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"Killer examples" for design patterns: a poster reporting results of the workshop

Published: 22 October 2006 Publication History

Abstract

The "Killer Examples" series of workshops are highly interactive workshops whose goals are to bring together educators and developers to share their respective design pattern and object-oriented expertise, and to provide a forum for discussion of techniques for presenting these examples and the design patterns they showcase to students.These workshops have been an annual occurrence at OOPSLA since 2002, in Seattle. The theme of the workshop is "killer examples" for design patterns; to earn the title "killer" an example must provide clear and overwhelmingly compelling motivation for design pattern use.This poster will describe the results of this year's workshop. See "Killer Examples" for Design Patterns: The fifth annual OOPSLA "Killer Examples" workshop, elsewhere in the Conference Companion, for more information.

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  1. "Killer examples" for design patterns: a poster reporting results of the workshop

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    cover image ACM Conferences
    OOPSLA '06: Companion to the 21st ACM SIGPLAN symposium on Object-oriented programming systems, languages, and applications
    October 2006
    530 pages
    ISBN:159593491X
    DOI:10.1145/1176617
    • General Chair:
    • Peri Tarr,
    • Program Chair:
    • William R. Cook
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 22 October 2006

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    1. design patterns
    2. object-orientation

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