TWI775040B - System and method for digital ticket-purchasing - Google Patents
System and method for digital ticket-purchasing Download PDFInfo
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本發明係有關一種數位購物系統及其方法,尤其是一種虛擬購物系統及其方法。The present invention relates to a digital shopping system and method thereof, in particular to a virtual shopping system and method thereof.
隨著現代生活水準的提昇,使民眾對於大型活動之參與程度亦隨之高漲,例如:熱門演唱會、電影首映會、大型熱門賽事,且鑒於現今網路數位化及自動化的發展,遂衍生出網路購票的方式,以訂購欲參與活動的座位票劵,無論國內外對於熱門活動無不趨之若鶩,以期參與到熱門演唱會、電影首映會、大型熱門賽事。With the improvement of modern living standards, the public's participation in large-scale events has also increased, such as: popular concerts, movie premieres, large-scale popular events, and in view of the development of digitalization and automation of the Internet, it is derived The way to buy tickets online is to order seat tickets for the activities you want to participate in. No matter at home or abroad, there is a rush for popular activities, in order to participate in popular concerts, movie premieres, and large-scale popular events.
另外,由於網路通訊科技的發展,以及對於網路安全的重視,因而讓民眾的消費方式從傳統面對面的交易模式發展至利用網路平台上進行交易,因而讓購票民眾在網路平台上針對熱門活動進行座位劃位與票劵訂購並支付費用,因此,現今透過網路平台完成網路購票受到廣泛使用的情況下,使得票劵販售的交易更為快速與便利,進而讓售票單位與消費者皆獲得其所需。In addition, due to the development of network communication technology and the emphasis on network security, the consumption mode of the public has been developed from the traditional face-to-face transaction mode to the use of online platforms for transactions. Seat allocation and ticket ordering and payment for popular events, therefore, with the widespread use of online ticket purchases through online platforms, ticket sales transactions are faster and more convenient, and ticket sales are made easier. Both units and consumers get what they need.
然而,傳統票券銷售有所謂的黃牛票,或詐騙,而網路平台亦因為網路驗證以及消費者對熱門活動之票劵的熱切需求,使得有心人士對於網路平台上購票的操作環節上投機操作,例如:利用大量的購票帳號加入為訂票會員(即以不實的個人資料成為訂票會員)以進行購票,並於取得票券後,再哄抬票券之價格而轉手賣予一般消費者。因此,大量購票帳號湧入售票的網路平台以搶位、訂票,不僅造成網路平台的網路流量異常,甚至是困擾售票單位,亦使民眾的購票行為受到影響,導致實際上欲參加活動之民眾而無法正常進入該網路平台進行票劵訂購。However, there are so-called scalper tickets or scams in traditional ticket sales, and online platforms are also due to online verification and consumers' eager demand for tickets for popular events, making people interested in the operation of purchasing tickets on the online platform. Online speculative operations, such as: using a large number of ticketing accounts to join as a booking member (that is, to become a booking member with false personal information) to purchase tickets, and after obtaining the tickets, drive up the price of the tickets and change hands sold to general consumers. Therefore, a large number of ticket-buying accounts flooded into the online platform for ticket sales to grab seats and book tickets, which not only caused abnormal network traffic on the online platform, but even troubled the ticket-selling unit, and also affected the people's ticket-buying behavior, resulting in the fact that People who want to participate in the event cannot normally enter the online platform to order tickets.
基於上述之問題,本發明提供一種虛擬購物系統及其方法,其依據使用者透過行動裝置參與購票相關活動,而符合相對應之門檻,而獲得相對應之購票順序,以利於熱衷於購票參加活動之民眾可確實購買到數位票券。Based on the above problems, the present invention provides a virtual shopping system and a method thereof, which can obtain a corresponding order of ticket purchase according to a user participating in a ticket purchase-related activity through a mobile device and meeting a corresponding threshold, so as to facilitate enthusiastic purchasers. People who have tickets to participate in the event can actually buy digital tickets.
本發明之主要目的,提供一種虛擬購物系統及其方法,其藉由行動裝置接收到第一活動訊息與第二活動訊息後,需回覆第一活動訊息與第二活動訊息而符合相對應之門檻,方可獲得對應之購票順序,以優先購票並避免非參與活動的人搶票。The main purpose of the present invention is to provide a virtual shopping system and method thereof. After receiving the first event message and the second event message by the mobile device, the first event message and the second event message need to be replied to meet the corresponding threshold. , in order to obtain the corresponding order of ticket purchase, in order to purchase tickets first and avoid non-participating people from grabbing tickets.
本發明揭示了一種虛擬購物之方法,先透過一購買伺服器產生一活動訊息;該購買伺服器發送該活動訊息至連接該購買伺服器之複數個行動裝置;然後,該些個行動裝置依據該活動訊息連結一事件伺服器,該事件伺服器執行一事件,因而讓部分該些個行動裝置依據該事件回覆複數個事件結果至該事件伺服器,所以該事件伺服器依據該些個事件結果傳送一完成通知至該購買伺服器,之後該購買伺服器依據該完成通知將該些個行動裝置劃分為複數個符合門檻行動裝置與未執行該事件之部分該些個行動裝置。最後,該購買伺服器分別傳送複數個第一通知與複數個第二通知至該些個符合門檻行動裝置與未執行該事件之部分該些個行動裝置,該些個第一通知分別包含選購複數個數位票券之一第一購買時間,該些個第二通知分別包含選購該些個數位票券之一第二購買時間,該第一購買時間早於該第二購買時間。藉此,讓該些個符合門檻行動裝置之使用者可較早選購該些個數位票券,而讓每次購票活動有其活動門檻,以增加參與活動之民眾的購票機會並避免非參與活動的人搶票。The invention discloses a method for virtual shopping. First, a purchase server generates an activity message; the purchase server sends the activity message to a plurality of mobile devices connected to the purchase server; The event message is linked to an event server, and the event server executes an event, so that some of the mobile devices reply a plurality of event results to the event server according to the event, so the event server transmits according to the event results After a completion notification is sent to the purchase server, the purchase server then divides the mobile devices into a plurality of threshold-compliant mobile devices and some of the mobile devices that do not execute the event according to the completion notification. Finally, the purchase server transmits a plurality of first notifications and a plurality of second notifications to the mobile devices that meet the threshold and some of the mobile devices that do not execute the event, respectively, and the first notifications respectively include purchases A first purchase time of one of the plurality of digital tickets, and the second notifications respectively include a second purchase time for purchasing one of the plurality of digital tickets, and the first purchase time is earlier than the second purchase time. In this way, users of these mobile devices that meet the threshold can purchase these digital coupons earlier, and each ticket-purchasing activity has its own activity threshold, so as to increase the chance of purchasing tickets for the people participating in the activity and avoid Non-participating people grab tickets.
於該購買伺服器分別傳送複數個第一通知與複數個第二通知至該些個符合門檻行動裝置與未執行事件之部分該些個行動裝置之步驟後,更進一步讓該購買伺服器判斷該些個數位票券售罄時,即通知該事件伺服器刪除該些個事件結果之個人資訊。After the purchasing server transmits a plurality of first notifications and a plurality of second notifications to the mobile devices that meet the threshold and some of the mobile devices that do not execute the event, the purchasing server is further allowed to determine the When some digital tickets are sold out, the event server will be notified to delete the personal information of these event results.
本發明提供一實施例,其在於該購買伺服器分別傳送複數個第一通知與複數個第二通知至該些個符合門檻行動裝置與未執行事件之部分該些個行動裝置之步驟後,當該購買伺服器判斷未執行事件之部分該些個行動裝置的數量大於該些個數位票券之剩餘數量時,該購買伺服器於該第二購買時間產生一抽籤機制,使未執行事件之部分該些個行動裝置依據該抽籤機制之一抽籤結果購票。The present invention provides an embodiment, which is that after the purchase server transmits a plurality of first notifications and a plurality of second notifications to the mobile devices that meet the threshold and some of the mobile devices that do not execute the event, respectively, when When the purchase server determines that the number of the mobile devices in the unexecuted part of the event is greater than the remaining number of the digital coupons, the purchase server generates a lottery mechanism at the second purchase time to make the unexecuted part of the event The mobile devices purchase tickets according to a lottery result of one of the lottery mechanisms.
本發明提供一實施例,其在於該購買伺服器分別傳送複數個第一通知與複數個第二通知至該些個符合門檻行動裝置與未執行事件之部分該些個行動裝置之步驟後,當該購買伺服器判斷該些個符合門檻行動裝置的數量大於該些個數位票券之數量時,該購買時間於該第一購買時間產生一抽籤機制,使該些個符合門檻行動裝置依據該抽籤機制之一抽籤結果購票。The present invention provides an embodiment, which is that after the purchase server transmits a plurality of first notifications and a plurality of second notifications to the mobile devices that meet the threshold and some of the mobile devices that do not execute the event, respectively, when When the purchase server determines that the number of mobile devices that meet the threshold is greater than the number of digital coupons, the purchase time generates a lottery mechanism at the first purchase time, so that the mobile devices that meet the threshold are based on the lottery One of the mechanisms is to purchase tickets based on the lottery results.
本發明提供一實施例,其在於該購買伺服器分別傳送複數個第一通知與複數個第二通知至該些個符合門檻行動裝置與未執行事件之部分該些個行動裝置之步驟中,該些個第一通知分別進一步包含一指定座位資訊。An embodiment of the present invention is provided in that the purchase server transmits a plurality of first notifications and a plurality of second notifications to the threshold-compliant mobile devices and a portion of the mobile devices that do not execute the event, respectively, the Each of the first notifications further includes a designated seat information.
本發明提供一實施例,其在於該事件為一實名登錄事件、一社群網頁事件。The present invention provides an embodiment in which the event is a real-name login event and a social web page event.
本發明另揭示了一種虛擬購物系統,其包含一事件伺服器、一購買伺服器與複數個行動裝置;其中,該事件伺服器設有一事件處理單元,以執行一事件;該購買伺服器設有一活動處理單元,該活動處理單元執行一購物程式,該處理單元依據該購物程式產生一活動訊息;而該些個行動裝置接收到該購買伺服器所發送之該活動訊息,以連結至該事件,部分該些個訊息處理單元依據該事件產生複數個事件結果並傳送至該事件伺服器,該事件伺服器依據該些個事件結果傳送一完成通知至該購買伺服器,該購買伺服器依據該完成通知將該些個行動裝置區分為複數個符合門檻行動裝置與未執行事件之部分該些個行動裝置,該些個符合門檻行動裝置對應該些個事件結果,該購買伺服器分別傳送複數個第一通知與複數個第二通知至該些個符合門檻行動裝置與未執行事件之部分該些個行動裝置,該些個第一通知分別包含選購複數個數位票券之一第一購買時間,該些個第二通知分別包含選購該些個數位票券之一第二購買時間,該第一購買時間早於該第二購買時間。藉此,本發明讓一般民眾使用行動裝置參與該購買伺服器所產生之活動訊息對應的活動,而讓完整參與活動的行動裝置使用者可具有第一選購順序,因而讓欲參加活動購票的民眾具有較多機會購票,而避免非參與購票之民眾搶票,因而增加購票公平性。The present invention further discloses a virtual shopping system, which includes an event server, a purchase server and a plurality of mobile devices; wherein, the event server is provided with an event processing unit to execute an event; the purchase server is provided with a an activity processing unit, the activity processing unit executes a shopping program, the processing unit generates an activity message according to the shopping program; and the mobile devices receive the activity message sent by the purchase server to link to the event, Some of the message processing units generate a plurality of event results according to the event and send them to the event server, the event server sends a completion notification to the purchase server according to the event results, and the purchase server according to the completion The notification distinguishes the mobile devices into a plurality of mobile devices that meet the threshold and some of the mobile devices that do not execute the event, the mobile devices that meet the threshold correspond to the results of the events, and the purchase server transmits the plurality of first a notification and a plurality of second notifications to the mobile devices that meet the threshold and some of the mobile devices that have not executed the event, the first notifications respectively include a first purchase time for purchasing a plurality of digital tickets, The second notifications respectively include a second purchase time for purchasing the digital coupons, and the first purchase time is earlier than the second purchase time. Thereby, the present invention allows the general public to use the mobile device to participate in the event corresponding to the event information generated by the purchase server, and allows the mobile device users who have fully participated in the event to have the first purchase order, thus allowing the users who want to participate in the event to purchase tickets The people who are more likely to buy tickets have more opportunities to buy tickets, and avoid the people who do not participate in the purchase of tickets from rushing to buy tickets, thus increasing the fairness of ticket purchases.
本發明提供另一實施例,其在於該購買伺服器依據未執行事件之部分該些個行動裝置的數量大於該些個數位票券之剩餘數量產生一抽籤機制,使未執行事件之部分該些個行動裝置依據該抽籤機制之一抽籤結果購票。The present invention provides another embodiment, wherein the purchase server generates a lottery mechanism according to the number of the mobile devices in the part of the unexecuted event is greater than the remaining number of the digital tickets, so that the part of the unexecuted event is Each mobile device purchases a ticket according to one of the lottery results of the lottery mechanism.
本發明提供另一實施例,其在於該購買伺服器依據該些個符合門檻行動裝置的數量大於該些個數位票券之數量產生一抽籤機制,使該些個符合門檻行動裝置依據該抽籤機制之一抽籤結果購票。The present invention provides another embodiment, wherein the purchase server generates a lottery mechanism according to the number of the mobile devices that meet the threshold is greater than the number of the digital tickets, so that the mobile devices that meet the threshold are based on the lottery mechanism One of the lottery results to purchase tickets.
本發明提供另一實施例,其在於該些個第一通知分別進一步包含一指定座位資訊。The present invention provides another embodiment, wherein each of the first notifications further includes a seat assignment information.
本發明提供另一實施例,其在於該事件為一實名登錄事件或一社群網頁事件。The present invention provides another embodiment in which the event is a real-name login event or a social web page event.
為使 貴審查委員對本發明之特徵及所達成之功效有更進一步之瞭解與認識,謹佐以實施例及配合說明,說明如後:In order to make your examiners have a further understanding and understanding of the features of the present invention and the effects achieved, I would like to assist with the examples and cooperation descriptions, and the descriptions are as follows:
有鑑於習知購票系統所導致之搶票問題,據此,本發明遂提出一種虛擬購物系統及其方法,以解決習知購票系統因大量帳號的網路流量所造成之購票難度增加並使有心人士利用大量帳號搶票之問題。In view of the problem of rushing tickets caused by the conventional ticket purchasing system, the present invention proposes a virtual shopping system and method thereof, so as to solve the difficulty in purchasing tickets caused by the network traffic of a large number of accounts in the conventional ticket purchasing system. And the problem of making people interested in using a large number of accounts to grab tickets.
以下,將進一步說明本發明揭示一種虛擬購物之方法所提供之特性、所搭配之虛擬購物系統:Hereinafter, the characteristics provided by the method for virtual shopping disclosed by the present invention and the virtual shopping system matched will be further described:
首先,請參閱第1圖,其為本發明之一實施例之虛擬購物之流程圖。如圖所示,本發明之虛擬購物之方法的步驟包含:First, please refer to FIG. 1 , which is a flowchart of virtual shopping according to an embodiment of the present invention. As shown in the figure, the steps of the virtual shopping method of the present invention include:
步驟S10: 購買伺服器產生活動訊息;Step S10: the purchasing server generates an event message;
步驟S20: 購買伺服器發送活動訊息至連接購買伺服器之複數個行動裝置;Step S20: the purchase server sends the event message to a plurality of mobile devices connected to the purchase server;
步驟S30:行動裝置依據活動訊息連結事件伺服器;Step S30: the mobile device connects the event server according to the activity message;
步驟S40: 部分行動裝置依據事件回覆複數個事件結果至事件伺服器;Step S40: some mobile devices reply multiple event results to the event server according to the event;
步驟S50: 事件伺服器依據事件結果傳送完成通知至購買伺服器;Step S50: the event server sends a completion notification to the purchase server according to the event result;
步驟S60: 購買伺服器依據完成通知將該些個行動裝置劃分為複數個符合門檻行動裝置與未執行該事件之部分該些個行動裝置;以及Step S60: The purchase server divides the mobile devices into a plurality of mobile devices that meet the threshold and some of the mobile devices that do not execute the event according to the completion notification; and
步驟S70: 購買伺服器分別傳送第一通知與第二通知至該些個符合門檻行動裝置與未執行該事件之部分該些個行動裝置。Step S70: The purchase server transmits the first notification and the second notification to the mobile devices that meet the threshold and some of the mobile devices that do not execute the event, respectively.
請一併參閱第2A圖至第2D圖,其為本發明之一實施例之虛擬購物系統之系統示意圖。如第2A圖至第2D圖所示,本發明之虛擬購物系統1包含一事件伺服器10、一購買伺服器20與複數個行動裝置30,事件伺服器10設有一事件處理單元12,該事件處理單元12執行一事件E,購買伺服器20設有一活動處理單元22,活動處理單元22執行一購物程式22A,該些個行動裝置30分別設有一訊息處理單元32。Please refer to FIG. 2A to FIG. 2D together, which are system schematic diagrams of a virtual shopping system according to an embodiment of the present invention. As shown in FIGS. 2A to 2D , the
於步驟S10中,如第2A圖所示,活動處理單元22所執行之購物程式22A產生一活動訊息22B,其係指含有購票活動內容之數位訊息,例如:108/11/10至108/11/15歌劇表演即將推出。於步驟S20中,如第2A圖所示,複數個行動裝置30經網路(圖未示)連接至購買伺服器20,因而讓活動處理單元22將該活動訊息22B分別傳送至該些行動裝置30,因而讓該些個訊息處理單元32分別接收該活動訊息22B。於步驟S30中,如第2B圖所示,該些個行動裝置30分別依據訊號處理單元32所接收到的該活動訊息22B連結至事件伺服器10,因而參與到事件伺服器10所執行之事件E,例如:實名登錄事件或社群網頁活動事件,如在臉書的網頁上分享貼文或按讚。於步驟S40中,如第2B圖所示,部分該些個行動裝置30參與到該事件E,並依據該事件E產生對應之事件結果32A,以回傳至該事件伺服器10,因而讓該事件處理單元12接收該些個事件結果32A,例如:完成實名登錄事件,或完成社群網頁活動事件,如按讚或分享貼文。於步驟S50中,如第2C圖所示,該事件伺服器10透過該事件處理單元12依據該些個事件結果32A產生一完成通知M1,並傳送至該購買伺服器20,以經由該活動處理單元22接收該完成通知M1。In step S10, as shown in FIG. 2A, the
接續,於步驟S60中,如第2D圖所示,該購買伺服器20依據該完成通知,將該些個行動裝置30劃分為複數個符合門檻行動裝置30A與未執行該事件之部分該些個行動裝置30,也就是該些個符合門檻行動裝置30A本質上還是原先的行動裝置30,但是該活動處理單元22所執行之該購物程式22A於程式上的標記,將於步驟S40中回覆該些個事件結果32A之部分該些個行動裝置30標記為該些個符合門檻行動裝置30A。Next, in step S60 , as shown in FIG. 2D , the
於步驟S70中,如第2D圖所示,該購買伺服器20透過該購物程式22A產生一第一通知N1與一第二通知N2,該第一通知N1對應於該些個符合門檻行動裝置30A,該第二通知N2對應於未執行該事件之部分該些個行動裝置30,亦即未被該購物程式22A所標記之該些個行動裝置30,因此該活動處理單元22分別將該第一通知N1與該第二通知N2傳送至該些個符合門檻行動裝置30A與未執行該事件之部分該些個行動裝置30,其中,該第一通知N1具有一第一購買時間,而該第二通知N2具有一第二購買時間,例如: 108/11/10至108/11/15歌劇表演,該第一購買時間為108/10/25至108/10/31,該第二購買時間為108/11/1至108/11/9,因此該第一購買時間早於該第二購買時間,而該些個符合門檻行動裝置30A可在該第一購買時間選購複數個108/11/10至108/11/15歌劇表演對應之複數個數位票券,而未執行該事件之部分該些個行動裝置30將於該第二購買時間選購該些個數位票券之剩餘票券。In step S70, as shown in FIG. 2D, the
復參閱第1圖,本發明之虛擬購物之方法的步驟更可進一步包含:Referring back to FIG. 1, the steps of the virtual shopping method of the present invention may further include:
步驟S80: 判斷該些個數位票券是否售罄;以及Step S80: Determine whether the digital tickets are sold out; and
步驟S90: 購買伺服器通知事件伺服器依據活動訊息刪除事件結果之個人資訊。Step S90: The purchase server notifies the event server to delete the personal information of the event result according to the event message.
於步驟S80中,並請參閱第2A圖至第2D圖,該購買伺服器20於發送該第一通知N1與該第二通知N2後,會追蹤該些個數位票券之銷售狀況,並判斷該些個數位票券是否售罄,當判斷為是時,執行步驟S90,當判斷為否時,繼續執行步驟S80。於步驟S90中,該購買伺服器20將會透過該購物程式22A結束當次購票活動,並通知該事件伺服器10,因而讓該事件伺服器10之該事件處理單元12將其所收集到該些個事件結果之個人資訊刪除,因而讓事件重新累計,因此不會發生固定的行動裝置30獲得該第一購買時間,可增加購票公平性。In step S80, and referring to FIGS. 2A to 2D, after sending the first notification N1 and the second notification N2, the
以上所述之數位票券為以演唱會、大型展覽等活動之門票。除此之外,本發明之數位票券更可應用於作為商品兌換券,例如:熱門遊戲之虛擬寶物兌換券、限量實體商品兌換券,更可應用於用餐券(例如:晶華酒店自助餐用餐券)、服務兌換券(例如:腳底按摩券)或者相對之折價券。The digital tickets mentioned above are tickets for concerts, large-scale exhibitions and other events. In addition, the digital coupons of the present invention can also be used as commodity exchange coupons, such as virtual treasure exchange coupons for popular games, limited physical commodity exchange coupons, and can also be used as meal coupons (such as: Regent Hotel buffet meals) vouchers), service exchange vouchers (for example: foot massage vouchers) or equivalent discount vouchers.
綜上所述,本發明之虛擬購物系統及其方法,其提供購買伺服器產生活動訊息至行動裝置,以連結至事件伺服器,藉此讓行動裝置參與事件伺服器之事件,以通知購買伺服器將回覆事件結果之行動裝置劃分為符合門檻行動裝置,因而接收到較早之第一購買時間,以較早選購數位票券。此外,當數位票券售罄時,購買伺服器即通知事件伺服器刪除其所收集到該些個事件結果之個人資訊,以維持購票公平性,而不會發生固定之行動裝置收到較早購買時間之第一購買時間。To sum up, the virtual shopping system and method of the present invention provide a purchase server to generate event information to the mobile device to connect to the event server, thereby allowing the mobile device to participate in the event of the event server to notify the purchase server The device classifies the mobile device that responds to the event result as a mobile device that meets the threshold, and thus receives an earlier first purchase time to purchase digital tickets earlier. In addition, when the digital tickets are sold out, the purchase server will notify the event server to delete the personal information it has collected about the results of these events, so as to maintain the fairness of ticket purchases, and there will be no fixed mobile device receiving more information. The first time to buy early.
故本發明實為一具有新穎性、進步性及可供產業上利用者,應符合我國專利法專利申請要件無疑,爰依法提出發明專利申請,祈 鈞局早日賜准專利,至感為禱。Therefore, the present invention is indeed novel, progressive and available for industrial use, and it should meet the requirements of patent application in my country's patent law.
惟以上所述者,僅為本發明之較佳實施例而已,並非用來限定本發明實施之範圍,舉凡依本發明申請專利範圍所述之形狀、構造、特徵及精神所為之均等變化與修飾,均應包括於本發明之申請專利範圍內。However, the above descriptions are only preferred embodiments of the present invention, and are not intended to limit the scope of implementation of the present invention. All changes and modifications made in accordance with the shape, structure, features and spirit described in the scope of the patent application of the present invention are equivalent. , shall be included in the scope of the patent application of the present invention.
1:虛擬購物系統
10:事件伺服器
12:事件處理單元
20:購買伺服器
22:活動處理單元
22A:購物程式
22B:活動訊息
30:行動裝置
30A:符合門檻行動裝置
32:訊息處理單元
32:事件結果
E:事件
M1:完成通知
N1:第一通知
N2:第二通知
S10至S90:步驟1: Virtual shopping system
10: Event Server
12: Event processing unit
20: Buy Servers
22:
第1圖:其為本發明之一實施例之虛擬購物之流程圖;以及 第2A圖至第2D圖:其為本發明之一實施例之虛擬購物系統之系統示意圖。Figure 1: It is a flow chart of virtual shopping according to an embodiment of the present invention; and FIG. 2A to FIG. 2D are system schematic diagrams of a virtual shopping system according to an embodiment of the present invention.
S10至S90:步驟S10 to S90: Steps
Claims (8)
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