I'm using ScriptProcessorNode's onaudioprocess callback to process the microphone input. By connecting MediaStreamSourceNode to the ScriptProcessorNode, I can get the raw audio data within the onaudioprocess callback function. However, after about 30 seconds (this varies ranging from 10 to 35 sec,) the browser stops calling onaudioprocess. In the following code, the console.log output ('>>') alway
In JavaScript, I want to create an object instance (via the new operator), but pass an arbitrary number of arguments to the constructor. Is this possible? What I want to do is something like this (but the code below does not work): function Something(){ // init stuff } function createSomething(){ return new Something.apply(null, arguments); } var s = createSomething(a,b,c); // 's' is an instance o
You need to wrap all the needed functions listed at http://msdn.microsoft.com/en-us/library/dd757277(VS.85).aspx It's not too difficult if you're just using short messages, things get a little more complicated if you want to do SysEx or output streaming. All you need for a basic input Port is to get the valid input IDs (InputCount -1), pass a valid ID to Open, Start the input, receive the messages
I have a solution but it is dependent on you being familiar with the Javascript Console in Firefox (install the Firebug plugin), Chrome or Safari. In case you're not, google it, or try to just right click anywhere on the page, choose "Inspect Element" and look for "Console"... What the code does: It allows you to take 10 screen-grabs of the CANVAS element every 1/10th of a second. Both these value
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