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Counteract or assist?: influence of dynamic force-feedback on emotions

Published: 12 December 2016 Publication History

Abstract

Although interfaces can adapt to users' behavior only little empirical evidence has been reported about their capability to influence people's emotions. The goal of this study is to explore the influence of haptic force feedback on the emotional experience in a linear sliding movement. We varied force feedback behaviors designed for a motorized slider in a controlled experiment. The slider presented three behaviors, named as counteractive, assistive, and no behavior while participants were exposed to affective imagery varying in valence. The results showed that under different emotions (positive, negative, neutral), people experience small differences in dominance and valence between the force feedback behaviors. A counteractive force feedback seems to increase the feeling of control regarding unpleasant stimuli, while providing an assistive force feedback reduced the level of dominance in case of pleasant stimuli. Our study contributes new understanding of how adaptive feedback influence user's emotions to support design in this field.

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  • (2018)Ripple ThermostatProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174229(1-12)Online publication date: 21-Apr-2018

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    MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia
    December 2016
    366 pages
    ISBN:9781450348607
    DOI:10.1145/3012709
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 12 December 2016

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    Author Tags

    1. actuation
    2. affective feedback
    3. dominance
    4. dynamic feedback
    5. emotional experience
    6. haptic feedback
    7. tangible interaction

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    • (2018)Ripple ThermostatProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174229(1-12)Online publication date: 21-Apr-2018

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