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Designing for experiences with socially interactive robots

Published: 29 September 2018 Publication History

Abstract

Socially interactive technologies are emerging as one of the predominant technologies of the future. In this workshop, we aim to discuss the emerging field of Social Robotic technologies with a particular focus on interaction design methodologies used in the design process. The workshop will investigate how researchers have approached designing social robots and what we can learn from the interaction design field for future designs. The main activities of the workshop will encompass two interactive sessions and a discussion panel on approaches to inspire the design of socially interactive robots. In particular, we focus on experience-driven design methods involving rituals and memorable experiences with social robots.

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Kerstin Dautenhahn. 2007. Methodology & Themes of Human-Robot Interaction: A Growing Research Field. International Journal of Advanced Robotic Systems 4, 1 (2007), 103--108.
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Cited By

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  • (2023)Strategies for strengthening UX competencies and cultivating corporate UX in a large organisation developing robotsBehaviour & Information Technology10.1080/0144929X.2023.222728443:9(1769-1797)Online publication date: 28-Jun-2023
  • (2023)User Experience in Large-Scale Robot Development: A Case Study of Mechanical and Software TeamsHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42283-6_3(40-61)Online publication date: 25-Aug-2023

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Published In

cover image ACM Other conferences
NordiCHI '18: Proceedings of the 10th Nordic Conference on Human-Computer Interaction
September 2018
1002 pages
ISBN:9781450364379
DOI:10.1145/3240167
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 September 2018

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Author Tags

  1. design
  2. social
  3. social robot
  4. technology
  5. user experience

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NordiCHI'18
NordiCHI'18: Nordic Conference on Human-Computer Interaction
September 29 - October 3, 2018
Oslo, Norway

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NordiCHI '18 Paper Acceptance Rate 59 of 240 submissions, 25%;
Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

View all
  • (2023)Strategies for strengthening UX competencies and cultivating corporate UX in a large organisation developing robotsBehaviour & Information Technology10.1080/0144929X.2023.222728443:9(1769-1797)Online publication date: 28-Jun-2023
  • (2023)User Experience in Large-Scale Robot Development: A Case Study of Mechanical and Software TeamsHuman-Computer Interaction – INTERACT 202310.1007/978-3-031-42283-6_3(40-61)Online publication date: 25-Aug-2023

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