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Utilizing Smartphones as a Multi-Device Single Display Groupware to Design Collaborative Games

Published: 10 June 2017 Publication History

Abstract

Nowadays, it is easy to find concepts for connecting mobile devices and looking at photos together. Despite the increasing interest in multi-device single display groupware (multi-device SDG), most of the existing research is limited to using a rectangular form array to enlarge the display. In this paper, we suggest a new way of assembling mobile devices to create unique forms, such as ring, bar, rectangle and radial shape displays, and investigate their inter-device interaction characteristics. We conducted generative workshops on a game domain to understand the characteristics of those interfaces. Directionality, inter-device space, and tangible interactions were extracted. By applying the derived characteristics, we have developed three different collaborative games using different types of interfaces. Through user studies of the developed games, we refined the characteristics and found additional design issues. The inter-device interaction characteristics and issues of multi-device SDG obtained from this study could be generally applied to collocated multi-mobile interactions.

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Cited By

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  • (2024)"SimSnap" Framework: Designing Interaction Methods for Cross-device Applications"Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686319(1-3)Online publication date: 13-Oct-2024
  • (2023)WAMS: A Flexible API for Visual Workspaces Across Multiple SurfacesProceedings of the ACM on Human-Computer Interaction10.1145/35932367:EICS(1-40)Online publication date: 19-Jun-2023
  • (2022)Eliciting User-Defined Touch and Mid-air Gestures for Co-located Mobile GamingProceedings of the ACM on Human-Computer Interaction10.1145/35677226:ISS(303-327)Online publication date: 14-Nov-2022
  • Show More Cited By

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    cover image ACM Conferences
    DIS '17: Proceedings of the 2017 Conference on Designing Interactive Systems
    June 2017
    1444 pages
    ISBN:9781450349222
    DOI:10.1145/3064663
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 10 June 2017

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    Author Tags

    1. collaborative game
    2. inter-device interaction
    3. mobile
    4. multi-device
    5. sdg
    6. single display groupware

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    • Research-article

    Funding Sources

    • Institute for Information&communication Technology Promotion

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    DIS '17
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    DIS '17: Designing Interactive Systems Conference 2017
    June 10 - 14, 2017
    Edinburgh, United Kingdom

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    DIS '17 Paper Acceptance Rate 107 of 487 submissions, 22%;
    Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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    Cited By

    View all
    • (2024)"SimSnap" Framework: Designing Interaction Methods for Cross-device Applications"Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686319(1-3)Online publication date: 13-Oct-2024
    • (2023)WAMS: A Flexible API for Visual Workspaces Across Multiple SurfacesProceedings of the ACM on Human-Computer Interaction10.1145/35932367:EICS(1-40)Online publication date: 19-Jun-2023
    • (2022)Eliciting User-Defined Touch and Mid-air Gestures for Co-located Mobile GamingProceedings of the ACM on Human-Computer Interaction10.1145/35677226:ISS(303-327)Online publication date: 14-Nov-2022
    • (2021)Taxonomy of Interaction Techniques based on F-Formation Patterns for developing Cross Device Applications2021 IEEE Sciences and Humanities International Research Conference (SHIRCON)10.1109/SHIRCON53068.2021.9652344(1-4)Online publication date: 17-Nov-2021
    • (2020)Towards Interaction Design for Mobile Devices in Collocated Mixed-Focus CollaborationHCI International 2020 - Posters10.1007/978-3-030-50726-8_5(35-43)Online publication date: 10-Jul-2020
    • (2019)Mind the gapProceedings of Asian CHI Symposium 2019: Emerging HCI Research Collection10.1145/3309700.3338463(178-182)Online publication date: 4-May-2019
    • (2019)Cross-Device TaxonomyProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300792(1-28)Online publication date: 2-May-2019
    • (2019)Vote-for-It: Investigating Mobile Device-Based Interaction Techniques for Collocated Anonymous Voting and RatingHuman-Computer Interaction – INTERACT 201910.1007/978-3-030-29381-9_36(585-605)Online publication date: 2-Sep-2019
    • (2018)Mixed-focus collaboration activities for designing mobile interactionsProceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct10.1145/3236112.3236122(71-78)Online publication date: 3-Sep-2018

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