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ProtoAR: Rapid Physical-Digital Prototyping of Mobile Augmented Reality Applications

Published: 21 April 2018 Publication History

Abstract

The latest generations of smartphones with built-in AR capabilities enable a new class of mobile apps that merge digital and real-world content depending on a user's task, context, and preference. But even experienced mobile app designers face significant challenges: creating 2D/3D AR content remains difficult and time-consuming, and current mobile prototyping tools do not support AR views. There are separate tools for this; however, they require significant technical skill. This paper presents ProtoAR which supplements rapid physical prototyping using paper and Play-Doh with new mobile cross-device multi-layer authoring and interactive capture tools to generate mobile screens and AR overlays from paper sketches, and quasi-3D content from 360-degree captures of clay models. We describe how ProtoAR evolved over four design jams with students to enable interactive prototypes of mobile AR apps in less than 90 minutes, and discuss the advantages and insights ProtoAR can give designers.

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    cover image ACM Conferences
    CHI '18: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
    April 2018
    8489 pages
    ISBN:9781450356206
    DOI:10.1145/3173574
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 21 April 2018

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    Author Tags

    1. mobile augmented reality
    2. physical-digital prototyping
    3. quasi-3d 360-degree captures

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    CHI '18 Paper Acceptance Rate 666 of 2,590 submissions, 26%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    Cited By

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    • (2024)Danger, Nuisance, Disregard: Analyzing User-Generated Videos for Augmented Reality Gameplay on Hand-held DevicesProceedings of the ACM on Human-Computer Interaction10.1145/36770638:CHI PLAY(1-33)Online publication date: 15-Oct-2024
    • (2024)Enabling Safer Augmented Reality Experiences: Usable Privacy Interventions for AR Creators and End-UsersAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686708(1-8)Online publication date: 13-Oct-2024
    • (2024)VRCopilot: Authoring 3D Layouts with Generative AI Models in VRProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676451(1-13)Online publication date: 13-Oct-2024
    • (2024)Between Two Worlds: Analysing the Effects of Immersive and Non-Immersive Prototyping for Participatory DesignProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3660715(2198-2212)Online publication date: 1-Jul-2024
    • (2024)MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping TechniqueProceedings of the 2024 ACM International Conference on Interactive Media Experiences10.1145/3639701.3656310(268-275)Online publication date: 7-Jun-2024
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    • (2024)Augmenting Embodied Learning in Welding Training: The Co-Design of an XR- and tinyML-Enabled Welding System for Creative Arts and Manufacturing TrainingProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633398(1-14)Online publication date: 11-Feb-2024
    • (2024)CollageVis: Rapid Previsualization Tool for Indie Filmmaking using Video CollagesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642575(1-16)Online publication date: 11-May-2024
    • (2024)MineXR: Mining Personalized Extended Reality InterfacesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642394(1-17)Online publication date: 11-May-2024
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