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RoboGraphics: Using Mobile Robots to Create Dynamic Tactile Graphics

Published: 24 October 2019 Publication History

Abstract

Tactile graphics are a common way to present information to people with vision impairments. Tactile graphics can be used to explore a broad range of content including presenting data, telling stories, and conveying map information, but aren't well suited to representing dynamic or moving information. We introduce and demonstrate a new approach RoboGraphics for creating dynamic tactile graphics by combining static tactile overlays, touch screen tablets, and off-the-shelf tangible robots. To evaluate the RoboGraphics approach for conveying information to blind users, we created a set of reference applications, including an interface for exploring graph data, braille characters, the story of the tortoise and the hare, the analog clock, and the ruminant digestive process. A design probe demonstrated that haptic graphics can be used to help people with vision impairments explore data using the audio-tactile display.

References

[1]
American Council of the Blind -- Netflix Audio Described Titles http://acb.org/adp/netflixad.html
[2]
Sean Follmer, Daniel Leithinger, Alex Olwal, Akimitsu Hogge, and Hiroshi Ishii. 2013. inFORM: dynamic physical affordances and constraints through shape and object actuation. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). ACM, New York, NY, USA, 417--426.
[3]
Cole Gleason, Patrick Carrington, Cameron Cassidy, Meredith Ringel Morris, Kris M. Kitani, and Jeffrey P. Bigham. 2019. "It's almost like they're trying to hide it": How User-Provided Image Descriptions Have Failed to Make Twitter Accessible. In The World Wide Web Conference (WWW '19), Ling Liu and Ryen White (Eds.). ACM, New York, NY, USA, 549--559.
[4]
Darren Guinness, Annika Muehlbradt, Daniel Szafir, and Shaun K. Kane. 2019. RoboGraphics: Dynamic Tactile Graphics Powered by Mobile Robots. In Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '19). ACM, New York, NY, USA.
[5]
Darren Guinness, Annika Muehlbradt, Daniel Szafir, and Shaun K. Kane. 2018. The Haptic Video Player: Using Mobile Robots to Create Tangible Video Annotations. In Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces (ISS '18). ACM, New York, NY, USA, 203--211.
[6]
How tech helped blind students 'watch' the solar eclipse, 2017. https://www.cnet.com/news/how-tech-helped-blind-students-watch-the-solar-eclipse/
[7]
Annika Muehlbradt, Madhur Atreya, Darren Guinness, and Shaun K. Kane. 2018. Exploring the Design of Audio-Kinetic Graphics for Education. In Proceedings of the 20th ACM International Conference on Multimodal Interaction (ICMI '18). ACM, New York, NY, USA, 455--463.
[8]
Ryo Suzuki, Abigale Stangl, Mark D. Gross, and Tom Yeh. 2017. FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '17). ACM, New York, NY, USA, 190--199.
[9]
Shaun K. Kane and Jeffrey P. Bigham. 2014. Tracking @stemxcomet: teaching programming to blind students via 3D printing, crisis management, and twitter. In Proceedings of the 45th ACM technical symposium on Computer science education (SIGCSE '14). ACM, New York, NY, USA, 247--252.
[10]
Abigale Stangl, Jeeeun Kim, and Tom Yeh. 2014. 3D printed tactile picture books for children with visual impairments: a design probe. In Proceedings of the 2014 conference on Interaction design and children (IDC '14). ACM, New York, NY, USA, 321--324.
[11]
Shaomei Wu, Jeffrey Wieland, Omid Farivar, and Julie Schiller. 2017. Automatic Alt-text: Computer-generated Image Descriptions for Blind Users on a Social Network Service. In Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing (CSCW '17). ACM, New York, NY, USA, 1180--1192.
[12]
YouDescribe -- Audio Descriptions for YouTube videos, 2019. https://youdescribe.org

Cited By

View all
  • (2024)Beyond Vision Impairments: Redefining the Scope of Accessible Data RepresentationsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.335656630:12(7619-7636)Online publication date: Dec-2024
  • (2021)ThroughHand: 2D Tactile Interaction to Simultaneously Recognize and Touch Multiple ObjectsProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445530(1-13)Online publication date: 6-May-2021
  • (2021)Examining Visual Semantic Understanding in Blind and Low-Vision Technology UsersProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445040(1-14)Online publication date: 6-May-2021
  1. RoboGraphics: Using Mobile Robots to Create Dynamic Tactile Graphics

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      cover image ACM Conferences
      ASSETS '19: Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility
      October 2019
      730 pages
      ISBN:9781450366762
      DOI:10.1145/3308561
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      New York, NY, United States

      Publication History

      Published: 24 October 2019

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      Author Tags

      1. accessibility
      2. blindness
      3. education
      4. robots
      5. tactile
      6. tangible user interfaces

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      • Demonstration

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      ASSETS '19 Paper Acceptance Rate 41 of 158 submissions, 26%;
      Overall Acceptance Rate 436 of 1,556 submissions, 28%

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      View all
      • (2024)Beyond Vision Impairments: Redefining the Scope of Accessible Data RepresentationsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2024.335656630:12(7619-7636)Online publication date: Dec-2024
      • (2021)ThroughHand: 2D Tactile Interaction to Simultaneously Recognize and Touch Multiple ObjectsProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445530(1-13)Online publication date: 6-May-2021
      • (2021)Examining Visual Semantic Understanding in Blind and Low-Vision Technology UsersProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445040(1-14)Online publication date: 6-May-2021

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