., and Rukzio, E. Swivrchair: A motorized swivel chair to nudge users' orientation for 360 degree storytelling in virtual reality. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, CHI '16, ACM (New York, NY, USA, 2016), 1996--2000.
[7]
Hirose, M., Hirota, K., Ogi, T., Yano, H., Kakehi, N., Saito, M., and Nakashige, M. Hapticgear: the development of a wearable force display system for immersive projection displays. In Virtual Reality, 2001. Proceedings. IEEE, IEEE (2001), 123--129.
[8]
Jones, L. A. Kinesthetic sensing. In in Human and Machine Haptics, Citeseer (2000).
[9]
Kennedy, R. S., Lane, N. E., Berbaum, K. S., and Lilienthal, M. G. Simulator sickness questionnaire: An enhanced method for quantifying simulator sickness. The international journal of aviation psychology 3, 3 (1993), 203--220.
[10]
Lin, J. J.-W., Duh, H. B., Parker, D. E., Abi-Rached, H., and Furness, T. A. Effects of field of view on presence, enjoyment, memory, and simulator sickness in a virtual environment. In Virtual Reality, 2002. Proceedings. IEEE, IEEE (2002), 164--171.
[11]
Lopes, P., Ion, A., and Baudisch, P. Impacto: Simulating physical impact by combining tactile stimulation with electrical muscle stimulation. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, UIST '15, ACM (New York, NY, USA, 2015), 11--19.
[12]
Maeda, T., Ando, H., Amemiya, T., Nagaya, N., Sugimoto, M., and Inami, M. Shaking the world: galvanic vestibular stimulation as a novel sensation interface. In ACM SIGGRAPH 2005 Emerging technologies, ACM (2005), 17.
[13]
Massie, T. H., and Salisbury, J. K. The phantom haptic interface: A device for probing virtual objects. In Proceedings of the ASME winter annual meeting, symposium on haptic interfaces for virtual environment and teleoperator systems, vol. 55, Chicago, IL (1994), 295--300.
[14]
Matsuzaki, R., and Fujimoto, Y. Walking assist device using control moment gyroscopes. In Industrial Electronics Society, IECON 2013--39th Annual Conference of the IEEE, IEEE (2013), 6581--6586.
[15]
Murayama, J., Bougrila, L., Luo, Y., Akahane, K., Hasegawa, S., Hirsbrunner, B., and Sato, M. Spidar g&g: a two-handed haptic interface for bimanual vr interaction. In Proceedings of EuroHaptics (2004), 138--146.
[16]
Murer, M., Maurer, B., Huber, H., Aslan, I., and Tscheligi, M. Torquescreen: Actuated flywheels for ungrounded kinaesthetic feedback in handheld devices. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15, ACM (New York, NY, USA, 2015), 161--164.
[17]
Ramsamy, P., Haffegee, A., Jamieson, R., and Alexandrov, V. Using haptics to improve immersion in virtual environments. In Computational Science-ICCS 2006. Springer, 2006, 603--609.
[18]
Sakai, M., Fukui, Y., and Nakamura, N. Effective output patterns for torque display-gyrocube'. In Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, vol. 13 (2003), 160--165.
[19]
Tanaka, Y., Yuka, K., Fukui, Y., Yamashita, J., and Nakamura, N. Mobile torque display and haptic characteristics of human palm. In Proc. ICAT (2001), 115--120.
[20]
Tsetserukou, D., Sato, K., and Tachi, S. Exointerfaces: novel exosceleton haptic interfaces for virtual reality, augmented sport and rehabilitation. In Proceedings of the 1st Augmented Human International Conference, ACM (2010), 1.
[21]
Winfree, K. N., Gewirtz, J., Mather, T., Fiene, J., and Kuchenbecker, K. J. A high fidelity ungrounded torque feedback device: The itorqu 2.0. In EuroHaptics conference, 2009 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics 2009. Third Joint, IEEE (2009), 261--266.
[22]
Yano, H., Yoshie, M., and Iwata, H. Development of a non-grounded haptic interface using the gyro effect. In Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings. 11th Symposium on, IEEE (2003), 32--39.

Cited By

View all
  • (2024)HapticWhirl, a Flywheel-Gimbal Handheld Haptic Controller for Exploring Multimodal Haptic FeedbackSensors10.3390/s2403093524:3(935)Online publication date: 31-Jan-2024
  • (2024)SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld DevicesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676433(1-15)Online publication date: 13-Oct-2024
  • (2024)TorqueCapsules: Fully-Encapsulated Flywheel Actuation Modules for Designing and Prototyping Movement-Based and Kinesthetic InteractionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676364(1-15)Online publication date: 13-Oct-2024
  • Show More Cited By

Index Terms

  1. GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels

    Recommendations

    Comments

    Please enable JavaScript to view thecomments powered by Disqus.

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    UIST '16: Proceedings of the 29th Annual Symposium on User Interface Software and Technology
    October 2016
    908 pages
    ISBN:9781450341899
    DOI:10.1145/2984511
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 16 October 2016

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. gyrovr
    2. haptics
    3. mobile vr
    4. nomadic vr
    5. virtual reality

    Qualifiers

    • Research-article

    Conference

    UIST '16

    Acceptance Rates

    UIST '16 Paper Acceptance Rate 79 of 384 submissions, 21%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

    Upcoming Conference

    UIST '25
    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
    Busan , Republic of Korea

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)95
    • Downloads (Last 6 weeks)19
    Reflects downloads up to 25 Dec 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)HapticWhirl, a Flywheel-Gimbal Handheld Haptic Controller for Exploring Multimodal Haptic FeedbackSensors10.3390/s2403093524:3(935)Online publication date: 31-Jan-2024
    • (2024)SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld DevicesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676433(1-15)Online publication date: 13-Oct-2024
    • (2024)TorqueCapsules: Fully-Encapsulated Flywheel Actuation Modules for Designing and Prototyping Movement-Based and Kinesthetic InteractionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676364(1-15)Online publication date: 13-Oct-2024
    • (2024)Synthesis, Dynamic Modeling, Prototyping and Control of a Handheld Rotational Inertia GeneratorIEEE Transactions on Haptics10.1109/TOH.2024.337011117:4(591-603)Online publication date: Oct-2024
    • (2023)DrivingVibe: Enhancing VR Driving Experience using Inertia-based Vibrotactile Feedback around the HeadProceedings of the ACM on Human-Computer Interaction10.1145/36042537:MHCI(1-22)Online publication date: 13-Sep-2023
    • (2023)TurnAhead: Designing 3-DoF Rotational Haptic Cues to Improve First-person Viewing (FPV) ExperiencesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581443(1-15)Online publication date: 19-Apr-2023
    • (2023)Generating Haptic Motion Effects for Multiple Articulated Bodies for Improved 4D Experiences: A Camera Space ApproachProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580727(1-17)Online publication date: 19-Apr-2023
    • (2023)Design and Evaluation of a Multimodal Haptic Vest2023 IEEE World Haptics Conference (WHC)10.1109/WHC56415.2023.10224374(56-63)Online publication date: 10-Jul-2023
    • (2023)Inducing Self-Motion Sensations With Haptic Feedback: State-of-The-Art and Perspectives on “Haptic Motion”IEEE Transactions on Haptics10.1109/TOH.2023.327926716:2(171-181)Online publication date: Apr-2023
    • (2023)Rendering Perceived Terrain Stiffness in VR Via Preload Variation Against Body-WeightIEEE Transactions on Haptics10.1109/TOH.2023.327513616:4(616-621)Online publication date: Oct-2023
    • Show More Cited By

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media