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ShapePalettes: interactive normal transfer via sketching

Published: 29 July 2007 Publication History

Abstract

We present a simple interactive approach to specify 3D shape in a single view using "shape palettes". The interaction is as follows: draw a simple 2D primitive in the 2D view and then specify its 3D orientation by drawing a corresponding primitive on a shape palette. The shape palette is presented as an image of some familiar shape whose local 3D orientation is readily understood and can be easily marked over. The 3D orientation from the shape palette is transferred to the 2D primitive based on the markup. As we will demonstrate, only sparse markup is needed to generate expressive and detailed 3D surfaces. This markup approach can be used to model freehand 3D surfaces drawn in a single view, or combined with image-snapping tools to quickly extract surfaces from images and photographs.

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Information

Published In

cover image ACM Transactions on Graphics
ACM Transactions on Graphics  Volume 26, Issue 3
July 2007
976 pages
ISSN:0730-0301
EISSN:1557-7368
DOI:10.1145/1276377
Issue’s Table of Contents

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 29 July 2007
Published in TOG Volume 26, Issue 3

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Author Tags

  1. human-computer interaction
  2. image-based modeling
  3. interactive modeling

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  • (2022)Portrait imaging relighting system based on a simplified photometric stereo methodApplied Optics10.1364/AO.45166261:15(4379)Online publication date: 16-May-2022
  • (2020)Generating Digital Painting Lighting Effects via RGB-space GeometryACM Transactions on Graphics10.1145/337217639:2(1-13)Online publication date: 24-Feb-2020
  • (2018)Interactive Sketch-Based Normal Map Generation with Deep Neural NetworksProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/32031861:1(1-17)Online publication date: 25-Jul-2018
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