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Graphics

Tools and programming guides

Highlights

© Springer

© Springer

© Springer

© Springer

© Springer

© Springer

© Springer

© Springer

Graphics

Our graphics books are a high-quality source for both foundational and niche information. Topics covered include design and development tools, Adobe applications, OpenGL programming, 2D graphics, 3D modeling, digital illustration, graphics editing, and image manipulation.

Our Key Topics

  • 3D modeling
  • Digital illustration
  • Graphics editing

Spandana Chatterjee

Celestin Suresh John

Editor
Game Development, Graphics, Internet of Things

spandana.chatterjee@apress.com

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Featured Author

  • Shaul

    Thomas Jeegers

    Thomas Jeegers is a CFA Charterholder and Financial Risk Manager (FRM), and has earned an MBA from INSEAD as well as multiple blockchain certifications from institutions including INSEAD and Oxford University. He has worked in finance for 10 years and is a frequent speaker at events on blockchain and cryptoassets.  

Featured Book

9781484250150 © Apress 2019

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