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WO2008120683A1 - Network game system, control method for network game system, and server program - Google Patents

Network game system, control method for network game system, and server program Download PDF

Info

Publication number
WO2008120683A1
WO2008120683A1 PCT/JP2008/055924 JP2008055924W WO2008120683A1 WO 2008120683 A1 WO2008120683 A1 WO 2008120683A1 JP 2008055924 W JP2008055924 W JP 2008055924W WO 2008120683 A1 WO2008120683 A1 WO 2008120683A1
Authority
WO
WIPO (PCT)
Prior art keywords
item
game system
network game
control method
parameter
Prior art date
Application number
PCT/JP2008/055924
Other languages
French (fr)
Japanese (ja)
Inventor
Tomohiro Akizuki
Original Assignee
Sega Corporation
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corporation filed Critical Sega Corporation
Publication of WO2008120683A1 publication Critical patent/WO2008120683A1/en

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/5533Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6027Methods for processing data by generating or executing the game program using adaptive systems learning from user actions, e.g. for skill level adjustment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8023Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game the game being played by multiple players at a common site, e.g. in an arena, theatre, shopping mall using a large public display

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer And Data Communications (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)

Abstract

[MEANS FOR SOLVING PROBLEMS] An individual function server adds 1 to the number of uses nx of an item x used at steps S81, adds the number of uses nx of the item x to the total number of uses N of the items in the category to which the item x used belongs at step S82, computes by a predetermined computation the evaluation value of the item x by using the number of uses of the item x and the total number of uses of the items in the category to which the item x belongs at step S83, reduces the ability value (attack power) and parameter of the item x so that the ability value and parameter are within allowable variation ranges of the item x according to the evaluation value of the item x at step S84, and computes the influence of the use of the item x according to the corrected ability value and parameter of the item x on the virtual space.
PCT/JP2008/055924 2007-03-30 2008-03-27 Network game system, control method for network game system, and server program WO2008120683A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007-094962 2007-03-30
JP2007094962A JP2008246150A (en) 2007-03-30 2007-03-30 Network type game system, and control method and server program in network type game system

Publications (1)

Publication Number Publication Date
WO2008120683A1 true WO2008120683A1 (en) 2008-10-09

Family

ID=39808265

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/055924 WO2008120683A1 (en) 2007-03-30 2008-03-27 Network game system, control method for network game system, and server program

Country Status (2)

Country Link
JP (1) JP2008246150A (en)
WO (1) WO2008120683A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5621164B1 (en) * 2014-04-10 2014-11-05 株式会社gloops GAME SERVER, GAME CONTROL METHOD, GAME PROGRAM, AND GAME PROGRAM RECORDING MEDIUM

Families Citing this family (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW200932318A (en) 2007-08-30 2009-08-01 Konami Digital Entertainment Game system, communication device, game terminal, game device, and computer program
JP5411633B2 (en) * 2009-09-11 2014-02-12 株式会社コナミデジタルエンタテインメント Game terminal, game progress control method, and game progress control program
JP6080371B2 (en) * 2012-03-29 2017-02-15 株式会社バンダイナムコエンターテインメント Server system
JP5651265B1 (en) * 2014-05-23 2015-01-07 株式会社 ディー・エヌ・エー Information processing apparatus and program
JP5749387B1 (en) * 2014-11-12 2015-07-15 株式会社 ディー・エヌ・エー GAME PROGRAM AND INFORMATION PROCESSING DEVICE
KR102646107B1 (en) * 2015-12-08 2024-03-08 주식회사 넥슨코리아 Apparatus for managing item information and method thereof
JP6249457B2 (en) * 2016-01-19 2017-12-20 株式会社コナミデジタルエンタテインメント GAME CONTROL DEVICE, GAME SYSTEM, AND PROGRAM
JP6607174B2 (en) * 2016-12-02 2019-11-20 株式会社セガゲームス Information processing apparatus, program, and information processing system
JP6189564B1 (en) * 2017-04-04 2017-08-30 株式会社 ディー・エヌ・エー Information processing apparatus and information processing program
JP6691570B2 (en) * 2018-03-30 2020-04-28 株式会社バンダイナムコエンターテインメント Server system and game system
JP7298110B2 (en) * 2019-01-31 2023-06-27 株式会社Mixi Information processing device and program
JP7071651B2 (en) * 2019-09-18 2022-05-19 株式会社カプコン Game program and game management device
JP7566112B1 (en) 2023-10-24 2024-10-11 株式会社コロプラ Program and information processing system

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000135372A (en) * 1998-11-02 2000-05-16 Square Co Ltd Game device, method for setting item property and memory carrier
JP2000322254A (en) * 1999-05-07 2000-11-24 Sega Enterp Ltd Electronic device and security check method
JP2001327760A (en) * 2000-05-23 2001-11-27 Waibaan:Kk Item providing method in net game
JP2004160059A (en) * 2002-11-15 2004-06-10 Konami Co Ltd Server device and program
JP2006218223A (en) * 2005-02-14 2006-08-24 Joyspell Co Ltd Game item system for affirmative item charge in network type game and its operation method
JP2007325847A (en) * 2006-06-09 2007-12-20 Copcom Co Ltd Game system, and game server and game program included in the game system

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002282554A (en) * 2001-03-27 2002-10-02 Square Co Ltd Video game device and control method thereof, video game system, video game program, and computer-readable recording medium with the program recorded thereon

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000135372A (en) * 1998-11-02 2000-05-16 Square Co Ltd Game device, method for setting item property and memory carrier
JP2000322254A (en) * 1999-05-07 2000-11-24 Sega Enterp Ltd Electronic device and security check method
JP2001327760A (en) * 2000-05-23 2001-11-27 Waibaan:Kk Item providing method in net game
JP2004160059A (en) * 2002-11-15 2004-06-10 Konami Co Ltd Server device and program
JP2006218223A (en) * 2005-02-14 2006-08-24 Joyspell Co Ltd Game item system for affirmative item charge in network type game and its operation method
JP2007325847A (en) * 2006-06-09 2007-12-20 Copcom Co Ltd Game system, and game server and game program included in the game system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5621164B1 (en) * 2014-04-10 2014-11-05 株式会社gloops GAME SERVER, GAME CONTROL METHOD, GAME PROGRAM, AND GAME PROGRAM RECORDING MEDIUM

Also Published As

Publication number Publication date
JP2008246150A (en) 2008-10-16

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