[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/1517664.1517676acmotherconferencesArticle/Chapter ViewAbstractPublication PagesteiConference Proceedingsconference-collections
research-article

Embedded electronics in playful products

Published: 16 February 2009 Publication History

Abstract

This paper explores an approach to digital product design [1] through two prototype products, an augmented bedside table and a portable loud speaker. We discuss our design motivations, user case studies and common themes of simplicity, playfulness and ludic engagement [2].

References

[1]
Rogers J & Hulbert T, "Digital Product Design", Proceedings of EPDE, 2008
[2]
Gaver, W., Bowers, J., Boucher, A., Gellerson, H., Pennington, S., Schmidt, A., Steed, A., Villars, N., and Walker, B. (2004). The Drift Table: Designing for ludic engagement. Proc. CHI'04 Design Expo. New York: ACM Press
[3]
Gaver, W. W. (2002). Designing for Homo Ludens. I3 Magazine No. 12, June 2002
[4]
The Curios Home. http://goldsmiths.ac.uk/interaction/projects
[5]
Fuad-Luke A, "slow design - a paradigm shift in design philosophy",
[6]
West D, "Digital Poets", Icon Magazine 043, Available at http://www.iconeye.com
[7]
http://www.digitalwellbeinglabs.com

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Other conferences
TEI '09: Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
February 2009
407 pages
ISBN:9781605584935
DOI:10.1145/1517664
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • Microsoft Research (USA)
  • Microsoft Research Cambridge (UK)
  • Nokia (Finland)
  • Microsoft Hardware (USA)

In-Cooperation

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 16 February 2009

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. electronics
  2. experience
  3. ludic design
  4. play
  5. users

Qualifiers

  • Research-article

Conference

TEI09
Sponsor:

Acceptance Rates

Overall Acceptance Rate 393 of 1,367 submissions, 29%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • 0
    Total Citations
  • 317
    Total Downloads
  • Downloads (Last 12 months)0
  • Downloads (Last 6 weeks)0
Reflects downloads up to 19 Dec 2024

Other Metrics

Citations

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media