WO2017142274A1 - Matching service system and method - Google Patents
Matching service system and method Download PDFInfo
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- WO2017142274A1 WO2017142274A1 PCT/KR2017/001561 KR2017001561W WO2017142274A1 WO 2017142274 A1 WO2017142274 A1 WO 2017142274A1 KR 2017001561 W KR2017001561 W KR 2017001561W WO 2017142274 A1 WO2017142274 A1 WO 2017142274A1
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- matching
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- 238000000034 method Methods 0.000 title claims abstract description 21
- 230000000386 athletic effect Effects 0.000 description 7
- 230000001133 acceleration Effects 0.000 description 5
- 238000010586 diagram Methods 0.000 description 2
- 230000014509 gene expression Effects 0.000 description 2
- 241000251468 Actinopterygii Species 0.000 description 1
- 238000012790 confirmation Methods 0.000 description 1
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- 238000000844 transformation Methods 0.000 description 1
- 210000000707 wrist Anatomy 0.000 description 1
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/02—Services making use of location information
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- G—PHYSICS
- G01—MEASURING; TESTING
- G01S—RADIO DIRECTION-FINDING; RADIO NAVIGATION; DETERMINING DISTANCE OR VELOCITY BY USE OF RADIO WAVES; LOCATING OR PRESENCE-DETECTING BY USE OF THE REFLECTION OR RERADIATION OF RADIO WAVES; ANALOGOUS ARRANGEMENTS USING OTHER WAVES
- G01S19/00—Satellite radio beacon positioning systems; Determining position, velocity or attitude using signals transmitted by such systems
- G01S19/01—Satellite radio beacon positioning systems transmitting time-stamped messages, e.g. GPS [Global Positioning System], GLONASS [Global Orbiting Navigation Satellite System] or GALILEO
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/02—Reservations, e.g. for tickets, services or events
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/06—Buying, selling or leasing transactions
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/02—Services making use of location information
- H04W4/029—Location-based management or tracking services
Definitions
- the present invention relates to a matching service system and method. More particularly, the present invention relates to a system and method for providing a service for matching users by a matching server, which has received an application for a sports event from a plurality of users.
- Patent Document 1 describes an invention relating to a many-to-many match system and method.
- Patent Literature 1 when a team or an individual who does not meet the team number for a game applies for a match online, the matching module performs a match for the game.
- Patent Literature 1 Patent Document 1: KR 10-2003-0066579 A, published date: August 9, 2003
- Patent Document 1 KR 10-2003-0066579 A, published date: August 9, 2003
- the game may not be fun because the difference between the matched team is large.
- teams are formed in consideration of the applicants' skills, so that the teams of both teams have similar team matches.
- the matching service method is a matching service method using a matching service system including a matching server including a plurality of user terminals, at least one owner terminal, and a database, wherein the owner terminal sends the player information to a matching server. Transmitting a first step; Transmitting, by the matching server, the field information to the plurality of user terminals; A third step in which a plurality of user terminals apply for ballpark use; A fourth step of the matching server generating matching information by matching users who have insufficient team members or who have not obtained the opposing team using the use application information transmitted from the plurality of user terminals; A fifth step of the matching server transmitting the matching information to the plurality of user terminals; A sixth step of the matching server transmitting the stadium reservation information to the owner terminal; In the fourth step, the matching server is characterized in that the matching using the ability information of the plurality of users stored in the database.
- the one or more user terminals may be worn on a user's body and include a sensor or a GPS device. When the user wears the user terminal during a game and the game is played, the user terminal may measure the user's movement and transmit it to the matching server.
- the matching server may match a match between clubs having similar abilities by comparing the achievements of the club to which the member belongs.
- the matching server may receive the location information of the user terminal acquired using the GPS device of the user terminal, and then transmit the stadium information closest to the user and having the best rating to the user terminal and recommend the same.
- the matching service system is a matching service system including a matching server including a plurality of user terminals, at least one owner terminal, and a database, wherein the matching server uses the use application information transmitted from the plurality of user terminals. After generating the matching information by matching the users who do not have enough teams or did not find the opposing team, transmits the matching information to a plurality of user terminals, and sends the stadium reservation information to the owner owner terminal, the matching server When generating, it is characterized by matching using the ability information of a plurality of users stored in the database.
- the one or more user terminals may be wearable on a user's body and include a sensor or a GPS device.
- the matching server may match the match between the clubs of similar ability by comparing the record of the club belonging to the member.
- the matching server may receive the location information of the user terminal acquired using the GPS device of the user terminal, and then transmit the field information closest to the user and having the best rating to the user terminal and recommend the same.
- FIG. 1 is an example of configuration diagram of a matching service system according to the present invention.
- FIG. 1 is an example of configuration diagram of a matching service system according to the present invention.
- the matching service system of FIG. 1 includes a matching server 100, a user terminal 1 210, a user terminal 2 220, a beholder terminal 1 310, and a beholder terminal 2 320.
- the matching server 100 includes a matching module 110 and a database 120, and the database 120 includes a member information DB, a stadium information DB, a matching result DB, and the like.
- Desktop fish, smart phones, etc. may be user terminals.
- two beholder terminals are connected to the matching server 100, but in the actual system, one may be one or three or more.
- the matching server 100 receives the stadium information from a plurality of the owner terminal.
- stadium information examples include information on the purpose of the stadium (soccer field, baseball field, etc.), the size, state, location, and available time of the stadium.
- the matching server 100 When the stadium information is transmitted to the matching server 100, the matching server 100 stores the information in the stadium information DB of the database 120.
- the user terminals 210 and 220 may access the matching server to view the stadium information, and to apply for the use by selecting a desired stadium and a desired time zone.
- Matching server 100 receives a request for use from more members than the number of people required for the match, and matches the team for the match. In other words, the team members will be assigned to two teams for sports.
- the matching result (team assignment result) is stored in the matching result DB, and then transmitted to the user terminals 210 and 220 so that members can know the matching result.
- the matching server 100 transmits the stadium reservation information to the owner of the owner.
- the stadium reservation information may be transmitted after receiving confirmation that the members agree to the matching result, or may be transmitted to the owner terminal immediately after the matching is made. However, in order to reserve the ballpark by transmitting the ballpark reservation information to the owner terminal immediately after the match is made, it is necessary to obtain prior consent from the members not to challenge the matching result.
- the matching server 100 should store the ability information of each member in the member information DB.
- the simplest way to get skills for each member is to get input from the members. That is, each member himself or herself evaluates how much their soccer skills are, or evaluates the soccer skills of other members who played the game and stores the result in the member information DB.
- the result of the win or loss of each member may be stored in the member information DB, and the member's ability may be evaluated from the result.
- the higher the win rate of the member the better the ability can be estimated.
- the record of wins, draws, and losses for each club may be recorded, and similar teams may be matched to similar clubs based on the total scores between the clubs.
- the club By recording the scores of each club and allowing each member to easily identify the club's scores, the club has the advantage of encouraging club members to use their members.
- the exercise capacity of each member may be estimated by estimating the exercise amount of each member. If each member's user terminal is made into a member's wearable type (eg, wearable on the wrist such as Galaxy Gear, Apple Watch, etc.), and the user terminal includes an acceleration sensor or GPS device, It is possible to estimate the amount of exercise of members during an athletic event, and the more exercise, the better the exercise ability.
- a member's wearable type eg, wearable on the wrist such as Galaxy Gear, Apple Watch, etc.
- the user terminal includes an acceleration sensor or GPS device
- the GPS device of the user terminal it is possible to estimate the moving distance of the user (member) during the athletic game, and to estimate the ability of the user (member).
- the acceleration sensor of the user terminal it is possible to estimate the amount of movement of the user (member) during the athletic game, and to estimate the ability of the user (member).
- the user terminal includes both the acceleration sensor and the GPS device, and estimates using both the output result of the acceleration sensor and the output result of the GPS device, the user's ability can be estimated more accurately.
- each user has the advantage of checking his or her amount of exercise during the exercise.
- the matching server 100 may further include a post management module to post a post through the user terminal and to view the post through the user terminal. At this time, it is preferable that the manager of the matching server 100 has the authority to manage the post. These posts allow users to form a human network.
- the owner terminals can promote the stadium through posts and inform users of the information necessary to manage the stadium.
- the matching server 100 may further include a push service module to provide a push service to the user terminal.
- the matching service method used according to the present invention may include the following steps.
- the owner may transmit the player information to the matching server through the owner terminal.
- the stadium information may be the location of the stadium, the size of the stadium, the turf state of the stadium, the stadium available time.
- the matching server transmits the field information to the user terminal so that users having the user terminal can view the field information.
- the method of transmitting to the user terminal may be a method of providing a push service, or may be a method of transmitting the field information posted on the bulletin board to the user terminal at the moment when the user of the user terminal clicks.
- the matching server receives the location information of the user terminal acquired by using the GPS device of the user terminal, and transmits the stadium information closest to the user with the best rating information to the user terminal and recommends the stadium information. Can also be sent.
- users designate a time zone through a user terminal and apply for using the stadium.
- users may apply only for their own use or may apply for the use of other users (members) together.
- the matching server In the fourth step, the matching server generates matching information by matching users who have insufficient team members or who have not obtained the opposing team using the use application information transmitted from the plurality of user terminals.
- a team In generating matching information, a team may be randomly generated so that only the number of both teams is the same, or a team may be selected in consideration of the ability of each user (member) so that the skills of both teams are similar.
- the matching server may match a match between clubs having similar abilities by comparing the achievements of the club to which the member belongs.
- the matching server transmits matching information to a plurality of user terminals.
- the matching information may include the names of the members and the information of the members arranged in each team.
- the matching server transmits the stadium reservation information to the owner of the owner, so that the owner of the stadium is completed.
- the order of the fifth step and the sixth step may be reversed.
- an app for executing the present invention is installed in the user terminal (for example, a smartphone).
- the app of the present invention may drive the app of the present invention by operating a button or a touch screen of the user terminal, but if the user shakes the user terminal, the acceleration sensor of the user terminal recognizes this to make the app is driven It may be.
- an example of shaking to drive an app is to shake three times at one second intervals while shaking in the longitudinal direction of the user terminal.
- the user terminal when the user terminal applies for the use (or matching application), the user may apply for the use (or matching application) by entering detailed conditions, but the user inputs in advance information such as a preferred stadium or a stadium close to home.
- the user may make a use application (or matching application) by only shaking the user terminal in advance.
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Abstract
A matching service system and method according to the present invention comprises: generating, by a matching server, matching information by using service request information received from a plurality of user terminals to match users who are short of team members or fail to find an opponent team; transmitting the matching information to the plurality of user terminals; and transmitting ballpark reservation information to a ballpark owner's terminal, wherein, when the matching information is generated, the matching server performs the matching by using ability information of a plurality of users, stored in a database. As a result, teams can be organized in consideration of the ability of service requesting users, and thus two teams having similar ability can be matched with each other.
Description
본 발명은 매칭 서비스 시스템 및 방법에 관한 것으로, 더욱 상세하게는, 다수의 사용자로부터 운동경기의 신청을 받은 매칭 서버가 사용자들의 매칭을 이뤄주는 서비스를 제공하는 시스템 및 방법에 관한 것이다.The present invention relates to a matching service system and method. More particularly, the present invention relates to a system and method for providing a service for matching users by a matching server, which has received an application for a sports event from a plurality of users.
친목도모와 운동을 위해 여러 사람들이 축구, 풋살 등의 운동을 하는 경우가 많다.Many people play soccer and futsal for socializing and exercising.
축구, 풋살 등의 게임을 하기 위해서는 게임을 하기 위한 인원들을 모을 필요가 있는데, 오프라인 상에서 모으는 것보다 온라인 상에서 인원을 모으면 보다 용이하게 모을 수 있다.In order to play a game such as football or futsal, it is necessary to collect a number of people to play the game, and it is easier to collect the people online than to collect them offline.
특허문헌 1에는 다대다 매치 시스템 및 방법에 관한 발명이 기재되어 있다.Patent Document 1 describes an invention relating to a many-to-many match system and method.
특허문헌 1에서는, 경기를 위한 팀 인원을 충족하지 모한 팀이나 개인이 매칭을 온라인으로 신청하면 매칭 모듈이 경기를 위한 매칭을 해준다.In Patent Literature 1, when a team or an individual who does not meet the team number for a game applies for a match online, the matching module performs a match for the game.
그런데 특허문허 1(특허문헌 1: KR 10-2003-0066579 A, 공개일자: 2003. 8. 9.)에서는 상대팀의 상대전적을 검색할 수는 있으나, 매칭을 함에 있어서, 경기를 신청한 사용자들의 실력에 따른 팀 매칭을 하지 않는다. 따라서 매칭된 팀들간의 실력차이가 커서 경기가 재미 없을 수도 있다.However, in Patent Literature 1 (Patent Document 1: KR 10-2003-0066579 A, published date: August 9, 2003), it is possible to search the opponent history of the opposing team, but in matching, the user who applied for the match Do not match the team according to their skills. Therefore, the game may not be fun because the difference between the matched team is large.
온라인상에서 운동경기를 신청한 신청자들을 매칭하여 운동경기를 위한 팀 편성을 함에 있어서, 신청자들의 실력을 감안하여 팀 편성을 하여, 양쪽 팀의 실력이 비슷한 팀 매칭이 되도록 하는 것이다.In forming teams for athletics by matching applicants who have applied for athletics online, teams are formed in consideration of the applicants' skills, so that the teams of both teams have similar team matches.
본 발명에 의한 매칭 서비스 방법은, 다수의 사용자 단말기, 하나 이상의 구장주 단말기, 데이터베이스를 포함하는 매칭 서버를 포함하는 매칭 서비스 시스템을 이용한 매칭 서비스 방법으로서, 상기 구장주 단말기가 매칭 서버로 구장정보를 전송하는 제1 단계; 상기 매칭 서버가 상기 다수의 사용자 단말기로 구장 정보를 전송하는 제2 단계; 다수의 사용자 단말기가 구장 이용신청을 하는 제3 단계; 매칭 서버가 다수의 사용단말기로부터 전송된 이용신청정보를 이용하여, 팀 인원이 부족하거나 상대팀을 구하지 못한 사용자들을 매칭하여 매칭 정보를 생성하는 제4 단계; 매칭 서버가 다수의 사용단말기로 매칭 정보를 전송하는 제5 단계; 매칭 서버가 구장주 단말기로 구장 예약 정보를 전송하는 제6 단계; 를 포함하고, 매칭 서버는 제4 단계에서, 데이터베이스에 저장된 다수의 사용자의 실력정보를 활용하여 매칭하는 것을 특징으로 한다.The matching service method according to the present invention is a matching service method using a matching service system including a matching server including a plurality of user terminals, at least one owner terminal, and a database, wherein the owner terminal sends the player information to a matching server. Transmitting a first step; Transmitting, by the matching server, the field information to the plurality of user terminals; A third step in which a plurality of user terminals apply for ballpark use; A fourth step of the matching server generating matching information by matching users who have insufficient team members or who have not obtained the opposing team using the use application information transmitted from the plurality of user terminals; A fifth step of the matching server transmitting the matching information to the plurality of user terminals; A sixth step of the matching server transmitting the stadium reservation information to the owner terminal; In the fourth step, the matching server is characterized in that the matching using the ability information of the plurality of users stored in the database.
상기 하나 이상의 사용자 단말기는 사용자의 신체에 착용가능하고 센서 또는 GPS장치를 포함한 것이며, 사용자가 경기중에 사용자 단말기를 착용하고 경기를 하면 상기 사용자 단말기는 사용자 움직임을 측정하여 매칭 서버로 전송할 수 있다.The one or more user terminals may be worn on a user's body and include a sensor or a GPS device. When the user wears the user terminal during a game and the game is played, the user terminal may measure the user's movement and transmit it to the matching server.
상기 매칭 서버는 제4 단계에서, 회원이 속한 클럽의 전적을 비교하여 비슷한 실력의 클럽끼리 경기를 매칭할 수도 있다.In the fourth step, the matching server may match a match between clubs having similar abilities by comparing the achievements of the club to which the member belongs.
상기 제2 단계에서, 매칭 서버는 사용자 단말기의 GPS장치를 이용하여 취득한 사용자 단말기의 위치 정보를 전송받은 후 사용자에게 가장 가깝고 평점이 좋은 구장 정보를 사용자 단말기로 전송하여 추천할 수도 있다.In the second step, the matching server may receive the location information of the user terminal acquired using the GPS device of the user terminal, and then transmit the stadium information closest to the user and having the best rating to the user terminal and recommend the same.
본 발명에 의한 매칭 서비스 시스템은, 다수의 사용자 단말기, 하나 이상의 구장주 단말기, 데이터베이스를 포함하는 매칭 서버를 포함하는 매칭 서비스 시스템으로서, 매칭 서버가 다수의 사용단말기로부터 전송된 이용신청정보를 이용하여, 팀 인원이 부족하거나 상대팀을 구하지 못한 사용자들을 매칭하여 매칭 정보를 생성한 후, 다수의 사용단말기로 매칭 정보를 전송하고, 구장주 단말기로 구장 예약 정보를 전송하고, 매칭 서버는 매칭 정보를 생성할 때, 데이터베이스에 저장된 다수의 사용자의 실력정보를 활용하여 매칭하는 것을 특징으로 한다.The matching service system according to the present invention is a matching service system including a matching server including a plurality of user terminals, at least one owner terminal, and a database, wherein the matching server uses the use application information transmitted from the plurality of user terminals. After generating the matching information by matching the users who do not have enough teams or did not find the opposing team, transmits the matching information to a plurality of user terminals, and sends the stadium reservation information to the owner owner terminal, the matching server When generating, it is characterized by matching using the ability information of a plurality of users stored in the database.
상기 하나 이상의 사용자 단말기는 사용자의 신체에 착용가능하고 센서 또는 GPS장치를 포함할 수 있다.The one or more user terminals may be wearable on a user's body and include a sensor or a GPS device.
상기 매칭 서버는 매칭 정보를 생성할 때, 회원이 속한 클럽의 전적을 비교하여 비슷한 실력의 클럽끼리 경기를 매칭할 수도 있다.When generating the matching information, the matching server may match the match between the clubs of similar ability by comparing the record of the club belonging to the member.
상기 매칭 서버는, 사용자 단말기의 GPS장치를 이용하여 취득한 사용자 단말기의 위치 정보를 전송받은 후 사용자에게 가장 가깝고 평점이 좋은 구장 정보를 사용자 단말기로 전송하여 추천할 수도 있다.The matching server may receive the location information of the user terminal acquired using the GPS device of the user terminal, and then transmit the field information closest to the user and having the best rating to the user terminal and recommend the same.
온라인 상에서 운동경기를 신청한 신청자들을 매칭하여 운동경기를 위한 팀 편성을 함에 있어서, 신청자들의 실력을 감안하여 팀 편성을 하여, 양쪽 팀의 실력이 비슷한 팀 매칭이 되는 시스템 및 방법을 제공한다.In forming teams for athletics by matching applicants who have applied for athletics online, a system and method are provided in which teams are similarly matched by teaming in consideration of the skills of applicants.
도 1은 본 발명에 의한 매칭 서비스 시스템의 구성도의 예1 is an example of configuration diagram of a matching service system according to the present invention.
(부호의 설명)(Explanation of the sign)
100: 매칭 서버100: matching server
110: 매칭 모듈110: matching module
120: 데이터베이스120: database
210: 사용자 단말기 1210: user terminal 1
220: 사용자 단말기 2220: user terminal 2
310: 구장주 단말기 1310: the beholder terminal 1
320: 구장주 단말기 2320: owner of the beholder 2
본 발명은 다양한 변경을 가할 수 있고 여러 가지 실시예를 가질 수 있는 바, 특정 실시예들을 도면에 예시하고 상세한 설명에 상세하게 설명하고자 한다. 그러나 이는 본 발명을 특정한 실시 형태에 대해 한정하려는 것이 아니며, 본 발명의 사상 및 기술 범위에 포함되는 모든 변환, 균등물 내지 대체물을 포함하는 것으로 이해되어야 한다. 본 발명을 설명함에 있어서 관련된 공지 기술에 대한 구체적인 설명이 본 발명의 요지를 흐릴 수 있다고 판단되는 경우 그 상세한 설명을 생략한다.As the invention allows for various changes and numerous embodiments, particular embodiments will be illustrated in the drawings and described in detail in the written description. However, this is not intended to limit the present invention to specific embodiments, it should be understood to include all transformations, equivalents, and substitutes included in the spirit and scope of the present invention. In the following description of the present invention, if it is determined that the detailed description of the related known technology may obscure the gist of the present invention, the detailed description thereof will be omitted.
본 출원에서 사용한 용어는 단지 특정한 실시예를 설명하기 위해 사용된 것으로, 본 발명을 한정하려는 의도가 아니다. 단수의 표현은 문맥상 명백하게 다르게 뜻하지 않는 한, 복수의 표현을 포함한다.The terminology used herein is for the purpose of describing particular example embodiments only and is not intended to be limiting of the present invention. Singular expressions include plural expressions unless the context clearly indicates otherwise.
아래에서는 본 발명을 첨부된 도면을 통해 더욱 상세히 설명한다.Hereinafter, the present invention will be described in more detail with reference to the accompanying drawings.
도 1은 본 발명에 의한 매칭 서비스 시스템의 구성도의 예이다.1 is an example of configuration diagram of a matching service system according to the present invention.
도 1의 매칭 서비스 시스템은, 매칭 서버(100), 사용자 단말기 1(210), 사용자 단말기 2(220), 구장주 단말기 1(310), 구장주 단말기 2(320)을 포함한다.The matching service system of FIG. 1 includes a matching server 100, a user terminal 1 210, a user terminal 2 220, a beholder terminal 1 310, and a beholder terminal 2 320.
매칭 서버(100)는 매칭 모듈(110)과 데이터베이스(120)를 포함하며, 데이터베이스(120)는 회원정보 DB, 구장정보 DB, 매칭결과 DB 등을 포함한다.The matching server 100 includes a matching module 110 and a database 120, and the database 120 includes a member information DB, a stadium information DB, a matching result DB, and the like.
도 1의 매칭 서비스 시스템에서는 2개의 사용자 단말기만으로 포함하나, 실제 시스템에서는 그보다 더 많은 수의 사용자 단말기가 매칭 서버(100)와 연결된다.In the matching service system of FIG. 1, only two user terminals are included, but in a real system, a larger number of user terminals are connected to the matching server 100.
데스크탑 피시, 스마트폰 등이 사용자 단말기가 될 수 있다.Desktop fish, smart phones, etc. may be user terminals.
도 1의 매칭 서비스 시스템에서는 2개의 구장주 단말기가 매칭 서버(100)와 연결되나, 실제 시스템에서는 1개일 수도 있고, 3개 이상일 수도 있다.In the matching service system of FIG. 1, two beholder terminals are connected to the matching server 100, but in the actual system, one may be one or three or more.
매칭 서버(100)는 다수의 구장주 단말기로부터 구장 정보를 전송받는다.The matching server 100 receives the stadium information from a plurality of the owner terminal.
구장 정보의 예로는 구장의 용도(축구구장, 야구구장 등), 구장의 크기, 상태, 위치, 이용가능 시간에 대한 정보 등이 있다. Examples of the stadium information include information on the purpose of the stadium (soccer field, baseball field, etc.), the size, state, location, and available time of the stadium.
구장 정보가 매칭 서버(100)로 전송되면, 매칭 서버(100)는 그 정보를 데이터베이스(120)의 구장정보 DB에 저장한다.When the stadium information is transmitted to the matching server 100, the matching server 100 stores the information in the stadium information DB of the database 120.
사용자 단말기들(210, 220)은 매칭 서버에 접속하여 구장 정보를 열람할 수 있으며, 원하는 구장과 원하는 시간대를 선택하여 이용신청을 할 수 있다.The user terminals 210 and 220 may access the matching server to view the stadium information, and to apply for the use by selecting a desired stadium and a desired time zone.
사용자 단말기에서 이용신청을 할 때, 1명의 회원에 대한 이용신청을 할 수도 있고, 여러 명의 회원의 이용신청을 할 수 있다. 여러 명의 회원의 이용신청을 하는 경우, 같은 팀으로 묶일 것을 조건으로 요청할 수도 있고, 같은 팀으로 묶일 것을 조건으로 하지 않고 같은 장소, 같은 시간대에 경기하는 것을 조건으로 요청할 수도 있다. 회원들에 관한 정보는 회원정보 DB에 저장된다.When applying for use at the user terminal, it is possible to apply for use of one member or to apply for use of several members. In the case of applying for the use of several members, it may be requested to be bound to the same team, or to be played at the same time and place at the same time without being bound to the same team. Information about members is stored in the member information DB.
매칭 서버(100)는 경기에 필요한 인원보다 많은 회원들로부터 이용신청을 받으면, 경기를 위한 팀을 매칭해준다. 즉 신청한 회원들을 운동경기를 위한 2개의 팀에 배정한다. 그리고 그 매칭 결과(팀 배정결과)를 매칭결과 DB에 저장한 후, 사용자 단말기들(210, 220)로 전송하여 회원들이 그 매칭 결과를 알 수 있도록 해 준다.Matching server 100 receives a request for use from more members than the number of people required for the match, and matches the team for the match. In other words, the team members will be assigned to two teams for sports. The matching result (team assignment result) is stored in the matching result DB, and then transmitted to the user terminals 210 and 220 so that members can know the matching result.
그리고 매칭 서버(100)는 구장주 단말기로 구장 예약 정보를 전송한다.The matching server 100 transmits the stadium reservation information to the owner of the owner.
구장 예약 정보는 회원들로부터 매칭 결과에 동의한다는 확인을 받은 후 전송하도록 할 수도 있고, 매칭이 이루어진 즉시 구장주 단말기로 전송할 수도 있다. 다만, 매칭이 이루어진 즉시 구장주 단말기로 구장 예약 정보를 전송하여 구장을 예약하려면, 회원들로부터 매칭 결과에 이의를 제기하지 않는다는 사전 동의를 받을 필요가 있다.The stadium reservation information may be transmitted after receiving confirmation that the members agree to the matching result, or may be transmitted to the owner terminal immediately after the matching is made. However, in order to reserve the ballpark by transmitting the ballpark reservation information to the owner terminal immediately after the match is made, it is necessary to obtain prior consent from the members not to challenge the matching result.
매칭을 함에 있어서, 경기를 신청한 사용자들의 실력에 따른 팀 매칭을 하지 않는다면, 매칭된 팀들간의 실력차이가 커서 경기가 재미없을 수도 있다. 따라서 매칭된 팀들간의 실력이 비슷하도록 팀을 배정하는 것이 바람직하다. In the matching, if the team does not match according to the skills of the users who applied for the match, the difference between the matched team is a big game may not be fun. It is therefore advisable to assign teams so that their skills match.
매칭된 팀들간의 실력이 비슷하도록 팀을 배정하기 위해서, 매칭 서버(100)는 각 회원들의 실력 정보를 회원정보 DB에 저장하고 있어야 한다. 각 회원들의 실력 정보를 얻는 가장 간단한 방법은 회원들로부터 입력받는 방법이다. 즉 각 회원 스스로가 자신의 축구실력이 어느 정도인지를 평가하거나, 경기를 함께 한 다른 회원의 축구실력을 평가하도록 하고 그 결과를 회원정보 DB에 저장하는 것이다.In order to assign teams so that the skills between matched teams are similar, the matching server 100 should store the ability information of each member in the member information DB. The simplest way to get skills for each member is to get input from the members. That is, each member himself or herself evaluates how much their soccer skills are, or evaluates the soccer skills of other members who played the game and stores the result in the member information DB.
또는 각 회원의 경기 승패 결과를 회원정보 DB에 저장하고 그 승패결과로부터 회원의 실력을 평가할 수 있다. 즉 회원의 승률이 높을수록 실력이 우수한 것으로 추정할 수 있다.Alternatively, the result of the win or loss of each member may be stored in the member information DB, and the member's ability may be evaluated from the result. In other words, the higher the win rate of the member, the better the ability can be estimated.
또한 각 회원이 속한 클럽의 전적을 저장해두고, 비슷한 실력의 클럽끼리 경기를 매칭할 수도 있다.You can also save the history of each member's club, and match matches between clubs with similar skills.
즉 각 클럽마다 승, 무, 패의 전적을 기록한 후, 팀 매칭시 클럽간의 전적 점수를 기반으로 하여 비슷한 전적 점수가 비슷한 클럽끼리 매칭되도록 할 수도 있다. In other words, the record of wins, draws, and losses for each club may be recorded, and similar teams may be matched to similar clubs based on the total scores between the clubs.
각 클럽별 점수를 기록하여 두고 각 회원들이 클럽의 점수 클럽의 랭킹을 쉽게 확인할 수 있도록 하면, 클럽간의 경쟁심을 고취하여 회원들의 이용을 활성화하는 장점도 있다.By recording the scores of each club and allowing each member to easily identify the club's scores, the club has the advantage of encouraging club members to use their members.
또는 운동경기 중 각 회원의 운동량을 추정하여 각 회원의 실력을 추정할 수도 있다. 각 회원의 사용자 단말기를 회원이 착용 가능한 형태의 것(예를 들면, 갤럭시 기어, 애플와치 등과 같이 손목에 찰 수 있는 것)으로 만들고, 그 사용자 단말기에 가속도 센서나 GPS장치를 포함하도록 만든다면, 운동 경기 중 회원의 운동량을 추정할 수 있고, 운동량이 많을수록 운동실력이 좋은 것으로 추정할 수도 있다.Alternatively, the exercise capacity of each member may be estimated by estimating the exercise amount of each member. If each member's user terminal is made into a member's wearable type (eg, wearable on the wrist such as Galaxy Gear, Apple Watch, etc.), and the user terminal includes an acceleration sensor or GPS device, It is possible to estimate the amount of exercise of members during an athletic event, and the more exercise, the better the exercise ability.
즉 사용자 단말기의 GPS장치를 이용하면 운동경기 중 사용자(회원)의 이동거리를 추정할 수 있고, 사용자(회원)의 실력을 추정할 수 있다. 또한 사용자 단말기의 가속도 센서를 이용하면 운동경기 중 사용자(회원)의 움직임의 양을 추정할 수 있고, 사용자(회원)의 실력을 추정할 수 있다.That is, by using the GPS device of the user terminal, it is possible to estimate the moving distance of the user (member) during the athletic game, and to estimate the ability of the user (member). In addition, by using the acceleration sensor of the user terminal, it is possible to estimate the amount of movement of the user (member) during the athletic game, and to estimate the ability of the user (member).
또한 사용자 단말기가 가속도 센서와 GPS장치를 모두 포함하도록 하고, 가속도 센서의 출력결과와 GPS장치의 출력결과를 모두 이용하여 추정한다면, 사용자(회원)의 실력을 보다 정확히 추정할 수 있다. In addition, if the user terminal includes both the acceleration sensor and the GPS device, and estimates using both the output result of the acceleration sensor and the output result of the GPS device, the user's ability can be estimated more accurately.
이러한 추정이 부정확할 수는 있지만, 매칭된 팀들간의 실력이 비슷해질 확률은 증가시킬 수 있다.While this estimate may be inaccurate, the probability of matching skills between matched teams can be increased.
또한 각 사용자의 입장에서는 운동경기 중 자신의 운동량을 확인할 수 있는 장점이 있다.In addition, each user has the advantage of checking his or her amount of exercise during the exercise.
매칭 서버(100)는 게시물관리 모듈을 추가적으로 더 포함하여, 사용자 단말기를 통해 게시물을 올리고 사용자 단말기를 통해 그 게시물을 볼 수 있도록 만들 수도 있다. 이때 매칭 서버(100)의 관리자는 그 게시물을 관리하는 권한을 갖도록 하는 것이 바람직하다. 이러한 게시물을 통해 사용자들은 인적 네트워크를 형성할 수 있다.The matching server 100 may further include a post management module to post a post through the user terminal and to view the post through the user terminal. At this time, it is preferable that the manager of the matching server 100 has the authority to manage the post. These posts allow users to form a human network.
또한 구장주 단말기를 통해서도 게시물을 올릴 수 있도록 만들 수도 있다. 구장주 단말기들은 게시물을 통해 구장을 홍보할 수 있고 구장 관리에 필요한 정보를 사용자들에게 알릴 수 있다.You can also make posts available through the owner's terminal. The owner terminals can promote the stadium through posts and inform users of the information necessary to manage the stadium.
매칭 서버(100)는 푸쉬서비스 모듈을 추가적으로 더 포함하여, 사용자 단말기에 푸쉬서비스를 제공할 수도 있다.The matching server 100 may further include a push service module to provide a push service to the user terminal.
본 발명에 의한 이용한 매칭 서비스 방법은 다음의 단계를 포함할 수 있다.The matching service method used according to the present invention may include the following steps.
(1) 구장주 단말기가 매칭 서버로 구장정보를 전송하는 제1 단계;(1) a first step in which the owner terminal transmits the stadium information to the matching server;
(2) 매칭 서버가 다수의 사용자 단말기로 구장 정보를 전송하는 제2 단계; (2) a second step of the matching server transmitting the stadium information to the plurality of user terminals;
(3) 다수의 사용자 단말기가 구장 이용신청을 하는 제3 단계;(3) a third step in which a plurality of user terminals apply for stadium use;
(4) 매칭 서버가 다수의 사용단말기로부터 전송된 이용신청정보를 이용하여, 팀 인원이 부족하거나 상대팀을 구하지 못한 사용자들을 매칭하여 매칭 정보를 생성하는 제4 단계;(4) a fourth step of the matching server generating matching information by matching users who have insufficient team members or who have not obtained the opposing team using the use application information transmitted from the plurality of user terminals;
(5) 매칭 서버가 다수의 사용단말기로 매칭 정보를 전송하는 제5 단계;(5) a fifth step of the matching server transmitting the matching information to the plurality of user terminals;
(6) 매칭 서버가 구장주 단말기로 구장 예약 정보를 전송하는 제6 단계;(6) a sixth step of the matching server transmitting the ballpark reservation information to the beholder terminal;
상기 제1 단계에서는 구장주가 구장주 단말기를 통해 구장정보를 매칭 서버로 전송한다. 구장 정보의 예로는 구장의 위치, 구장의 크기, 구장의 잔디 상태, 구장 이용가능시간 등이 될 수 있다.In the first step, the owner may transmit the player information to the matching server through the owner terminal. Examples of the stadium information may be the location of the stadium, the size of the stadium, the turf state of the stadium, the stadium available time.
상기 제2 단계에서는 사용자 단말기를 갖고 있는 사용자들이 구장 정보를 볼 수 있도록, 매칭 서버가 구장 정보를 사용자 단말기로 전송한다. 사용자 단말기로 전송하는 방법은 푸쉬서비스를 제공하는 방법일 수도 있고, 게시판에 올려진 구장 정보를 사용자 단말기의 사용자가 클릭하는 순간 사용자 단말기로 전송하는 방법일 수도 있다.In the second step, the matching server transmits the field information to the user terminal so that users having the user terminal can view the field information. The method of transmitting to the user terminal may be a method of providing a push service, or may be a method of transmitting the field information posted on the bulletin board to the user terminal at the moment when the user of the user terminal clicks.
제2 단계에서, 매칭 서버는 사용자 단말기의 GPS장치를 이용하여 취득한 사용자 단말기의 위치 정보를 전송받은 후 사용자에게 가장 가깝고 평점이 좋은 구장 정보를 사용자 단말기로 전송하여 추천하는 방법으로 구장 정보를 사용자 단말기로 전송할 수도 있다. In the second step, the matching server receives the location information of the user terminal acquired by using the GPS device of the user terminal, and transmits the stadium information closest to the user with the best rating information to the user terminal and recommends the stadium information. Can also be sent.
상기 제3 단계에서는 사용자(회원)들이 사용자 단말기를 통해 시간대를 지정하여 구장 이용신청을 하는 단계이다. 이때 사용자(회원)들은 자신의 이용신청만 할 수도 있고 다른 사용자(회원)들의 이용신청을 함께 할 수도 있다.In the third step, users (members) designate a time zone through a user terminal and apply for using the stadium. At this time, users (members) may apply only for their own use or may apply for the use of other users (members) together.
상기 제4 단계에서는 매칭 서버가 다수의 사용단말기로부터 전송된 이용신청정보를 이용하여, 팀 인원이 부족하거나 상대팀을 구하지 못한 사용자들을 매칭하여 매칭 정보를 생성한다. 매칭 정보를 생성함에 있어서, 양 팀의 인원수만 동일하도록 무작위로 팀을 생성할 수도 있고, 양 팀의 실력이 비슷해지도록 각 사용자(회원)의 실력을 감안하여 팀을 선정할 수도 있다.In the fourth step, the matching server generates matching information by matching users who have insufficient team members or who have not obtained the opposing team using the use application information transmitted from the plurality of user terminals. In generating matching information, a team may be randomly generated so that only the number of both teams is the same, or a team may be selected in consideration of the ability of each user (member) so that the skills of both teams are similar.
매칭 서버는 제4 단계에서, 회원이 속한 클럽의 전적을 비교하여 비슷한 실력의 클럽끼리 경기를 매칭할 수도 있다.In the fourth step, the matching server may match a match between clubs having similar abilities by comparing the achievements of the club to which the member belongs.
상기 제5 단계에서는 매칭 서버가 다수의 사용단말기로 매칭 정보를 전송한다. 매칭 정보에는 각 팀에 배치된 회원들의 이름과 회원들의 정보가 포함될 수도 있다.In the fifth step, the matching server transmits matching information to a plurality of user terminals. The matching information may include the names of the members and the information of the members arranged in each team.
상기 제6 단계에서는 매칭 서버가 구장주 단말기로 구장 예약 정보를 전송하여 구장 예약이 완료되도록 한다.In the sixth step, the matching server transmits the stadium reservation information to the owner of the owner, so that the owner of the stadium is completed.
상기 제5 단계와 상기 제6 단계의 순서는 바뀔 수 있다.The order of the fifth step and the sixth step may be reversed.
사용자 단말기(예를 들면, 스마트폰)에는 본 발명을 실행하기 위한 앱이 설치되어 있는 것이 바람직하다.It is preferable that an app for executing the present invention is installed in the user terminal (for example, a smartphone).
본 발명의 앱은 사용자 단말기의 사용자가 사용자 단말기의 버튼 또는 터치 스크린을 조작하여 본 발명의 앱을 구동시킬 수도 있지만, 사용자가 사용자 단말기를 흔들면 사용자 단말기의 가속도 센서가 이를 인식하여 앱이 구동되도록 만들 수도 있다.The app of the present invention may drive the app of the present invention by operating a button or a touch screen of the user terminal, but if the user shakes the user terminal, the acceleration sensor of the user terminal recognizes this to make the app is driven It may be.
이때 앱을 구동시키는 흔들림과 단순한 사용자의 움직임에 의한 흔들림을 구별하기 위해, 앱을 구동시키는 흔들림의 방향과 움직임의 주기를 미리 설정해 놓는 것이 바람직하다. 앱을 구동시키는 흔들림의 예로는, 사용자 단말기의 길이 방향으로 흔들리면서 1초 간격으로 3번 흔들리는 것이다.In this case, in order to distinguish between the shaking of driving the app and the shaking caused by a simple user's movement, it is preferable to set the direction of the shaking and the period of the movement driving the app in advance. An example of shaking to drive an app is to shake three times at one second intervals while shaking in the longitudinal direction of the user terminal.
또한 사용자 단말기가 이용신청(또는 매칭신청)을 할 때, 사용자가 상세한 조건을 입력하여 이용신청(또는 매칭신청)을 할 수도 있지만, 사용자가 선호하는 구장이나 집에서 가까운 구장 등의 정보를 미리 입력해 두고, 사용자가 사용자 단말기를 미리 흔드는 동작만으로 이용신청(또는 매칭신청)이 되도록 만들 수도 있다.In addition, when the user terminal applies for the use (or matching application), the user may apply for the use (or matching application) by entering detailed conditions, but the user inputs in advance information such as a preferred stadium or a stadium close to home. In addition, the user may make a use application (or matching application) by only shaking the user terminal in advance.
이때 이용신청(또는 매칭신청)을 하는 흔들림과 단순한 사용자의 움직임에 의한 흔들림을 구별하기 위해, 이용신청(또는 매칭신청)을 하는 흔들림의 방향과 움직임의 주기를 미리 설정해 놓는 것이 바람직하다.At this time, in order to distinguish between the shake of the use application (or matching application) and the shake caused by the simple user's movement, it is preferable to set the direction of the shake and the period of the movement of the use application (or matching application) in advance.
Claims (8)
- 다수의 사용자 단말기, 하나 이상의 구장주 단말기, 데이터베이스를 포함하는 매칭 서버를 포함하는 매칭 서비스 시스템을 이용한 매칭 서비스 방법으로서,A matching service method using a matching service system including a matching server including a plurality of user terminals, at least one owner terminal, and a database,상기 구장주 단말기가 매칭 서버로 구장정보를 전송하는 제1 단계;A first step in which the owner terminal transmits the stadium information to a matching server;상기 매칭 서버가 상기 다수의 사용자 단말기로 구장 정보를 전송하는 제2 단계; Transmitting, by the matching server, the field information to the plurality of user terminals;다수의 사용자 단말기가 구장 이용신청을 하는 제3 단계;A third step in which a plurality of user terminals apply for ballpark use;매칭 서버가 다수의 사용단말기로부터 전송된 이용신청정보를 이용하여, 팀 인원이 부족하거나 상대팀을 구하지 못한 사용자들을 매칭하여 매칭 정보를 생성하는 제4 단계;A fourth step of the matching server generating matching information by matching users who have insufficient team members or who have not obtained the opposing team using the use application information transmitted from the plurality of user terminals;매칭 서버가 다수의 사용단말기로 매칭 정보를 전송하는 제5 단계;A fifth step of the matching server transmitting the matching information to the plurality of user terminals;매칭 서버가 구장주 단말기로 구장 예약 정보를 전송하는 제6 단계;A sixth step of the matching server transmitting the stadium reservation information to the owner terminal;를 포함하고,Including,매칭 서버는 제4 단계에서, 데이터베이스에 저장된 다수의 사용자의 실력정보를 활용하여 매칭하는 것을 특징으로 하는 매칭 서비스 방법.The matching server, in the fourth step, matching service using the ability information of a plurality of users stored in the database matching.
- 청구항 1에 있어서,The method according to claim 1,상기 하나 이상의 사용자 단말기는 사용자의 신체에 착용가능하고 센서 또는 GPS장치를 포함한 것이며, 사용자가 경기중에 사용자 단말기를 착용하고 경기를 하면 상기 사용자 단말기는 사용자 움직임을 측정하여 매칭 서버로 전송하는 것을 특징으로 하는 매칭 서비스 방법.The at least one user terminal may be worn on a user's body and includes a sensor or a GPS device. When the user wears the user terminal during a game and the game is played, the user terminal measures the user's movement and transmits it to a matching server. Matching service method.
- 청구항 1에 있어서,The method according to claim 1,매칭 서버는 제4 단계에서, 회원이 속한 클럽의 전적을 비교하여 비슷한 실력의 클럽끼리 경기를 매칭하는 것을 특징으로 하는 매칭 서비스 방법.The matching server, in the fourth step, matching the match between the clubs of a similar ability by comparing the total of the club belonging to the member.
- 청구항 1에 있어서,The method according to claim 1,제2 단계에서, 매칭 서버는 사용자 단말기의 GPS장치를 이용하여 취득한 사용자 단말기의 위치 정보를 전송받은 후 사용자에게 가장 가깝고 평점이 좋은 구장 정보를 사용자 단말기로 전송하여 추천하는 것을 특징으로 하는 매칭 서비스 방법.In the second step, the matching server receives the location information of the user terminal acquired using the GPS device of the user terminal, and then transmits the recommended and closest field information to the user terminal to the user terminal to recommend the matching service method, characterized in that .
- 다수의 사용자 단말기, 하나 이상의 구장주 단말기, 데이터베이스를 포함하는 매칭 서버를 포함하는 매칭 서비스 시스템으로서,A matching service system including a matching server including a plurality of user terminals, at least one owner terminal, and a database.매칭 서버가 다수의 사용단말기로부터 전송된 이용신청정보를 이용하여, 팀 인원이 부족하거나 상대팀을 구하지 못한 사용자들을 매칭하여 매칭 정보를 생성한 후, 다수의 사용단말기로 매칭 정보를 전송하고, 구장주 단말기로 구장 예약 정보를 전송하고,The matching server generates matching information by matching users who have insufficient teams or who have not found the opposing team using the use application information transmitted from a plurality of user terminals, and then transmits the matching information to a plurality of user terminals, Send the reservation information to the main terminal,매칭 서버는 매칭 정보를 생성할 때, 데이터베이스에 저장된 다수의 사용자의 실력정보를 활용하여 매칭하는 것을 특징으로 하는 매칭 서비스 시스템.When the matching server generates the matching information, matching using the ability information of a plurality of users stored in the database matching.
- 청구항 5에 있어서,The method according to claim 5,상기 하나 이상의 사용자 단말기는 사용자의 신체에 착용가능하고 센서 또는 GPS장치를 포함하는 것을 특징으로 하는 매칭 서비스 시스템.The at least one user terminal is wearable on the user's body and a matching service system, characterized in that it comprises a sensor or GPS device.
- 청구항 5에 있어서,The method according to claim 5,매칭 서버는 매칭 정보를 생성할 때, 회원이 속한 클럽의 전적을 비교하여 비슷한 실력의 클럽끼리 경기를 매칭하는 것을 특징으로 하는 매칭 서비스 시스템.When the matching server generates the matching information, matching service system, characterized in that matching the match between the clubs of a similar ability by comparing the total of the club belonging to the member.
- 청구항 5에 있어서,The method according to claim 5,매칭 서버는, 사용자 단말기의 GPS장치를 이용하여 취득한 사용자 단말기의 위치 정보를 전송받은 후 사용자에게 가장 가깝고 평점이 좋은 구장 정보를 사용자 단말기로 전송하여 추천하는 것을 특징으로 하는 매칭 서비스 시스템.The matching server is a matching service system, characterized in that by receiving the position information of the user terminal obtained by using the GPS device of the user terminal and transmits the field information closest to the user and the best rating to the user terminal to recommend.
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