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External representations in ubiquitous computing design and the implications for design tools

Published: 26 June 2006 Publication History

Abstract

One challenge for ubiquitous computing is providing appropriate tools for professional designers, thus leading to stronger user-valued applications. Unlike many previous tool-builders' attempts to support a specific technology, we take a designer-centered stance, asking the question: how do professional designers externalize ideas for off-the-desktop computing and how do these inform next generation design tools? We report on interviews with designers from various domains, including experience, interaction, industrial, and space designers. The study broadly reveals perceived challenges of moving into a non-traditional design medium, emphasizes the practice of storytelling for relating the context of interaction, and through two case studies, traces the use of various external representations during the design progression of ubicomp applications. Using paperprototyped "walkthroughs" centered on two common design representations (storyboards and physical simulations), we formed a deeper understanding of issues influencing tool development. We offer guidelines for builders of future ubicomp tools, especially early-stage conceptual tools for professional designers to prototype applications across multiple sensors, displays, and physical environments.

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      cover image ACM Conferences
      DIS '06: Proceedings of the 6th conference on Designing Interactive systems
      June 2006
      384 pages
      ISBN:1595933670
      DOI:10.1145/1142405
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 26 June 2006

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      Author Tags

      1. authoring tools
      2. design practice
      3. external representations
      4. qualitative study
      5. storyboarding
      6. ubiquitous computing

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      DIS06
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      DIS06: Designing Interactive Systems 2006
      June 26 - 28, 2006
      PA, University Park, USA

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      Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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      • (2023)Blueprints: Systematizing Behavior Change Designs—The Case of Social Comparison TheoryACM Transactions on Computer-Human Interaction10.1145/361736431:1(1-32)Online publication date: 29-Nov-2023
      • (2023)Creating Design Resources to Scaffold the Ideation of AI ConceptsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596058(2326-2346)Online publication date: 10-Jul-2023
      • (2023)Designing an Interaction Concept for Assisted Cooking in Smart Kitchens: Focus on Human Agency, Proactivity, and MultimodalityProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595975(1128-1144)Online publication date: 10-Jul-2023
      • (2022)Elements of XR Prototyping: Characterizing the Role and Use of Prototypes in Augmented and Virtual Reality DesignProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517714(1-18)Online publication date: 29-Apr-2022
      • (2022)Engaging educators in the ideation of scenarios for cross-reality game-based learning experiencesMultimedia Tools and Applications10.1007/s11042-022-13632-283:15(46507-46529)Online publication date: 31-Aug-2022
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      • (2020)EmoG: Supporting the Sketching of Emotional Expressions for StoryboardingProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376520(1-12)Online publication date: 21-Apr-2020
      • (2018)SketchStudioProceedings of the 2018 Designing Interactive Systems Conference10.1145/3196709.3196736(831-843)Online publication date: 8-Jun-2018
      • (2017)Design Tools and Materials in Creative WorkProceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems10.1145/3064857.3064869(376-379)Online publication date: 10-Jun-2017
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