US20030155714A1 - Cards and pieces for a game, and reading apparatus - Google Patents
Cards and pieces for a game, and reading apparatus Download PDFInfo
- Publication number
- US20030155714A1 US20030155714A1 US10/078,528 US7852802A US2003155714A1 US 20030155714 A1 US20030155714 A1 US 20030155714A1 US 7852802 A US7852802 A US 7852802A US 2003155714 A1 US2003155714 A1 US 2003155714A1
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- United States
- Prior art keywords
- character
- game
- resistance value
- card
- resistance
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/02—Cards; Special shapes of cards
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/06—Card games appurtenances
- A63F1/18—Score computers; Miscellaneous indicators
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
- A63F2003/00678—Electric board games; Electric features of board games with circuits closed by mechanical means
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2411—Input form cards, tapes, discs
Definitions
- the present invention relates to a set of cards for a game having a plurality of types of characters displayed thereon, to a set of pieces for a game molded in a plurality of types of characters, and to a reading apparatus used in a game played using these game cards and pieces.
- each of the cards has a different character as well as a parameter of fighting power, and the like intrinsic to the card, and they are displayed on the card.
- each of game players shows a card to an opponent player according to a rule.
- a player shows a card whose parameter of fighting power is smaller than that of an opponent player
- the points of the player is reduced by the points of the parameter of the card shown by him or her.
- the opponent player wins the game when any one of the players loses all the points, the opponent player wins the game.
- a method of electrically reading the character of a card there is contemplated a method of providing a digital code such as a barcode, which is set to each character of a card and a piece, therewith and of reading the digital code by a game machine. While the digital code can be relatively simply provided with the card and the piece at a less expensive cost, a mechanism for reading the digital code is expensive, which increases the cost of the game machine.
- a digital code such as a barcode
- a set of cards for a game according to the present invention have a plurality of types of characters displayed thereon, and each of the cards includes a resistance member having a resistance value determined for each character, wherein the resistance value of the resistance member is measured by causing the resistance member to come into contact with an external terminal.
- a set of pieces for a game according to the present invention is molded in a plurality of types of characters, and each of the pieces includes a resistance member having a resistance value determined for each character, wherein the resistance value of the resistance member is measured by causing the resistance member to come into contact with external terminals.
- the card or the piece is provided with a resistance member having a resistance value determined for each character.
- a simple and less expensive apparatus for reading the resistance value can identify and read a character.
- a reading apparatus includes a terminal for coming into contact with a resistance member having a resistance value determined for each of characters; and a correction means for correcting a parameter set to each of the characters, wherein the type of a character is specified by measuring the resistance value of the resistance member through the terminal and wherein the parameter set to each character is corrected by the correction means based on a difference between the resistance value determined to the character the type of which is specified and an actually measured resistance value.
- the resistance value of the resistance member has an error and does not perfectly agree with a preset resistance value as a reference resistance value, thereby a difference is caused therebetween. While this difference can be restricted to a certain extent, it is difficult to predict the difference of each card or piece. Thus, when a parameter set to each character is corrected based on the difference, a game can be provided with a contingent factor, making the game more interesting.
- FIG. 1 is a view showing an arrangement of a reading apparatus according to a first embodiment of the present invention
- FIG. 2 is a view showing the recording medium into which a card is inserted
- FIGS. 3A, 3B, and 3 C are views showing other shapes of a resistance member
- FIG. 4 is a view showing an arrangement of a reading apparatus according to a second embodiment of the present invention.
- FIG. 5 is a view showing an arrangement of a game board according to a third embodiment of the present invention.
- FIG. 6 is a view showing a structure of a piece
- FIG. 7 is a view showing an arrangement of a reading apparatus according to a fourth embodiment of the present invention.
- FIG. 8 is a view showing a film on which resist ink is applied as a fifth embodiment of the present invention.
- reference numeral 1 denotes a reading apparatus, in which a card 2 is inserted into a slit 11 formed on the right side thereof.
- the card 2 has a band-shaped resistance member 21 that is composed of resist ink and printed on at least one surface thereof.
- the resistance member 21 has a resistance value previously set according to the character (not shown) printed on each card 2 , and the resistance member 21 is printed so as to have the thus set resistance value.
- the reading apparatus 1 detects the resistance value of the resistance member 21 and specifies the type of the character printed on the card 2 .
- the reading apparatus 1 displays the character specified thereby on a display 12 , makes progress of a game according to a predetermined rule, and displays the progress of the game on the display 12 together with the character.
- a pair of electrodes 13 are mounted on the inside of the reading apparatus 1 .
- the electrodes 13 come into contact with both the ends of the resistance member 21 , respectively.
- Both the electrodes 13 are connected to a microcomputer 14 acting as a correcting unit.
- Both the electrodes 13 are connected to a microcomputer 14 acting as a correcting means.
- the microcomputer 14 measures the resistance value of the resistance member 21 and specifies the character printed on the card 2 from the measured resistance value. Each character has parameters set thereto that indicate fighting power, defensive power, and the like.
- the resistance value, which is measured actually, of the resistance member 21 of a character does not perfectly agree with the resistance value preset to the character, and a difference is caused therebetween. It is assumed, for example, that a character of the card 2 has a resistance value of 10 kiloohms and that the resistance value of the character measured by the microcomputer 14 is 10.191 kiloohms. Thus, the character has a difference of +0.191 kiloohm between the resistance values.
- fighting power of 191 point which is obtained by multiplying the fighting power of 1000 points by the difference, is added to the fighting power of 1000 points, whereby the displayed fight power of the card 2 is corrected from 1000 points to 1191 points.
- the resultant product may be further multiplied by a constant.
- the fighting power corrected by the difference may be multiplied by “10”.
- the fighting power is set to 1191 points after it is corrected.
- the fighting power is set to 2920 points by adding 1920 points, which is obtained by multiplying 191 by “10”, to 1000 points.
- a specific content of correction which is made by the difference, maybe appropriately determined according to the property, and the like of a game.
- a resistance member 22 may be printed slenderly in a long size, as shown in, for example, FIG. 3A.
- a pair of copper foils 23 may be bonded on the card 2 and a chip resistance 24 may be bridged therebetween and soldered thereto, as shown in, for example, FIG. 2B.
- the card 2 is not limited to a card composed of paper and may be composed of plastic, and further an IC chip 25 may be buried in the card 2 to store game data. In this case, it is sufficient to print a resistance member 26 by bypassing the IC chip 25 .
- the IC chip 25 may be any of a contact type and a non-contact type.
- the reading apparatus 1 shown in FIG. 1 includes many switches to cope with a game played according to a complex rule
- a reading apparatus 3 shown in FIG. 4 is used in a game having a simple rule for simply making a fight using a parameter of each one card.
- the card 2 is inserted into a slit 31 formed on the upper surface of the reading apparatus 3 , it reads the resistance value of the resistance member 21 , similarly to the above reading apparatus 1 , corrects the parameter of the card 2 based on a difference, and displays the corrected parameter on a display 32 .
- the resistance member is printed on the card in the above embodiments, it is also possible to contain a recording medium in each of pieces 5 and to play a game on a game board 4 , as shown in FIG. 5.
- the game board 4 has terminals 41 . Placing a piece 5 on terminals 41 permits the resistance value of the resistance member contained in the piece 5 to be read and permits the character of the piece 5 to be determined. Then, the parameter of the character is corrected based on the difference of the actual resistance value.
- a game shown in FIG. 5 is a “Sumou” game, that is, a “Japanese wrestling” game, in which the parameters, each of which corresponds to fighting power, of the characters are corrected, and a character having a larger corrected parameter wins the game.
- the corrected parameters and the result of the game are shown on a display 42 .
- the game board 4 contains a microcomputer 43 similar to the microcomputer 14 contained in the reading apparatus 1 , and the terminals 41 are connected to the microcomputer 43 .
- a pair of terminals 51 having the same interval as that of the terminals 41 are attached to the bottom of each piece 5 , and both the terminals 51 are connected with each other through a resistance member 52 . Accordingly, when the piece 5 is placed on the terminals 41 , the terminals 41 come into contact with the terminals 51 , thereby the resistance value of the resistance member 52 can be measured by the microcomputer 43 .
- games other than the games of a fighting mode can be played using the piece 5 .
- a microcomputer (not shown) analyzes the character of the piece 5 .
- the microcomputer causes a speaker (not shown) to issue a voice “welcome back father”.
- the microcomputer turns on a light in the kitchen 62 .
- the microcomputer turns off a light in a bed room together with a voice “good night” issued from the speaker.
- the resistance member is printed on the card 2 by directly applying the resist ink thereon.
- a resistance member 71 may be formed on a film 7 independently from the card 2 by applying resist ink thereto, and the film 7 may be bonded on the card 2 .
- any known circuits may be used as a circuit through which the microcomputer detects the resistance value of the resistance member.
- Contemplated as the circuit is, for example, a detection circuit, in which known fixed resistors are connected in series with each other and a partial voltage derived from a midpoint between the resistors is detected, a circuit in which a capacitor is charged by a voltage passing through the resistance member and the charging time of the capacitor is measured, a circuit in which the resistance member is assembled in a CR oscillation circuit and the resistance value of the resistance member is measured from the frequency oscillated by the oscillation circuit, and the like.
- the reading apparatus of the present invention specifies the character of a card and a piece from the resistance value of the resistance member. Accordingly, the reading apparatus of the present invention is less expensive than a reading apparatus for specifying the character using a barcode. Further, the present invention can provide a game with a contingent factor. This is because a difference is caused in a resistance value in the form of analog data, and thus a parameter is corrected according to the difference.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Credit Cards Or The Like (AREA)
Abstract
Each of a set of cards for a game has a resistance member printed thereon by applying resist ink thereto so that the character of each card can be specified by reading the resistance value of the resistance member. Further, when the parameter of the character is corrected based on the difference of the resistance value, the game can be provided with a contingent factor. With this arrangement, the character of the card can be read at less expensive cost as compared with a case in which it is read through a barcode displayed on a card because an expensive card reader having a complex structure is necessary to read the barcode.
Description
- 1. Field of the Invention
- The present invention relates to a set of cards for a game having a plurality of types of characters displayed thereon, to a set of pieces for a game molded in a plurality of types of characters, and to a reading apparatus used in a game played using these game cards and pieces.
- 2. Description of the Related Art
- There are known card games that are played in a matching mode using game cards on which a plurality of types of characters are displayed. In this type of card game, each of the cards has a different character as well as a parameter of fighting power, and the like intrinsic to the card, and they are displayed on the card. In this game, each of game players shows a card to an opponent player according to a rule. When , for example, a player shows a card whose parameter of fighting power is smaller than that of an opponent player, the points of the player is reduced by the points of the parameter of the card shown by him or her. Finally, when any one of the players loses all the points, the opponent player wins the game.
- The rule described above is simplified for the purpose of explanation, and actually more complex rules are employed. For example, a player shows a plurality of cards, places cards with the characters displayed thereof facing downward so that an opponent player cannot get the view of the characters, or uses cards with the capabilities of the characters thereof combined.
- These games do not always require to use cards, and may be played using pieces formed in the shapes of characters. For example, it is possible to play the games by placing these pieces on a game board and by employing a rule similar to that used in the card games.
- In the games played using the cads or the pieces, game players must judge the result of the games and count scores. The rules of the games are not simple in many cases as described above, and further the scores must be counted by the players themselves, which makes it difficult for children before entering elementary school and school children in the lower grades to enjoy the games. This disadvantage can be overcome by making these children to play the games using a game machine that electrically reads the characters of cards and pieces, that counts scores, and that leads the game according to the rules of the games.
- As a method of electrically reading the character of a card, there is contemplated a method of providing a digital code such as a barcode, which is set to each character of a card and a piece, therewith and of reading the digital code by a game machine. While the digital code can be relatively simply provided with the card and the piece at a less expensive cost, a mechanism for reading the digital code is expensive, which increases the cost of the game machine.
- In view of the problem described above, it is an object of the present invention to provide a card and a piece for a game the character of which can be read at less expensive cost.
- To solve the above problem, a set of cards for a game according to the present invention have a plurality of types of characters displayed thereon, and each of the cards includes a resistance member having a resistance value determined for each character, wherein the resistance value of the resistance member is measured by causing the resistance member to come into contact with an external terminal.
- Further, a set of pieces for a game according to the present invention is molded in a plurality of types of characters, and each of the pieces includes a resistance member having a resistance value determined for each character, wherein the resistance value of the resistance member is measured by causing the resistance member to come into contact with external terminals.
- In both of the inventions, the card or the piece is provided with a resistance member having a resistance value determined for each character. Thus, a simple and less expensive apparatus for reading the resistance value can identify and read a character.
- A reading apparatus according to the present invention includes a terminal for coming into contact with a resistance member having a resistance value determined for each of characters; and a correction means for correcting a parameter set to each of the characters, wherein the type of a character is specified by measuring the resistance value of the resistance member through the terminal and wherein the parameter set to each character is corrected by the correction means based on a difference between the resistance value determined to the character the type of which is specified and an actually measured resistance value.
- The resistance value of the resistance member has an error and does not perfectly agree with a preset resistance value as a reference resistance value, thereby a difference is caused therebetween. While this difference can be restricted to a certain extent, it is difficult to predict the difference of each card or piece. Thus, when a parameter set to each character is corrected based on the difference, a game can be provided with a contingent factor, making the game more interesting.
- FIG. 1 is a view showing an arrangement of a reading apparatus according to a first embodiment of the present invention;
- FIG. 2 is a view showing the recording medium into which a card is inserted;
- FIGS. 3A, 3B, and3C are views showing other shapes of a resistance member;
- FIG. 4 is a view showing an arrangement of a reading apparatus according to a second embodiment of the present invention;
- FIG. 5 is a view showing an arrangement of a game board according to a third embodiment of the present invention;
- FIG. 6 is a view showing a structure of a piece;
- FIG. 7 is a view showing an arrangement of a reading apparatus according to a fourth embodiment of the present invention; and
- FIG. 8 is a view showing a film on which resist ink is applied as a fifth embodiment of the present invention.
- Referring to FIG. 1, reference numeral1 denotes a reading apparatus, in which a
card 2 is inserted into aslit 11 formed on the right side thereof. Thecard 2 has a band-shaped resistance member 21 that is composed of resist ink and printed on at least one surface thereof. Theresistance member 21 has a resistance value previously set according to the character (not shown) printed on eachcard 2, and theresistance member 21 is printed so as to have the thus set resistance value. When thecard 2 is inserted into theslit 11, the reading apparatus 1 detects the resistance value of theresistance member 21 and specifies the type of the character printed on thecard 2. The reading apparatus 1 displays the character specified thereby on adisplay 12, makes progress of a game according to a predetermined rule, and displays the progress of the game on thedisplay 12 together with the character. - Referring to FIG. 2, a pair of
electrodes 13 are mounted on the inside of the reading apparatus 1. When thecard 2 is inserted into the reading apparatus 1, theelectrodes 13 come into contact with both the ends of theresistance member 21, respectively. Both theelectrodes 13 are connected to amicrocomputer 14 acting as a correcting unit. Both theelectrodes 13 are connected to amicrocomputer 14 acting as a correcting means. Themicrocomputer 14 measures the resistance value of theresistance member 21 and specifies the character printed on thecard 2 from the measured resistance value. Each character has parameters set thereto that indicate fighting power, defensive power, and the like. The resistance value, which is measured actually, of theresistance member 21 of a character does not perfectly agree with the resistance value preset to the character, and a difference is caused therebetween. It is assumed, for example, that a character of thecard 2 has a resistance value of 10 kiloohms and that the resistance value of the character measured by themicrocomputer 14 is 10.191 kiloohms. Thus, the character has a difference of +0.191 kiloohm between the resistance values. If the character has fighting power of 1000 points in correspondence to the resistance value of 10 kiloohms, fighting power of 191 point, which is obtained by multiplying the fighting power of 1000 points by the difference, is added to the fighting power of 1000 points, whereby the displayed fight power of thecard 2 is corrected from 1000 points to 1191 points. - While the difference is simply multiplied by the fighting power in the above description, the resultant product may be further multiplied by a constant. Further, when the difference is a multiple of, for example, “3”, the fighting power corrected by the difference may be multiplied by “10”. In the above example, for example, since the difference 191 kiloohms is not a multiple of “3”, the fighting power is set to 1191 points after it is corrected. However, when the difference is 192 kiloohms that is a multiple of “3”, the fighting power is set to 2920 points by adding 1920 points, which is obtained by multiplying 191 by “10”, to 1000 points. In addition to the above-mentioned, a specific content of correction, which is made by the difference, maybe appropriately determined according to the property, and the like of a game.
- Incidentally, while the
resistance member 21 is printed by printing the resist ink on thecard 2 in the band-shape, when it is desired to increase the resistance value of a resistance member, aresistance member 22 may be printed slenderly in a long size, as shown in, for example, FIG. 3A. When it is desired to reduce the difference of a resistance value, a pair ofcopper foils 23 may be bonded on thecard 2 and a chip resistance 24 may be bridged therebetween and soldered thereto, as shown in, for example, FIG. 2B. Thecard 2 is not limited to a card composed of paper and may be composed of plastic, and further anIC chip 25 may be buried in thecard 2 to store game data. In this case, it is sufficient to print aresistance member 26 by bypassing theIC chip 25. Note that theIC chip 25 may be any of a contact type and a non-contact type. - While the reading apparatus1 shown in FIG. 1 includes many switches to cope with a game played according to a complex rule, a
reading apparatus 3 shown in FIG. 4 is used in a game having a simple rule for simply making a fight using a parameter of each one card. When thecard 2 is inserted into aslit 31 formed on the upper surface of thereading apparatus 3, it reads the resistance value of theresistance member 21, similarly to the above reading apparatus 1, corrects the parameter of thecard 2 based on a difference, and displays the corrected parameter on adisplay 32. - While the resistance member is printed on the card in the above embodiments, it is also possible to contain a recording medium in each of
pieces 5 and to play a game on agame board 4, as shown in FIG. 5. Thegame board 4 hasterminals 41. Placing apiece 5 onterminals 41 permits the resistance value of the resistance member contained in thepiece 5 to be read and permits the character of thepiece 5 to be determined. Then, the parameter of the character is corrected based on the difference of the actual resistance value. A game shown in FIG. 5 is a “Sumou” game, that is, a “Japanese wrestling” game, in which the parameters, each of which corresponds to fighting power, of the characters are corrected, and a character having a larger corrected parameter wins the game. The corrected parameters and the result of the game are shown on adisplay 42. - As shown in FIG. 6, the
game board 4 contains amicrocomputer 43 similar to themicrocomputer 14 contained in the reading apparatus 1, and theterminals 41 are connected to themicrocomputer 43. In contrast, a pair ofterminals 51 having the same interval as that of theterminals 41 are attached to the bottom of eachpiece 5, and both theterminals 51 are connected with each other through aresistance member 52. Accordingly, when thepiece 5 is placed on theterminals 41, theterminals 41 come into contact with theterminals 51, thereby the resistance value of theresistance member 52 can be measured by themicrocomputer 43. - Further, games other than the games of a fighting mode can be played using the
piece 5. As shown in FIG. 7, whenterminals 61 are disposed at respective positions of adwelling model 6 and thepiece 5 is placed on a pair ofterminals 61 at, for example, an entrance, a microcomputer (not shown) analyzes the character of thepiece 5. When the character is a father as a result of analysis, the microcomputer causes a speaker (not shown) to issue a voice “welcome back father”. Further, when thepiece 5 is placed on a pair ofterminals 61 at akitchen 62 and it is determined that the character of thepiece 5 is a mother, the microcomputer turns on a light in thekitchen 62. When thepiece 5 is placed on a pair ofterminal 61 on abed 63 side, the microcomputer turns off a light in a bed room together with a voice “good night” issued from the speaker. - Note that the resistance member is printed on the
card 2 by directly applying the resist ink thereon. However, aresistance member 71 may be formed on a film 7 independently from thecard 2 by applying resist ink thereto, and the film 7 may be bonded on thecard 2. - Incidentally, in the above embodiments, any known circuits may be used as a circuit through which the microcomputer detects the resistance value of the resistance member. Contemplated as the circuit is, for example, a detection circuit, in which known fixed resistors are connected in series with each other and a partial voltage derived from a midpoint between the resistors is detected, a circuit in which a capacitor is charged by a voltage passing through the resistance member and the charging time of the capacitor is measured, a circuit in which the resistance member is assembled in a CR oscillation circuit and the resistance value of the resistance member is measured from the frequency oscillated by the oscillation circuit, and the like.
- As apparent from the above description, the reading apparatus of the present invention specifies the character of a card and a piece from the resistance value of the resistance member. Accordingly, the reading apparatus of the present invention is less expensive than a reading apparatus for specifying the character using a barcode. Further, the present invention can provide a game with a contingent factor. This is because a difference is caused in a resistance value in the form of analog data, and thus a parameter is corrected according to the difference.
Claims (3)
1. A set of cards for a game having a plurality of types of characters displayed on each of the cards comprising:
a resistance member having a resistance value determined for each character,
wherein the resistance value of the resistance member is measured by causing the resistance member to come into contact with an external terminal.
2. A set of pieces for a game molded in a plurality of types of characters, each of the pieces comprising:
a resistance member having a resistance value determined for each character,
wherein the resistance value of the resistance member is measured by causing the resistance member to come into contact with external terminals.
3. A reading apparatus comprising:
a terminal for coming into contact with a resistance member having a resistance value determined for each of characters; and
correction means for correcting a parameter set to each of the characters,
wherein a type of a character is specified by measuring the resistance value of the resistance member through the terminal and wherein the parameter set to each character is corrected by the correction means based on a difference between the resistance value determined to the character the type of which is specified and an actually measured resistance value.
Priority Applications (1)
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US10/078,528 US20030155714A1 (en) | 2002-02-21 | 2002-02-21 | Cards and pieces for a game, and reading apparatus |
Applications Claiming Priority (1)
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US10/078,528 US20030155714A1 (en) | 2002-02-21 | 2002-02-21 | Cards and pieces for a game, and reading apparatus |
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US20030155714A1 true US20030155714A1 (en) | 2003-08-21 |
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ID=27732843
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US10/078,528 Abandoned US20030155714A1 (en) | 2002-02-21 | 2002-02-21 | Cards and pieces for a game, and reading apparatus |
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Cited By (8)
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US20050098951A1 (en) * | 2003-11-06 | 2005-05-12 | Reginald Groves | Method and apparatus for playing a card game |
US20060040748A1 (en) * | 2004-08-19 | 2006-02-23 | Mark Barthold | Branching storyline game |
US20060073864A1 (en) * | 2004-10-06 | 2006-04-06 | Reginald Groves | Card game and methods of playing a card game |
GB2421917A (en) * | 2005-01-07 | 2006-07-12 | Nicholas J Stone | Cards with circuit elements |
US20060287028A1 (en) * | 2005-05-23 | 2006-12-21 | Maciver Peter | Remote game device for dvd gaming systems |
US20070082722A1 (en) * | 2005-10-06 | 2007-04-12 | Reginald Groves | Card game and method for playing a card game |
US20090011837A1 (en) * | 2007-04-27 | 2009-01-08 | Elaine Marans | Computer fashion game with machine-readable trading cards |
US8382567B2 (en) | 2004-11-03 | 2013-02-26 | Mattel, Inc. | Interactive DVD gaming systems |
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US6227931B1 (en) * | 1999-07-02 | 2001-05-08 | Judith Ann Shackelford | Electronic interactive play environment for toy characters |
US6659836B1 (en) * | 1999-11-30 | 2003-12-09 | Omron Corporation | Figure data input device |
US6443796B1 (en) * | 2000-06-19 | 2002-09-03 | Judith Ann Shackelford | Smart blocks |
US20020109295A1 (en) * | 2001-02-09 | 2002-08-15 | Gorilla Systems Corporation | Collectable card reader |
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US20060040748A1 (en) * | 2004-08-19 | 2006-02-23 | Mark Barthold | Branching storyline game |
US20060073864A1 (en) * | 2004-10-06 | 2006-04-06 | Reginald Groves | Card game and methods of playing a card game |
US8382567B2 (en) | 2004-11-03 | 2013-02-26 | Mattel, Inc. | Interactive DVD gaming systems |
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US20090206163A1 (en) * | 2005-01-07 | 2009-08-20 | Kate Jessie Stone | Game Card without Semiconductor Chip |
US7997497B2 (en) | 2005-01-07 | 2011-08-16 | Novalia Limited | Game card without semiconductor chip |
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