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Subjective quality evaluation of tile-based streaming for omnidirectional videos

Published: 18 June 2019 Publication History

Abstract

In viewport-adaptive streaming of omnidirectional video, only the field of view is streamed in high quality. While this has significant benefits over streaming the entire 360 sphere, no standard test method for perceived quality and simulator sickness is available to evaluate the quality of experience (QoE) of such streaming approaches. QoE testing is important as tile-based viewport-adaptive streaming technologies are replacing classical approaches because of significant bandwidth savings and increase in viewing quality. In this work, we propose a testbed, a test method, as well as test metrics for QoE tests of viewport-adaptive streaming approaches. The proposed method is validated in two different test setups, using a specific tile-based streaming technology available in the market. The chosen input variables (videos sequences, resolution, bandwidth, and network round-trip delay) are tested for their statistical significance. We found that our test method is suitable for QoE testing of viewport-adaptive streaming technologies. We also found that simulator sickness scores increase with test duration, but that breaks between tests reduce this effect. With our systematic test approach, it is possible to compare metrics among different test setups. On the tested technology, we found that a typical network delay (47 ms) only has a minimal effect on the quality ratings. Furthermore, the magnitude of the network delay does not influence simulator sickness for the system we have tested.

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Cited By

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  • (2023)Research on Compressed sensing and Transmission Methods of Video Resources Based on Virtual Reality2023 4th International Conference on Computer Engineering and Intelligent Control (ICCEIC)10.1109/ICCEIC60201.2023.10426627(171-175)Online publication date: 20-Oct-2023
  • (2023)A Tutorial on Immersive Video Delivery: From Omnidirectional Video to HolographyIEEE Communications Surveys & Tutorials10.1109/COMST.2023.326325225:2(1336-1375)Online publication date: Oct-2024
  • (2023)Quality assessment of higher resolution images and videos with remote testingQuality and User Experience10.1007/s41233-023-00055-68:1Online publication date: 13-Apr-2023
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        cover image ACM Conferences
        MMSys '19: Proceedings of the 10th ACM Multimedia Systems Conference
        June 2019
        374 pages
        ISBN:9781450362979
        DOI:10.1145/3304109
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Publication History

        Published: 18 June 2019

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        Author Tags

        1. 360-degree streaming
        2. omnidirectional video
        3. simulator sickness
        4. subjective quality evaluation
        5. testbed
        6. tile-based streaming

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        • Deutsche Telekom AG

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        MMSys '19
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        MMSys '19: 10th ACM Multimedia Systems Conference
        June 18 - 21, 2019
        Massachusetts, Amherst

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        MMSys '19 Paper Acceptance Rate 40 of 82 submissions, 49%;
        Overall Acceptance Rate 176 of 530 submissions, 33%

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        Cited By

        View all
        • (2023)Research on Compressed sensing and Transmission Methods of Video Resources Based on Virtual Reality2023 4th International Conference on Computer Engineering and Intelligent Control (ICCEIC)10.1109/ICCEIC60201.2023.10426627(171-175)Online publication date: 20-Oct-2023
        • (2023)A Tutorial on Immersive Video Delivery: From Omnidirectional Video to HolographyIEEE Communications Surveys & Tutorials10.1109/COMST.2023.326325225:2(1336-1375)Online publication date: Oct-2024
        • (2023)Quality assessment of higher resolution images and videos with remote testingQuality and User Experience10.1007/s41233-023-00055-68:1Online publication date: 13-Apr-2023
        • (2023)Simulator Sickness Assessment for $$360^\circ $$ VideosAssessment of Visual Quality and Simulator Sickness for Omnidirectional Videos10.1007/978-3-031-49988-3_6(85-96)Online publication date: 11-Nov-2023
        • (2023)Visual Quality Assessment for $$360^\circ $$ VideosAssessment of Visual Quality and Simulator Sickness for Omnidirectional Videos10.1007/978-3-031-49988-3_5(65-84)Online publication date: 11-Nov-2023
        • (2023)Technical SetupAssessment of Visual Quality and Simulator Sickness for Omnidirectional Videos10.1007/978-3-031-49988-3_3(29-49)Online publication date: 11-Nov-2023
        • (2022)360-Degree Video Bandwidth Reduction: Technique and Approaches Comprehensive ReviewApplied Sciences10.3390/app1215758112:15(7581)Online publication date: 28-Jul-2022
        • (2022)Bitstream-Quality-Estimation Model for Tile-Based VR Video Streaming ServicesIEICE Transactions on Communications10.1587/transcom.2021EBP3163E105.B:8(1002-1013)Online publication date: 1-Aug-2022
        • (2022)An Investigation of User Experiences on VR Videos in a Home EnvironmentProceedings of the 2022 7th International Conference on Multimedia and Image Processing10.1145/3517077.3517085(49-53)Online publication date: 14-Jan-2022
        • (2022)Modeling the User Experience of Watching 360° Videos with Head-Mounted DisplaysACM Transactions on Multimedia Computing, Communications, and Applications10.1145/346382518:1(1-23)Online publication date: 27-Jan-2022
        • Show More Cited By

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