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Peace war game application: prototype analysis and evaluation

Published: 11 June 2012 Publication History

Abstract

In this paper we present an investigation to evaluate several Web Games prototypes. These Web Games are centered in the "Peace War Game", a concept based in the Prisoner Dilemma. The analysis of the prototypes is focused in a survey.

References

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Brams, Steven J. Superior Beings: If They Exist, How Would We Know? Game-Theoretic Implications of Omniscience, Omnipotence, Immortality, and Incomprehensibility. New York: Springer-Verlag, 1983.
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Maynard Smith, John. Evolution and the Theory of Games. Cambridge, U. K.: Cambridge University Press, 1982.
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Shapley, Lloyd S., and Martin Shubik, "A Method for Evaluating the Distribution of Power in a Committee System." American Political Science Review 48 (1954): 787--792.
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Garris, R., Anlers, R., Driskell, J. 2002. Games, Motivation, and Learning: A Research and Practice Model. In Simulation and Gaming 33, p. 441--467
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Carlos J. Costa and Pedro J. Costa. 2011. A peace war game application. In Proceedings of the 2011 Workshop on Open Source and Design of Communication (OSDOC '11). ACM, New York, NY, USA, 71--74.
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Von Neumann, John, and Oskar Morgenstern. Theory of Games and Economic Behavior. Princeton, N. J.: Princeton University Press, 1944; 3rd ed. 1953.
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Carlos J. Costa and Pedro J. Costa. 2010. Wemoga: walking through a map. In Proceedings of the Workshop on Open Source and Design of Communication (OSDOC '10). ACM, New York, NY, USA
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Carlos J. Costa and Pedro Manuel Jorge Costa. 2011. Conceptual model for web games with application in local promotion. In Proceedings of the 29th ACM international conference on Design of communication (SIGDOC '11). ACM, New York, NY, USA, 75--78.
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Rapoport, Anatol, and Albert M. Chammah. Prisoner's Dilemma: A Study in Conflict and Cooperation. Ann Arbor: University of Michigan Press, 1965.
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Shapley, Lloyd S. "A Value for n-Person Games." In Harold Kuhn and Albert W. Tucker, eds., Contributions to the Theory of Games, Vol. 2, Annals of Mathematics Studies, no. 28. Princeton, N. J.: Princeton University Press, 1953.

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Published In

cover image ACM Other conferences
ISDOC '12: Proceedings of the Workshop on Information Systems and Design of Communication
June 2012
62 pages
ISBN:9781450312943
DOI:10.1145/2311917
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • EuroSIGDOC: ACM SIGDOC European chapter

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 11 June 2012

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Author Tags

  1. game
  2. game evaluation
  3. game theory
  4. iterated Prisoner's Dilemma

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  • Research-article

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ISDOC 2012
Sponsor:
  • EuroSIGDOC

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Overall Acceptance Rate 31 of 63 submissions, 49%

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