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Activity-based prototyping of ubicomp applications for long-lived, everyday human activities

Published: 06 April 2008 Publication History

Abstract

We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iterative design. This process allows designers to leverage human activities as first class objects for design and is supported in ActivityDesigner by three novel features. First, this tool allows designers to model activities based on concrete scenarios collected from everyday lives. The models form a context for design and computational constructs for creating functional prototypes. Second, it allows designers to prototype interaction behaviors based on activity streams spanning time. Third, it allows designers to easily test these prototypes with real users continuously, in situ. We have garnered positive feedback from a series of laboratory user studies and several case studies in which ActivityDesigner was used in realistic design situations. ActivityDesigner was able to effectively streamline a ubicomp design process, and it allowed creating realistic ubicomp application prototypes at a low cost and testing them in everyday lives over an extended period.

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  • (2022)Applications of Human-Computer Interaction in Health PsychologyJournal of Digital Art & Humanities10.33847/2712-8148.3.1_53:1(36-57)Online publication date: 29-Jun-2022
  • (2022)Activity Theory in HCIundefinedOnline publication date: 8-Mar-2022
  • (2021)Intention as a Context: An Activity Intention Model for Adaptable Development of Applications in the Internet of ThingsIEEE Access10.1109/ACCESS.2021.31260009(151167-151185)Online publication date: 2021
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cover image ACM Conferences
CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
April 2008
1870 pages
ISBN:9781605580111
DOI:10.1145/1357054
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 06 April 2008

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Author Tags

  1. activity-centered design
  2. context-aware
  3. in situ testing
  4. rapid prototyping
  5. ubiquitous computing

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CHI '08
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CHI '08 Paper Acceptance Rate 157 of 714 submissions, 22%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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Cited By

View all
  • (2022)Applications of Human-Computer Interaction in Health PsychologyJournal of Digital Art & Humanities10.33847/2712-8148.3.1_53:1(36-57)Online publication date: 29-Jun-2022
  • (2022)Activity Theory in HCIundefinedOnline publication date: 8-Mar-2022
  • (2021)Intention as a Context: An Activity Intention Model for Adaptable Development of Applications in the Internet of ThingsIEEE Access10.1109/ACCESS.2021.31260009(151167-151185)Online publication date: 2021
  • (2021)A meta-synthesis of the use of activity theory in design for sustainable behaviourDesign Science10.1017/dsj.2021.177Online publication date: 5-Oct-2021
  • (2020)EmoG: Supporting the Sketching of Emotional Expressions for StoryboardingProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376520(1-12)Online publication date: 21-Apr-2020
  • (2020)User Activity Matters: An Activity Theory Informed Design Toolkit for Sustainable Behavior DesignEcoDesign and Sustainability II10.1007/978-981-15-6775-9_6(79-95)Online publication date: 11-Nov-2020
  • (2019)Do We Care About Diversity in Human Computer InteractionProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300720(1-16)Online publication date: 2-May-2019
  • (2018)SketchStudioProceedings of the 2018 Designing Interactive Systems Conference10.1145/3196709.3196736(831-843)Online publication date: 8-Jun-2018
  • (2018)Accessibility and Activity-Centered Design for ICT Users: ACCESIBILITIC OntologyIEEE Access10.1109/ACCESS.2018.28758696(60655-60665)Online publication date: 2018
  • (2018)Smooth GazePersonal and Ubiquitous Computing10.1007/s00779-018-1115-822:3(489-501)Online publication date: 1-Jun-2018
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