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CHI 2003: Fort Lauderdale, Florida, USA
- Gilbert Cockton, Panu Korhonen:
Proceedings of the 2003 Conference on Human Factors in Computing Systems, CHI 2003, Ft. Lauderdale, Florida, USA, April 5-10, 2003. ACM 2003, ISBN 1-58113-630-7
Interaction techniques for handheld devices
- Ka-Ping Yee:
Peephole displays: pen interaction on spatially aware handheld computers. 1-8
Domesticated design
- Tom Rodden, Steve Benford:
The evolution of buildings and implications for the design of ubiquitous domestic environments. 9-16 - Hilary Browne Hutchinson, Wendy E. Mackay, Bo Westerlund, Benjamin B. Bederson, Allison Druin, Catherine Plaisant, Michel Beaudouin-Lafon, Stéphane Conversy, Helen Evans, Heiko Hansen, Nicolas Roussel, Björn Eiderbäck:
Technology probes: inspiring design for and with families. 17-24
Accessibility interfaces
- Sri Hastuti Kurniawan, Alasdair King, David Gareth Evans, Paul Blenkhorn:
Design and user evaluation of a joystick-operated full-screen magnifier. 25-32 - Julie A. Jacko, Ingrid U. Scott, François Sainfort, Leon Barnard, Paula J. Edwards, V. Kathlene Emery, Thitima Kongnakorn, Kevin P. Moloney, Brynley S. Zorich:
Older adults and visual impairment: what do exposure times and accuracy tell us about performance gains associated with multimodal feedback? 33-40 - Faustina Hwang, Simeon Keates, Patrick Langdon, P. John Clarkson:
Multiple haptic targets for motion-impaired computer users. 41-48
Sharable displays
- Elaine M. Huang, Elizabeth D. Mynatt:
Semi-public displays for small, co-located groups. 49-56 - Tom Rodden, Yvonne Rogers, John Halloran, Ian Taylor:
Designing novel interactional workspaces to support face to face consultations. 57-64 - Kenton O'Hara, Mark J. Perry, Simon Lewis:
Social coordination around a situated display appliance. 65-72
New techniques for presenting instructions and transcripts
- Arthur Tang, Charles B. Owen, Frank A. Biocca, Weimin Mou:
Comparative effectiveness of augmented reality in object assembly. 73-80 - Yutaka Yamauchi, Jack Whalen, Daniel G. Bobrow:
Information use of service technicians in difficult cases. 81-88 - Scott R. Klemmer, Jamey Graham, Gregory J. Wolff, James A. Landay:
Books with voices: paper transcripts as a physical interface to oral histories. 89-96
Input interaction
- Shumin Zhai, Per Ola Kristensson:
Shorthand writing on stylus keyboard. 97-104 - Pär-Anders Albinsson, Shumin Zhai:
High precision touch screen interaction. 105-112 - R. William Soukoreff, I. Scott MacKenzie:
Metrics for text entry research: an evaluation of MSD and KSPC, and a new unified error metric. 113-120
Privacy and trust
- Jens Riegelsberger, Martina Angela Sasse, John D. McCarthy:
Shiny happy people building trust?: photos on e-commerce websites and consumer trust. 121-128 - Leysia Palen, Paul Dourish:
Unpacking "privacy" for a networked world. 129-136 - Nathaniel Good, Aaron Krekelberg:
Usability and privacy: a study of Kazaa P2P file-sharing. 137-144
Usability of large scale public systems
- Benjamin B. Bederson, Bongshin Lee, Robert M. Sherman, Paul S. Herrnson, Richard G. Niemi:
Electronic voting system usability issues. 145-152 - Lynne M. Coventry, Antonella De Angeli, Graham Johnson:
Usability and biometric verification at the ATM interface. 153-160
Peripheral and ambient displays
- F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. Landay:
Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf. 161-168 - Jennifer Mankoff, Anind K. Dey, Gary Hsieh, Julie A. Kientz, Scott Lederer, Morgan Ames:
Heuristic evaluation of ambient displays. 169-176
Pointing and manipulation
- Shumin Zhai, Stéphane Conversy, Michel Beaudouin-Lafon, Yves Guiard:
Human on-line response to target expansion. 177-184 - Tovi Grossman, Ravin Balakrishnan, Karan Singh:
An interface for creating and manipulating curves using a high degree-of-freedom curve input device. 185-192 - Johnny Accot, Shumin Zhai:
Refining Fitts' law models for bivariate pointing. 193-200
Large displays
- Carl Gutwin, Amy Skopik:
Fisheyes are good for large steering tasks. 201-208 - Desney S. Tan, Mary Czerwinski, George G. Robertson:
Women go with the (optical) flow. 209-215 - Desney S. Tan, Darren Gergle, Peter Scupelli, Randy Pausch:
With similar visual angles, larger displays improve spatial performance. 217-224
Designing design
- Daniel Fallman:
Design-oriented human-computer interaction. 225-232 - William W. Gaver, Jacob Beaver, Steve Benford:
Ambiguity as a resource for design. 233-240 - Kristina Höök, Phoebe Sengers, Gerd Andersson:
Sense and sensibility: evaluation and interactive art. 241-248
Modeling user behavior
- Anthony J. Hornof, Tim Halverson:
Cognitive strategies and eye movements for searching hierarchical computer displays. 249-256 - Scott E. Hudson, James Fogarty, Christopher G. Atkeson, Daniel Avrahami, Jodi Forlizzi, Sara B. Kiesler, Johnny C. Lee, Jie Yang:
Predicting human interruptibility with sensors: a Wizard of Oz feasibility study. 257-264 - Dario D. Salvucci, Frank J. Lee:
Simple cognitive modeling in a complex cognitive architecture. 265-272
Digital sociability
- Batya Friedman, Peter H. Kahn Jr., Jennifer Hagman:
Hardware companions?: what online AIBO discussion forums reveal about the human-robotic relationship. 273-280 - Nicole Shechtman, Leonard M. Horowitz:
Media inequality in conversation: how people behave differently when interacting with computers and people. 281-288 - Kwan Min Lee, Clifford Nass:
Designing social presence of social actors in human computer interaction. 289-296
Issues in software development
- W. Keith Edwards, Victoria Bellotti, Anind K. Dey, Mark W. Newman:
The challenges of user-centered design and evaluation for infrastructure. 297-304 - Aaron Wilson, Margaret M. Burnett, Laura Beckwith, Orion Granatir, Ledah Casburn, Curtis R. Cook, Mike Durham, Gregg Rothermel:
Harnessing curiosity to increase correctness in end-user programming. 305-312 - Brian P. Bailey, Joseph A. Konstan:
Are informal tools better?: comparing DEMAIS, pencil and paper, and authorware for early multimedia design. 313-320
Designing applications for handheld devices
- Kathleen Luchini, Chris Quintana, Elliot Soloway:
Pocket PiCoMap: a case study in designing and assessing a handheld concept mapping tool for learners. 321-328 - Anne Kaikkonen, Virpi Roto:
Navigating in a mobile XHTML application. 329-336 - Erica Newcomb, Toni Pashley, John T. Stasko:
Mobile computing in the retail arena. 337-344
Integrating tools and tasks
- Victoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith:
Taking email to task: the design and evaluation of a task management centered email tool. 345-352 - Victor Kaptelinin:
UMEA: translating interaction histories into project contexts. 353-360 - Gina Danielle Venolia, Carman Neustaedter:
Understanding sequence and reply relationships within email conversations: a mixed-model visualization. 361-368
Techniques for on-screen shapes, text and handwriting
- George W. Furnas, Yan Qu:
Using pixel rewrites for shape-rich interaction. 369-376 - Jodi Forlizzi, Johnny C. Lee, Scott E. Hudson:
The kinedit system: affective messages using dynamic texts. 377-384 - David Bargeron, Tomer Moscovich:
Reflowing digital ink annotations. 385-393
Searching and organizing
- Suresh K. Bhavnani, Christopher K. Bichakjian, Timothy M. Johnson, Roderick J. Little, Frederick A. Peck, Jennifer L. Schwartz, Victor J. Strecher:
Strategy hubs: next-generation domain portals with search procedures. 393-400 - Ka-Ping Yee, Kirsten Swearingen, Kevin Li, Marti A. Hearst:
Faceted metadata for image search and browsing. 401-408 - Kerry Rodden, Kenneth R. Wood:
How do people manage their digital photographs? 409-416
Psychology and physiology
- Yoshifumi Kitamura, Yoshihisa Yamaguchi, Hiroshi Imamizu, Fumio Kishino, Mitsuo Kawato:
Things happening in the brain while humans learn to use new tools. 417-424
Design for the socially mobile
- Paul M. Aoki, Matthew Romaine, Margaret H. Szymanski, James D. Thornton, Daniel Wilson, Allison Woodruff:
The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations. 425-432 - Sara Berg, Alex S. Taylor, Richard H. R. Harper:
Mobile phones for the next generation: device designs for teenagers. 433-440 - Rebecca E. Grinter, Margery Eldridge:
Wan2tlk?: everyday text messaging. 441-448
Cambera-based input and video techniques
- Jerry Alan Fails, Dan R. Olsen:
A design tool for camera-based interaction. 449-456 - Yong Rui, Anoop Gupta, Jonathan Grudin:
Videography for telepresentations. 457-464 - Milton Chen:
A low-latency lip-synchronized videoconferencing system. 465-471
Interaction techniques for constrained Ddsplays
- Stephen A. Brewster, Joanna Lumsden, Marek Bell, Malcolm Hall, Stuart Tasker:
Multimodal 'eyes-free' interaction techniques for wearable devices. 473-480 - Patrick Baudisch, Ruth Rosenholtz:
Halo: a technique for visualizing off-screen objects. 481-488
Web usability
- Betsy Beier, Misha W. Vaughan:
The bull's-eye: a framework for web application user interface design guidelines. 489-496 - Marilyn Hughes Blackmon, Muneo Kitajima, Peter G. Polson:
Repairing usability problems identified by the cognitive walkthrough for the web. 497-504 - Ed Huai-hsin Chi, Adam Rosien, Gesara Supattanasiri, Amanda Williams, Christiaan Royer, Celia Chow, Erica Robles, Brinda Dalal, Julie Chen, Steve B. Cousins:
The bloodhound project: automating discovery of web usability issues using the InfoScent simulator. 505-512
New directions in video conferencing
- Susan R. Fussell, Leslie D. Setlock, Robert E. Kraut:
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks. 513-520 - Roel Vertegaal, Ivo Weevers, Changuk Sohn, Chris Cheung:
GAZE-2: conveying eye contact in group video conferencing using eye-controlled camera direction. 521-528 - Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Martina Angela Sasse:
The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. 529-536
Between u and i
- Rafael Ballagas, Meredith Ringel, Maureen C. Stone, Jan O. Borchers:
iStuff: a physical user interface toolkit for ubiquitous computing environments. 537-544 - Andrew Wilson, Steven A. Shafer:
XWand: UI for intelligent spaces. 545-552 - Katherine Everitt, Scott R. Klemmer, Robert Lee, James A. Landay:
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration. 553-560
People at leisure: social mixed reality
- Florian Mueller, Stefan Agamanolis, Rosalind W. Picard:
Exertion interfaces: sports over a distance for social bonding and fun. 561-568 - Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr:
Where on-line meets on the streets: experiences with mobile mixed reality games. 569-576 - Barry A. T. Brown, Ian MacColl, Matthew Chalmers, Areti Galani, Cliff Randell, Anthony Steed:
Lessons from the lighthouse: collaboration in a shared mixed reality system. 577-584
Recommender systems and social computing
- Dan Cosley, Shyong K. Lam, István Albert, Joseph A. Konstan, John Riedl:
Is seeing believing?: how recommender system interfaces affect users' opinions. 585-592 - David W. McDonald:
Recommending collaboration with social networks: a comparative evaluation. 593-600
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