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Participatory design strategies to enhance the creative contribution of children with special needs

Published: 17 June 2014 Publication History

Abstract

In recent years there has been an increasing awareness about the importance of involving children with special needs in the process of designing technology. Starting from this perspective, the paper presents the participatory design process carried out with children with autistic spectrum disorder for the design of a Kinect motionbased game aimed at fostering social initiation skills. By describing the strategies used for the design of the activities, we will suggest possible approaches aimed toward widening the space for contributions of children and including them at a more creative level. Within that, major emphasis will be dedicated to discussing the "empowering dimension" of participatory design activities as an instrument to enhance benefits both for design results and for the children themselves. Finally, the balance between structure and freedom in the design of the activities will be discussed.

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    cover image ACM Conferences
    IDC '14: Proceedings of the 2014 conference on Interaction design and children
    June 2014
    378 pages
    ISBN:9781450322720
    DOI:10.1145/2593968
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 17 June 2014

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    Author Tags

    1. autistic spectrum disorder
    2. children
    3. design method
    4. empowerment
    5. participatory design

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    IDC'14: Interaction Design and Children 2014
    June 17 - 20, 2014
    Aarhus, Denmark

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    IDC '14 Paper Acceptance Rate 18 of 60 submissions, 30%;
    Overall Acceptance Rate 172 of 578 submissions, 30%

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    • (2024)Co-Creating Virtual Experiences: Fostering Inclusivity and Empathy BuildingSIGGRAPH Asia 2024 Educator's Forum10.1145/3680533.3697060(1-5)Online publication date: 3-Dec-2024
    • (2024)Participatory Design of an Embodied Mixed Reality Experience Aimed to Assessing Individual and Collaborative Behaviors of ChildrenProceedings of the ACM on Human-Computer Interaction10.1145/36770938:CHI PLAY(1-27)Online publication date: 15-Oct-2024
    • (2024)Inclusion as a Process: Co-Designing an Inclusive Robotic Game with Neurodiverse ClassroomsProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675664(1-15)Online publication date: 27-Oct-2024
    • (2024)Prototyping a collaborative game tool to include ADHD learners in the smart thing design process: First stepsProceedings of the 2024 International Conference on Advanced Visual Interfaces10.1145/3656650.3656757(1-3)Online publication date: 3-Jun-2024
    • (2024)Unmasking the Power of Play Through TUI DesignsACM Transactions on Computer-Human Interaction10.1145/364861931:4(1-43)Online publication date: 19-Sep-2024
    • (2024)Foregrounding Agency in Participatory Design with ChildrenProceedings of the 23rd Annual ACM Interaction Design and Children Conference10.1145/3628516.3659860(994-996)Online publication date: 17-Jun-2024
    • (2024)Aligned Co-Design: An Interdependent, Multi-Modal Method for People with Motor and Communication DisabilitiesInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2436038(1-19)Online publication date: 10-Dec-2024
    • (2024)Co-Designing Digital Assistive Technologies for Autism Spectrum Disorder (ASD) Using Qualitative ApproachesInternational Journal of Disability, Development and Education10.1080/1034912X.2024.2427606(1-19)Online publication date: 4-Dec-2024
    • (2024)Inclusive marketing and disability: value creation strategies for organisations and society in the toy industryJournal of Marketing Management10.1080/0267257X.2024.238025240:9-10(851-876)Online publication date: 17-Jul-2024
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