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Tangible video bubbles

Published: 10 April 2010 Publication History

Abstract

We introduce the Tangible Video Bubbles, a new video-based drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for children's expressions, as well as an instrument with which children can perform with their recorded video by squeezing and stretching the physical bubble. We present our iterative design process and evaluation of the play space with children, and discuss a new approach to making video creation more concrete and playful for children.

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Ishii, H. and Ullmer, B. (1997). Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms, in Proceedings of CHI '97, ACM Press, pp. 234--241.
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Labrune, J. and Mackay, W. (2005). Tangicam: exploring observation tools for children. In Proceedings of the 2005 Conference on interaction Design and Children, IDC '05. ACM, New York, NY.
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Moggridge, B. (2007): Designing Interactions. The MIT Press
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Raffle, H., Vaucelle, C., Wang, R., and Ishii, H. 2007. Jabberstamp: embedding sound and voice in traditional drawings. In Proceedings of IDC '07. ACM Press.
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Vaucelle, C. and Ishii, H. 2008. Picture this!: film assembly using toy gestures. In Proceedings of the 10th international Conference on Ubiquitous Computing (Seoul, Korea, September 21 -- 24, 2008). UbiComp '08, vol. 344. ACM, New York, NY, 350--359.
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Cited By

View all
  • (2018)A toolkit for designing playful interactionsJournal of Ambient Intelligence and Smart Environments10.5555/2637606.26376096:3(263-276)Online publication date: 15-Dec-2018
  • (2015)Move, Hold and Touch: A Framework for Tangible Gesture Interactive SystemsMachines10.3390/machines30301733:3(173-207)Online publication date: 18-Aug-2015
  • (2015)Automatically Adjusting the Speed of E-Learning VideosProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2702613.2732711(1451-1456)Online publication date: 18-Apr-2015

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Information

Published In

cover image ACM Conferences
CHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
April 2010
2219 pages
ISBN:9781605589305
DOI:10.1145/1753846

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 10 April 2010

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Author Tags

  1. children
  2. communication tools
  3. drawings
  4. tangible
  5. toys
  6. video recording and playback

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  • Extended-abstract

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CHI '10
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CHI EA '10 Paper Acceptance Rate 350 of 1,346 submissions, 26%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2018)A toolkit for designing playful interactionsJournal of Ambient Intelligence and Smart Environments10.5555/2637606.26376096:3(263-276)Online publication date: 15-Dec-2018
  • (2015)Move, Hold and Touch: A Framework for Tangible Gesture Interactive SystemsMachines10.3390/machines30301733:3(173-207)Online publication date: 18-Aug-2015
  • (2015)Automatically Adjusting the Speed of E-Learning VideosProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2702613.2732711(1451-1456)Online publication date: 18-Apr-2015

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