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WirePrint: 3D printed previews for fast prototyping

Published: 05 October 2014 Publication History

Abstract

Even though considered a rapid prototyping tool, 3D printing is so slow that a reasonably sized object requires printing overnight. This slows designers down to a single iteration per day. In this paper, we propose to instead print low-fidelity wireframe previews in the early stages of the design process. Wireframe previews are 3D prints in which surfaces have been replaced with a wireframe mesh. Since wireframe previews are to scale and represent the overall shape of the 3D object, they allow users to quickly verify key aspects of their 3D design, such as the ergonomic fit. To maximize the speed-up, we instruct 3D printers to extrude filament not layer-by-layer, but directly in 3D-space, allowing them to create the edges of the wireframe model directly one stroke at a time. This allows us to achieve speed-ups of up to a factor of 10 compared to traditional layer-based printing. We demonstrate how to achieve wireframe previews on standard FDM 3D printers, such as the PrintrBot or the Kossel mini. Users only need to install the WirePrint software, making our approach applicable to many 3D printers already in use today. Finally, wireframe previews use only a fraction of material required for a regular print, making it even more affordable to iterate.

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    cover image ACM Conferences
    UIST '14: Proceedings of the 27th annual ACM symposium on User interface software and technology
    October 2014
    722 pages
    ISBN:9781450330695
    DOI:10.1145/2642918
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 05 October 2014

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    Author Tags

    1. 3D printing
    2. rapid prototyping

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    UIST '14 Paper Acceptance Rate 74 of 333 submissions, 22%;
    Overall Acceptance Rate 561 of 2,567 submissions, 22%

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    The 38th Annual ACM Symposium on User Interface Software and Technology
    September 28 - October 1, 2025
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    Cited By

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    • (2024)Decoupling Geometry from Surface Finish by Parameterizing Texture Directly in G-code for Fused Deposition Modeling (FDM) PrintingArchives of Design Research10.15187/adr.2024.05.37.2.737:2(7-23)Online publication date: 31-May-2024
    • (2024)SealingLid: FDM 3D Printing Technique that Bends Thin Walls to Work as a LidAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686775(1-3)Online publication date: 13-Oct-2024
    • (2024)Blended Physical-Digital Kinesthetic Feedback for Mixed Reality-Based Conceptual Design-In-ContextProceedings of the 50th Graphics Interface Conference10.1145/3670947.3670967(1-16)Online publication date: 3-Jun-2024
    • (2024)Rhapso: Automatically Embedding Fiber Materials into 3D Prints for Enhanced InteractivityProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676468(1-20)Online publication date: 13-Oct-2024
    • (2024)Speed-Modulated Ironing: High-Resolution Shade and Texture Gradients in Single-Material 3D PrintingProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676456(1-13)Online publication date: 13-Oct-2024
    • (2024)FabRobotics: Fusing 3D Printing with Mobile Robots to Advance Fabrication, Robotics, and InteractionProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633365(1-13)Online publication date: 11-Feb-2024
    • (2024)Flushner: A 3D Printing Technique That Inserts Stepped Objects to Achieve Surface Uniformity and High SpeedExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648653(1-5)Online publication date: 11-May-2024
    • (2024)Exploring the Diminishing Allure of Paper and Low-Fidelity Prototyping Among Designers in the Software Industry: Impacts of Hybrid Work, Digital Tools, and Corporate CultureProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642774(1-14)Online publication date: 11-May-2024
    • (2024)Tandem: Reproducible Digital Fabrication Workflows as Multimodal ProgramsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642751(1-16)Online publication date: 11-May-2024
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