US20050035541A1 - Tabletop Game with Clear Sideboards - Google Patents
Tabletop Game with Clear Sideboards Download PDFInfo
- Publication number
- US20050035541A1 US20050035541A1 US10/710,493 US71049304A US2005035541A1 US 20050035541 A1 US20050035541 A1 US 20050035541A1 US 71049304 A US71049304 A US 71049304A US 2005035541 A1 US2005035541 A1 US 2005035541A1
- Authority
- US
- United States
- Prior art keywords
- playing surface
- substantially flat
- tabletop
- flat sidewall
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/36—Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
- A63F2007/3674—Details of play tables, designed as a table
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0604—Type of ball game
- A63F7/0632—Hockey
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/30—Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
- A63F7/305—Goal posts; Winning posts for rolling-balls
- A63F7/3065—Electric
Definitions
- the present invention relates to tabletop games and, more particularly, to tabletop games with clear sideboards.
- Some of the more popular arcade style tabletop games simulate hockey, such as for example, table hockey games, which simulates regulation hockey having movable players and goalies, and AIR HOCKEY games, or soccer (or football as it is known outside of the United States). These games typically comprise a tabletop playing field that simulates the field and typically players of the actual game, although AIR HOCKEY games do not have representative players. While the below application refers to table hockey games, one of ordinary skill in the art will recognize other table-top games can be substituted, such as, for example, AIR HOCKEY, foosball, tabletop baseball, tabletop football, tabletop basketball, tabletop bowling, and the like.
- a table hockey game includes representative forwards and defensemen for the game (typically five men) suspended over a hockey rink simulation by slidable, rotatable rods.
- the rods generally slide parallel to the length of the playing field to allow movement of the players along a track.
- the rods rotate to spin the players to provide shooting, passing, and a checking simulation.
- the goalie rod is slightly different than the general rods in that the rod generally slides perpendicular to the length of the playing surface to simulate the goalie moving side to side across the goalmouth. Some limited parallel movement may be allowable by pushing and pulling the goalie rod.
- other games may have different, but still conventional, player arrangements.
- the dome could be converted for use with only a limited number of other tabletop games, such as, foosball, tabletop baseball, tabletop basketball, and the like, but would still suffer from the same drawbacks. Also, the dome is not useable with some tabletop games, such as AIR HOCKEY, tabletop bowling, and the like, because the players need access to the playing field.
- tabletop games with clear sideboards are provided.
- the tabletop games have substantially straight clear extensions.
- the extensions inhibit the game piece from leaving the playing field, provide views of the playing field and scoreboards without distortion.
- FIG. 1 shows a front perspective view of a table hockey game illustrative of the present invention
- FIG. 2 shows a front perspective view of the overhead scoreboard of FIG. 1 ;
- FIG. 3 shows a top plan view of one of the goals of FIG. 1 ;
- FIG. 4 shows a functional block diagram of the goal lamp illumination system.
- FIGS. 1-4 The present invention will be explained with reference to FIGS. 1-4 . While the present invention is explained with reference to a table hockey game, one of skill in the art will recognize on reading the disclosure that other tabletop games, such as AIR HOCKEY, tabletop foosball, tabletop baseball, tabletop football, tabletop basketball games, tabletop bowling, and the like could employ the present invention as well.
- tabletop games such as AIR HOCKEY, tabletop foosball, tabletop baseball, tabletop football, tabletop basketball games, tabletop bowling, and the like could employ the present invention as well.
- FIG. 1 shows a front perspective view of a table hockey game 100 .
- Table hockey game includes a stand 102 and a playing surface 104 .
- Playing surface 104 has a length L and a width W.
- Suspended above playing surface 104 are a number of representative hockey players 106 .
- Stand 102 has a plurality of legs 108 , and a stand base 110 .
- a plurality of stand sidewalls 112 may extend up from stand base 110 to slightly beyond playing surface 104 .
- a top portion 114 of stand sidewalls may comprise a small opaque sidewall for the playing surface as desired.
- top portion 114 could be replaced by separate a separate sidewall that resided around playing surface 104 .
- a clear sideboard extension 118 Attached to about playing surface 104 is a clear sideboard extension 118 .
- Sideboard extension 118 is made of a translucent material, such as clear plastic or glass, but the material could be colored as desired.
- Sideboard extensions are shown, and preferably, allow for completely clear sideboards around playing surface 104 , but sideboard extensions 118 could be made in a plurality of sections connected by opaque connectors 120 , such as plastic, wood, or the like.
- opaque connectors 120 such as plastic, wood, or the like.
- the corner sections of the sideboards could be opaque connectors 120 .
- Sideboard extensions can encompass playing surface 104 as shown, or only reside at select positions to allow access to playing surface 104 .
- sideboard extensions 118 may only reside along the length L of playing surface 104 and not along the width W of playing surface 104 to allow player access to playing surface 104 .
- Sideboard extensions 118 are substantially perpendicular to playing surface 104 and define opening 122 above playing surface 104 .
- opening 122 instead of the conventional dome
- opening 120 cannot reflect light similar to conventional domes.
- sideboard extensions 118 being relatively straight (and/or flat) instead of curved like conventional domes, tends to provide less glare even if playing surface is viewed through sideboard extensions 118 .
- sideboard extensions simulate actual hockey rinks.
- NHL hockey rinks contain an ice surface similar to playing surface 104 surrounded by lower opaque sideboards, similar to top portion 114 . Extending above opaque sideboards, NHL hockey rinks have clear plastic extensions similar to sideboard extensions 118 .
- Table hockey game 100 further has a superstructure 124 to hold a scoreboard 126 .
- Superstructure 124 comprises a plurality of vertical support members 128 extending from stand sidewalls 112 (or top portion 114 ). Connecting the vertical support members 128 is a crossbar member 130 .
- Crossbar member 130 is coupled to scoreboard 126 in any conventional manner, such as, for example, providing channel through which crossbar member 130 can pass to hold scoreboard 126 .
- Scoreboard 126 is similar to conventional scoreboards generally known in the art. Wires internal to superstructure 124 supply power and other signals to scoreboard 126 .
- Scoreboard 126 includes a visitor score display 132 , a home score display 134 , a light 136 , and a time display 138 .
- the displays which may be more, less, or other displays as a matter of design choice, are generally known in the art and controlled by conventional mechanisms known in the art. For example, the score display is incremented when a switch below opening 308 indicates a game piece scored.
- the switch, display, and electronics to increment the score are generally known in the art and will not be further explained.
- FIG. 3 shows a goal 300 associated with table hockey game 100 .
- Goal 300 includes a frame 302 and net 304 .
- Frame 302 defines a goalmouth 306 .
- Behind goalmouth 306 an opening 308 exists in playing surface 104 .
- When a game piece crosses goalmouth 306 it falls through opening 308 and exists at a game piece return.
- Various game piece return systems exist.
- Internal to opening 308 (generally in a channel below opening 308 ) resides a switch that is toggled when game piece drops into opening 308 . The toggling of the switch sends a signal to scoreboard 126 to increase the respective score display.
- the signal to scoreboard 126 and switch is generally known in the art.
- goal 300 includes a goal light 310 .
- goal light 310 resides on top of frame 302 , but could reside on sidewall extensions 118 , which more closely resembles actual NHL rinks, but is more difficult to manufacture.
- Power can be supplied to goal light 310 via wires (not specifically shown) either threaded into net 304 or internal to frame 302 .
- the signal from the switch is used to trigger a light circuit 402 that closes and supplies power (power can be from a conventional AC plug, a battery, or the like) to goal light 310 to light goal light 310 when a goal is scored.
- the signal trips a switch that closes for a period of time, such as maybe controlled by a simple RC circuit, so goal light 310 is illuminated for several moments after a goal is scored.
- goal light 310 could be a flashing light or siren type light although goal light 310 could be any conventional light.
- a processor 404 (shown in phantom) could receive indication of a goal and cause light circuit 402 to supply power to goal light 310 . After a predetermined time delay, processor 404 would turn off the power supply.
- Light circuit 402 and processor 404 could be integrated into a single component.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Illuminated Signs And Luminous Advertising (AREA)
Abstract
Description
- This patent application is related to U.S. Design patent application No. 29/186,526, filed Jul. 16, 2003, now Design patent D490,476, and claims priority to U.S. Provisional Application 60/488,074, filed Jul. 16, 2003, incorporated herein by reference.
- The present invention relates to tabletop games and, more particularly, to tabletop games with clear sideboards.
- Many arcade style tabletop games exists. Some of the more popular arcade style tabletop games simulate hockey, such as for example, table hockey games, which simulates regulation hockey having movable players and goalies, and AIR HOCKEY games, or soccer (or football as it is known outside of the United States). These games typically comprise a tabletop playing field that simulates the field and typically players of the actual game, although AIR HOCKEY games do not have representative players. While the below application refers to table hockey games, one of ordinary skill in the art will recognize other table-top games can be substituted, such as, for example, AIR HOCKEY, foosball, tabletop baseball, tabletop football, tabletop basketball, tabletop bowling, and the like.
- A table hockey game includes representative forwards and defensemen for the game (typically five men) suspended over a hockey rink simulation by slidable, rotatable rods. The rods generally slide parallel to the length of the playing field to allow movement of the players along a track. The rods rotate to spin the players to provide shooting, passing, and a checking simulation. The goalie rod is slightly different than the general rods in that the rod generally slides perpendicular to the length of the playing surface to simulate the goalie moving side to side across the goalmouth. Some limited parallel movement may be allowable by pushing and pulling the goalie rod. Of course, other games may have different, but still conventional, player arrangements.
- While generally enjoyable, the flow of many tabletop games is impaired because low sidewalls allow game pieces to easily exit the playing field. U.S. Pat. No. 6,409,169, titled Table Hockey Apparatus, issued Jun. 25, 2002, to Sutter, shows one sample of a tabletop hockey game with low sidewalls, incorporated herein by reference. To counter this problem, the low sidewalls could be extended, but the solid, opaque nature of the sidewalls would cause large increases manufacturing and shipping costs as well as obstructing the player's view of the playing field.
- Alternative to extending the sidewalls, some games use transparent covers or domes. U.S. Pat. No. 4,480,833, titled Amusement Game, issued Nov. 6, 1984, to Barcelow et al, shows one sample of a domed tabletop hockey game, incorporated herein by reference. The domes provide increase game flow because the game piece is inhibited from leaving the playing field, but the clear, curved dome obstructs the playing field. In particular, the curved dome reflects the overhead or general room lighting making it difficult to view the playing field. The reflection is increased as the overhead or area light increases. Moreover, the dome causes distortion when attempting to view the overhead scoreboard, which simulates authentic NHL hockey rinks.
- As one of skill in the art will recognize, the dome could be converted for use with only a limited number of other tabletop games, such as, foosball, tabletop baseball, tabletop basketball, and the like, but would still suffer from the same drawbacks. Also, the dome is not useable with some tabletop games, such as AIR HOCKEY, tabletop bowling, and the like, because the players need access to the playing field.
- To attain the advantages and in accordance with the purpose of the invention, as embodied and broadly described herein, tabletop games with clear sideboards are provided. In particular, the tabletop games have substantially straight clear extensions. The extensions inhibit the game piece from leaving the playing field, provide views of the playing field and scoreboards without distortion.
- The foregoing and other features, utilities and advantages of the invention will be apparent from the following more particular description of a preferred embodiment of the invention as illustrated in the accompanying drawings.
- The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments of the present invention, and together with the description, serve to explain the principles thereof. Like items in the drawings are referred to using the same numerical reference.
-
FIG. 1 shows a front perspective view of a table hockey game illustrative of the present invention; -
FIG. 2 shows a front perspective view of the overhead scoreboard ofFIG. 1 ; -
FIG. 3 shows a top plan view of one of the goals ofFIG. 1 ; and -
FIG. 4 shows a functional block diagram of the goal lamp illumination system. - The present invention will be explained with reference to
FIGS. 1-4 . While the present invention is explained with reference to a table hockey game, one of skill in the art will recognize on reading the disclosure that other tabletop games, such as AIR HOCKEY, tabletop foosball, tabletop baseball, tabletop football, tabletop basketball games, tabletop bowling, and the like could employ the present invention as well. -
FIG. 1 shows a front perspective view of atable hockey game 100. Table hockey game includes astand 102 and aplaying surface 104. Playingsurface 104 has a length L and a width W. Suspended above playingsurface 104 are a number ofrepresentative hockey players 106.Stand 102 has a plurality oflegs 108, and astand base 110. Optionally, a plurality ofstand sidewalls 112 may extend up fromstand base 110 to slightly beyond playingsurface 104. Thus, atop portion 114 of stand sidewalls may comprise a small opaque sidewall for the playing surface as desired. Alternatively and also optionally,top portion 114 could be replaced by separate a separate sidewall that resided around playingsurface 104. - An open space, not specifically shown, exists between playing
surface 104 andbase 110 to house player control and electronics. The player controls and electronics, which will be described in more detail below as they relate specifically to the present invention, are generally known in the art and will not be further explained herein. Sample player controls and scoring controls are shown in the '833 Patent and the '169 Patent incorporated by reference above.Rods 116 extend fromstand sidewalls 112 to allow a player to controlrepresentative players 106. - Attached to about playing
surface 104 is aclear sideboard extension 118.Sideboard extension 118 is made of a translucent material, such as clear plastic or glass, but the material could be colored as desired. Sideboard extensions are shown, and preferably, allow for completely clear sideboards around playingsurface 104, butsideboard extensions 118 could be made in a plurality of sections connected byopaque connectors 120, such as plastic, wood, or the like. For example, the corner sections of the sideboards could beopaque connectors 120. Sideboard extensions can encompass playingsurface 104 as shown, or only reside at select positions to allow access to playingsurface 104. For example, for AIR HOCKEY,sideboard extensions 118 may only reside along the length L ofplaying surface 104 and not along the width W ofplaying surface 104 to allow player access to playingsurface 104.Sideboard extensions 118 are substantially perpendicular to playingsurface 104 and define opening 122 above playingsurface 104. By having opening 122 instead of the conventional dome, the player's vision is less obstructed. Further, opening 120 cannot reflect light similar to conventional domes. Also,sideboard extensions 118 being relatively straight (and/or flat) instead of curved like conventional domes, tends to provide less glare even if playing surface is viewed throughsideboard extensions 118. Lastly, sideboard extensions simulate actual hockey rinks. In particular, NHL hockey rinks contain an ice surface similar to playingsurface 104 surrounded by lower opaque sideboards, similar totop portion 114. Extending above opaque sideboards, NHL hockey rinks have clear plastic extensions similar tosideboard extensions 118. -
Table hockey game 100 further has asuperstructure 124 to hold ascoreboard 126. Not shown inFIG. 1 , but shown inFIG. 2 . Connections of thesuperstructure 124 to tabletop games are generally known in the art and will not be specifically described herein.Superstructure 124 comprises a plurality ofvertical support members 128 extending from stand sidewalls 112 (or top portion 114). Connecting thevertical support members 128 is acrossbar member 130.Crossbar member 130 is coupled toscoreboard 126 in any conventional manner, such as, for example, providing channel through whichcrossbar member 130 can pass to holdscoreboard 126.Scoreboard 126 is similar to conventional scoreboards generally known in the art. Wires internal tosuperstructure 124 supply power and other signals toscoreboard 126. -
Scoreboard 126 includes avisitor score display 132, ahome score display 134, a light 136, and atime display 138. The displays, which may be more, less, or other displays as a matter of design choice, are generally known in the art and controlled by conventional mechanisms known in the art. For example, the score display is incremented when a switch belowopening 308 indicates a game piece scored. The switch, display, and electronics to increment the score are generally known in the art and will not be further explained. -
FIG. 3 shows agoal 300 associated withtable hockey game 100.Goal 300 includes aframe 302 andnet 304.Frame 302 defines agoalmouth 306. Behindgoalmouth 306 anopening 308 exists in playingsurface 104. When a game piece crossesgoalmouth 306, it falls throughopening 308 and exists at a game piece return. Various game piece return systems exist. Internal to opening 308 (generally in a channel below opening 308) resides a switch that is toggled when game piece drops intoopening 308. The toggling of the switch sends a signal toscoreboard 126 to increase the respective score display. The signal toscoreboard 126 and switch is generally known in the art. Some table hockey games attempt to simulate actual game conditions by using the signal to generate sound indicative of the roar of a crowd when a score occurs, see the '833 Patent. The increase in the score and the sound only partially simulates actual game conditions, however. As can be seen,goal 300 includes agoal light 310. As shown,goal light 310 resides on top offrame 302, but could reside onsidewall extensions 118, which more closely resembles actual NHL rinks, but is more difficult to manufacture. Power can be supplied togoal light 310 via wires (not specifically shown) either threaded intonet 304 or internal to frame 302. - As shown in
FIG. 4 , the signal from the switch is used to trigger alight circuit 402 that closes and supplies power (power can be from a conventional AC plug, a battery, or the like) togoal light 310 tolight goal light 310 when a goal is scored. Preferably, the signal trips a switch that closes for a period of time, such as maybe controlled by a simple RC circuit, so goal light 310 is illuminated for several moments after a goal is scored. To better simulate actual NHL rinks,goal light 310 could be a flashing light or siren type light althoughgoal light 310 could be any conventional light. A processor 404 (shown in phantom) could receive indication of a goal and causelight circuit 402 to supply power togoal light 310. After a predetermined time delay,processor 404 would turn off the power supply.Light circuit 402 andprocessor 404 could be integrated into a single component. - While the invention has been particularly shown and described with reference to an embodiment thereof, it will be understood by those skilled in the art that various other changes in the form and details may be made without departing from the spirit and scope of the invention.
Claims (19)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/710,493 US20050035541A1 (en) | 2003-07-16 | 2004-07-15 | Tabletop Game with Clear Sideboards |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US48807403P | 2003-07-16 | 2003-07-16 | |
US10/710,493 US20050035541A1 (en) | 2003-07-16 | 2004-07-15 | Tabletop Game with Clear Sideboards |
Publications (1)
Publication Number | Publication Date |
---|---|
US20050035541A1 true US20050035541A1 (en) | 2005-02-17 |
Family
ID=34138649
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US10/710,493 Abandoned US20050035541A1 (en) | 2003-07-16 | 2004-07-15 | Tabletop Game with Clear Sideboards |
Country Status (1)
Country | Link |
---|---|
US (1) | US20050035541A1 (en) |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20060006596A1 (en) * | 2004-07-09 | 2006-01-12 | Acas Design Co., Ltd. | Playing table having a light emitting effect |
US20070164509A1 (en) * | 2006-01-17 | 2007-07-19 | Hylak Peter J | Game table with pivoting bars and rotating players |
US20080051196A1 (en) * | 2004-08-16 | 2008-02-28 | Robert Temple | Table Game |
WO2012020369A1 (en) * | 2010-08-08 | 2012-02-16 | Anthony Lam | A method, a hand-operated apparatus, a shooting apparatus, and a playing surface platform for dynamic activities |
US8157643B1 (en) * | 2009-05-06 | 2012-04-17 | Toan Phan | Digital gaming chip counter |
US9962604B1 (en) | 2016-12-16 | 2018-05-08 | Indian Industries, Inc. | Game table |
US20190099663A1 (en) * | 2017-10-03 | 2019-04-04 | Epoch Company, Ltd. | Game board |
Citations (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3228688A (en) * | 1962-12-18 | 1966-01-11 | Gadgetof The Month Club Inc | Game apparatus including scoring and totalizing means responsive to the state of a game being played and visibly observable score display means coupled thereto |
US3940135A (en) * | 1972-09-18 | 1976-02-24 | Cohen Samuel W | Hockey game |
US4173338A (en) * | 1977-10-12 | 1979-11-06 | Barnett Robert L | Game score apparatus |
US4607842A (en) * | 1983-02-17 | 1986-08-26 | Real Daoust | Exercising apparatus for use by hockey players to practice their slap and wrist-shots |
US4765622A (en) * | 1983-02-07 | 1988-08-23 | Rienzo Donald D | Hockey game |
US4872679A (en) * | 1988-12-06 | 1989-10-10 | Bohaski Frank L | Combination table top football and hockey game |
US5288085A (en) * | 1993-04-02 | 1994-02-22 | Robert G. Young | Table racket ball game device |
USD347026S (en) * | 1992-04-09 | 1994-05-17 | Young Leon N | Tabletop hockey game |
US5752886A (en) * | 1997-01-10 | 1998-05-19 | Hi Star Co., Ltd. | Combination table for billiards and football table games |
USD451556S1 (en) * | 2000-12-21 | 2001-12-04 | Patrick W. Murrey | Outdoor soccer game table |
US6349939B1 (en) * | 2000-03-24 | 2002-02-26 | Lore Tsai | Game table with table body overlaid on and connected with table frame |
US6409169B1 (en) * | 1997-05-02 | 2002-06-25 | Josef Beat Sutter | Table hockey apparatus |
US6457710B1 (en) * | 2001-01-19 | 2002-10-01 | Wee Play ‘Kids at Heart’ Inc. | Magnetic hockey game |
USD463827S1 (en) * | 2000-03-27 | 2002-10-01 | Ying Tse Chen | Toy football table |
US20030197326A1 (en) * | 2002-04-22 | 2003-10-23 | Hadi Makhoul | Tabletop basketball game |
US6659457B1 (en) * | 2002-09-03 | 2003-12-09 | Dara Cheng | Penalty kick soccer game apparatus |
USD490476S1 (en) * | 2003-07-16 | 2004-05-25 | Classic Sport Companies, Inc. | Table hockey game with clear sideboards |
US20040124582A1 (en) * | 2002-12-31 | 2004-07-01 | Oister Michael J. | Tabletop game with lights |
US20050127601A1 (en) * | 2003-12-16 | 2005-06-16 | Gary Giegerich | Virtual goal for a game table |
US6991231B1 (en) * | 2004-07-09 | 2006-01-31 | Acas Design Co., Ltd. | Playing table having a light emitting effect |
-
2004
- 2004-07-15 US US10/710,493 patent/US20050035541A1/en not_active Abandoned
Patent Citations (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3228688A (en) * | 1962-12-18 | 1966-01-11 | Gadgetof The Month Club Inc | Game apparatus including scoring and totalizing means responsive to the state of a game being played and visibly observable score display means coupled thereto |
US3940135A (en) * | 1972-09-18 | 1976-02-24 | Cohen Samuel W | Hockey game |
US4173338A (en) * | 1977-10-12 | 1979-11-06 | Barnett Robert L | Game score apparatus |
US4765622A (en) * | 1983-02-07 | 1988-08-23 | Rienzo Donald D | Hockey game |
US4607842A (en) * | 1983-02-17 | 1986-08-26 | Real Daoust | Exercising apparatus for use by hockey players to practice their slap and wrist-shots |
US4872679A (en) * | 1988-12-06 | 1989-10-10 | Bohaski Frank L | Combination table top football and hockey game |
USD347026S (en) * | 1992-04-09 | 1994-05-17 | Young Leon N | Tabletop hockey game |
US5288085A (en) * | 1993-04-02 | 1994-02-22 | Robert G. Young | Table racket ball game device |
US5752886A (en) * | 1997-01-10 | 1998-05-19 | Hi Star Co., Ltd. | Combination table for billiards and football table games |
US6409169B1 (en) * | 1997-05-02 | 2002-06-25 | Josef Beat Sutter | Table hockey apparatus |
US6349939B1 (en) * | 2000-03-24 | 2002-02-26 | Lore Tsai | Game table with table body overlaid on and connected with table frame |
USD463827S1 (en) * | 2000-03-27 | 2002-10-01 | Ying Tse Chen | Toy football table |
USD451556S1 (en) * | 2000-12-21 | 2001-12-04 | Patrick W. Murrey | Outdoor soccer game table |
US6457710B1 (en) * | 2001-01-19 | 2002-10-01 | Wee Play ‘Kids at Heart’ Inc. | Magnetic hockey game |
US20030197326A1 (en) * | 2002-04-22 | 2003-10-23 | Hadi Makhoul | Tabletop basketball game |
US6659457B1 (en) * | 2002-09-03 | 2003-12-09 | Dara Cheng | Penalty kick soccer game apparatus |
US20040124582A1 (en) * | 2002-12-31 | 2004-07-01 | Oister Michael J. | Tabletop game with lights |
USD490476S1 (en) * | 2003-07-16 | 2004-05-25 | Classic Sport Companies, Inc. | Table hockey game with clear sideboards |
US20050127601A1 (en) * | 2003-12-16 | 2005-06-16 | Gary Giegerich | Virtual goal for a game table |
US6991231B1 (en) * | 2004-07-09 | 2006-01-31 | Acas Design Co., Ltd. | Playing table having a light emitting effect |
Cited By (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20060006596A1 (en) * | 2004-07-09 | 2006-01-12 | Acas Design Co., Ltd. | Playing table having a light emitting effect |
US6991231B1 (en) * | 2004-07-09 | 2006-01-31 | Acas Design Co., Ltd. | Playing table having a light emitting effect |
US20080051196A1 (en) * | 2004-08-16 | 2008-02-28 | Robert Temple | Table Game |
US20070164509A1 (en) * | 2006-01-17 | 2007-07-19 | Hylak Peter J | Game table with pivoting bars and rotating players |
US8157643B1 (en) * | 2009-05-06 | 2012-04-17 | Toan Phan | Digital gaming chip counter |
WO2012020369A1 (en) * | 2010-08-08 | 2012-02-16 | Anthony Lam | A method, a hand-operated apparatus, a shooting apparatus, and a playing surface platform for dynamic activities |
US9962604B1 (en) | 2016-12-16 | 2018-05-08 | Indian Industries, Inc. | Game table |
US20190099663A1 (en) * | 2017-10-03 | 2019-04-04 | Epoch Company, Ltd. | Game board |
US10688381B2 (en) * | 2017-10-03 | 2020-06-23 | Epoch Company, Ltd. | Game board |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US4480833A (en) | Amusement game | |
US20060287137A1 (en) | Virtual Batting Range | |
US3887187A (en) | Air cushion table game | |
US20040160011A1 (en) | Simulated basketball game | |
US20050035541A1 (en) | Tabletop Game with Clear Sideboards | |
US7954819B2 (en) | Pinball machine | |
AU2008221242B2 (en) | A table top ball game | |
US3488054A (en) | Five-pocket pool table with counters | |
US20040124582A1 (en) | Tabletop game with lights | |
US10632364B2 (en) | Simulated American football game | |
US4105208A (en) | Indoor football (soccer) match set | |
US11376490B2 (en) | Game scoring and tracking system | |
US20060197278A1 (en) | Soccer table with special entertainment effect | |
US4006899A (en) | Device simulating play action game | |
US20040036210A1 (en) | Tabletop game with lighted playing field | |
CA2380722C (en) | Curved ball court | |
US20200353346A1 (en) | Kicking disc board game | |
WO2021028671A2 (en) | Game court | |
US2713490A (en) | Dart game | |
Connor | Play grounds: The arenas of game | |
US5818327A (en) | Display apparatus for basketball | |
US20110215525A1 (en) | Object Launching System and Method | |
NL1037328C2 (en) | Time display device in sports. | |
JPH078625A (en) | Air game apparatus | |
KR20010003029A (en) | A batting target |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: CLASSIC SPORT COMPANIES, INC., COLORADO Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:OISTER, MICHAEL J.;DOHERTY, THOMAS M.;BOETTCHER, WILLIAM C.;REEL/FRAME:015937/0448;SIGNING DATES FROM 20040924 TO 20041015 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |
|
AS | Assignment |
Owner name: CLASSIC SPORT COMPANIES, INC., COLORADO Free format text: RELEASE OF PATENT SECURITY AGREEMENT;ASSIGNOR:MERRILL LYNCH BUSINESS FINANCIAL SERVICES INC. ACTING THROUGH ITS DIVISION MERRILL LYNCH CAPITAL;REEL/FRAME:019991/0189 Effective date: 20070928 Owner name: CLASSIC SPORT COMPANIES, INC., COLORADO Free format text: RELEASE OF PATENT SECURITY AGREEMENT;ASSIGNOR:THE BANK OF NEW YORK, IN ITS CAPACITY AS AGENT FOR THE LENDERS PARTY TO THE CREDIT AGREEMENT;REEL/FRAME:019991/0622 Effective date: 20070928 |