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Volume composition and evaluation using eye-tracking data

Published: 18 January 2010 Publication History

Abstract

This article presents a method for automating rendering parameter selection to simplify tedious user interaction and improve the usability of visualization systems. Our approach acquires the important/interesting regions of a dataset through simple user interaction with an eye tracker. Based on this importance information, we automatically compute reasonable rendering parameters using a set of heuristic rules, which are adapted from visualization experience and psychophysical experiments. A user study has been conducted to evaluate these rendering parameters, and while the parameter selections for a specific visualization result are subjective, our approach provides good preliminary results for general users while allowing additional control adjustment. Furthermore, our system improves the interactivity of a visualization system by significantly reducing the required amount of parameter selections and providing good initial rendering parameters for newly acquired datasets of similar types.

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  • (2022)Understanding Visual Investigation Patterns Through Digital “Field” ObservationsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517445(1-16)Online publication date: 29-Apr-2022
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Published In

cover image ACM Transactions on Applied Perception
ACM Transactions on Applied Perception  Volume 7, Issue 1
January 2010
154 pages
ISSN:1544-3558
EISSN:1544-3965
DOI:10.1145/1658349
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 18 January 2010
Accepted: 01 November 2008
Received: 01 August 2008
Revised: 01 June 2008
Published in TAP Volume 7, Issue 1

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Author Tags

  1. Usability and human factors in visualization
  2. eye tracker
  3. illustrative visualization
  4. interaction
  5. volume rendering

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Cited By

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  • (2022)Understanding Visual Investigation Patterns Through Digital “Field” ObservationsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517445(1-16)Online publication date: 29-Apr-2022
  • (2017)3D Saliency from Eye Tracking with TomographyEye Tracking and Visualization10.1007/978-3-319-47024-5_11(185-198)Online publication date: 4-Feb-2017
  • (2016)A Survey of Perceptually Motivated 3D Visualization of Medical Image DataComputer Graphics Forum10.5555/3071534.307158735:3(501-525)Online publication date: 1-Jun-2016
  • (2016)Gaze-directed Immersive Visualization of Scientific EnsemblesProceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces10.1145/3009939.3009952(77-82)Online publication date: 6-Nov-2016
  • (2016)A Survey of Perceptually Motivated 3D Visualization of Medical Image DataComputer Graphics Forum10.1111/cgf.1292735:3(501-525)Online publication date: 4-Jul-2016
  • (2014)Finding Waldo: Learning about Users from their InteractionsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2014.234657520:12(1663-1672)Online publication date: 31-Dec-2014
  • (2013)High-Fidelity Visualization of Large Medical Datasets on Commodity HardwareISRN Biomedical Engineering10.1155/2013/8929672013(1-9)Online publication date: 2013

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