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short-paper

Smells Like Team Spirit: Investigating the Player Experience with Multiple Interlocutors in a VR Game

Published: 03 November 2020 Publication History

Abstract

Verbal communication is a central component in collaborative multiplayer gaming and creates a feeling of companionship among the players. In single-player games, this aspect is often missing. Advancements in speech recognition now open new potentials for voice-activated single-player experiences. In this work, we integrated voice interaction to a single-player virtual reality (VR) game. To create a sense of team spirit, we enabled players to talk to a multiplicity of agents using natural language. We hypothesize that conversing with only one agent cannot produce the same level of camaraderie. We conducted a preliminary qualitative user study (N=10) to explore how players experience talking with the in-game characters in the single-agent and the multi-agent condition. Early results suggest that our participants prefer interacting with the group of interlocutors. They perceived the multi-agent condition as more entertaining and liked the feeling of being part of a team.

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Cited By

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  • (2024)Qualitative Approaches to Voice UXACM Computing Surveys10.1145/365866656:12(1-34)Online publication date: 20-Apr-2024
  • (2024)"I Know What You Mean": Context-Aware Recognition to Enhance Speech-Based GamesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642426(1-18)Online publication date: 11-May-2024
  • (2024)Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCsInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2338666(1-21)Online publication date: 19-Apr-2024
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cover image ACM Conferences
CHI PLAY '20: Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
November 2020
435 pages
ISBN:9781450375870
DOI:10.1145/3383668
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 03 November 2020

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Author Tags

  1. games
  2. multi-agent
  3. virtual reality
  4. voice user interfaces

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Cited By

View all
  • (2024)Qualitative Approaches to Voice UXACM Computing Surveys10.1145/365866656:12(1-34)Online publication date: 20-Apr-2024
  • (2024)"I Know What You Mean": Context-Aware Recognition to Enhance Speech-Based GamesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642426(1-18)Online publication date: 11-May-2024
  • (2024)Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCsInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2338666(1-21)Online publication date: 19-Apr-2024
  • (2023)Interactions across Displays and Space: A Study of Virtual Reality Streaming Practices on TwitchProceedings of the ACM on Human-Computer Interaction10.1145/36264737:ISS(242-265)Online publication date: 31-Oct-2023
  • (2023)CommunityBots: Creating and Evaluating A Multi-Agent Chatbot Platform for Public Input ElicitationProceedings of the ACM on Human-Computer Interaction10.1145/35794697:CSCW1(1-32)Online publication date: 16-Apr-2023
  • (2022)“I Didn’t Catch That, But I’ll Try My Best”: Anticipatory Error Handling in a Voice Controlled GameProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502115(1-13)Online publication date: 29-Apr-2022
  • (2021)Multi-Agent Voice Assistants: An Investigation of User ExperienceProceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia10.1145/3490632.3490662(98-107)Online publication date: 5-Dec-2021

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