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Lumisight table: a face-to-face collaboration support system that optimizes direction of projected information to each stakeholder

Published: 06 November 2004 Publication History

Abstract

The goal of our research is to support cooperative work performed by stakeholders sitting around a table. To support such cooperation, various table-based systems with a shared electronic display on the tabletop have been developed. These systems, however, suffer the common problem of not recognizing shared information such as text and images equally because the orientation of their view angle is not favorable. To solve this problem, we propose the Lumisight Table. This is a system capable of displaying personalized information to each required direction on one horizontal screen simultaneously by multiplexing them and of capturing stakeholders' gestures to manipulate the information.

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Cited By

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  • (2021)Development of a scalable tabletop display using projection-based light field technologyJournal of Information Display10.1080/15980316.2021.196504822:4(285-292)Online publication date: 31-Aug-2021
  • (2019)Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and ApproachesComputer Supported Cooperative Work (CSCW)10.1007/s10606-019-09345-0Online publication date: 14-Feb-2019
  • (2018)Public/private interactive wearable projection displayProceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/3284398.3284415(1-6)Online publication date: 2-Dec-2018
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  1. Lumisight table: a face-to-face collaboration support system that optimizes direction of projected information to each stakeholder

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      cover image ACM Conferences
      CSCW '04: Proceedings of the 2004 ACM conference on Computer supported cooperative work
      November 2004
      644 pages
      ISBN:1581138105
      DOI:10.1145/1031607
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 06 November 2004

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      Author Tags

      1. interactive view-dependent display
      2. table-based system

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      CSCW04
      CSCW04: Computer Supported Cooperative Work
      November 6 - 10, 2004
      Illinois, Chicago, USA

      Acceptance Rates

      CSCW '04 Paper Acceptance Rate 53 of 176 submissions, 30%;
      Overall Acceptance Rate 2,235 of 8,521 submissions, 26%

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      Cited By

      View all
      • (2021)Development of a scalable tabletop display using projection-based light field technologyJournal of Information Display10.1080/15980316.2021.196504822:4(285-292)Online publication date: 31-Aug-2021
      • (2019)Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and ApproachesComputer Supported Cooperative Work (CSCW)10.1007/s10606-019-09345-0Online publication date: 14-Feb-2019
      • (2018)Public/private interactive wearable projection displayProceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry10.1145/3284398.3284415(1-6)Online publication date: 2-Dec-2018
      • (2018)Visual Attention-Based AccessProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/32649432:3(1-23)Online publication date: 18-Sep-2018
      • (2017)Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative GamesProceedings of the 2017 Conference on Designing Interactive Systems10.1145/3064663.3064716(1341-1352)Online publication date: 10-Jun-2017
      • (2016)DisCoACM Transactions on Graphics10.1145/289681835:5(1-13)Online publication date: 28-Jul-2016
      • (2016)The Effects of Changing Projection Geometry on Perception of 3D Objects on and Around TabletopsACM Transactions on Computer-Human Interaction10.1145/284508123:2(1-54)Online publication date: 28-May-2016
      • (2016)Multi-user interface for co-located real-time work with digital mock-up: a way to foster collaboration?International Journal on Interactive Design and Manufacturing (IJIDeM)10.1007/s12008-016-0335-211:3(609-621)Online publication date: 7-Jul-2016
      • (2015)Applications of Multi-Touch Tabletop Displays and Their Challenging Issues: An OverviewInternational Journal on Smart Sensing and Intelligent Systems10.21307/ijssis-2017-7918:2(966-991)Online publication date: 1-Jun-2015
      • (2015)HoVerTableProceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems10.1145/2702613.2732699(1115-1120)Online publication date: 18-Apr-2015
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