[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
article

Plushie: an interactive design system for plush toys

Published: 29 July 2007 Publication History

Abstract

We introduce Plushie, an interactive system that allows nonprofessional users to design their own original plush toys. To design a plush toy, one needs to construct an appropriate two-dimensional (2D) pattern. However, it is difficult for non-professional users to appropriately design a 2D pattern. Some recent systems automatically generate a 2D pattern for a given three-dimensional (3D) model, but constructing a 3D model is itself a challenge. Furthermore, an arbitrary 3D model cannot necessarily be realized as a real plush toy, and the final sewn result can be very different from the original 3D model. We avoid this mismatch by constructing appropriate 2D patterns and applying simple physical simulation to it on the fly during 3D modeling. In this way, the model on the screen is always a good approximation of the final sewn result, which makes the design process much more efficient. We use a sketching interface for 3D modeling and also provide various editing operations tailored for plush toy design. Internally, the system constructs a 2D cloth pattern in such a way that the simulation result matches the user's input stroke. Our goal is to show that relatively simple algorithms can provide fast, satisfactory results to the user whereas the pursuit of optimal layout and simulation accuracy lies outside this paper's scope. We successfully demonstrated that non-professional users could design plush toys or balloon easily using Plushie.

Supplementary Material

JPG File (pps045.jpg)
MP4 File (pps045.mp4)

References

[1]
Agrawala, M., Doantam, P., Heiser, J., Haymaker, J., Klingner, J., Hanrahan, P., and Tversky, B. 2003. Designing effective step-by-step assembly instructions. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2003) 22, 3, 828--837.
[2]
Breen, D. E., House, D. H., and Wozny, M. J. 1994. Predicting the drape of woven cloth using interacting particles. In Proceedings of SIGGRAPH 1994, 365--372.
[3]
Bruno, L., Sylvain, P., Nicolas, R., and Jerome, M. 2002. Least squares conformal maps for automatic texture atlas generation. ACM SIGGRAPH 02, 362--371.
[4]
Choi, K. J., and Ko, H. S. 2002. Stable but responsive cloth. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2002) 21, 3, 81--97.
[5]
Decaudin, P., Julius, D., Wither, J., Boissieux, L., Sheffer, A., and Cani, M. P. 2006. Virtual garments: A fully geometric approach for clothing design. Computer Graphics Forum (Proceedings of Eurographics 2006) 25, 3, 625--634.
[6]
Desbrun, M., Schröder, P., and Barr, A. 1999. Interactive animation of structured deformable objects. In Proceedings of Graphics Interface 1999, 1--8.
[7]
Grinspun, E., Krisl, P., and Schröder, P. 2002. Charms: A simple@framework for adaptive simulation. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2002) 21, 3, 281--290.
[8]
Igarashi, T., and Hughes, J. F. 2001. A suggestive interface for 3d drawing. In Proceedings of 14th Annual Symposium on User Interface Software and Technology (ACM UIST 2001), 173--181.
[9]
Igarashi, T., and Hughes, J. F. 2002. Clothing manipulation. In Proceedings of 15th Annual Symposium on User Interface Software and Technology (ACM UIST 2002), 91--100.
[10]
Igarashi, T., Matsuoka, S., and Tanaka, H. 1999. Teddy: A sketching interface for 3d freeform design. In ACM SIGGRAPH 1999, 409--416.
[11]
Igarashi, T., Moscovich, T., and Hughes, J. F. 2005. As-rigid-as-possible shape manipulation. ACM Transactions on Computer Graphics (ACM SIGGRAPH 2005) 24, 3, 1134--1141.
[12]
Julius, D., Kraevoy, V., and Sheffer, A. 2005. D-charts: quasi developable mesh segmentation. Computer Graphics Forum. (Proceedings of Eurographics 2005) 24, 3, 981--990.
[13]
Karpenko, O. A., and Hughes, J. F. 2006. Smoothsketch: 3d free-form shapes from complex sketches. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2006) 22, 3, 589--598.
[14]
Masry, M., and Lipson, H. 2005. A sketch-based interface for iterative design and analysis of 3d objects. In Proceedings of Eurographics Workshop on Sketch-Based Interfaces, 109--118.
[15]
Milenkovic, V. J. 1999. Rotational polygon containment and minimum enclosure using only robust 2d constructions. Computational Geometry 13, 1, 3--19.
[16]
Mitani, J., and Suzuki, H. 2004. Making papercraft toys from meshes using strip-based approximate unfolding. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2004) 23, 3, 259--263.
[17]
Mori, Y., and Igarashi, T. 2006. Pillow: Interactive pattern design for plush toys. In DVD publication at SIGGRAPH 2006 Sketches & Applications.
[18]
Shatz, I., Tal, A., and Leifman, G. 2006. Paper craft models from meshes. The Visual Computer: International Journal of Computer Graphics (Proceedings of Pacific Graphics 2006) 22, 9, 825--834.
[19]
Sheffer, A., Lévy, B., Mogilnitsky, M., and Bogomyakov, A. 2005. ABF++: Fast and robust angle based flattening. ACM Transactions on Graphics 24, 2, 311--330.

Cited By

View all
  • (2024)Chebyshev Parameterization for Woven Fabric ModelingACM Transactions on Graphics10.1145/368792843:6(1-15)Online publication date: 19-Dec-2024
  • (2024)Can AI Generated Ambrotype Chain the Aura of Alternative Process?SIGGRAPH Asia 2024 Art Papers10.1145/3680530.3695434(1-13)Online publication date: 3-Dec-2024
  • (2024)Fabric Tessellation: Realizing Freeform Surfaces by SmockingACM Transactions on Graphics10.1145/365815143:4(1-20)Online publication date: 19-Jul-2024
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 26, Issue 3
July 2007
976 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1276377
Issue’s Table of Contents

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 July 2007
Published in TOG Volume 26, Issue 3

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. cloth simulation
  2. plush toys
  3. sketch-based modeling

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)62
  • Downloads (Last 6 weeks)5
Reflects downloads up to 03 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2024)Chebyshev Parameterization for Woven Fabric ModelingACM Transactions on Graphics10.1145/368792843:6(1-15)Online publication date: 19-Dec-2024
  • (2024)Can AI Generated Ambrotype Chain the Aura of Alternative Process?SIGGRAPH Asia 2024 Art Papers10.1145/3680530.3695434(1-13)Online publication date: 3-Dec-2024
  • (2024)Fabric Tessellation: Realizing Freeform Surfaces by SmockingACM Transactions on Graphics10.1145/365815143:4(1-20)Online publication date: 19-Jul-2024
  • (2023)Design and Fabrication of Materials with Desired Deformation BehaviorSeminal Graphics Papers: Pushing the Boundaries, Volume 210.1145/3596711.3596798(829-838)Online publication date: 1-Aug-2023
  • (2023)AirTied: Automatic Personal Fabrication of Truss StructuresProceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586183.3606820(1-10)Online publication date: 29-Oct-2023
  • (2023)InStitches: Augmenting Sewing Patterns with Personalized Material-Efficient PracticeProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581499(1-14)Online publication date: 19-Apr-2023
  • (2023)Pixel Art Adaptation for Handicraft FabricationComputer Graphics Forum10.1111/cgf.1469441:7(489-494)Online publication date: 20-Mar-2023
  • (2022)Calculation method of hosiery knitting parameters based on three-dimensional mesh samplingTextile Research Journal10.1177/0040517522112255593:3-4(645-663)Online publication date: 26-Sep-2022
  • (2022)Slabforge: Design Software for Slab-Based CeramicsProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517663(1-12)Online publication date: 29-Apr-2022
  • (2022)Wearable 3D Machine Knitting: Automatic Generation of Shaped Knit Sheets to Cover Real-World ObjectsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2021.305610128:9(3180-3192)Online publication date: 1-Sep-2022
  • Show More Cited By

View Options

Login options

Full Access

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media