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How to communicate new input techniques

Published: 29 September 2018 Publication History

Abstract

Touchscreens are among the most ubiquitous input technologies. Commercial devices typically limit the input to 2D touch points. While a body of work enhances the interaction through finger recognition and diverse gestures, advanced input techniques have had a limited commercial impact. A major challenge is explaining new input techniques to users. In this paper, we investigate how to communicate novel input techniques for smartphones. Through interviews with 12 Ux experts, we identified three potential approaches: Depiction uses an icon to visualize the input technique, Pop-up shows a modal dialog when the input technique is available, and Tutorial explains all available input techniques in a centralized way. To understand which approach is most preferred by users we conducted a study with 36 participants that introduced novel techniques using one of the communication methods. While Depiction was preferred, we found that the approach should be selected based on the complexity of the interaction, novelty to the user, and the device size.

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cover image ACM Other conferences
NordiCHI '18: Proceedings of the 10th Nordic Conference on Human-Computer Interaction
September 2018
1002 pages
ISBN:9781450364379
DOI:10.1145/3240167
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

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Publication History

Published: 29 September 2018

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Author Tags

  1. finger orientation
  2. finger roll interaction
  3. finger-aware interaction
  4. interaction methods
  5. nail/knuckle interaction
  6. user interface

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NordiCHI'18
NordiCHI'18: Nordic Conference on Human-Computer Interaction
September 29 - October 3, 2018
Oslo, Norway

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NordiCHI '18 Paper Acceptance Rate 59 of 240 submissions, 25%;
Overall Acceptance Rate 379 of 1,572 submissions, 24%

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  • (2023)SensorMov, biblioteca nativa para interacciones tangibles con dispositivos AndroidTecnoLógicas10.22430/22565337.244626:56(e2446)Online publication date: 14-Mar-2023
  • (2023)Studying the Visual Representation of MicrogesturesProceedings of the ACM on Human-Computer Interaction10.1145/36042727:MHCI(1-36)Online publication date: 13-Sep-2023
  • (2023)Exploring Visual Signifier Characteristics to Improve the Perception of Affordances of In-Place Touch InputsProceedings of the ACM on Human-Computer Interaction10.1145/36042577:MHCI(1-32)Online publication date: 13-Sep-2023
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