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WO2024203183A1 - Program, terminal, and management device - Google Patents

Program, terminal, and management device Download PDF

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Publication number
WO2024203183A1
WO2024203183A1 PCT/JP2024/009144 JP2024009144W WO2024203183A1 WO 2024203183 A1 WO2024203183 A1 WO 2024203183A1 JP 2024009144 W JP2024009144 W JP 2024009144W WO 2024203183 A1 WO2024203183 A1 WO 2024203183A1
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WO
WIPO (PCT)
Prior art keywords
item
goods
supply device
supply
game
Prior art date
Application number
PCT/JP2024/009144
Other languages
French (fr)
Japanese (ja)
Inventor
創 近藤
祐樹 小林
Original Assignee
株式会社バンダイ
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社バンダイ filed Critical 株式会社バンダイ
Publication of WO2024203183A1 publication Critical patent/WO2024203183A1/en

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3255Incentive, loyalty and/or promotion schemes, e.g. comps, gaming associated with a purchase, gaming funded by advertisements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F9/00Details other than those peculiar to special kinds or types of apparatus
    • G07F9/002Vending machines being part of a centrally controlled network of vending machines

Definitions

  • the present invention relates to a program, a terminal, and a management device.
  • Patent Document 1 there are item supply devices in which capsule toys stored inside the device body can be obtained by operating a handle or the like, on condition that a price is paid (for example, Patent Document 1).
  • the present invention aims to provide a program, terminal, and management device that can increase users' purchasing motivation.
  • One aspect of the present invention is a program that enables the supply of goods from a goods supply device, and causes a computer to function as: acquisition means for acquiring identification information displayed on the goods supply device; presentation means for presenting a payment method on condition that the identification information has been acquired; and game execution means for executing a game that enables further supply of goods on condition that at least either the payment for the goods or the supply of the goods has been completed.
  • One aspect of the present invention is a terminal that includes an acquisition means for acquiring identification information displayed on an item supply device, a presentation means for presenting a payment method on condition that the identification information has been acquired, and a game execution means for executing a game that allows for further supply of items on condition that at least either the payment for the item or the supply of the item has been completed.
  • One aspect of the present invention is a program that enables the supply of goods from a goods supply device, the program causing a computer to function as: acquisition means for acquiring, from a user terminal, identification information displayed on the goods supply device; presentation means for presenting a payment method to the user terminal; goods supply control means for controlling the supply of goods from the goods supply device identified by the identification information, on condition that at least one of the payment for the goods or the supply of the goods has been completed; and game execution control means for controlling the execution of a game that enables the supply of further goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed.
  • One aspect of the present invention is a management device that includes an acquisition means for acquiring identification information displayed on an item supply device from a user terminal, a presentation means for presenting a payment method to the user terminal, an item supply control means for controlling the item supply device identified by the identification information to enable the supply of items on condition that at least one of the payment for the item or the supply of the item has been completed, and a game execution control means for controlling the user terminal to enable the execution of a game that allows further supply of items on condition that at least one of the payment for the item or the supply of the item has been completed.
  • the present invention provides a program, a terminal, and a management device that can increase users' purchasing motivation.
  • FIG. 1 is a schematic diagram of an article supply system according to the present embodiment.
  • FIG. 2 is a schematic diagram of an item supply system according to an embodiment.
  • FIG. 3 is a diagram showing an example of the device configuration of a smartphone, which is an example of the terminal 3.
  • FIG. 4 is a front view of an example of the article supplying device 1.
  • FIG. 5 is a perspective view of an example of the article supply device 1.
  • FIG. 6 is a functional block diagram of the item supply device 1.
  • FIG. 7 is a block diagram showing an example of the functional configuration of the terminal 3.
  • FIG. 8 is a block diagram showing an example of the functional configuration of the management server 4.
  • FIG. 9 is a diagram showing an example of the item supply device database D1.
  • FIG. 10 is a diagram showing an example of the user information database D2.
  • FIG. 11 is a sequence diagram of the item supply system according to the present embodiment.
  • FIG. 12 is a diagram for explaining a series of screens displayed on the user's terminal 3.
  • FIG. 13 is a flowchart of the first supply size control process.
  • FIG. 14 is a flowchart of the supply process of the item supply device 1.
  • FIG. 15 is a flowchart of the second supply control process.
  • FIG. 16 is a diagram showing an example of supply by the goods supply device 1 that supplies goods as rewards.
  • This embodiment is an item supply system that allows the possibility of acquiring two or more items with a single purchase.
  • FIG. 1 is a schematic diagram of an item supply system according to this embodiment.
  • 1 is an item supply device
  • 2 is an item supplied by the item supply device
  • 3 is a user terminal
  • 4 is a management server.
  • the item supply device 1 is a device that supplies items 2 to a user.
  • the item supply device 1 is installed indoors or outdoors, and typically multiple item supply devices 1 that supply different items are installed.
  • the item supply device 1 that supplies items 2 displays item supply device identification information 11 that identifies the item supply device.
  • This item supply device identification information 11 includes unique identification information that can identify each item supply device 1.
  • the item supply device identification information 11 is the serial number of the item supply device 1, etc.
  • the information display is a one-dimensional or two-dimensional barcode (QR code: registered trademark), etc.
  • Terminal 3 has a function as a reader for the information display and a function for communicating with other devices.
  • Terminal 3 is, for example, a personal computer, a tablet computer, a smartphone, a mobile phone, etc.
  • the management server 4 is a server that manages the item supply device 1 and the user's purchase of items.
  • the user goes to a location where an item supplying device 1 is installed.
  • the user needs to identify an item supplying device 1 that can supply item 2 in a location where multiple item supplying devices 1 are installed.
  • the item supply device identification information 11 of the item supply device 1 is obtained using the user's terminal 3.
  • the management server 4 acquires the item supply device identification information 11 from the user's terminal 3, and identifies the item 2 that can be supplied from the item supply device 1 identified from the item supply device identification information 11.
  • the management server 4 presents to the terminal 3 the details of the item 2 that can be supplied and the payment method for the item 2.
  • the user checks the available items 2 displayed on the terminal 3, selects a payment method, and makes payment for the purchase of the items 2.
  • the management server 4 unlocks the goods supply device 1, enabling the goods supply device 1 to supply the goods 2.
  • an unlock signal for unlocking the supply unit is sent to the goods supply device 1 identified by the goods supply device identification information 11.
  • the supply unit of the goods supply device 1 that receives the unlock signal then unlocks the supply unit, enabling the goods supply device 1 to supply the goods 2 to the user.
  • the management device may be on a network capable of communicating with the goods supply device 1, or may be provided in the goods supply device 1 itself.
  • the terminal 3 may receive determination and authentication completion information from the management device, and the terminal 3 may send an unlock signal to the goods supply device 1.
  • this embodiment gives the user an opportunity to acquire further goods. That opportunity is to play a game.
  • the management server 4 enables the execution of a game on the user's terminal 3 that allows for the supply of further goods 2, on the condition that at least either the payment for goods 2 or the supply of goods 2 has been completed.
  • the management server 4 causes the terminal 3 to execute a game that allows for the supply of further goods.
  • This game is a game related to the character artwork of the goods that the user has acquired from the goods supply device 1.
  • Terminal 3 transmits the game results to management server 4.
  • the management server 4 receives the result of the game, and if the conditions are met, such as winning the game lottery or winning the game, the management server 4 unlocks the item supply device 1 and enables the item supply device 1 to supply the item 2.
  • the item supply device 1 that is unlocked may be the item supply device 1 identified by the item supply device identification information 11 (the item supply device 1 that supplied the item 2 before the game was played), or it may be another item supply device 1 adjacent to that item supply device 1. In this way, the user can obtain more items 2 from the item supply device 1.
  • FIG. 2 is a schematic diagram of an article supply system according to the present embodiment.
  • the same components as those in Fig. 1 are denoted by the same reference numerals.
  • the item supply device 1, the user terminal 2, and the management server 4 are connected to a communication network 5 and can communicate with each other.
  • the communication network 5 refers to a communication path that allows data communication.
  • the communication network N includes a dedicated line (dedicated cable) for connection, a LAN such as Ethernet (registered trademark), etc., as well as a telephone communication network, a cable network, the Internet, and other communication networks, and the communication method can be either wired or wireless.
  • the item supply device 1 is a device that supplies an item 2 to a user.
  • the terminal 3 is, for example, a personal computer, a tablet computer, a smartphone, a mobile phone, etc.
  • FIG. 3 is a diagram showing an example of the device configuration of a smartphone, which is an example of the terminal 3.
  • the terminal 3 includes a display 31, a touch operation panel 32 integrally formed with the display 31, and a built-in speaker 33 and a camera 34.
  • the terminal 3 also includes a control board, a built-in battery, a power button, a volume control button, etc., which are not shown.
  • the control board includes various microprocessors such as a CPU, a GPU, and a DSP, various IC memories such as an ASIC, a VRAM, a RAM, and a ROM, and a wireless communication module for wireless communication with a mobile phone base station.
  • the control board also includes a so-called I/F circuit (interface circuit), such as a driver circuit for the touch operation panel 32.
  • I/F circuit interface circuit
  • the management server 4 is a server system including one or more server devices and storage devices.
  • the management server 4 performs processes such as selling the goods purchase right, making payments using the goods purchase right, identifying the goods supply device 1 that supplies goods, and unlocking the goods supply device 1.
  • FIG. 4 is a front view of an example of an item supplying device 1
  • FIG. 5 is a perspective view of an example of an item supplying device 1
  • FIG. 6 is a functional block diagram of the item supplying device 1.
  • Item supply device 1 is a device that supplies item 2.
  • Item 2 may be, for example, a toy or the like contained in a divisible spherical capsule, or a toy and capsule integrated together. Item 2 is not limited to one type of item, and there may be multiple types of items. In this case, the multiple types of items are stored mixed together in the item storage section 20 of the item supply device 1, which will be described later, as items belonging to a single series (type).
  • the front of the item supply device 1 is provided with a display 13 that displays the contents of the item 2, an insertion slot 14 for coins to be paid in exchange for the item 2, a handle 15 as an operating section, an outlet 16 through which the item 2 is supplied, and a coin return slot 17.
  • a display 13 that displays the contents of the item 2
  • a handle 15 as an operating section
  • an outlet 16 through which the item 2 is supplied a coin return slot 17.
  • the item supply device 1 displays item supply device identification information 11 (information display: QR code) that identifies the item supply device 1.
  • the item supply device identification information 11 includes at least unique item supply device identification information (device ID) that identifies the item supply device 1, and a URL (Uniform Resource Locator) that is link information to the management server 4 for identifying items that the item supply device 1 can supply.
  • the item supply device identification information 11 may also include other information, such as location information that identifies the location where the item supply device 1 is installed, store name, item price, and other information necessary for managing the item supply device 1.
  • the method of displaying the item supply device identification information 11 in this example, a method of attaching a QR code as an information display to the item supply device 1 and displaying it is adopted, but this is not limited to this.
  • the item supply device 1 has a display unit such as a liquid crystal
  • the information display of the item supply device identification information 11 may be displayed on the display unit.
  • the position at which the item supply device identification information 11 is displayed may be, for example, as shown in FIG. 5, displayed in a position near the return slot 17 where the bottom of the return slot 17 can be clearly seen.
  • the user has acquired the right to purchase items, and can therefore obtain the item 2 without paying money such as coins.
  • By displaying the item supply device identification information 11 in such a position it has the effect that if a coin inserted by the user is returned to the return slot 17 by mistake, the user will be more likely to notice the returned coin.
  • the item supply device 1 includes an item storage unit 20, an item supply unit 21, a lock unit 22, an operation unit 23, a control unit 24, and a communication unit 25.
  • the item storage section 20 stores a large number of items 2.
  • the item storage section 20 is configured to easily store items by pulling the item storage section 20 towards you and inserting the item 2 from in front of the item supply device 1.
  • An item supply section 21 is installed at the bottom of the item storage section 20 and is equipped with a turntable with a hole large enough for one item 2 to pass through.
  • the operating unit 23 transmits the operation of the handle 15 to the turntable of the item supplying unit 21.
  • the operating unit 23 is locked by the locking unit 22, and when the lock is released, the handle 15 can be rotated by the user's operation.
  • an unlocking mechanism using a solenoid lock is used as a mechanism for unlocking the lock.
  • the solenoid lock is used to make the handle 15 unrotatable (locked), and the lock is released by passing electricity through the solenoid to make the handle 15 rotatable.
  • the unlocking mechanism is not limited to a solenoid lock, and other unlocking mechanisms may be used.
  • the turntable rotates in conjunction with the handle 15 by rotating it a predetermined angle, and when the hole in the turntable faces the drop port provided at the bottom of the item storage unit 20, one item 2 is supplied from the drop port to the take-out port 16 through a passage that communicates with the take-out port 16.
  • the control unit 24 controls the locking and unlocking of the locking unit 22.
  • the control unit 24 unlocks the locking unit 22 in response to payment using cash inserted into the insertion slot 14 or an unlocking signal controlled externally.
  • the control unit 24 also locks the locking unit 22 after detecting the discharge of the item 2 into the removal slot 16, or after a predetermined time has elapsed after the locking is released. Furthermore, the control unit 24 may lock the locking unit 22 in response to a locking signal controlled externally.
  • the communication unit 25 can communicate with the management device 5 via the communication network 6.
  • FIG. 7 is a block diagram showing an example of the functional configuration of terminal 3.
  • terminal 3 includes an operation input unit 301, an image capture unit 302, a processing unit 303, an image display unit 304, a sound output unit 305, a communication unit 306, and a storage unit 307.
  • the operation input unit 301 is used to input various operations by the user, and outputs an operation input signal corresponding to the operation input to the processing unit 303.
  • the functions of the operation input unit 301 can be realized by, for example, elements that the user directly operates with his/her fingers, such as a touch operation pad, a home button, a button switch, a joystick, or a trackball, as well as elements that detect movement or posture, such as an acceleration sensor, an angular velocity sensor, a tilt sensor, or a geomagnetic sensor. In FIG. 3, this corresponds to the touch operation panel 32.
  • the photographing unit 302 photographs the information display (QR code) of the item supply device identification information 11, and outputs the photographed image to the processing unit 303.
  • the photographing unit 302 includes a lens, an image sensor, and a controller that controls these. In FIG. 3, this corresponds to the camera 34.
  • the processing unit 303 performs overall control of the operation of the terminal 3 based on the programs and data stored in the memory unit 307, the operation input signals from the operation input unit 301, etc.
  • the functions of the processing unit 303 can be realized by electronic components such as a microprocessor such as a CPU or GPU, an ASIC, and an IC memory.
  • the processing unit 303 has, as its main functional units, a calculation unit 51, an image generation unit 52, a sound generation unit 53, and a communication control unit 54.
  • the calculation unit 51 outputs to the image generation unit 52, the sound generation unit 53, and the communication control unit 54.
  • the calculation unit 51 includes an identification information acquisition unit 510, a payment method presentation unit 511, and a game execution unit 512.
  • the identification information acquisition unit 510 reads the information display of the goods supply device 1 photographed by the photographing unit 302, and acquires the goods supply device identification information 11 and link destination information (e.g., URL) to the goods purchase screen.
  • the identification information acquisition unit 510 sends a request for the goods purchase screen, including the acquired goods supply device identification information 11 and a user ID that identifies the user, to the management server 4.
  • the payment method presentation unit 511 presents a payment method for purchasing the item 2.
  • the payment method presentation unit 511 receives information about items that can be supplied from the item supply device identified by the item supply device identification information 11, and a payment method from the management server 4, and displays this on the image display unit 304 via the image generation unit 52.
  • the payment method presentation unit 511 transmits payment information for the payment method selected by the user to the management server 4.
  • the game execution unit 512 receives a game execution instruction from the management server 4 and executes the game.
  • the type of game is not important, but examples include a lottery-like random drawing game and a game operated by the player. Furthermore, it is desirable that the characters appearing in the game are characters from a character work of an item supplied from an item supply device identified by the item supply device identification information 11. This is because the worldview of the item and the game match.
  • the game execution unit 512 transmits the results of the game to the management server 4.
  • the functions of the identification information acquisition unit 510, the payment method presentation unit 511, and the game execution unit 512 can be realized by a web browser installed on the terminal 3, or by a dedicated application.
  • the image generation unit 52 generates one image per frame time (e.g., 1/60 seconds) based on the processing results of the calculation unit 51, and outputs the generated image signal to the image display unit 304.
  • the functions of the image generation unit 52 can be realized by, for example, a processor such as a GPU or digital signal processor (DSP), a video signal IC, a program such as a video codec, an IC memory for drawing frames such as a frame buffer, an IC memory used for expanding texture data, etc.
  • the sound generation unit 53 generates sound signals such as sound effects and various operation sounds based on the processing results of the calculation unit 51, and outputs them to the sound output unit 305.
  • the function of the sound generation unit 53 can be realized, for example, by a processor such as a digital signal processor (DSP) or a voice synthesis IC, or an audio codec capable of playing audio files.
  • DSP digital signal processor
  • voice synthesis IC voice synthesis IC
  • the communication control unit 54 performs communication connection and data processing for data communication with the management device 5, etc.
  • the image display unit 304 displays a screen based on the image signal input from the image generation unit 52.
  • the function of the image display unit 304 can be realized by a display device such as a flat panel display, a cathode ray tube (CRT), a projector, or a head-mounted display.
  • the image display unit 304 corresponds to the display 31.
  • the sound output unit 305 is for outputting sound effects and the like based on the sound signal input from the sound generation unit 53.
  • the sound output unit 203 corresponds to the speaker 33.
  • the communication unit 306 realizes communication by connecting to the communication line N.
  • the function of the communication unit 306 can be realized by, for example, a wireless communication device, a modem, a TA (terminal adapter), a jack for a wired communication cable, a control circuit, etc.
  • the storage unit 307 stores in advance or temporarily stores each time processing is performed programs for operating the terminal 3 and implementing various functions of the terminal 3, as well as data used during execution of these programs.
  • the storage unit 307 can be implemented, for example, by RAM, ROM, IC memory such as flash memory, magnetic disks such as hard disks, or optical disks such as CD-ROMs and DVDs.
  • the storage unit 307 stores system programs and control programs.
  • the system programs are programs for implementing the basic functions of the terminal 3 as a computer.
  • the control programs are programs for causing the calculation unit 51 of the processing unit 31 to function as an identification information acquisition unit 510, a payment method presentation unit 511, and a game execution unit 512.
  • FIG. 8 is a block diagram showing an example of the functional configuration of the management server 4.
  • the management server 4 includes a storage unit 61, a processing unit 62, and a communication unit 63.
  • the storage unit 61 is realized by, for example, a RAM, a ROM, an IC memory such as a flash memory, a magnetic disk such as a hard disk, or an optical disk such as a CD-ROM or a DVD, and stores system programs and function programs.
  • the system programs are programs for realizing the basic functions of a computer.
  • the function programs are programs for causing the processing unit 62 to function as an item supply device determination unit 621, a settlement unit 622, a game execution control unit 623, and an item supply control unit 624, which will be described later.
  • each database which will be described later, is stored. Each stored database will be explained below.
  • the item supply device identification information (ID) of the item supply device 1 capable of supplying the item 2, the type (product name) of the item 2 provided by the item supply device 1, and the number of items in stock are stored in association with each other.
  • FIG. 9 is a diagram showing an example of the item supply device database D1.
  • the item supply device database D1 stores the item supply device ID of the item supply device 1 capable of supplying the item 2, the type (product name) of the item 2, the number of items in stock, and the paired item supply device 1 in association with each other. Even if the type (product name) of the item 2 is different, there are items that belong to the same character work. For example, there are items X and Y in the item supply device database D1 in FIG.
  • items X and Y are different products, they are related products of the same character work "XXX series", and item X is an item that imitates character A appearing in the "XXX series”, and item Y is an item that imitates character B appearing in the "XXX series”. Furthermore, item supply devices 1 that supply items belonging to the same character work are in a paired relationship, and as described below, become item supply devices 1 that supply items as rewards for the game.
  • User information database D2 stores user identification information (user ID) and name in association with each other.
  • FIG. 10 is a diagram showing an example of user information database D2. As shown in FIG. 10, user identification information (user ID) and name are stored in association with each other.
  • the processing unit 62 performs overall control over the operation of the management device 5 based on the programs and data stored in the memory unit 61.
  • the functions of the processing unit 62 can be realized by electronic components such as a microprocessor such as a CPU or GPU, an ASIC, or an IC memory.
  • the main functional units of the processing unit 62 include an item supply device determination unit 621, a settlement unit 622, a game execution control unit 623, and an item supply control unit 624.
  • the goods supply device determination unit 621 receives a request for the provision of goods from the terminal 3, obtains the goods supply device ID contained in the request, and determines whether the obtained goods supply device ID is included in the goods supply device database D1. If the goods supply device determination unit 621 finds that the goods supply device ID is included in the goods supply device database D1, it checks the goods supplied by the goods supply device 1 of that goods supply device ID and the number of goods in stock, and if there is stock, it notifies the payment unit 622 of the goods supply device ID and user ID.
  • the goods supply device determination unit 621 sends an error screen to the terminal 3 informing the terminal 3 that it is not possible to supply goods 2.
  • the settlement unit 622 receives the goods supply device ID and the user ID from the goods supply device determination unit 621, and sends a goods purchase screen to the user's terminal 3.
  • the settlement unit 622 reads the product name and price of the goods supplied by the goods supply device 1 of the goods supply device ID from the goods supply device database D1, generates a goods purchase screen including the product name, price, and payment method of the goods, and sends the generated goods purchase screen to the user's terminal 3.
  • the settlement unit 622 also receives payment information from the user's terminal 3, and notifies the game execution control unit 623 and goods supply control unit 624 that payment for the purchase of the goods has been completed.
  • the game execution control unit 623 When the game execution control unit 623 receives a notification of completion of payment from the payment unit 622, it instructs the user's terminal 3 to execute the game. The game execution control unit 623 also receives the game result from the user's terminal 3, and if the game result is a win or victory, it notifies the goods supply control unit 624 of an instruction to supply goods.
  • the goods supply control unit 624 sends an unlock signal to the goods supply device 1, enabling the goods supply device 1 to supply goods.
  • One is the goods supply device 1 identified by the goods supply device ID included in the request for goods provision from the terminal 3.
  • the unlock signal is sent to the goods supply device 1 identified by the goods supply device ID after receiving payment completion from the payment unit 622.
  • the other is a predetermined goods supply device 1.
  • This goods supply device 1 is, for example, a goods supply device 1 adjacent to the goods supply device 1 identified by the goods supply device ID.
  • it is a goods supply device 1 installed above or below the goods supply device 1 identified by the goods supply device ID.
  • the paired goods supply device 1 listed in the goods supply device database D1 is the predetermined goods supply device.
  • the predetermined goods supply device 1 is a goods supply device with goods supply device ID "EQ1002”.
  • the transmission of an unlock signal to this goods supply device 1 is performed after receiving a goods supply instruction from the game execution control unit 623.
  • FIG. 11 is a sequence diagram of the goods supply system of this embodiment
  • FIG. 12 is a diagram for explaining a series of screens displayed on the user's terminal 3. Note that the operation will be explained using the contents of each database in FIG. 9 to FIG. 10.
  • FIG. 12(a) is a diagram showing an example of photographing the information display of the item supply device identification information 11 of the item supply device 1-1 by the photographing unit 302 of the terminal 3.
  • the user stands in front of the item supply device 1, operates the terminal 3 so that the information display of the item supply device identification information 11 is displayed on the display 31 of the terminal 3, and acquires an image of the information display.
  • the identification information acquisition unit 510 of the terminal 3 acquires the goods supply device identification information 11 from the information display of the photographed goods supply device identification information 11.
  • the acquired goods supply device identification information 11 includes the goods supply device ID of the goods supply device 1, and is link destination information (e.g., URL) to a goods purchase screen (Step 2).
  • link destination information e.g., URL
  • the acquired goods supply device ID is "EQ1001”
  • the link destination is set to the management server 4.
  • the request includes the user ID "10001".
  • the identification information acquisition unit 510 of the terminal 3 sends a request for the item purchase screen (including the user ID) to the management server 4 based on the acquired item supply device ID of the item supply device 1-1 and the link destination (Step 3).
  • the management server 4 receives the request from the terminal 3 and performs the first supply size control process (Step 3).
  • Figure 13 is a flowchart of the first supply size control process.
  • the item supply device determination unit 621 When the item supply device determination unit 621 receives a request from the terminal 3 (Step 100), it acquires the device ID included in the request (Step 101). In this example, the acquired item supply device ID is "EQ1001.”
  • the goods supply device determination unit 621 uses the goods supply device database D1 to determine the goods supply device ID (Step 102).
  • the goods supply device ID is determined by determining whether the acquired goods supply device ID is included in the goods supply device database D1. If the acquired goods supply device ID is included in the goods supply device database D1 (Step 103), it is determined that the goods supply device 1 of the goods supply device ID acquired by the user is a goods supply device 1 capable of supplying goods 2. On the other hand, if the acquired device ID is not included in the goods supply device database D1 (Step 103), it is determined that the goods supply device 1 is not a goods supply device 1 capable of supplying goods 2, and an error notification is sent to the terminal 3 (Step 110).
  • the acquired goods supply device ID is "EQ1001" and is included in the goods supply device database D1, so it is determined that the goods supply device 1 from which the user is about to receive goods is the goods supply device 1 of the goods supply device ID "EQ1001".
  • the goods supply device determination unit 621 checks the stock of goods 2 in the goods supply device 1 of the acquired goods supply device ID (Step 104). If the stock quantity of the acquired goods supply device ID in the goods supply device database D1 is not "0", the goods supply device determination unit 621 determines that the goods supply device 1 of the acquired goods supply device ID can supply goods 2, identifies the goods supply device 1 to which the unlock signal is to be sent, and notifies the payment unit 622 of the goods supply device ID and user ID. On the other hand, if the stock quantity of the acquired goods supply device ID in the goods supply device database D1 is "0", the goods supply device determination unit 621 sends error notification information to the terminal 3 (Step 110).
  • the payment unit 622 receives the goods supply device ID and the user ID from the goods supply device determination unit 621, and generates a goods purchase screen (Step 105).
  • the payment unit 622 reads the type and price supplied by the acquired goods supply device ID, and generates a goods purchase screen including the goods name, price, and payment method for purchasing the goods.
  • the payment unit 622 then transmits the goods purchase screen to the terminal 3 (Step 106).
  • the goods that can be supplied by the goods supply device 1 with goods supply device ID "EQ1001" is "Product X”
  • the price is "500 yen”.
  • the payment method presentation unit 511 of terminal 3 displays the item purchase screen (Step 4).
  • An example of the item purchase screen displayed on terminal 3 is shown in FIG. 12(b).
  • item X In the example of FIG. 12(b), item X, its price, and three payment methods are displayed.
  • the payment method presentation unit 511 transmits payment information.
  • the payment information includes the user ID, price, and payment method.
  • the payment unit 622 When the payment unit 622 receives the payment information (Step 107), it performs payment processing (Step 108).
  • the payment processing can be performed using conventional electronic payment such as credit card payment.
  • the payment unit 622 When the payment is completed, the payment unit 622 notifies the game execution control unit 623 of the completion of the payment. The payment unit 622 also notifies the item supply control unit 624 of the completion of the payment and the item supply device ID.
  • the game execution control unit 623 sends an item supply guidance screen including an instruction to start playing the game to the terminal 3 (Step 109).
  • the goods supply control unit 624 transmits an unlock signal to the goods supply device 1-1 identified by the goods supply device ID (Step 111).
  • the goods supply control unit 624 transmits an unlock signal to the goods supply device 1 with the goods supply device ID "EQ1001".
  • the game execution unit 512 which has received the information screen, displays the information screen for item supply.
  • An example of the information screen for item supply displayed on the terminal 3 is shown in FIG. 12(c).
  • the user is informed that payment has been completed, that the user should operate the handle 15 of the item supply device 1 to receive the item, and that the handle 15 will lock in one minute.
  • a button for selecting the start of the game is also displayed.
  • the user operates the item supply device 1-1 according to the guidance information.
  • the item supply device 1-1 receives the unlock signal and performs the supply process (Step 5). Then, the item supply device 1-1 sends a supply report to the management server 4. The management server 4 receives the supply report and updates the inventory quantity.
  • Step 200 When the control unit 24 of the item supply device 1 receives the unlock signal (Step 200), it unlocks the lock unit 22 (Step 201).
  • the control unit 24 of the item supply device 1 determines whether an item 2 is being supplied (Step 202). First, the control unit 24 determines whether the handle 15 of the operation unit 23 has been operated (e.g., one rotation) (Step 203). When the handle 15 has been operated (e.g., one rotation), one item 2 is supplied from the item supply unit 21 to the outlet 16 (Step 204). Then, the control unit 24 locks the lock unit 22 (Step 205).
  • Step 203 the control unit 24 determines whether a predetermined time (e.g., one minute) has passed since the lock was released (Step 207). If the handle 15 is not operated (Step 203) and a predetermined time (e.g., one minute) has passed since the lock was released (Step 207), the control unit 24 locks the lock unit 22 (Step 205).
  • a predetermined time e.g., one minute
  • control unit 24 issues a supply report to the effect that item 2 has been supplied normally, and if item 2 is not supplied, the control unit 24 issues a supply report to the effect that item 2 has not been supplied (Step 206).
  • the control unit 24 determines whether a predetermined time has passed since the lock unit 22 was unlocked and locks the lock unit 22. If the predetermined time has passed, the control unit 24 locks the lock unit 22.
  • the goods supply control unit 624 of the management server 4 may be configured to measure the time from sending the unlock signal, and if it does not receive a supply report indicating that goods 2 have been supplied normally before the predetermined time has passed, the control unit 24 may send a lock signal to the control unit 24 of the goods supply device 1. In this case, when the control unit 24 receives the lock signal, it locks the lock unit 22.
  • Step 5 This concludes the explanation of the supply process (Step 5) of the item supply device 1.
  • the game execution unit 512 starts the game (Step 6).
  • An example of a game screen displayed on the terminal 3 is shown in FIG. 12(d).
  • the example of FIG. 12(d) is an example of a game screen in which a character of product X appears.
  • the game execution unit 512 reports the result of the game to the management server 4.
  • the result of the game is either success (win) or failure (lose).
  • Step 7 The management server 4, which has received the game result report from the terminal 3, starts the second supply control process (Step 7).
  • Figure 15 is a flowchart of the second supply control process.
  • Step 302 If the game result is a success (win) (Step 302), the game execution control unit 623 sends a reward information screen to the terminal 3 to guide the supply of goods (Step 303). On the other hand, if the game result is a failure (loss) (Step 302), the game execution control unit 623 sends an unsuccessful information screen to the terminal 3 to inform the terminal 3 that goods will not be supplied (Step 305). Furthermore, if the game result is a success (win), the game execution control unit 623 instructs the goods supply control unit 624 to send an unlock signal for the goods supply device 1.
  • the goods supply control unit 624 that has received the instruction transmits an unlock signal to the predetermined goods supply device 1-2 (Step 304).
  • the predetermined goods supply device 1 is the paired goods supply device 1 described in the goods supply device database D1. Since the goods supply device 1 identified by the goods supply device ID is the goods supply device 1-1 with the goods supply device ID "EQ1001", the predetermined goods supply device 1 is the goods supply device 1-2 with the goods supply device ID "EQ1002".
  • the goods supply control unit 624 transmits an unlock signal to the goods supply device 1-2 with the goods supply device ID "EQ1002". This transmission of the unlock signal to the goods supply device 1-2 is performed after receiving the goods supply instruction from the game execution control unit 623.
  • the game execution unit 512 of the terminal 3 displays a guide screen (Step 8).
  • An example of the guide screen displayed on the terminal 3 is shown in FIG. 12(e).
  • the example in FIG. 12(e) notifies the player that the game has been successful, that product Y has been received as a reward, and that the item supply device 1-2 that will supply product Y is located below the item supply device 1-1 that previously supplied the item.
  • FIG. 16 is a diagram showing an example of supply by the goods supply device 1-2 that supplies goods as a reward.
  • the goods supply device 1-1 on the upper level is the goods supply device 1 with the goods supply device ID "EQ1001”
  • the goods supply device 1-2 on the lower level is the goods supply device 1 with the goods supply device ID "EQ1002”.
  • the goods supply device 1-2 with the goods supply device ID "EQ1002” receives the unlock signal and blinks the LEDs around the handle 15, indicating that it is in a state where it can supply goods. This configuration allows the user to easily identify the goods supply device 1 that is capable of supplying goods.
  • the user operates the item supply device 1 according to the guidance information and obtains items as a reward.
  • the user can acquire an item to play a game, and depending on the outcome of the game, the user can obtain further items as a reward. This can increase the user's desire to purchase items.
  • the game execution control unit 623 issues an instruction to execute a game after the settlement is completed.
  • the game execution control unit 623 may issue an instruction to execute a game after the first item supply device reports the supply of items and the supply of items is completed.
  • Appendix 1 A program that enables an article supply device to supply an article, Computer, An acquisition means for acquiring identification information displayed on the item supply device; a presentation means for presenting a payment method on condition that the identification information is acquired; a game execution means for executing a game that allows a further supply of the goods on the condition that at least one of the payment for the goods or the supply of the goods has been completed; A program that functions as a
  • the game execution means determines whether or not to allow the supply of further goods depending on the result of playing the game; 3. The program according to claim 1 or 2.
  • a terminal comprising:
  • Appendix 9 A program that enables an article supply device to supply an article, Computer, An acquisition means for acquiring the identification information displayed on the item supply device from a user terminal; A presentation means for presenting a payment method to the user terminal; an item supply control means for controlling the item supply device identified by the identification information to enable the supply of the item, on condition that at least one of the payment for the item or the supply of the item has been completed; a game execution control means for controlling execution of a game that allows further supply of goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed; A program that functions as a
  • the payment method is electronic payment. 10. The program according to claim 9.
  • the item supply control means determines whether or not to allow further supply of items depending on the result of playing the game; The program according to claim 9 or 10.
  • the item supply control means controls the supply of items such that an item that can be supplied from the item supply device identified by the identification information is different from an item to be supplied after playing the game. 13. A program according to any one of claims 1 to 12.
  • the item supply control means controls to notify an operation of an operation unit of an item supply device that supplies an item, on condition that a result of playing the game is a win or a victory. 16.
  • a management device comprising:

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Abstract

[Problem] To provide an article supply technology that can increase the desire of a user to make a purchase. [Solution] Provided is a program that allows for supply of articles from an article supply device. The program makes a computer function as an acquisition means that acquires identification information displayed on the article supply device, a presentation means that presents a payment method on the condition of the acquisition of the identification information, and a game execution means that, on the condition the completion of at least one of payment for an article and supply of an article, executes a game that allows for supply of an additional article.

Description

プログラム、端末、及び管理装置Program, terminal, and management device
 本発明は、プログラム、端末、及び管理装置に関する。 The present invention relates to a program, a terminal, and a management device.
 従来、装置本体内に収納されたカプセルトイの物品を、代価の支払いを条件として、ハンドルなどを操作して取得する物品供給装置がある(例えば、特許文献1)。  Conventionally, there are item supply devices in which capsule toys stored inside the device body can be obtained by operating a handle or the like, on condition that a price is paid (for example, Patent Document 1).
実開昭62-078998号公報Utility Model Publication No. 62-078998
 このような物品供給装置において、ユーザの購買意欲を高める物品の供給形態が求められている。 For such item supply devices, there is a demand for a method of supplying items that will increase users' desire to purchase.
 そこで、本発明は、ユーザの購買意欲を高めることが可能なプログラム、端末及び管理装置を提供することにある。 The present invention aims to provide a program, terminal, and management device that can increase users' purchasing motivation.
 本発明の一態様は、物品供給装置からの物品の供給を可能とするプログラムであって、コンピュータを、物品供給装置に表示されている識別情報を取得する取得手段、識別情報の取得を条件として、決済方法を提示する提示手段、物品の決済又は物品の供給のいずれかが少なくとも完了したことを条件に、更なる物品の供給を可能とするゲームを実行するゲーム実行手段、として機能させるプログラムである。 One aspect of the present invention is a program that enables the supply of goods from a goods supply device, and causes a computer to function as: acquisition means for acquiring identification information displayed on the goods supply device; presentation means for presenting a payment method on condition that the identification information has been acquired; and game execution means for executing a game that enables further supply of goods on condition that at least either the payment for the goods or the supply of the goods has been completed.
 本発明の一態様は、物品供給装置に表示されている識別情報を取得する取得手段と、識別情報の取得を条件として、決済方法を提示する提示手段と、物品の決済又は物品の供給のいずれかが少なくとも完了したことを条件に、更なる物品の供給を可能とするゲームを実行するゲーム実行手段と、を備える端末である。 One aspect of the present invention is a terminal that includes an acquisition means for acquiring identification information displayed on an item supply device, a presentation means for presenting a payment method on condition that the identification information has been acquired, and a game execution means for executing a game that allows for further supply of items on condition that at least either the payment for the item or the supply of the item has been completed.
 本発明の一態様は、物品供給装置からの物品の供給を可能とするプログラムであって、コンピュータを、物品供給装置に表示されている識別情報を、ユーザ端末から取得する取得手段、ユーザ端末に、決済方法を提示する提示手段、物品の決済又は物品の供給のいずれかが少なくとも完了したことを条件に、識別情報により識別される物品供給装置から物品の供給を可能に制御する物品供給制御手段、物品の決済又は物品の供給のいずれかが少なくとも完了したことを条件に、ユーザ端末において、更なる物品の供給を可能とするゲームの実行を可能に制御するゲーム実行制御手段、として機能させるプログラムである。 One aspect of the present invention is a program that enables the supply of goods from a goods supply device, the program causing a computer to function as: acquisition means for acquiring, from a user terminal, identification information displayed on the goods supply device; presentation means for presenting a payment method to the user terminal; goods supply control means for controlling the supply of goods from the goods supply device identified by the identification information, on condition that at least one of the payment for the goods or the supply of the goods has been completed; and game execution control means for controlling the execution of a game that enables the supply of further goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed.
 本発明の一態様は、物品供給装置に表示されている識別情報を、ユーザ端末から取得する取得手段と、ユーザ端末に、決済方法を提示する提示手段と、物品の決済又は物品の供給のいずれかが少なくとも完了したことを条件に、識別情報により識別される物品供給装置から物品の供給を可能に制御する物品供給制御手段と、物品の決済又は物品の供給のいずれかが少なくとも完了したことを条件に、ユーザ端末において、更なる物品の供給を可能とするゲームの実行を可能に制御するゲーム実行制御手段と、を備える管理装置である。 One aspect of the present invention is a management device that includes an acquisition means for acquiring identification information displayed on an item supply device from a user terminal, a presentation means for presenting a payment method to the user terminal, an item supply control means for controlling the item supply device identified by the identification information to enable the supply of items on condition that at least one of the payment for the item or the supply of the item has been completed, and a game execution control means for controlling the user terminal to enable the execution of a game that allows further supply of items on condition that at least one of the payment for the item or the supply of the item has been completed.
 本発明によれば、ユーザの購買意欲を高めることが可能なプログラム、端末及び管理装置を提供することができる。 The present invention provides a program, a terminal, and a management device that can increase users' purchasing motivation.
図1は本実施の形態における物品供給システムの概略図である。FIG. 1 is a schematic diagram of an article supply system according to the present embodiment. 図2は実施の形態における物品供給システムの概略図である。FIG. 2 is a schematic diagram of an item supply system according to an embodiment. 図3は端末3の一例であるスマートフォンの装置構成例を示す図である。FIG. 3 is a diagram showing an example of the device configuration of a smartphone, which is an example of the terminal 3. 図4は物品供給装置1の一例の正面図ある。FIG. 4 is a front view of an example of the article supplying device 1. As shown in FIG. 図5は物品供給装置1の一例の斜視図である。FIG. 5 is a perspective view of an example of the article supply device 1. As shown in FIG. 図6は物品供給装置1の機能ブロック図である。FIG. 6 is a functional block diagram of the item supply device 1. 図7は端末3の機能構成例を示すブロック図である。FIG. 7 is a block diagram showing an example of the functional configuration of the terminal 3. As shown in FIG. 図8は管理サーバ4の機能構成例を示すブロック図である。FIG. 8 is a block diagram showing an example of the functional configuration of the management server 4. As shown in FIG. 図9は物品供給装置データベースD1の一例を示す図である。FIG. 9 is a diagram showing an example of the item supply device database D1. 図10はユーザ情報データベースD2の一例を示す図である。FIG. 10 is a diagram showing an example of the user information database D2. 図11は本実施の形態の物品供給システムのシーケンス図である。FIG. 11 is a sequence diagram of the item supply system according to the present embodiment. 図12はユーザの端末3に表示さる一連の画面を説明するための図である。FIG. 12 is a diagram for explaining a series of screens displayed on the user's terminal 3. In FIG. 図13は第1供給判制御処理のフローチャートである。FIG. 13 is a flowchart of the first supply size control process. 図14は物品供給装置1の供給処理のフローチャートである。FIG. 14 is a flowchart of the supply process of the item supply device 1. 図15は第2供給制御処理のフローチャートである。FIG. 15 is a flowchart of the second supply control process. 図16は、報酬として物品を供給する物品供給装置1の供給例を示した図である。FIG. 16 is a diagram showing an example of supply by the goods supply device 1 that supplies goods as rewards.
 <本発明の実施の形態の概略>
 本発明の実施の形態の概略を説明する。
<Outline of the embodiment of the present invention>
An outline of an embodiment of the present invention will be described.
 本実施の形態は、一回の物品の購入により、二以上の物品を取得できる可能性のある物品供給システムである。 This embodiment is an item supply system that allows the possibility of acquiring two or more items with a single purchase.
 図1は本実施の形態における物品供給システムの概略図である。図1中、1は物品供給装置、2は物品供給装置1が供給する物品であり、3はユーザの端末であり、4は管理サーバである。 FIG. 1 is a schematic diagram of an item supply system according to this embodiment. In FIG. 1, 1 is an item supply device, 2 is an item supplied by the item supply device 1, 3 is a user terminal, and 4 is a management server.
 物品供給装置1は物品2をユーザに供給する装置である。物品供給装置1は、屋内又は屋外に設置され、通常、異なる物品を供給する複数の物品供給装置1が設置される。物品2を供給する物品供給装置1には、物品供給装置を識別する物品供給装置識別情報11が表示されている。この物品供給装置識別情報11は、各物品供給装置1を識別可能なユニークな識別情報を含んでいる。例えば、物品供給装置識別情報11は、物品供給装置1の製造番号等である。物品供給装置識別情報11は、ユーザの利便性を考慮し、端末3により読み取り可能な情報表示体であることが望ましい。例えば、情報表示体は、一次元又は二次元バーコード(QRコード:登録商標)等である。 The item supply device 1 is a device that supplies items 2 to a user. The item supply device 1 is installed indoors or outdoors, and typically multiple item supply devices 1 that supply different items are installed. The item supply device 1 that supplies items 2 displays item supply device identification information 11 that identifies the item supply device. This item supply device identification information 11 includes unique identification information that can identify each item supply device 1. For example, the item supply device identification information 11 is the serial number of the item supply device 1, etc. For user convenience, it is desirable for the item supply device identification information 11 to be an information display that can be read by the terminal 3. For example, the information display is a one-dimensional or two-dimensional barcode (QR code: registered trademark), etc.
 端末3は、情報表示体のリーダ機能や他の装置との通信機能を持つ。端末3は、例えば、パソコン、タブレット型コンピュータ、スマートフォンや、携帯電話機等である。 Terminal 3 has a function as a reader for the information display and a function for communicating with other devices. Terminal 3 is, for example, a personal computer, a tablet computer, a smartphone, a mobile phone, etc.
 管理サーバ4は、物品供給装置1及びユーザの物品の購入を管理するサーバである。 The management server 4 is a server that manages the item supply device 1 and the user's purchase of items.
 ユーザが物品供給装置1の設置場所に赴く。ユーザが物品2を取得するためには、複数の物品供給装置1が設置されている場所において、物品2を供給可能な物品供給装置1の特定する必要がある。 The user goes to a location where an item supplying device 1 is installed. In order for the user to obtain item 2, the user needs to identify an item supplying device 1 that can supply item 2 in a location where multiple item supplying devices 1 are installed.
 そこで、本実施の形態は、以下の特徴を有する。 The present embodiment therefore has the following features:
 (1)ユーザが購入したい物品を供給可能な物品供給装置1を特定するための物品供給装置識別情報11を物品供給装置1に表示する。 (1) Display on the item supply device 1 item supply device identification information 11 to identify the item supply device 1 that can supply the item that the user wants to purchase.
 (2)物品供給装置1が設置されている場所において、ユーザの端末3により、物品供給装置1の物品供給装置識別情報11を取得させる。 (2) At the location where the item supply device 1 is installed, the item supply device identification information 11 of the item supply device 1 is obtained using the user's terminal 3.
 (3)管理サーバ4は、ユーザの端末3から物品供給装置識別情報11を取得し、その物品供給装置識別情報11から特定される物品供給装置1から供給可能な物品2を特定する。供給可能な物品2の内容と、その物品2の決済方法と、端末3に提示する。 (3) The management server 4 acquires the item supply device identification information 11 from the user's terminal 3, and identifies the item 2 that can be supplied from the item supply device 1 identified from the item supply device identification information 11. The management server 4 presents to the terminal 3 the details of the item 2 that can be supplied and the payment method for the item 2.
 (4)ユーザは、端末3に表示される供給可能な物品2を確認し、決済方法を選択して物品2の購入の決済を行う。 (4) The user checks the available items 2 displayed on the terminal 3, selects a payment method, and makes payment for the purchase of the items 2.
 (5)管理サーバ4は、物品2の決済が完了すると、物品供給装置1のロックを解除し、物品供給装置1から物品2を供給可能にする。物品供給装置1における物品供給のロックの解除であるが、物品供給装置識別情報11により特定された物品供給装置1に、供給部のロックを解除するロック解除信号を送信する。そして、ロック解除信号を受信した物品供給装置1の供給部がロックを解除し、ユーザへの物品2の供給を可能な状態にする。管理装置は物品供給装置1と通信可能なネットワーク上にあっても良いし、物品供給装置1自体が備えていても良い。また、物品供給装置1と端末3とがWifi又はBluetooth等で通信可能な場合は、端末3が管理装置から判定及び認証の完了情報を受け取り、端末3が物品供給装置1にロック解除信号を送信するようにしても良い。 (5) When payment for the goods 2 is completed, the management server 4 unlocks the goods supply device 1, enabling the goods supply device 1 to supply the goods 2. To unlock the goods supply device 1 from supplying goods, an unlock signal for unlocking the supply unit is sent to the goods supply device 1 identified by the goods supply device identification information 11. The supply unit of the goods supply device 1 that receives the unlock signal then unlocks the supply unit, enabling the goods supply device 1 to supply the goods 2 to the user. The management device may be on a network capable of communicating with the goods supply device 1, or may be provided in the goods supply device 1 itself. In addition, if the goods supply device 1 and the terminal 3 are capable of communicating with each other via Wi-Fi or Bluetooth, the terminal 3 may receive determination and authentication completion information from the management device, and the terminal 3 may send an unlock signal to the goods supply device 1.
 このようにして、ユーザは、物品供給装置1から物品2を取得することができる。 In this way, the user can obtain item 2 from item supply device 1.
 更に、本実施の形態は、ユーザに更なる物品の取得の機会を与える。その機会は、ゲームの実行である。管理サーバ4は、物品2の決済又は物品2の供給のいずれかが少なくとも完了したことを条件に、ユーザの端末3において、更なる物品2の供給を可能とするゲームの実行を可能にする。 Furthermore, this embodiment gives the user an opportunity to acquire further goods. That opportunity is to play a game. The management server 4 enables the execution of a game on the user's terminal 3 that allows for the supply of further goods 2, on the condition that at least either the payment for goods 2 or the supply of goods 2 has been completed.
 (6)管理サーバ4は、端末3に、更なる物品の供給を可能とするゲームを実行させる。このゲームは、ユーザが物品供給装置1から取得した物品のキャラクター作品に関係するゲームである。 (6) The management server 4 causes the terminal 3 to execute a game that allows for the supply of further goods. This game is a game related to the character artwork of the goods that the user has acquired from the goods supply device 1.
 (7)ユーザは、端末3により、ゲームを実行する。端末3は、ゲームの結果を、管理サーバ4に送信する。 (7) The user plays the game using terminal 3. Terminal 3 transmits the game results to management server 4.
 (8)管理サーバ4は、ゲームの結果を受け、例えば、ゲームの抽選による当選、ゲームの勝利などの条件を満たした場合、物品供給装置1のロックを解除し、物品供給装置1から物品2を供給可能にする。ロックを解除する物品供給装置1であるが、物品供給装置識別情報11により特定された物品供給装置1(ゲーム実行前に物品2を供給した物品供給装置1)であっても良いし、その物品供給装置1と隣接するような他の物品供給装置1であっても良い。このようにして、ユーザは、物品供給装置1から、更に物品2を取得することができる。 (8) The management server 4 receives the result of the game, and if the conditions are met, such as winning the game lottery or winning the game, the management server 4 unlocks the item supply device 1 and enables the item supply device 1 to supply the item 2. The item supply device 1 that is unlocked may be the item supply device 1 identified by the item supply device identification information 11 (the item supply device 1 that supplied the item 2 before the game was played), or it may be another item supply device 1 adjacent to that item supply device 1. In this way, the user can obtain more items 2 from the item supply device 1.
 以下、具体的な実施の形態を説明する。 Specific implementation examples are described below.
 <本発明の実施の形態>
 図2は本実施の形態における物品供給システムの概略図である。尚、図2中、図1と同様な構成のものには同じ番号を付している。
<Embodiments of the present invention>
Fig. 2 is a schematic diagram of an article supply system according to the present embodiment. In Fig. 2, the same components as those in Fig. 1 are denoted by the same reference numerals.
 図2に示すように、物品供給装置1と、ユーザの端末2と、管理サーバ4とは、通信網5に接続されており、相互に通信可能である。通信網5は、データ通信が可能な通信路を意味する。すなわち、通信網Nは、接続のための専用線(専用ケーブル)やイーサネット(登録商標)等によるLANの他、電話通信網やケーブル網、インターネット等の通信網を含み、通信方法については有線/無線を問わない。 As shown in FIG. 2, the item supply device 1, the user terminal 2, and the management server 4 are connected to a communication network 5 and can communicate with each other. The communication network 5 refers to a communication path that allows data communication. In other words, the communication network N includes a dedicated line (dedicated cable) for connection, a LAN such as Ethernet (registered trademark), etc., as well as a telephone communication network, a cable network, the Internet, and other communication networks, and the communication method can be either wired or wireless.
 物品供給装置1は、ユーザに物品2を供給する装置である。 The item supply device 1 is a device that supplies an item 2 to a user.
 端末3は、例えば、パソコン、タブレット型コンピュータ、スマートフォンや、携帯電話機等である。図3は端末3の一例であるスマートフォンの装置構成例を示す図である。図3に示すように、端末3は、ディスプレイ31と、ディスプレイ31と一体構成されるタッチ操作パネル32と、内蔵されたスピーカ33とカメラ34とを備える。また、端末3には、図示されていない制御基板、内蔵バッテリー、電源ボタン、音量調節ボタン等が設けられている。制御基板には、CPUやGPU、DSP等の各種マイクロプロセッサ、ASIC、VRAMやRAM、ROM等の各種ICメモリ、携帯電話基地局と無線通信するための無線通信モジュール等が搭載されている。また、制御基板には、タッチ操作パネル32のドライバ回路といった、いわゆるI/F回路(インターフェース回路)等が搭載されている。これら制御基板に搭載されている各要素は、それぞれがバス回路等を介して電気的に接続され、データの読み書きや信号の送受信が可能に接続されている。 The terminal 3 is, for example, a personal computer, a tablet computer, a smartphone, a mobile phone, etc. FIG. 3 is a diagram showing an example of the device configuration of a smartphone, which is an example of the terminal 3. As shown in FIG. 3, the terminal 3 includes a display 31, a touch operation panel 32 integrally formed with the display 31, and a built-in speaker 33 and a camera 34. The terminal 3 also includes a control board, a built-in battery, a power button, a volume control button, etc., which are not shown. The control board includes various microprocessors such as a CPU, a GPU, and a DSP, various IC memories such as an ASIC, a VRAM, a RAM, and a ROM, and a wireless communication module for wireless communication with a mobile phone base station. The control board also includes a so-called I/F circuit (interface circuit), such as a driver circuit for the touch operation panel 32. Each of the elements mounted on the control board is electrically connected to each other via a bus circuit or the like, and is connected to enable data reading and writing and signal transmission and reception.
 管理サーバ4は、単数又は複数のサーバ装置や記憶装置等を含んで構成されたサーバシステムである。管理サーバ4は、物品購入権の販売、物品購入権による決済、物品を供給する物品供給装置1の特定、物品供給装置1のロック解除等の処理を行う。 The management server 4 is a server system including one or more server devices and storage devices. The management server 4 performs processes such as selling the goods purchase right, making payments using the goods purchase right, identifying the goods supply device 1 that supplies goods, and unlocking the goods supply device 1.
 次に、各装置の構成について説明する。 Next, we will explain the configuration of each device.
 図4は物品供給装置1の一例の正面図、図5は物品供給装置1の一例の斜視図、図6は物品供給装置1の機能ブロック図である。 FIG. 4 is a front view of an example of an item supplying device 1, FIG. 5 is a perspective view of an example of an item supplying device 1, and FIG. 6 is a functional block diagram of the item supplying device 1.
 物品供給装置1は物品2を供給する装置である。 Item supply device 1 is a device that supplies item 2.
 物品2は、例えば分割可能な球状カプセル内に玩具等が納められたものや、玩具とカプセルとが一体となったものを含む。物品2はひとつの種類の物品だけとは限らず、複数の種類の物品が存在しても良い。この場合、複数の種類の物品は、ひとつのシリーズ(種別)に属する物品として、後述する物品供給装置1の物品収容部20に混在して収容される。 Item 2 may be, for example, a toy or the like contained in a divisible spherical capsule, or a toy and capsule integrated together. Item 2 is not limited to one type of item, and there may be multiple types of items. In this case, the multiple types of items are stored mixed together in the item storage section 20 of the item supply device 1, which will be described later, as items belonging to a single series (type).
 物品供給装置1の前面には、物品2の内容を表示したディスプレイ13と、物品2の代価として支払われる硬貨の投入口14と、操作部としてのハンドル15と、物品2が供給される取出口16と、硬貨の返却口17とが設けられている。ユーザは、ディスプレイ13を視認することにより、その物品供給装置1が供給可能な物品を知ることができる。 The front of the item supply device 1 is provided with a display 13 that displays the contents of the item 2, an insertion slot 14 for coins to be paid in exchange for the item 2, a handle 15 as an operating section, an outlet 16 through which the item 2 is supplied, and a coin return slot 17. By visually checking the display 13, the user can know the items that the item supply device 1 can supply.
 物品供給装置1には、物品供給装置1を識別する物品供給装置識別情報11(情報表示体:QRコード)が表示されている。物品供給装置識別情報11は、物品供給装置1を識別するユニークな物品供給装置識別情報(装置ID)と、物品供給装置1が供給可能な物品を特定するための管理サーバ4へのリンク情報であるURL(Uniform Resource Locator)と、を少なくとも含んでいる。尚、物品供給装置識別情報11は、上述した以外にも、他の情報、例えば、物品供給装置1が設置されている場所を識別する位置情報や店名、物品の価格等の情報、物品供給装置1を管理するために必要な管理情報も含んでも良い。また、物品供給装置識別情報11の表示方法であるが、本例では、情報表示体としてのQRコードを物品供給装置1に装着して表示する方法を採用したが、これに限られない。例えば、物品供給装置1が液晶などの表示部を備える場合、その表示部に物品供給装置識別情報11の情報表示体を表示するようにしても良い。更に、物品供給装置識別情報11を表示する位置であるが、例えば、図5に示すように、返却口17の近傍に返却口17の底面を良く視認できるような位置に表示しても良い。本実施の形態におけるユーザは、物品購入権を取得しているので、硬貨などの金銭を支払うことなく物品2を取得できる。そのような位置に物品供給装置識別情報11を表示しておくことにより、ユーザが誤って投入した硬貨が返却口17に返却された場合、ユーザは返却された硬貨に気づきやすくなるという効果を有する。 The item supply device 1 displays item supply device identification information 11 (information display: QR code) that identifies the item supply device 1. The item supply device identification information 11 includes at least unique item supply device identification information (device ID) that identifies the item supply device 1, and a URL (Uniform Resource Locator) that is link information to the management server 4 for identifying items that the item supply device 1 can supply. In addition to the above, the item supply device identification information 11 may also include other information, such as location information that identifies the location where the item supply device 1 is installed, store name, item price, and other information necessary for managing the item supply device 1. In addition, as for the method of displaying the item supply device identification information 11, in this example, a method of attaching a QR code as an information display to the item supply device 1 and displaying it is adopted, but this is not limited to this. For example, if the item supply device 1 has a display unit such as a liquid crystal, the information display of the item supply device identification information 11 may be displayed on the display unit. Furthermore, the position at which the item supply device identification information 11 is displayed may be, for example, as shown in FIG. 5, displayed in a position near the return slot 17 where the bottom of the return slot 17 can be clearly seen. In this embodiment, the user has acquired the right to purchase items, and can therefore obtain the item 2 without paying money such as coins. By displaying the item supply device identification information 11 in such a position, it has the effect that if a coin inserted by the user is returned to the return slot 17 by mistake, the user will be more likely to notice the returned coin.
 物品供給装置1は、物品収容20と、物品供給部21と、ロック部22と、操作部23と、制御部24と、通信部25とを備える。 The item supply device 1 includes an item storage unit 20, an item supply unit 21, a lock unit 22, an operation unit 23, a control unit 24, and a communication unit 25.
 物品収容部20は、多数の物品2を収容する。物品の収容は、物品収容部20を手前に引き、物品供給装置1の手前から物品2を投入することで、容易に物品を収容することができるように構成されている。物品収容部20内の下部には、1つの物品2が通り抜けられる大きさの孔を有する回転盤を備える物品供給部21が設置されている。 The item storage section 20 stores a large number of items 2. The item storage section 20 is configured to easily store items by pulling the item storage section 20 towards you and inserting the item 2 from in front of the item supply device 1. An item supply section 21 is installed at the bottom of the item storage section 20 and is equipped with a turntable with a hole large enough for one item 2 to pass through.
 操作部23はハンドル15の操作を物品供給部21の回転盤に伝える。操作部23はロック部22によりロックされており、ロックが解除されることにより、ハンドル15がユーザの操作により回転可能となる。ロックを解除する機構としては、例えばソレノイドロックを用いたロック解除機構を用いる。この場合、ソレノイドロックを用いてハンドル15を回転不能状態(ロック状態)にし、ソレノイドに通電することによってロックを解除してハンドル15を回転可能状態とする。なお、ソレノイドロックを用いたロック解除機構に限定されず、他のロック解除機構を用いてもよい。そして、ロック部22がロック解除状態において、ハンドル15を所定角度回転させることによって回転盤が連動して回転し、回転盤の孔と、物品収容部20の底に設けられた落下口とが対向すると、その落下口から、1つの物品2が、取出口16に連通する通路を通って取出口16に供給される。 The operating unit 23 transmits the operation of the handle 15 to the turntable of the item supplying unit 21. The operating unit 23 is locked by the locking unit 22, and when the lock is released, the handle 15 can be rotated by the user's operation. For example, an unlocking mechanism using a solenoid lock is used as a mechanism for unlocking the lock. In this case, the solenoid lock is used to make the handle 15 unrotatable (locked), and the lock is released by passing electricity through the solenoid to make the handle 15 rotatable. Note that the unlocking mechanism is not limited to a solenoid lock, and other unlocking mechanisms may be used. Then, when the locking unit 22 is in the unlocked state, the turntable rotates in conjunction with the handle 15 by rotating it a predetermined angle, and when the hole in the turntable faces the drop port provided at the bottom of the item storage unit 20, one item 2 is supplied from the drop port to the take-out port 16 through a passage that communicates with the take-out port 16.
 制御部24は、ロック部22のロックとそのロックの解除とを制御するものである。制御部24によるロック部22のロックの解除は、投入口14に投入された現金による決済や、外部から制御されるロック解除信号により、行われる。また、制御部24は、物品2の取出口16への排出の検知後に、又は、ロックの解除後所定時間経過後に、ロック部22をロックさせる。更に、制御部24は、外部から制御されるロック信号により、ロック部22をロックさせても良い。 The control unit 24 controls the locking and unlocking of the locking unit 22. The control unit 24 unlocks the locking unit 22 in response to payment using cash inserted into the insertion slot 14 or an unlocking signal controlled externally. The control unit 24 also locks the locking unit 22 after detecting the discharge of the item 2 into the removal slot 16, or after a predetermined time has elapsed after the locking is released. Furthermore, the control unit 24 may lock the locking unit 22 in response to a locking signal controlled externally.
 通信部25は、通信網6を介して、管理装置5と通信可能である。 The communication unit 25 can communicate with the management device 5 via the communication network 6.
 次に、端末3の構成について説明する。 Next, we will explain the configuration of terminal 3.
 図7は端末3の機能構成例を示すブロック図である。図7に示すように、端末3は、操作入力部301と、撮影部302と、処理部303と、画像表示部304と、音出力部305と、通信部306と、記憶部307とを備える。 FIG. 7 is a block diagram showing an example of the functional configuration of terminal 3. As shown in FIG. 7, terminal 3 includes an operation input unit 301, an image capture unit 302, a processing unit 303, an image display unit 304, a sound output unit 305, a communication unit 306, and a storage unit 307.
 操作入力部301は、ユーザの各種操作を入力するためのものであり、操作入力に応じた操作入力信号を処理部303に出力する。操作入力部301の機能は、例えば、タッチ操作パッド、ホームボタン、ボタンスイッチや、ジョイスティック、トラックボールといった直接ユーザが指で操作する素子はもちろん、加速度センサや角速度センサ、傾斜センサ、地磁気センサといった、運動や姿勢を検知する素子等によっても実現できる。図3では、タッチ操作パネル32がこれに該当する。 The operation input unit 301 is used to input various operations by the user, and outputs an operation input signal corresponding to the operation input to the processing unit 303. The functions of the operation input unit 301 can be realized by, for example, elements that the user directly operates with his/her fingers, such as a touch operation pad, a home button, a button switch, a joystick, or a trackball, as well as elements that detect movement or posture, such as an acceleration sensor, an angular velocity sensor, a tilt sensor, or a geomagnetic sensor. In FIG. 3, this corresponds to the touch operation panel 32.
 撮影部302は、物品供給装置識別情報11の情報表示体(QRコード)の撮影処理行い、撮影した画像を処理部303に出力する。撮影部302は、レンズと撮像素子とこれらを制御するコントローラとを備える。図3では、カメラ34がこれに該当する。 The photographing unit 302 photographs the information display (QR code) of the item supply device identification information 11, and outputs the photographed image to the processing unit 303. The photographing unit 302 includes a lens, an image sensor, and a controller that controls these. In FIG. 3, this corresponds to the camera 34.
 処理部303は、記憶部307に格納されるプログラムやデータ、操作入力部301からの操作入力信号等に基づいて端末3の動作を統括的に制御する。処理部303の機能は、例えば、CPUやGPU等のマイクロプロセッサ、ASIC、ICメモリ等の電子部品によって実現できる。この処理部303は、主な機能部として、演算部51と、画像生成部52と、音生成部53と、通信制御部54とを備える。 The processing unit 303 performs overall control of the operation of the terminal 3 based on the programs and data stored in the memory unit 307, the operation input signals from the operation input unit 301, etc. The functions of the processing unit 303 can be realized by electronic components such as a microprocessor such as a CPU or GPU, an ASIC, and an IC memory. The processing unit 303 has, as its main functional units, a calculation unit 51, an image generation unit 52, a sound generation unit 53, and a communication control unit 54.
 演算部51は、画像生成部52と、音生成部53と、通信制御部54とに出力する。演算部51は、識別情報取得部510と、決済方法提示部511と、ゲーム実行部512と、を含む。 The calculation unit 51 outputs to the image generation unit 52, the sound generation unit 53, and the communication control unit 54. The calculation unit 51 includes an identification information acquisition unit 510, a payment method presentation unit 511, and a game execution unit 512.
 識別情報取得部510は、撮影部302が撮影した物品供給装置1の情報表示体を読み取り、物品供給装置識別情報11及び物品購入画面へのリンク先情報(例えば、URL)を取得する。識別情報取得部510は、取得した物品供給装置識別情報11と、ユーザを識別するユーザIDとを含んだ物品購入画面のリクエストを管理サーバ4に送信する。 The identification information acquisition unit 510 reads the information display of the goods supply device 1 photographed by the photographing unit 302, and acquires the goods supply device identification information 11 and link destination information (e.g., URL) to the goods purchase screen. The identification information acquisition unit 510 sends a request for the goods purchase screen, including the acquired goods supply device identification information 11 and a user ID that identifies the user, to the management server 4.
 決済方法提示部511は、物品2の購入のための決済方法を提示する。決済方法提示部511は、管理サーバ4から、物品供給装置識別情報11により特定される物品供給装置から供給可能な物品の案内、及び決済方法を受信し、画像生成部52を介して、画像表示部304に表示する。決済方法提示部511は、ユーザにより選択された決済方法による決済情報を、管理サーバ4に送信する。 The payment method presentation unit 511 presents a payment method for purchasing the item 2. The payment method presentation unit 511 receives information about items that can be supplied from the item supply device identified by the item supply device identification information 11, and a payment method from the management server 4, and displays this on the image display unit 304 via the image generation unit 52. The payment method presentation unit 511 transmits payment information for the payment method selected by the user to the management server 4.
 ゲーム実行部512は、管理サーバ4からのゲーム実行指示を受け、ゲームを実行する。ゲームの種類は問わないが、例えば、くじのような抽選や、プレイヤの操作によるゲーム等である。また、ゲームに登場するキャラクターは、物品供給装置識別情報11により特定される物品供給装置から供給される物品のキャラクター作品のキャラクターであることが望ましい。物品とゲームとの世界観が一致するからである。ゲーム実行部512は、ゲームの結果を管理サーバ4に送信する。 The game execution unit 512 receives a game execution instruction from the management server 4 and executes the game. The type of game is not important, but examples include a lottery-like random drawing game and a game operated by the player. Furthermore, it is desirable that the characters appearing in the game are characters from a character work of an item supplied from an item supply device identified by the item supply device identification information 11. This is because the worldview of the item and the game match. The game execution unit 512 transmits the results of the game to the management server 4.
 尚、識別情報取得部510と、決済方法提示部511と、ゲーム実行部512と、の機能は、端末3に搭載されているWebブラウザで実現することが可能であり、また、専用のアプリケーションでも実現することができる。 The functions of the identification information acquisition unit 510, the payment method presentation unit 511, and the game execution unit 512 can be realized by a web browser installed on the terminal 3, or by a dedicated application.
 画像生成部52は、演算部51の処理結果に基づいて1フレーム時間(例えば1/60秒)で1枚の画像を生成し、生成した画像信号を画像表示部304に出力する。画像生成部52の機能は、例えば、GPUやデジタルシグナルプロセッサ(DSP)等のプロセッサ、ビデオ信号IC、ビデオコーデック等のプログラム、フレームバッファ等の描画フレーム用ICメモリ、テクスチャデータの展開用に使用されるICメモリ等によって実現できる。 The image generation unit 52 generates one image per frame time (e.g., 1/60 seconds) based on the processing results of the calculation unit 51, and outputs the generated image signal to the image display unit 304. The functions of the image generation unit 52 can be realized by, for example, a processor such as a GPU or digital signal processor (DSP), a video signal IC, a program such as a video codec, an IC memory for drawing frames such as a frame buffer, an IC memory used for expanding texture data, etc.
 音生成部53は、演算部51の処理結果に基づいて効果音、各種操作音等の音信号を生成し、音出力部305に出力する。音生成部53の機能は、例えば、デジタルシグナルプロセッサ(DSP)や音声合成IC等のプロセッサ、音声ファイルを再生可能なオーディオコーデック等によって実現できる。 The sound generation unit 53 generates sound signals such as sound effects and various operation sounds based on the processing results of the calculation unit 51, and outputs them to the sound output unit 305. The function of the sound generation unit 53 can be realized, for example, by a processor such as a digital signal processor (DSP) or a voice synthesis IC, or an audio codec capable of playing audio files.
 通信制御部54は、管理装置5等とのデータ通信のための通信接続及びデータ処理を行う。 The communication control unit 54 performs communication connection and data processing for data communication with the management device 5, etc.
 画像表示部304は、画像生成部52から入力される画像信号に基づいて画面を表示する。画像表示部304の機能は、例えば、フラットパネルディスプレイ、ブラウン管(CRT)、プロジェクター、ヘッドマウントディスプレイといった表示装置によって実現できる。図2では、画像表示部304は、ディスプレイ31に該当する。 The image display unit 304 displays a screen based on the image signal input from the image generation unit 52. The function of the image display unit 304 can be realized by a display device such as a flat panel display, a cathode ray tube (CRT), a projector, or a head-mounted display. In FIG. 2, the image display unit 304 corresponds to the display 31.
 音出力部305は、音生成部53から入力される音信号に基づいて効果音等を音出力するためのものである。図2では、音出力部203は、スピーカ33に該当する。 The sound output unit 305 is for outputting sound effects and the like based on the sound signal input from the sound generation unit 53. In FIG. 2, the sound output unit 203 corresponds to the speaker 33.
 通信部306は、通信回線Nと接続して通信を実現する。通信部306の機能は、例えば、無線通信機、モデム、TA(ターミナルアダプタ)、有線用の通信ケーブルのジャックや制御回路等によって実現できる。 The communication unit 306 realizes communication by connecting to the communication line N. The function of the communication unit 306 can be realized by, for example, a wireless communication device, a modem, a TA (terminal adapter), a jack for a wired communication cable, a control circuit, etc.
 記憶部307には、端末3を動作させ、端末3が備える種々の機能を実現するためのプログラムや、このプログラムの実行中に使用されるデータ等が予め記憶され、或いは処理の都度一時的に記憶される。記憶部307は、例えばRAMやROM、フラッシュメモリ等のICメモリ、ハードディスク等の磁気ディスク、CD-ROMやDVD等の光学ディスク等によって実現できる。具体的には、記憶部307には、システムプログラムと、制御プログラムとが格納される。システムプログラムは、端末3のコンピュータとしての基本機能を実現するためのプログラムである。制御プログラムは、処理部31の演算部51を、識別情報取得部510と、決済方法提示部511と、ゲーム実行部512と、して機能させるためのプログラムである。 The storage unit 307 stores in advance or temporarily stores each time processing is performed programs for operating the terminal 3 and implementing various functions of the terminal 3, as well as data used during execution of these programs. The storage unit 307 can be implemented, for example, by RAM, ROM, IC memory such as flash memory, magnetic disks such as hard disks, or optical disks such as CD-ROMs and DVDs. Specifically, the storage unit 307 stores system programs and control programs. The system programs are programs for implementing the basic functions of the terminal 3 as a computer. The control programs are programs for causing the calculation unit 51 of the processing unit 31 to function as an identification information acquisition unit 510, a payment method presentation unit 511, and a game execution unit 512.
 次に、管理サーバ4について説明する。 Next, we will explain the management server 4.
 図8は管理サーバ4の機能構成例を示すブロック図である。管理サーバ4は、記憶部61と、処理部62と、通信部63とを備える。 FIG. 8 is a block diagram showing an example of the functional configuration of the management server 4. The management server 4 includes a storage unit 61, a processing unit 62, and a communication unit 63.
 記憶部61は、例えばRAMやROM、フラッシュメモリ等のICメモリ、ハードディスク等の磁気ディスク、CD-ROMやDVD等の光学ディスク等によって実現され、システムプログラムと、機能プログラムとが格納される。システムプログラムは、コンピュータとしての基本機能を実現するためのプログラムである。機能プログラムは、処理部62を、後述する物品供給装置判定部621と、決済部622と、ゲーム実行制御部623と、物品供給制御部624と、して機能させるためのプログラムである。また、後述する各データベースが記憶されている。記憶されている各データベースを説明する。 The storage unit 61 is realized by, for example, a RAM, a ROM, an IC memory such as a flash memory, a magnetic disk such as a hard disk, or an optical disk such as a CD-ROM or a DVD, and stores system programs and function programs. The system programs are programs for realizing the basic functions of a computer. The function programs are programs for causing the processing unit 62 to function as an item supply device determination unit 621, a settlement unit 622, a game execution control unit 623, and an item supply control unit 624, which will be described later. In addition, each database, which will be described later, is stored. Each stored database will be explained below.
 物品供給装置データベースD1は、物品2を供給可能な物品供給装置1の物品供給装置識別情報(ID)と、その物品供給装置1が提供する物品2の種別(商品名)と、その在庫数と、が関連付けられて記憶されている。図9は物品供給装置データベースD1の一例を示す図である。図9に示すように、物品供給装置データベースD1は、物品2を供給可能な物品供給装置1の物品供給装置IDと、物品2の種別(商品名)と、その在庫数と、ペアとなる物品供給装置1と、が関連付けられて記憶されている。物品2の種別(商品名)が異なる場合であっても、同一のキャラクター作品に属する商品がある。例えば、図9の物品供給装置データベースD1における商品Xと商品Yとである。商品Xと商品Yとは、異なる商品であるが、同一のキャラクター作品「XXXシリーズ」の関連する商品であり、商品Xは「XXXシリーズ」の登場キャラクターAを模した物品であり、商品Yは「XXXシリーズ」の登場キャラクターBを模した物品である。また、同一のキャラクター作品に属する商品の物品を供給する物品供給装置1はペアの関係にあり、後述するように、ゲームの報酬として物品を供給する物品供給装置1となる。 In the item supply device database D1, the item supply device identification information (ID) of the item supply device 1 capable of supplying the item 2, the type (product name) of the item 2 provided by the item supply device 1, and the number of items in stock are stored in association with each other. FIG. 9 is a diagram showing an example of the item supply device database D1. As shown in FIG. 9, the item supply device database D1 stores the item supply device ID of the item supply device 1 capable of supplying the item 2, the type (product name) of the item 2, the number of items in stock, and the paired item supply device 1 in association with each other. Even if the type (product name) of the item 2 is different, there are items that belong to the same character work. For example, there are items X and Y in the item supply device database D1 in FIG. 9. Although items X and Y are different products, they are related products of the same character work "XXX series", and item X is an item that imitates character A appearing in the "XXX series", and item Y is an item that imitates character B appearing in the "XXX series". Furthermore, item supply devices 1 that supply items belonging to the same character work are in a paired relationship, and as described below, become item supply devices 1 that supply items as rewards for the game.
 ユーザ情報データベースD2は、ユーザ識別情報(ユーザID)と、氏名と、が関連付けられて記憶されている。図10はユーザ情報データベースD2の一例を示す図である。図10に示すように、ユーザ識別情報(ユーザID)と、氏名と、が関連付けられて記憶されている。 User information database D2 stores user identification information (user ID) and name in association with each other. FIG. 10 is a diagram showing an example of user information database D2. As shown in FIG. 10, user identification information (user ID) and name are stored in association with each other.
 処理部62は、記憶部61に格納されるプログラムやデータに基づいて、管理装置5の動作を統括的に制御する。処理部62の機能は、例えば、CPUやGPU等のマイクロプロセッサ、ASIC、ICメモリ等の電子部品によって実現できる。この処理部62は、主な機能部として、物品供給装置判定部621と、決済部622と、ゲーム実行制御部623と、物品供給制御部624と、を備える。 The processing unit 62 performs overall control over the operation of the management device 5 based on the programs and data stored in the memory unit 61. The functions of the processing unit 62 can be realized by electronic components such as a microprocessor such as a CPU or GPU, an ASIC, or an IC memory. The main functional units of the processing unit 62 include an item supply device determination unit 621, a settlement unit 622, a game execution control unit 623, and an item supply control unit 624.
 物品供給装置判定部621は、端末3からの物品提供のリクエストを受信し、そのリクエストに含まれている物品供給装置IDを取得し、取得した物品供給装置IDが物品供給装置データベースD1に含まれているかを判断する。物品供給装置判定部621は、物品供給装置データベースD1に含まれている場合、その物品供給装置IDの物品供給装置1の供給物品と、その在庫数を確認し、在庫数がある場合、その物品供給装置ID及びユーザIDを決済部622に通知する。一方、物品供給装置判定部621は、物品供給装置データベースD1に含まれていない、又は、物品供給装置データベースD1に含まれていても在庫がない場合は、物品2の供給が不可能であることを案内するエラー画面を端末3に送信する。 The goods supply device determination unit 621 receives a request for the provision of goods from the terminal 3, obtains the goods supply device ID contained in the request, and determines whether the obtained goods supply device ID is included in the goods supply device database D1. If the goods supply device determination unit 621 finds that the goods supply device ID is included in the goods supply device database D1, it checks the goods supplied by the goods supply device 1 of that goods supply device ID and the number of goods in stock, and if there is stock, it notifies the payment unit 622 of the goods supply device ID and user ID. On the other hand, if the goods supply device is not included in the goods supply device database D1, or if the goods supply device is included in the goods supply device database D1 but is out of stock, the goods supply device determination unit 621 sends an error screen to the terminal 3 informing the terminal 3 that it is not possible to supply goods 2.
 決済部622は、物品供給装置判定部621から物品供給装置ID及びユーザIDを受信し、物品購入画面を、ユーザの端末3に送信する。決済部622は、物品供給装置データベースD1から、物品供給装置IDの物品供給装置1が供給する物品の商品名及び価格を読み出し、物品の商品名、その価格、及び決算方法を含む物品購入画面を生成し、生成した物品購入画面をユーザの端末3に送信する。また、決済部622は、ユーザの端末3から決済情報を受信し、物品の購入の決済が完了したことを、ゲーム実行制御部623及び物品供給制御部624に通知する。 The settlement unit 622 receives the goods supply device ID and the user ID from the goods supply device determination unit 621, and sends a goods purchase screen to the user's terminal 3. The settlement unit 622 reads the product name and price of the goods supplied by the goods supply device 1 of the goods supply device ID from the goods supply device database D1, generates a goods purchase screen including the product name, price, and payment method of the goods, and sends the generated goods purchase screen to the user's terminal 3. The settlement unit 622 also receives payment information from the user's terminal 3, and notifies the game execution control unit 623 and goods supply control unit 624 that payment for the purchase of the goods has been completed.
 ゲーム実行制御部623は、決済部622から決済完了を受信すると、ユーザの端末3にゲームの実行を指示する。また、ゲーム実行制御部623は、ユーザの端末3からゲーム結果を受信し、そのゲーム結果が当選又は勝利などの結果である場合、物品供給制御部624に、物品供給の指示を通知する。 When the game execution control unit 623 receives a notification of completion of payment from the payment unit 622, it instructs the user's terminal 3 to execute the game. The game execution control unit 623 also receives the game result from the user's terminal 3, and if the game result is a win or victory, it notifies the goods supply control unit 624 of an instruction to supply goods.
 物品供給制御部624は、物品供給装置1のロック解除信号を送信し、物品供給装置1からの物品の供給を可能にする。物品供給装置1へのロック解除信号の宛先は、二つある。ひとつは、端末3からの物品提供のリクエストに含まれている物品供給装置IDにより特定される物品供給装置1である。物品供給装置IDにより特定される物品供給装置1へのロック解除信号の送信は、決済部622からの決済完了の受信後に行われる。他のひとつは、予め定められた物品供給装置1である。この物品供給装置1は、例えば、物品供給装置IDにより特定される物品供給装置1に隣接する物品供給装置1である。例えば、物品供給装置IDにより特定される物品供給装置1の上又は下に設置されている物品供給装置1である。本実施の形態では、物品供給装置データベースD1に記載されたペアの物品供給装置1を、予め定められた物品供給装置とする。例えば、物品供給装置IDにより特定される物品供給装置1が物品供給装置ID“EQ1001”の物品供給装置である場合、予め定められた物品供給装置1は物品供給装置ID“EQ1002”の物品供給装置である。この物品供給装置1へのロック解除信号の送信は、ゲーム実行制御部623からの物品供給指示の受信後に行われる。 The goods supply control unit 624 sends an unlock signal to the goods supply device 1, enabling the goods supply device 1 to supply goods. There are two destinations for the unlock signal to the goods supply device 1. One is the goods supply device 1 identified by the goods supply device ID included in the request for goods provision from the terminal 3. The unlock signal is sent to the goods supply device 1 identified by the goods supply device ID after receiving payment completion from the payment unit 622. The other is a predetermined goods supply device 1. This goods supply device 1 is, for example, a goods supply device 1 adjacent to the goods supply device 1 identified by the goods supply device ID. For example, it is a goods supply device 1 installed above or below the goods supply device 1 identified by the goods supply device ID. In this embodiment, the paired goods supply device 1 listed in the goods supply device database D1 is the predetermined goods supply device. For example, if the goods supply device 1 identified by the goods supply device ID is a goods supply device with goods supply device ID "EQ1001", the predetermined goods supply device 1 is a goods supply device with goods supply device ID "EQ1002". The transmission of an unlock signal to this goods supply device 1 is performed after receiving a goods supply instruction from the game execution control unit 623.
 本実施の形態のシステムの動作を説明する。 The operation of the system in this embodiment will be explained.
 図11は本実施の形態の物品供給システムのシーケンス図であり、図12はユーザの端末3に表示さる一連の画面を説明するための図である。尚、動作の説明にあたって、図9から図10の各データベースの内容を用いて説明する。 FIG. 11 is a sequence diagram of the goods supply system of this embodiment, and FIG. 12 is a diagram for explaining a series of screens displayed on the user's terminal 3. Note that the operation will be explained using the contents of each database in FIG. 9 to FIG. 10.
 ユーザは、物品2を供給可能な物品供給装置1が設置されている場所に赴き、その物品供給装置1-1に表示されている物品供給装置識別情報11の情報表示体を取得する。情報表示体の取得は、ユーザの操作に応じて、端末3の撮影部302の撮影機能を用いて行われる(Step 1)。図12(a)は端末3の撮影部302による物品供給装置1-1の物品供給装置識別情報11の情報表示体の撮影例を示した図である。ユーザは、物品供給装置1の前に立ち、端末3のディスプレイ31に物品供給装置識別情報11の情報表示体が表示されるように端末3を操作し、情報表示体を撮影する。 The user goes to a location where an item supply device 1 capable of supplying items 2 is installed, and acquires the information display of the item supply device identification information 11 displayed on that item supply device 1-1. The information display is acquired using the photographing function of the photographing unit 302 of the terminal 3 in response to the user's operation (Step 1). Figure 12(a) is a diagram showing an example of photographing the information display of the item supply device identification information 11 of the item supply device 1-1 by the photographing unit 302 of the terminal 3. The user stands in front of the item supply device 1, operates the terminal 3 so that the information display of the item supply device identification information 11 is displayed on the display 31 of the terminal 3, and acquires an image of the information display.
 端末3の識別情報取得部510は、撮影された物品供給装置識別情報11の情報表示体から物品供給装置識別情報11を取得する。本例では、取得された物品供給装置識別情報11は、物品供給装置1の物品供給装置IDを含み、物品購入画面へのリンク先情報(例えば、URL)である(Step 2)。本例では、取得した物品供給装置IDが“EQ1001”とし、リンク先は管理サーバ4が設定されているものとする。そして、リクエストには、ユーザID“10001”が含まれているものとする。 The identification information acquisition unit 510 of the terminal 3 acquires the goods supply device identification information 11 from the information display of the photographed goods supply device identification information 11. In this example, the acquired goods supply device identification information 11 includes the goods supply device ID of the goods supply device 1, and is link destination information (e.g., URL) to a goods purchase screen (Step 2). In this example, it is assumed that the acquired goods supply device ID is "EQ1001", and that the link destination is set to the management server 4. It is also assumed that the request includes the user ID "10001".
 端末3の識別情報取得部510は、取得した物品供給装置1-1の物品供給装置IDとリンク先とに基づいて、物品購入画面のリクエスト(ユーザIDを含む)を管理サーバ4に送信する(Step 3)。 The identification information acquisition unit 510 of the terminal 3 sends a request for the item purchase screen (including the user ID) to the management server 4 based on the acquired item supply device ID of the item supply device 1-1 and the link destination (Step 3).
 管理サーバ4は、端末3からのリクエストを受信し、第1供給判制御処理を行う(Step 3)。図13は第1供給判制御処理のフローチャートである。 The management server 4 receives the request from the terminal 3 and performs the first supply size control process (Step 3). Figure 13 is a flowchart of the first supply size control process.
 物品供給装置判定部621は、端末3からリクエストを受信すると(Step 100)、リクエストに含まれている装置IDを取得する(Step 101)。本例では、取得した物品供給装置IDは“EQ1001”である。 When the item supply device determination unit 621 receives a request from the terminal 3 (Step 100), it acquires the device ID included in the request (Step 101). In this example, the acquired item supply device ID is "EQ1001."
 物品供給装置判定部621は、物品供給装置データベースD1を用いて、物品供給装置IDの判定を行う(Step 102)。物品供給装置IDの判定は、取得した物品供給装置IDが物品供給装置データベースD1に含まれているかの判定である。取得した物品供給装置IDが物品供給装置データベースD1に含まれている場合は(Step 103)、ユーザが取得した物品供給装置IDの物品供給装置1が物品2を供給可能な物品供給装置1であると判断する。一方、取得した装置IDが物品供給装置データベースD1に含まれていない場合は(Step 103)、物品2を供給可能な物品供給装置1ではないと判断し、エラーの案内情報を端末3に送信する(Step 110)。本例では、取得した物品供給装置IDは“EQ1001”であり、物品供給装置データベースD1に含まれているので、ユーザが物品の供給を受けようとしている物品供給装置1は、物品供給装置ID“EQ1001”の物品供給装置1であると判定する。 The goods supply device determination unit 621 uses the goods supply device database D1 to determine the goods supply device ID (Step 102). The goods supply device ID is determined by determining whether the acquired goods supply device ID is included in the goods supply device database D1. If the acquired goods supply device ID is included in the goods supply device database D1 (Step 103), it is determined that the goods supply device 1 of the goods supply device ID acquired by the user is a goods supply device 1 capable of supplying goods 2. On the other hand, if the acquired device ID is not included in the goods supply device database D1 (Step 103), it is determined that the goods supply device 1 is not a goods supply device 1 capable of supplying goods 2, and an error notification is sent to the terminal 3 (Step 110). In this example, the acquired goods supply device ID is "EQ1001" and is included in the goods supply device database D1, so it is determined that the goods supply device 1 from which the user is about to receive goods is the goods supply device 1 of the goods supply device ID "EQ1001".
 物品供給装置判定部621は、取得した物品供給装置IDの物品供給装置1の物品2の在庫の確認を行う(Step 104)。物品供給装置判定部621は、物品供給装置データベースD1における取得した物品供給装置IDの在庫数が“0”でない場合、取得した物品供給装置IDの物品供給装置1が物品2を供給可能と判断して、ロック解除信号の送信先の物品供給装置1を特定し、物品供給装置ID及びユーザIDを決済部622に通知する。一方、物品供給装置判定部621は、物品供給装置データベースD1における取得した物品供給装置IDの在庫数が“0”である場合、エラーの案内情報を端末3に送信する(Step 110)。 The goods supply device determination unit 621 checks the stock of goods 2 in the goods supply device 1 of the acquired goods supply device ID (Step 104). If the stock quantity of the acquired goods supply device ID in the goods supply device database D1 is not "0", the goods supply device determination unit 621 determines that the goods supply device 1 of the acquired goods supply device ID can supply goods 2, identifies the goods supply device 1 to which the unlock signal is to be sent, and notifies the payment unit 622 of the goods supply device ID and user ID. On the other hand, if the stock quantity of the acquired goods supply device ID in the goods supply device database D1 is "0", the goods supply device determination unit 621 sends error notification information to the terminal 3 (Step 110).
 決済部622は、物品供給装置判定部621から物品供給装置ID及びユーザIDを受信し、物品購入画面を生成する(Step 105)。決済部622は、取得した物品供給装置IDが供給する種別と価格とを読み出し、その物品名、価格、及びその物品を購入するための決済方法を含んだ物品購入画面を生成する。そして、決済部622は、物品購入画面を、端末3に送信する(Step106)。本例では、物品供給装置ID“EQ1001”の物品供給装置1が供給可能な物品は「商品X」であり、価格は「500円」である。 The payment unit 622 receives the goods supply device ID and the user ID from the goods supply device determination unit 621, and generates a goods purchase screen (Step 105). The payment unit 622 reads the type and price supplied by the acquired goods supply device ID, and generates a goods purchase screen including the goods name, price, and payment method for purchasing the goods. The payment unit 622 then transmits the goods purchase screen to the terminal 3 (Step 106). In this example, the goods that can be supplied by the goods supply device 1 with goods supply device ID "EQ1001" is "Product X", and the price is "500 yen".
 端末3の決済方法提示部511は、物品購入画面を表示する(Step 4)。端末3に表示される物品購入画面の一例が、図12(b)である。図12(b)の例では、商品Xと、その価格、3つの決済方法と、が表示されている。 The payment method presentation unit 511 of terminal 3 displays the item purchase screen (Step 4). An example of the item purchase screen displayed on terminal 3 is shown in FIG. 12(b). In the example of FIG. 12(b), item X, its price, and three payment methods are displayed.
 ユーザは、提示された決済方法を選択し、決済ボタンを選択すると、決済方法提示部511は決済情報を送信する。決済情報は、ユーザID、価格、決済方法を含む。 When the user selects the presented payment method and presses the payment button, the payment method presentation unit 511 transmits payment information. The payment information includes the user ID, price, and payment method.
 決済部622は、決済情報を受信すると(Step 107)、決済処理を行う(Step 108)。決済処理は従来から行われているクレジット決済等の電子決済を利用することが可能である。決済が完了すると、決済部622は、決済の完了をゲーム実行制御部623に通知する。また、決済部622は、決済の完了と物品供給装置IDとを、物品供給制御部624に通知する。 When the payment unit 622 receives the payment information (Step 107), it performs payment processing (Step 108). The payment processing can be performed using conventional electronic payment such as credit card payment. When the payment is completed, the payment unit 622 notifies the game execution control unit 623 of the completion of the payment. The payment unit 622 also notifies the item supply control unit 624 of the completion of the payment and the item supply device ID.
 ゲーム実行制御部623は、ゲームの実行開始の指示を含む物品供給の案内画面を、端末3に送信する(Step 109)。 The game execution control unit 623 sends an item supply guidance screen including an instruction to start playing the game to the terminal 3 (Step 109).
 物品供給制御部624は、物品供給装置IDにより特定される物品供給装置1-1に、ロック解除信号を送信する(Step 111)。本例では、物品供給制御部624は、物品供給装置ID“EQ1001”の物品供給装置1に、ロック解除信号を送信する。 The goods supply control unit 624 transmits an unlock signal to the goods supply device 1-1 identified by the goods supply device ID (Step 111). In this example, the goods supply control unit 624 transmits an unlock signal to the goods supply device 1 with the goods supply device ID "EQ1001".
 案内画面を受信したゲーム実行部512は、物品供給の案内画面を表示する。端末3に表示される物品供給の案内画面の一例が、図12(c)である。図12(c)の例では、決済が完了したこと、物品供給装置1のハンドル15を操作して物品を受け取ること、1分間でハンドル15がロックされること、が案内されている。また、ゲームの開始を選択するボタンも表示されている。 The game execution unit 512, which has received the information screen, displays the information screen for item supply. An example of the information screen for item supply displayed on the terminal 3 is shown in FIG. 12(c). In the example of FIG. 12(c), the user is informed that payment has been completed, that the user should operate the handle 15 of the item supply device 1 to receive the item, and that the handle 15 will lock in one minute. A button for selecting the start of the game is also displayed.
 ユーザは、案内情報に従って、物品供給装置1-1を操作する。 The user operates the item supply device 1-1 according to the guidance information.
 物品供給装置1-1は、ロック解除信号を受信し、供給処理を行う(Step 5)。そして、物品供給装置1-1は、供給報告を管理サーバ4に送信する。尚、管理サーバ4は、供給報告を受けて在庫数を更新する。 The item supply device 1-1 receives the unlock signal and performs the supply process (Step 5). Then, the item supply device 1-1 sends a supply report to the management server 4. The management server 4 receives the supply report and updates the inventory quantity.
 ここで、図14のフローチャートを用いて、物品供給装置1の供給処理(Step 15)について説明する。 Here, the supply process (Step 15) of the item supply device 1 will be explained using the flowchart in Figure 14.
 物品供給装置1の制御部24は、ロック解除信号を受信すると(Step 200)、ロック部22のロックを解除する(Step 201)。 When the control unit 24 of the item supply device 1 receives the unlock signal (Step 200), it unlocks the lock unit 22 (Step 201).
 物品供給装置1の制御部24は、物品2の供給の判定を行う(Step 202)。まず、制御部24は、操作部23のハンドル15の操作(例えば、1回転)がされたかを判断する(Step 203)。ハンドル15の操作(例えば、1回転)がされると、物品供給部21から、ひとつの物品2が取出口16に供給される(Step 204)。そして、制御部24は、ロック部22をロックする(Step 205)。 The control unit 24 of the item supply device 1 determines whether an item 2 is being supplied (Step 202). First, the control unit 24 determines whether the handle 15 of the operation unit 23 has been operated (e.g., one rotation) (Step 203). When the handle 15 has been operated (e.g., one rotation), one item 2 is supplied from the item supply unit 21 to the outlet 16 (Step 204). Then, the control unit 24 locks the lock unit 22 (Step 205).
 一方、制御部24は、ハンドル15の操作がない場合(Step 203)、ロック解除から所定時間(例えば、1分間)経過しているかを判断する(Step 207)。制御部24は、ハンドル15の操作がなく(Step203)、ロック解除から所定時間(例えば、1分間)経過している場合(Step 207)、ロック部22をロックする(Step 205)。 On the other hand, if the handle 15 is not operated (Step 203), the control unit 24 determines whether a predetermined time (e.g., one minute) has passed since the lock was released (Step 207). If the handle 15 is not operated (Step 203) and a predetermined time (e.g., one minute) has passed since the lock was released (Step 207), the control unit 24 locks the lock unit 22 (Step 205).
 最後に、制御部24は、正常に物品2が供給された場合には正常に物品2が供給された旨の供給報告を行い、物品2が供給されなかった場合には物品2が供給されなかった旨の供給報告を行う(Step 206)。 Finally, if item 2 is supplied normally, the control unit 24 issues a supply report to the effect that item 2 has been supplied normally, and if item 2 is not supplied, the control unit 24 issues a supply report to the effect that item 2 has not been supplied (Step 206).
 尚、ロック部22のロック解除からロックまでの制御であるが、上述した例では、制御部24がロック解除から所定時間経過しているかを判断し、所定時間経過した場合に、ロック部22をロック状態にする例を説明した。これは一例であり、例えば、管理サーバ4の物品供給制御部624がロック解除信号の送信から時間の計測を行い、所定時間が経過するまでに、正常に物品2が供給された旨の供給報告を受信しない場合、制御部24が物品供給装置1の制御部24にロック信号を送信するように構成しても良い。この場合、制御部24は、ロック信号を受信すると、ロック部22をロック状態にする。 In the above example, the control unit 24 determines whether a predetermined time has passed since the lock unit 22 was unlocked and locks the lock unit 22. If the predetermined time has passed, the control unit 24 locks the lock unit 22. This is just one example, and the goods supply control unit 624 of the management server 4 may be configured to measure the time from sending the unlock signal, and if it does not receive a supply report indicating that goods 2 have been supplied normally before the predetermined time has passed, the control unit 24 may send a lock signal to the control unit 24 of the goods supply device 1. In this case, when the control unit 24 receives the lock signal, it locks the lock unit 22.
 以上で、物品供給装置1の供給処理(Step 5)の説明を終わる。 This concludes the explanation of the supply process (Step 5) of the item supply device 1.
 ユーザは、物品供給装置1を操作して物品を取得し、端末3に表示されているゲーム開始ボタンを選択すると、ゲーム実行部512は、ゲームを開始する(Step 6)。端末3に表示されるゲーム画面の一例が、図12(d)である。図12(d)の例では、商品Xのキャラクターが登場するゲーム画面の一例である。ゲーム実行部512は、ユーザによるゲームが終了すると、ゲームの結果を、管理サーバ4に報告する。ゲームの結果は、成功(勝利)又は失敗(敗北)である。 When the user operates the item supply device 1 to obtain items and selects the game start button displayed on the terminal 3, the game execution unit 512 starts the game (Step 6). An example of a game screen displayed on the terminal 3 is shown in FIG. 12(d). The example of FIG. 12(d) is an example of a game screen in which a character of product X appears. When the user finishes the game, the game execution unit 512 reports the result of the game to the management server 4. The result of the game is either success (win) or failure (lose).
 端末3からゲーム結果の報告を受けた管理サーバ4は、第2供給制御処理(Step 7)を開始する。図15は第2供給制御処理のフローチャートである。 The management server 4, which has received the game result report from the terminal 3, starts the second supply control process (Step 7). Figure 15 is a flowchart of the second supply control process.
 第2供給制御処理において、ゲーム実行制御部623は、ゲーム結果を受信すると(Step 300)、ゲーム結果の判定を行う(Step 301)。 In the second supply control process, when the game execution control unit 623 receives the game result (Step 300), it determines the game result (Step 301).
 ゲームの結果が成功(勝利)である場合(Step 302)、ゲーム実行制御部623は、端末3に物品の供給を案内する報酬案内画面を送信する(Step 303)。一方、ゲームの結果が失敗(敗北)である場合(Step 302)、端末3に物品の供給は行われない旨を案内する不成功案内画面を送信する(Step 305)。また、ゲーム実行制御部623は、ゲームの結果が成功(勝利)である場合、物品供給装置1のロック解除信号の送信を、物品供給制御部624に指示する。 If the game result is a success (win) (Step 302), the game execution control unit 623 sends a reward information screen to the terminal 3 to guide the supply of goods (Step 303). On the other hand, if the game result is a failure (loss) (Step 302), the game execution control unit 623 sends an unsuccessful information screen to the terminal 3 to inform the terminal 3 that goods will not be supplied (Step 305). Furthermore, if the game result is a success (win), the game execution control unit 623 instructs the goods supply control unit 624 to send an unlock signal for the goods supply device 1.
 指示を受けた物品供給制御部624は、予め定められた物品供給装置1-2に、ロック解除信号を送信する(Step 304)。本例では、予め定められた物品供給装置1は、物品供給装置データベースD1に記載されたペアとなる物品供給装置1である。物品供給装置IDにより特定される物品供給装置1は物品供給装置ID“EQ1001”の物品供給装置1-1であるので、予め定められた物品供給装置1は物品供給装置ID“EQ1002”の物品供給装置1-2である。物品供給制御部624は、物品供給装置ID“EQ1002”の物品供給装置1-2に、ロック解除信号を送信する。この物品供給装置1-2へのロック解除信号の送信は、ゲーム実行制御部623からの物品供給指示の受信後に行われる。 The goods supply control unit 624 that has received the instruction transmits an unlock signal to the predetermined goods supply device 1-2 (Step 304). In this example, the predetermined goods supply device 1 is the paired goods supply device 1 described in the goods supply device database D1. Since the goods supply device 1 identified by the goods supply device ID is the goods supply device 1-1 with the goods supply device ID "EQ1001", the predetermined goods supply device 1 is the goods supply device 1-2 with the goods supply device ID "EQ1002". The goods supply control unit 624 transmits an unlock signal to the goods supply device 1-2 with the goods supply device ID "EQ1002". This transmission of the unlock signal to the goods supply device 1-2 is performed after receiving the goods supply instruction from the game execution control unit 623.
 端末3のゲーム実行部512は、案内画面を表示する(Step 8)。端末3に表示される案内画面の一例が、図12(e)である。図12(e)の例では、ゲームが成功し、商品Yを報酬として受け取れ、商品Yを供給する物品供給装置1-2が前に物品を供給した物品供給装置1-1の下であることを告知している。 The game execution unit 512 of the terminal 3 displays a guide screen (Step 8). An example of the guide screen displayed on the terminal 3 is shown in FIG. 12(e). The example in FIG. 12(e) notifies the player that the game has been successful, that product Y has been received as a reward, and that the item supply device 1-2 that will supply product Y is located below the item supply device 1-1 that previously supplied the item.
 物品供給制御部624からロック解除信号を受けた物品供給装置1-2は、供給処理を行う(Step 9)。図16は、報酬として物品を供給する物品供給装置1-2の供給例を示した図である。図16の例では、上段の物品供給装置1-1が物品供給装置ID“EQ1001”の物品供給装置1であり、下段の物品供給装置1-2が物品供給装置ID“EQ1002”の物品供給装置1である場合を示した図である。物品供給装置ID“EQ1002”の物品供給装置1-2は、ロック解除信号を受信し、ハンドル15の周囲のLEDを点滅させることにより、物品を供給可能な状態であることを示している。このように構成することにより、ユーザは物品の供給可能な物品供給装置1を、容易に識別することができる。 The goods supply device 1-2 that receives the unlock signal from the goods supply control unit 624 performs the supply process (Step 9). FIG. 16 is a diagram showing an example of supply by the goods supply device 1-2 that supplies goods as a reward. In the example of FIG. 16, the goods supply device 1-1 on the upper level is the goods supply device 1 with the goods supply device ID "EQ1001", and the goods supply device 1-2 on the lower level is the goods supply device 1 with the goods supply device ID "EQ1002". The goods supply device 1-2 with the goods supply device ID "EQ1002" receives the unlock signal and blinks the LEDs around the handle 15, indicating that it is in a state where it can supply goods. This configuration allows the user to easily identify the goods supply device 1 that is capable of supplying goods.
 ユーザは、案内情報に従って、物品供給装置1を操作し、報酬として物品を取得する。 The user operates the item supply device 1 according to the guidance information and obtains items as a reward.
 以上で、本実施の形態の動作の説明を終わる。 This concludes the explanation of the operation of this embodiment.
 本実施の形態は、物品を取得することにより、ゲームを実行することができ、そのゲームの結果によって報酬として更に物品を得ることができるように構成されている。これにより、ユーザの物品の購入意欲を高めることができる。 In this embodiment, the user can acquire an item to play a game, and depending on the outcome of the game, the user can obtain further items as a reward. This can increase the user's desire to purchase items.
 また、購入した物品と同じキャラクター作品の物品を、報酬として供給するようにすれば、そのキャラクター作品のファンのユーザにとってもメリットが大きい。 Furthermore, if a reward is provided that is an item related to the same character work as the purchased item, it will be of great benefit to users who are fans of that character work.
 <本発明の実施の形態の変形例>
 上述した実施の形態では、ゲーム実行制御部623は決済の完了後に、ゲームの実行指示を与える例を説明した。しかし、最初の物品供給装置による物品の供給報告が行われて、物品の供給が完了した後に、ゲームの実行指示を与えるようにしても良い。
<Modifications of the embodiment of the present invention>
In the above embodiment, the game execution control unit 623 issues an instruction to execute a game after the settlement is completed. However, the game execution control unit 623 may issue an instruction to execute a game after the first item supply device reports the supply of items and the supply of items is completed.
 このようにすれば、ユーザは物品を取得した後なので、ゲームに集中することができる。 This way, the user can concentrate on the game after acquiring the item.
 上記の実施の形態の一部又は全部は、以下の付記のようにも記載されるが、以下には限られない。 Some or all of the above embodiments may also be described as follows, but are not limited to the following:
 [付記1]
 物品供給装置からの物品の供給を可能とするプログラムであって、
 コンピュータを、
 物品供給装置に表示されている識別情報を取得する取得手段、
 前記識別情報の取得を条件として、決済方法を提示する提示手段、
 前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、更なる物品の供給を可能とするゲームを実行するゲーム実行手段、
として機能させるプログラム。
[Appendix 1]
A program that enables an article supply device to supply an article,
Computer,
An acquisition means for acquiring identification information displayed on the item supply device;
a presentation means for presenting a payment method on condition that the identification information is acquired;
a game execution means for executing a game that allows a further supply of the goods on the condition that at least one of the payment for the goods or the supply of the goods has been completed;
A program that functions as a
 [付記2]
 前記決済方法は、電子決済である、
付記1に記載のプログラム。
[Appendix 2]
The payment method is electronic payment.
2. The program according to claim 1.
 [付記3]
 前記ゲーム実行手段は、前記ゲームのプレイの結果に応じて、更なる物品の供給を可能とするか否かを判断する、
付記1又は付記2に記載のプログラム。
[Appendix 3]
the game execution means determines whether or not to allow the supply of further goods depending on the result of playing the game;
3. The program according to claim 1 or 2.
 [付記4]
 前記ゲーム実行手段は、前記ゲームのプレイの結果が当選又は勝利である場合、更なる物品の供給ための処理を実行する、
付記1から付記3のいずれかに記載のプログラム。
[Appendix 4]
the game execution means executes a process for supplying a further item when the result of playing the game is a win or a victory.
A program according to any one of claims 1 to 3.
 [付記5]
 前記ゲーム実行手段は、前記物品の決済の完了を条件として、前記物品供給装置の操作部の操作を促すテキスト情報と、前記ゲームをプレイ可能である旨のテキスト情報と、を同時に提示する、
付記1から付記4のいずれかに記載のプログラム。
[Appendix 5]
the game execution means, on condition that payment for the goods is completed, simultaneously presents text information prompting the user to operate an operation unit of the goods supply device and text information indicating that the game can be played.
5. The program according to any one of claims 1 to 4.
 [付記6]
 前記ゲーム実行手段は、前記ゲームを実行するか否かを選択可能に制御する、
付記1から付記5のいずれかに記載のプログラム。
[Appendix 6]
the game execution means controls to select whether or not to execute the game;
6. The program according to claim 1,
 [付記7]
 前記物品供給装置から供給可能な物品は、所定のキャラクター作品が対応付けられ、
 前記ゲームは、前記所定のキャラクター作品に関係するゲームである、
付記1から付記6のいずれかに記載のプログラム。
[Appendix 7]
The goods that can be supplied from the goods supply device are associated with predetermined character works;
The game is a game related to the specified character work.
7. A program according to any one of claims 1 to 6.
 [付記8]
 物品供給装置に表示されている識別情報を取得する取得手段と、
 前記識別情報の取得を条件として、決済方法を提示する提示手段と、
 前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、更なる物品の供給を可能とするゲームを実行するゲーム実行手段と、
を備える端末。
[Appendix 8]
An acquisition means for acquiring identification information displayed on the item supply device;
a presentation means for presenting a payment method on condition that the identification information is acquired;
a game execution means for executing a game that allows a further supply of the goods on the condition that at least one of the payment for the goods or the supply of the goods is completed;
A terminal comprising:
 [付記9]
 物品供給装置からの物品の供給を可能とするプログラムであって、
 コンピュータを、
 物品供給装置に表示されている識別情報を、ユーザ端末から取得する取得手段、
 前記ユーザ端末に、決済方法を提示する提示手段、
 前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記識別情報により識別される物品供給装置から物品の供給を可能に制御する物品供給制御手段、
 前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記ユーザ端末において、更なる物品の供給を可能とするゲームの実行を可能に制御するゲーム実行制御手段、
として機能させるプログラム。
[Appendix 9]
A program that enables an article supply device to supply an article,
Computer,
An acquisition means for acquiring the identification information displayed on the item supply device from a user terminal;
A presentation means for presenting a payment method to the user terminal;
an item supply control means for controlling the item supply device identified by the identification information to enable the supply of the item, on condition that at least one of the payment for the item or the supply of the item has been completed;
a game execution control means for controlling execution of a game that allows further supply of goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed;
A program that functions as a
 [付記10]
 前記決済方法は、電子決済である、
付記9に記載のプログラム。
[Appendix 10]
The payment method is electronic payment.
10. The program according to claim 9.
 [付記11]
 前記物品供給制御手段は、前記ゲームのプレイの結果に応じて、更なる物品の供給を可能とするか否かを判断する、
付記9又は付記10に記載のプログラム。
[Appendix 11]
the item supply control means determines whether or not to allow further supply of items depending on the result of playing the game;
The program according to claim 9 or 10.
 [付記12]
 前記物品供給制御手段は、前記ゲームのプレイの結果が当選又は勝利である場合、更なる物品の供給ための処理を実行する、
付記1から付記11のいずれかに記載のプログラム。
[Appendix 12]
the item supply control means executes a process for supplying further items when the result of playing the game is a win or a victory.
12. A program according to any one of claims 1 to 11.
 [付記13]
 前記物品供給制御手段は、前記識別情報により識別される物品供給装置から供給可能な物品と、前記ゲームのプレイ後に供給する物品と、が異なるように物品の供給を制御する、
付記1から付記12のいずれかに記載のプログラム。
[Appendix 13]
the item supply control means controls the supply of items such that an item that can be supplied from the item supply device identified by the identification information is different from an item to be supplied after playing the game.
13. A program according to any one of claims 1 to 12.
 [付記14]
 前記物品供給制御手段は、前記識別情報により識別される物品供給装置とは異なる物品供給装置から物品の供給を可能に制御する、
付記1から付記13のいずれかにに記載のプログラム。
[Appendix 14]
the item supply control means controls to enable supply of items from an item supply device other than the item supply device identified by the identification information;
A program according to any one of claims 1 to 13.
 [付記15]
 前記物品供給制御手段は、前記物品の決済が完了したことを条件に、前記識別情報により識別される物品供給装置の操作部をロックするロック部を解除するように制御する、
付記1から付記14のいずれかに記載のプログラム。
[Appendix 15]
the item supply control means controls to release a lock unit that locks an operation unit of the item supply device identified by the identification information, on condition that payment for the item has been completed;
15. A program according to any one of claims 1 to 14.
 [付記16]
 前記物品供給制御手段は、前記ゲームのプレイの結果が当選又は勝利であることを条件として、物品を供給する物品供給装置の操作部に対する操作を報知するように制御する、
付記1から付記15のいずれかに記載のプログラム。
[Appendix 16]
the item supply control means controls to notify an operation of an operation unit of an item supply device that supplies an item, on condition that a result of playing the game is a win or a victory.
16. A program according to any one of claims 1 to 15.
 [付記17]
 物品供給装置に表示されている識別情報を、ユーザ端末から取得する取得手段と、
 前記ユーザ端末に、決済方法を提示する提示手段と、
 前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記識別情報により識別される物品供給装置から物品の供給を可能に制御する物品供給制御手段と、
 前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記ユーザ端末において、更なる物品の供給を可能とするゲームの実行を可能に制御するゲーム実行制御手段と、
を備える管理装置。
[Appendix 17]
An acquisition means for acquiring identification information displayed on the item supply device from a user terminal;
A presentation means for presenting a payment method to the user terminal;
an item supply control means for controlling the item supply device identified by the identification information to enable the supply of the item on condition that at least one of the payment for the item or the supply of the item has been completed;
a game execution control means for controlling execution of a game that allows for further supply of goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed;
A management device comprising:
 以上、好ましい実施の形態をあげて本発明を説明したが、本発明は必ずしも上記実施の形態に限定されるものではなく、その技術的思想の範囲内において様々に変形し実施することが出来る。 The present invention has been described above with reference to preferred embodiments, but the present invention is not necessarily limited to the above embodiments, and can be modified and implemented in various ways within the scope of its technical concept.
1   物品供給装置
2   物品
3   端末
4   管理サーバ
5   通信網
1 Item supply device 2 Item 3 Terminal 4 Management server 5 Communication network

Claims (17)

  1.  物品供給装置からの物品の供給を可能とするプログラムであって、
     コンピュータを、
     物品供給装置に表示されている識別情報を取得する取得手段、
     前記識別情報の取得を条件として、決済方法を提示する提示手段、
     前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、更なる物品の供給を可能とするゲームを実行するゲーム実行手段、
    として機能させるプログラム。
    A program that enables an article supply device to supply an article,
    Computer,
    An acquisition means for acquiring identification information displayed on the item supply device;
    a presentation means for presenting a payment method on condition that the identification information is acquired;
    a game execution means for executing a game that allows a further supply of the goods on the condition that at least one of the payment for the goods or the supply of the goods has been completed;
    A program that functions as a
  2.  前記決済方法は、電子決済である、
    請求項1に記載のプログラム。
    The payment method is electronic payment.
    The program according to claim 1.
  3.  前記ゲーム実行手段は、前記ゲームのプレイの結果に応じて、更なる物品の供給を可能とするか否かを判断する、
    請求項1又は請求項2に記載のプログラム。
    the game execution means determines whether or not to allow the supply of further goods depending on the result of playing the game;
    The program according to claim 1 or 2.
  4.  前記ゲーム実行手段は、前記ゲームのプレイの結果が当選又は勝利である場合、更なる物品の供給ための処理を実行する、
    請求項3に記載のプログラム。
    the game execution means executes a process for supplying a further item when the result of playing the game is a win or a victory.
    The program according to claim 3.
  5.  前記ゲーム実行手段は、前記物品の決済の完了を条件として、前記物品供給装置の操作部の操作を促すテキスト情報と、前記ゲームをプレイ可能である旨のテキスト情報と、を同時に提示する、
    請求項4に記載のプログラム。
    the game execution means, on condition that payment for the goods is completed, simultaneously presents text information prompting the user to operate an operation unit of the goods supply device and text information indicating that the game can be played.
    The program according to claim 4.
  6.  前記ゲーム実行手段は、前記ゲームを実行するか否かを選択可能に制御する、
    請求項4に記載のプログラム。
    the game execution means controls to select whether or not to execute the game;
    The program according to claim 4.
  7.  前記物品供給装置から供給可能な物品は、所定のキャラクター作品が対応付けられ、
     前記ゲームは、前記所定のキャラクター作品に関係するゲームである、
    請求項4に記載のプログラム。
    The goods that can be supplied from the goods supply device are associated with predetermined character works;
    The game is a game related to the specified character work.
    The program according to claim 4.
  8.  物品供給装置に表示されている識別情報を取得する取得手段と、
     前記識別情報の取得を条件として、決済方法を提示する提示手段と、
     前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、更なる物品の供給を可能とするゲームを実行するゲーム実行手段と、
    を備える端末。
    An acquisition means for acquiring identification information displayed on the item supply device;
    a presentation means for presenting a payment method on condition that the identification information is acquired;
    a game execution means for executing a game that allows a further supply of the goods on the condition that at least one of the payment for the goods or the supply of the goods has been completed;
    A terminal comprising:
  9.  物品供給装置からの物品の供給を可能とするプログラムであって、
     コンピュータを、
     物品供給装置に表示されている識別情報を、ユーザ端末から取得する取得手段、
     前記ユーザ端末に、決済方法を提示する提示手段、
     前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記識別情報により識別される物品供給装置から物品の供給を可能に制御する物品供給制御手段、
     前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記ユーザ端末において、更なる物品の供給を可能とするゲームの実行を可能に制御するゲーム実行制御手段、
    として機能させるプログラム。
    A program that enables an article supply device to supply an article,
    Computer,
    An acquisition means for acquiring the identification information displayed on the item supply device from a user terminal;
    A presentation means for presenting a payment method to the user terminal;
    an item supply control means for controlling the item supply device identified by the identification information to enable the supply of the item, on condition that at least one of the payment for the item or the supply of the item has been completed;
    a game execution control means for controlling execution of a game that allows further supply of goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed;
    A program that functions as a
  10.  前記決済方法は、電子決済である、
    請求項9に記載のプログラム。
    The payment method is electronic payment.
    The program according to claim 9.
  11.  前記物品供給制御手段は、前記ゲームのプレイの結果に応じて、更なる物品の供給を可能とするか否かを判断する、
    請求項9又は請求項10に記載のプログラム。
    the item supply control means determines whether or not to allow further supply of items depending on the result of playing the game;
    The program according to claim 9 or 10.
  12.  前記物品供給制御手段は、前記ゲームのプレイの結果が当選又は勝利である場合、更なる物品の供給ための処理を実行する、
    請求項11に記載のプログラム。
    the item supply control means executes a process for supplying further items when the result of playing the game is a win or a victory.
    The program according to claim 11.
  13.  前記物品供給制御手段は、前記識別情報により識別される物品供給装置から供給可能な物品と、前記ゲームのプレイ後に供給する物品と、が異なるように物品の供給を制御する、
    請求項12に記載のプログラム。
    the item supply control means controls the supply of items such that an item that can be supplied from the item supply device identified by the identification information is different from an item to be supplied after playing the game.
    The program according to claim 12.
  14.  前記物品供給制御手段は、前記識別情報により識別される物品供給装置とは異なる物品供給装置から物品の供給を可能に制御する、
    請求項13に記載のプログラム。
    the item supply control means controls to enable supply of items from an item supply device other than the item supply device identified by the identification information;
    The program according to claim 13.
  15.  前記物品供給制御手段は、前記物品の決済が完了したことを条件に、前記識別情報により識別される物品供給装置の操作部をロックするロック部を解除するように制御する、
    請求項13に記載のプログラム。
    the item supply control means controls to release a lock unit that locks an operation unit of the item supply device identified by the identification information, on condition that payment for the item has been completed;
    The program according to claim 13.
  16.  前記物品供給制御手段は、前記ゲームのプレイの結果が当選又は勝利であることを条件として、物品を供給する物品供給装置の操作部に対する操作を報知するように制御する、
    請求項13に記載のプログラム。
    the item supply control means controls to notify an operation of an operation unit of an item supply device that supplies an item, on condition that a result of playing the game is a win or a victory.
    The program according to claim 13.
  17.  物品供給装置に表示されている識別情報を、ユーザ端末から取得する取得手段と、
     前記ユーザ端末に、決済方法を提示する提示手段と、
     前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記識別情報により識別される物品供給装置から物品の供給を可能に制御する物品供給制御手段と、
     前記物品の決済又は前記物品の供給のいずれかが少なくとも完了したことを条件に、前記ユーザ端末において、更なる物品の供給を可能とするゲームの実行を可能に制御するゲーム実行制御手段と、
    を備える管理装置。
    An acquisition means for acquiring identification information displayed on the item supply device from a user terminal;
    A presentation means for presenting a payment method to the user terminal;
    an item supply control means for controlling the item supply device identified by the identification information to enable the supply of the item on condition that at least one of the payment for the item or the supply of the item has been completed;
    a game execution control means for controlling execution of a game that allows for further supply of goods on the user terminal, on condition that at least one of the payment for the goods or the supply of the goods has been completed;
    A management device comprising:
PCT/JP2024/009144 2023-03-24 2024-03-08 Program, terminal, and management device WO2024203183A1 (en)

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006113834A (en) * 2004-10-15 2006-04-27 Dimps:Kk Vending machine
JP2019113924A (en) * 2017-12-21 2019-07-11 ヤフー株式会社 Information processing device, information processing method, and program
JP2022024928A (en) * 2020-07-28 2022-02-09 株式会社バンダイ Article providing method, information processing apparatus, article providing device, program, and article providing system
JP2023035523A (en) * 2021-09-01 2023-03-13 株式会社バンダイ Article supply device, article supply system, and management device

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006113834A (en) * 2004-10-15 2006-04-27 Dimps:Kk Vending machine
JP2019113924A (en) * 2017-12-21 2019-07-11 ヤフー株式会社 Information processing device, information processing method, and program
JP2022024928A (en) * 2020-07-28 2022-02-09 株式会社バンダイ Article providing method, information processing apparatus, article providing device, program, and article providing system
JP2023035523A (en) * 2021-09-01 2023-03-13 株式会社バンダイ Article supply device, article supply system, and management device

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