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Sound rendering

Published: 01 July 1992 Publication History
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References

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Barzel, R, A.Barr. Modeling with Dynamic Constraints. Prec. SIGGRAPH'88, ACM Computer Graphics, Vol.22, No.3, pp.178-188.]]
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Cited By

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  • (2024)WaveBlender: Practical Sound-Source Animation in Blended DomainsSIGGRAPH Asia 2024 Conference Papers10.1145/3680528.3687696(1-10)Online publication date: 3-Dec-2024
  • (2023)RD-FGFS: A Rule-Data Hybrid Framework for Fine-Grained Footstep Sound Synthesis from Visual GuidanceProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3613765(8525-8533)Online publication date: 26-Oct-2023
  • (2022)Sound Synthesis, Propagation, and RenderingSynthesis Lectures on Visual Computing10.2200/S01162ED1V01Y202201VCP03311:2(1-110)Online publication date: 24-Mar-2022
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cover image ACM Conferences
SIGGRAPH '92: Proceedings of the 19th annual conference on Computer graphics and interactive techniques
July 1992
420 pages
ISBN:0897914791
DOI:10.1145/133994
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 01 July 1992

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Author Tags

  1. audio
  2. multimedia
  3. physically-based modeling
  4. soundtrack
  5. virtual reality

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SIGGRAPH '92 Paper Acceptance Rate 45 of 213 submissions, 21%;
Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

View all
  • (2024)WaveBlender: Practical Sound-Source Animation in Blended DomainsSIGGRAPH Asia 2024 Conference Papers10.1145/3680528.3687696(1-10)Online publication date: 3-Dec-2024
  • (2023)RD-FGFS: A Rule-Data Hybrid Framework for Fine-Grained Footstep Sound Synthesis from Visual GuidanceProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3613765(8525-8533)Online publication date: 26-Oct-2023
  • (2022)Sound Synthesis, Propagation, and RenderingSynthesis Lectures on Visual Computing10.2200/S01162ED1V01Y202201VCP03311:2(1-110)Online publication date: 24-Mar-2022
  • (2021)Efficient 2D sound propagation in video gamesProceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment10.5555/3505520.3505537(132-139)Online publication date: 11-Oct-2021
  • (2019)Toward Generating Realistic Sounds for Soft BodiesProceedings of the 14th International Audio Mostly Conference: A Journey in Sound10.1145/3356590.3356620(199-206)Online publication date: 18-Sep-2019
  • (2019)KleinPATACM Transactions on Graphics10.1145/3306346.332297638:4(1-12)Online publication date: 12-Jul-2019
  • (2018)Toward wave-based sound synthesis for computer animationACM Transactions on Graphics10.1145/3197517.320131837:4(1-16)Online publication date: 30-Jul-2018
  • (2018)Sound SpatializationEncyclopedia of Computer Graphics and Games10.1007/978-3-319-08234-9_250-1(1-6)Online publication date: 11-May-2018
  • (2018)Sonic Interactions in Virtual EnvironmentsEncyclopedia of Computer Graphics and Games10.1007/978-3-319-08234-9_243-1(1-7)Online publication date: 17-Apr-2018
  • (2017)Animating elastic rods with soundACM Transactions on Graphics10.1145/3072959.307368036:4(1-10)Online publication date: 20-Jul-2017
  • Show More Cited By

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