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Designing Information Visualizations for Elite Soccer Children's Different Levels of Comprehension

Published: 23 October 2016 Publication History

Abstract

We describe a study that sought to understand elite soccer children's use of visualizations to learn about, and improve their own sports performance. We specifically investigate how visualizations support the players' data comprehension. In this process, we design and evaluate visualizations based on real data. Finally, we discuss how the players' level of comprehension might depend on factors such as their general literacy and visualization literacy, and the role of visualization in coaching children.

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Cited By

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  • (2018)Designing an Interactive Ice Skating Dress for Young AthletesProceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers10.1145/3267305.3267702(734-737)Online publication date: 8-Oct-2018
  • (2016)Using Concrete and Realistic Data in Evaluating Initial Visualization DesignsProceedings of the Sixth Workshop on Beyond Time and Errors on Novel Evaluation Methods for Visualization10.1145/2993901.2993917(27-35)Online publication date: 24-Oct-2016

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    NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
    October 2016
    1045 pages
    ISBN:9781450347631
    DOI:10.1145/2971485
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    New York, NY, United States

    Publication History

    Published: 23 October 2016

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    Author Tags

    1. InfoVis
    2. children
    3. interviews
    4. qualitative study
    5. sports
    6. teenagers

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    NordiCHI '16

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    NordiCHI '16 Paper Acceptance Rate 58 of 231 submissions, 25%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    View all
    • (2018)Designing an Interactive Ice Skating Dress for Young AthletesProceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers10.1145/3267305.3267702(734-737)Online publication date: 8-Oct-2018
    • (2016)Using Concrete and Realistic Data in Evaluating Initial Visualization DesignsProceedings of the Sixth Workshop on Beyond Time and Errors on Novel Evaluation Methods for Visualization10.1145/2993901.2993917(27-35)Online publication date: 24-Oct-2016

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