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TWI487554B - Game machine control method - Google Patents

Game machine control method Download PDF

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Publication number
TWI487554B
TWI487554B TW102104613A TW102104613A TWI487554B TW I487554 B TWI487554 B TW I487554B TW 102104613 A TW102104613 A TW 102104613A TW 102104613 A TW102104613 A TW 102104613A TW I487554 B TWI487554 B TW I487554B
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game
signal
mobile device
gaming machine
game machine
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TW102104613A
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TW201431591A (en
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Univ Southern Taiwan Sci & Tec
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Description

遊戲機台的操控方法Game console control method

本發明是有關於一種操控方法,特別是指一種遊戲機台的操控方法。The invention relates to a control method, in particular to a control method of a game machine.

一般遊戲機台在操作時,隨著遊戲型態的多樣化以及製造廠商的不同,通常會有各種不同的操作介面與玩法,例如以玩具槍操作射擊類遊戲、或是以搖桿及按鍵操作動作類遊戲,對於未曾玩過的遊戲機台,使用者需要花費心神去學習熟悉其操作方式,所述操作介面的不同,容易造成進入遊戲的門檻,連帶地會降低遊戲機台的接受度,並影響到經營者的營收表現。When the game console is in operation, with the variety of game types and manufacturers, there are usually different operation interfaces and gameplay, such as shooting a toy game with a toy gun, or operating with a joystick and buttons. Action games, for game consoles that have never been played, users need to spend their minds to learn to familiarize themselves with the operation mode. The difference in the operation interface is likely to cause the threshold of entering the game, which will reduce the acceptance of the game console. And affect the operator's revenue performance.

另一方面,傳統的遊戲機台不能記錄遊戲進度,因此使用者每次開始遊戲時,皆須從最前面的關卡開始玩起,非常不便;儘管有些遊戲機台製造商販賣有專用的遊戲紀錄卡(例如:Konami公司所販售的e-AMUSEMENT PASS卡片),可供遊戲後儲存遊戲進度,但此類記錄卡也僅相容於同一製造廠商的遊戲機台,而無法跨平台使用,且使用者必須隨身攜帶該記錄卡才行,如果忘了攜帶就無法記錄遊戲進度,因此這種記錄方式仍有改善的空間。On the other hand, the traditional game console can't record the progress of the game, so every time the user starts the game, they have to start from the front level, which is very inconvenient; although some game console manufacturers sell special game records. Cards (eg, e-AMUSEMENT PASS cards sold by Konami) can be used to store game progress after the game, but such cards are only compatible with game consoles of the same manufacturer and cannot be used across platforms. The user must carry the card with him or her. If you forget to carry it, you cannot record the progress of the game. Therefore, there is still room for improvement in this way of recording.

因此,本發明之目的,即在提供一種能減少學習操作介面的門檻、以及可記錄遊戲進度之遊戲機台的操控方法。Accordingly, it is an object of the present invention to provide a control method for reducing the threshold of a learning operation interface and a game machine that can record the progress of a game.

於是本發明遊戲機台的操控方法,適用於實施在一內建有一遊戲檔案的遊戲機台,及一可透過無線傳輸訊號與該遊戲機台相連接的行動裝置間,以供一使用者操控進行遊戲。Therefore, the control method of the game machine of the present invention is suitable for implementing a game machine with a game file built therein, and a mobile device connected to the game machine through a wireless transmission signal for a user to control. Play the game.

該操控方法包含以下步驟:(a)使該行動裝置發出一啟動信號至該遊戲機台;(b)該遊戲機台確認該啟動信號為正確時,播放一對應於該遊戲檔案的遊戲輸出資料,並發出一配對成功信號至該行動裝置;(c)使該行動裝置收到該配對成功信號後被操作以發出一操控信號及一遊戲記錄資料至該遊戲機台;(d)該遊戲機台根據該遊戲記錄資料及該操控信號更新並播放該遊戲輸出資料,並依照該操控信號產生一回饋信號並傳送至該行動裝置;(e)該行動裝置根據該回饋信號產生震動、音效、畫面的其中之一或其組合;(f)使該行動裝置發出一存檔信號至該遊戲機台;及(g)該遊戲機台收到該存檔信號後,根據遊戲進度更新該遊戲紀錄資料並傳送至該行動裝置。The control method includes the following steps: (a) causing the mobile device to send a start signal to the game machine; (b) when the game machine confirms that the start signal is correct, playing a game output data corresponding to the game file And issuing a pairing success signal to the mobile device; (c) causing the mobile device to be operated to send a control signal and a game record data to the gaming machine after receiving the pairing success signal; (d) the gaming machine The station updates and plays the game output data according to the game record data and the manipulation signal, and generates a feedback signal according to the manipulation signal and transmits the feedback signal to the mobile device; (e) the mobile device generates vibration, sound effect, and picture according to the feedback signal. One or a combination thereof; (f) causing the mobile device to send an archive signal to the gaming machine; and (g) after receiving the archive signal, the gaming machine updates the game record data according to the progress of the game and transmits To the mobile device.

1‧‧‧遊戲機台1‧‧‧Game machine

11‧‧‧遊戲檔案11‧‧‧ game files

12‧‧‧處理單元12‧‧‧Processing unit

13‧‧‧播放單元13‧‧‧Play unit

14‧‧‧信號收發單元14‧‧‧Signal Transceiver Unit

2‧‧‧行動裝置2‧‧‧Mobile devices

21‧‧‧遊戲記錄資料21‧‧‧ Game Record Information

22‧‧‧操作單元22‧‧‧Operating unit

23‧‧‧通訊單元23‧‧‧Communication unit

31~39‧‧‧步驟31~39‧‧‧Steps

本發明之其他的特徵及功效,將於參照圖式的實施方式中清楚地呈現,其中:圖1是一功能方塊圖,說明本發明遊戲機台的操控方法 之一較佳實施例;圖2是一流程圖,說明該較佳實施例的實施步驟;及圖3是一流程圖,說明該較佳實施例更進一步的實施態樣。Other features and effects of the present invention will be apparent from the following description of the drawings. FIG. 1 is a functional block diagram illustrating the method of controlling the game machine of the present invention. A preferred embodiment; FIG. 2 is a flow chart illustrating the implementation steps of the preferred embodiment; and FIG. 3 is a flow chart illustrating a further embodiment of the preferred embodiment.

參閱圖1與圖2,本發明遊戲機台的操控方法之一較佳實施例,適用於實施在一遊戲機台1,及一可透過無線傳輸訊號與該遊戲機台1相連接的行動裝置2間,以供一使用者操控進行遊戲。其中,該遊戲機台1與該行動裝置2是透過藍芽(Bluetooth)通訊技術來傳輸信號,但實施時不必限制,例如也可利用Wifi、NFC、ZigBee等其它通訊技術。Referring to FIG. 1 and FIG. 2, a preferred embodiment of a method for controlling a game console of the present invention is applicable to a game machine 1 and a mobile device connected to the game machine 1 via a wireless transmission signal. 2, for a user to control the game. The game machine 1 and the mobile device 2 transmit signals through a Bluetooth communication technology, but the implementation is not limited. For example, other communication technologies such as Wifi, NFC, and ZigBee may be used.

該遊戲機台1內建有一遊戲檔案11,並具有一可執行該遊戲檔案11並輸出對應之遊戲輸出資料的處理單元12、一用以播放該遊戲輸出資料的播放單元13,及一用來與該行動裝置2互相傳輸訊號的信號收發單元14。The game machine 1 has a game file 11 built therein, and has a processing unit 12 that can execute the game file 11 and output corresponding game output data, a playing unit 13 for playing the game output data, and a A signal transceiving unit 14 that transmits signals to the mobile device 2.

本較佳實施例的該行動裝置2為手機,但實施時不以此為限,例如該行動裝置2也可為平板電腦,該行動裝置2存有一筆遊戲記錄資料21,並具有一個可被操作而觸發產生對應之信號的操作單元22,以及一用來與該遊戲機台1互相傳輸訊號的通訊單元23。實施時該操作單元22可為實體鍵盤、觸控模組、聲控模組、重力感應模組、陀螺儀、電子羅盤的其中之一或其組合,該操作單元22產生的信號包括一啟動信號,以及一操控信號。The mobile device 2 of the preferred embodiment is a mobile phone, but the implementation is not limited thereto. For example, the mobile device 2 can also be a tablet computer. The mobile device 2 stores a game record data 21 and has a The operation unit 22 is activated to generate a corresponding signal, and a communication unit 23 for transmitting signals to the game machine 1 is transmitted. In operation, the operating unit 22 can be one of a physical keyboard, a touch module, a voice control module, a gravity sensing module, a gyroscope, an electronic compass, or a combination thereof, and the signal generated by the operating unit 22 includes an activation signal. And a control signal.

本較佳實施例中,該信號收發單元14及該通訊單元23皆為藍芽模組(Bluetooth Module),但實施時該信號收發單元14及該通訊單元23可根據採用的通訊技術之類別,而分別改為相對應類別的傳輸模組。In the preferred embodiment, the signal transceiving unit 14 and the communication unit 23 are all Bluetooth modules. However, the signal transceiving unit 14 and the communication unit 23 can be implemented according to the type of communication technology used. And respectively changed to the corresponding type of transmission module.

本發明遊戲機台的操控方法包含以下步驟。The method of controlling the gaming machine of the present invention comprises the following steps.

首先,如步驟31所示,使該行動裝置2發出一啟動信號至該遊戲機台1。First, as shown in step 31, the mobile device 2 is caused to send a start signal to the gaming machine 1.

具體而言,該行動裝置2的該操作單元22被使用者操作而產生該啟動信號,並藉由該通訊單元23將該啟動信號傳送至該遊戲機台1。本較佳實施例中,該操作單元22是透過與軟體的互相配合來產生該啟動信號,該啟動信號界定有對照於該操作單元22被觸發所產生之操控信號的資料,且其可被處理單元12辨識讀取。Specifically, the operating unit 22 of the mobile device 2 is operated by a user to generate the activation signal, and the activation signal is transmitted to the gaming machine 1 by the communication unit 23. In the preferred embodiment, the operating unit 22 generates the activation signal through interaction with the software, and the activation signal defines data corresponding to the manipulation signal generated by the operation unit 22 being triggered, and the processing unit can be processed. Unit 12 recognizes the reading.

在該步驟31中,是由使用者操作該操作單元22來設定該啟動信號,例如該操作單元22為觸控模組及陀螺儀的組合,該行動裝置2將觸控模組左半部被碰觸的情況設定為向左移動的信號,將觸控模組右半部被碰觸的情況設定為向右移動的信號,並將陀螺儀感測到的相對位置設定為瞄準角度的信號,再根據前述的設定來產生該啟動信號。In the step 31, the user operates the operation unit 22 to set the activation signal. For example, the operation unit 22 is a combination of a touch module and a gyroscope. The mobile device 2 controls the left half of the touch module. The touch condition is set to a signal that moves to the left, and the right half of the touch module is touched to a signal that moves to the right, and the relative position sensed by the gyroscope is set as a signal of the aiming angle. The enable signal is then generated in accordance with the aforementioned settings.

接著,如步驟32所示,該遊戲機台1確認該啟動信號為正確時,播放一對應於該遊戲檔案11的遊戲輸出資料,並發出一配對成功信號至該行動裝置2。Next, as shown in step 32, when the gaming machine 1 confirms that the activation signal is correct, a game output data corresponding to the game file 11 is played, and a pairing success signal is sent to the mobile device 2.

在該步驟32中,該處理單元12會經由該信號 收發單元14來接收並讀取該啟動信號,並判斷該啟動信號所界定的資料與該遊戲檔案11的種類是否正確相應,例如該遊戲檔案11需透過遊戲角色的左右移動以及瞄準射擊來進行,且該啟動信號也界定有代表左右移動及瞄準角度之信號的內容,因此可確認該啟動信號為正確。In this step 32, the processing unit 12 will pass the signal. The transceiver unit 14 receives and reads the activation signal, and determines whether the data defined by the activation signal corresponds to the correct type of the game file 11. For example, the game file 11 needs to be moved by the left and right movement of the game character and the aiming shot. And the start signal also defines the content of the signal representing the left and right movement and the aiming angle, so it can be confirmed that the start signal is correct.

此時,該遊戲機台1的該處理單元12會讀取且執行該遊戲檔案11,並把對應的遊戲輸出資料傳送至該播放單元13,使其播放對應的影音內容,例如該遊戲檔案11的歡迎畫面,且該處理單元12會透過該信號收發單元14將該配對成功信號傳送至該行動裝置2。At this time, the processing unit 12 of the gaming machine 1 reads and executes the game file 11 and transmits the corresponding game output data to the playing unit 13 to play the corresponding video content, for example, the game file 11 The welcome screen, and the processing unit 12 transmits the pairing success signal to the mobile device 2 through the signal transceiving unit 14.

然後,如步驟33所示,使該行動裝置2收到該配對成功信號後被操作以發出操控信號及遊戲記錄資料21至該遊戲機台1。Then, as shown in step 33, the mobile device 2 is caused to operate the pairing success signal to issue a control signal and game record data 21 to the gaming machine 1.

具體而言,該行動裝置2收到該配對成功信號後即可被使用者操作以進行遊戲,使用者可觀看聆聽該遊戲機台1所播放的影音內容,同時操作該行動裝置2而發出該遊戲記錄資料21及該操控信號至該遊戲機台1,例如該操作單元22顯示出一虛擬按鈕組,使用者透過碰觸該操作單元22,而使該行動裝置2發出對應於向左移動或向右移動的操控信號至該遊戲機台1,或是使該行動裝置2以各種角度擺動,而根據陀螺儀感測到相對位置來發出對應於瞄準角度的操控信號至該遊戲機台1。Specifically, after receiving the pairing success signal, the mobile device 2 can be operated by the user to play the game, and the user can watch and listen to the video and audio content played by the game machine 1 while operating the mobile device 2 to issue the The game record data 21 and the control signal are sent to the game machine 1. For example, the operation unit 22 displays a virtual button group, and the user touches the operation unit 22 to cause the mobile device 2 to move to the left or A manipulation signal that moves to the right to the game machine 1 or swings the mobile device 2 at various angles, and a manipulation signal corresponding to the aiming angle is issued to the game machine 1 according to the relative position sensed by the gyroscope.

接著,如步驟34所示,該遊戲機台1根據該遊戲記錄資料21及該操控信號更新並播放該遊戲輸出資料, 並依照該操控信號產生一回饋信號並傳送至該行動裝置2。Then, as shown in step 34, the game machine 1 updates and plays the game output data according to the game record data 21 and the manipulation signal. And generating a feedback signal according to the control signal and transmitting to the mobile device 2.

本較佳實施例中,該遊戲機台1也是透過軟體與該處理單元12的互相配合來更新該遊戲輸出資料,該處理單元12透過該信號收發單元14來接收該操控信號後,會依照該步驟32中的該啟動訊號對於信號的定義來解讀該操控信號,同時根據該遊戲記錄資料21及該操控信號而更新該遊戲輸出資料,例如該遊戲記錄資料21有:「從第二關卡開始」、「寶物有三個」等內容,則該處理單元12會依照該遊戲記錄資料21執行該遊戲檔案11的對應內容,並根據該操控信號把更新後的遊戲輸出資料傳送至該播放單元13播放,以供使用者觀看聆聽。如果使用者從未玩過該遊戲檔案11,則該遊戲記錄資料21可預設為空白內容,而該遊戲機台1會從最前面的關卡開始執行該遊戲檔案11。另外,該處理單元12還會依照該操控信號產生對應的回饋信號,再經由該信號收發單元14把該回饋信號傳送至該行動裝置2。In the preferred embodiment, the game machine 1 also updates the game output data through interaction between the software and the processing unit 12. After the processing unit 12 receives the control signal through the signal transceiver unit 14, the The activation signal in step 32 interprets the control signal for the definition of the signal, and updates the game output data according to the game record data 21 and the control signal. For example, the game record data 21 has: "starting from the second level" The processing unit 12 executes the corresponding content of the game file 11 according to the game record data 21, and transmits the updated game output data to the playing unit 13 according to the control signal. For the user to watch and listen. If the user has never played the game file 11, the game record material 21 can be preset as blank content, and the game machine 1 will execute the game file 11 from the foremost level. In addition, the processing unit 12 generates a corresponding feedback signal according to the control signal, and transmits the feedback signal to the mobile device 2 via the signal transceiving unit 14.

然後,如步驟35所示,該行動裝置2根據該回饋信號產生震動、音效、畫面的其中之一或其組合。Then, as shown in step 35, the mobile device 2 generates one or a combination of vibration, sound effect, picture according to the feedback signal.

具體而言,該行動裝置2的該通訊單元23接收到該回饋信號後,該操作單元22會與軟體相配合來解讀該回饋信號,並根據其內容產生震動、音效、畫面的其中之一或其組合,該步驟35能提供使用者感官體驗遊戲進行的感受。Specifically, after the communication unit 23 of the mobile device 2 receives the feedback signal, the operating unit 22 cooperates with the software to interpret the feedback signal, and generates one of vibration, sound effect, and picture according to the content thereof. In combination, the step 35 can provide a feeling of the user's sensory experience game.

接著,如步驟36所示,使該行動裝置2發出一存檔信號至該遊戲機台1。Next, as shown in step 36, the mobile device 2 is caused to issue an archive signal to the gaming machine 1.

具體而言,在遊戲過程中,若使用者想將遊戲進度存檔以結束遊戲,可操作該操作單元22,而使該行動裝置2發出該存檔信號並傳送至該遊戲機台1。Specifically, during the game, if the user wants to archive the progress of the game to end the game, the operation unit 22 can be operated, and the mobile device 2 can issue the archive signal and transmit it to the game machine 1.

最後,如步驟37所示,該遊戲機台1收到該存檔信號後根據遊戲進度更新該遊戲紀錄資料並傳送至該行動裝置2。Finally, as shown in step 37, after receiving the archive signal, the gaming machine 1 updates the game record data according to the progress of the game and transmits the game record data to the mobile device 2.

例如,在該遊戲機台1收到該存檔信號時,遊戲進行到第三關且寶物有四個,該遊戲機台1的該處理單元12會根據遊戲進度來更新該遊戲記錄資料21,使該遊戲記錄資料21的內容更新為:「從第三關卡開始」、「寶物有四個」等內容,並透過該信號收發單元14而將更新後的遊戲紀錄資料傳送至該行動裝置2。For example, when the game machine 1 receives the archive signal, the game proceeds to the third level and there are four treasures, and the processing unit 12 of the game machine 1 updates the game record data 21 according to the progress of the game, so that The content of the game record data 21 is updated to include "starting from the third level" and "four treasures", and the updated game record data is transmitted to the mobile device 2 via the signal transmitting and receiving unit 14.

因此,本發明遊戲機台的操控方法實施時,使用者僅需設定好該行動裝置2的操作方式,利用該行動裝置2與該遊戲機台1互相連線的原理,即能透過操控該行動裝置2來進行遊戲,並可藉由該遊戲記錄資料21來記錄遊戲的進度,免去傳統遊戲機台需要熟悉操作介面才能進行遊戲、以及遊戲結束後不能存檔的缺點。Therefore, when the control method of the game machine of the present invention is implemented, the user only needs to set the operation mode of the mobile device 2, and the principle that the mobile device 2 and the game machine 1 are connected to each other can be manipulated. The device 2 plays the game, and the game record data 21 can be used to record the progress of the game, thereby eliminating the disadvantage that the traditional game machine needs to be familiar with the operation interface to play the game and cannot be archived after the game is over.

配合參閱圖三,本發明遊戲機台的操控方法實施時,若在該步驟31中該行動裝置2所設定的啟動信號並不正確,則會依照以下步驟來進行。Referring to FIG. 3, when the control method of the game machine of the present invention is implemented, if the activation signal set by the mobile device 2 is not correct in the step 31, the following steps are performed.

如步驟38所示,該遊戲機台1確認該啟動信號 為不正確時,傳送一確認信號至該行動裝置2。As shown in step 38, the gaming machine 1 confirms the activation signal. When it is not correct, an acknowledgement signal is transmitted to the mobile device 2.

例如,該啟動信號只界定了向上跳動的信號之資料,則該遊戲機台1的該處理單元12接收該啟動信號後,可判斷該啟動信號所界定的資料與該遊戲檔案11的種類並無法正確地對應,因此該處理單元12隨即透過該信號收發單元14傳送該確認信號至該行動裝置2。For example, the activation signal only defines the data of the signal that jumps up, and after the processing unit 12 of the gaming machine 1 receives the activation signal, it can determine that the data defined by the activation signal and the type of the game file 11 cannot be Corresponding correctly, the processing unit 12 then transmits the confirmation signal to the mobile device 2 via the signal transceiving unit 14.

接著,如步驟39所示,該行動裝置2播放該確認信號,並被操作而發出更正後的啟動信號至該遊戲機台1。Next, as shown in step 39, the mobile device 2 plays the confirmation signal and is operated to issue a corrected activation signal to the gaming machine 1.

具體的說,該行動裝置2的該通訊單元23收到該確認信號後,會傳送至該操作單元22使其播放該確認信號,以供使用者得知設定有誤,該操作單元22並可被使用者重新設定而更正該啟動信號,例如更正為使該啟動信號界定有對應於左右移動之信號的內容,以及對應於瞄準角度之信號的內容,再經由該通訊單元23將更正後的啟動信號傳送至該遊戲機台1。Specifically, after receiving the confirmation signal, the communication unit 23 of the mobile device 2 transmits the confirmation signal to the operation unit 22 to play the confirmation signal, so that the user knows that the setting is incorrect, and the operation unit 22 can Corrected by the user to correct the activation signal, for example, to correct the content of the signal corresponding to the left and right movement and the content of the signal corresponding to the aiming angle, and then to correct the activation via the communication unit 23. The signal is transmitted to the gaming machine 1.

接著,於發出更正後的啟動信號後,若該遊戲機台1確認該啟動信號為正確時,如該步驟32所示,則可接著進行後續步驟直到該步驟37,由於該步驟32至該步驟37間的數個步驟已說明過,故不在此贅述。Then, after the corrected activation signal is issued, if the gaming machine 1 confirms that the activation signal is correct, as shown in step 32, the subsequent steps may be followed until the step 37, because the step 32 to the step Several steps have been described in the 37 cases, so they are not described here.

綜上所述,本發明遊戲機台的操控方法,可供使用者依照喜好與習慣來設定操作方式以進行遊戲,不易因為遊戲機台1的操作介面而產生進入遊戲的門檻,且該行動裝置2即具有用來記錄遊戲進度的功效,使用上相當 方便,不需再另外攜帶專用的記錄卡,並透過藍芽技術的普及化與低成本之優點,促使本發明易於整合實現,故確實能達成本發明之目的。In summary, the control method of the game machine of the present invention allows the user to set the operation mode according to the preferences and habits to play the game, and it is not easy to generate the threshold for entering the game due to the operation interface of the game machine 1, and the mobile device 2 has the effect of recording the progress of the game, which is quite equivalent in use. Conveniently, it is not necessary to carry a special recording card, and the invention is easy to integrate and realize through the advantages of popularization and low cost of the Bluetooth technology, so that the object of the present invention can be achieved.

惟以上所述者,僅為本發明之較佳實施例而已,當不能以此限定本發明實施之範圍,即大凡依本發明申請專利範圍及專利說明書內容所作之簡單的等效變化與修飾,皆仍屬本發明專利涵蓋之範圍內。The above is only the preferred embodiment of the present invention, and the scope of the present invention is not limited thereto, that is, the simple equivalent changes and modifications made by the patent application scope and patent specification content of the present invention, All remain within the scope of the invention patent.

31~37‧‧‧步驟31~37‧‧‧Steps

Claims (6)

一種遊戲機台的操控方法,適用於實施在一內建有一遊戲檔案的遊戲機台,及一可透過無線傳輸訊號與該遊戲機台相連接的行動裝置間,以供一使用者操控進行遊戲,該行動裝置具有實體鍵盤、觸控模組、聲控模組、重力感應模組、陀螺儀及/或電子羅盤,且儲存有一筆遊戲記錄資料,該操控方法包含以下步驟:(a)操作該行動裝置選擇該實體鍵盤、該觸控模組、該聲控模組、該重力感應模組、該陀螺儀、該電子羅盤的其中之一或其組合以構成一個操作單元,並依據該遊戲檔案的種類定義該操作單元被觸發產生之操控信號,並使該操作單元產生一個定義有對照其被觸發所產生之操控信號的資料的啟動信號,並發出該啟動信號至該遊戲機台;(b)該遊戲機台確認該啟動信號定義之操控信號的資料與該遊戲檔案的種類是否正確相應,若為正確時,播放一對應於該遊戲檔案的遊戲輸出資料,並發出一配對成功信號至該行動裝置;(c)使該行動裝置收到該配對成功信號後被操作以發出一操控信號與該遊戲記錄資料至該遊戲機台;及(d)該遊戲機台根據該遊戲記錄資料播放該遊戲輸出資料,並依照該啟動信號對於信號的定義來解讀該操控信號,然後根據該操控信號更新該遊戲輸出資料。 A game machine control method is suitable for implementing a game machine with a game file built therein, and a mobile device connected to the game machine through a wireless transmission signal for a user to control the game. The mobile device has a physical keyboard, a touch module, a voice control module, a gravity sensing module, a gyroscope and/or an electronic compass, and stores a game record data. The control method includes the following steps: (a) operating the The mobile device selects the physical keyboard, the touch module, the voice control module, the gravity sensing module, the gyroscope, the electronic compass, or a combination thereof to form an operation unit, and according to the game file The type defines a control signal that is triggered by the operation unit, and causes the operation unit to generate a start signal defining a data corresponding to the control signal generated by the operation unit, and sends the start signal to the game machine; (b) The game machine confirms that the data of the control signal defined by the activation signal corresponds to the correct type of the game file, and if it is correct, plays a corresponding Outputting data to the game file of the game file, and issuing a pairing success signal to the mobile device; (c) causing the mobile device to be operated to send a control signal and the game record data to the game machine after receiving the pairing success signal And (d) the game machine plays the game output data according to the game record data, and interprets the control signal according to the definition of the start signal, and then updates the game output data according to the control signal. 如請求項1所述之遊戲機台的操控方法,其中,該步驟 (d)中該遊戲機台還依照該操控信號產生一回饋信號並傳送至該行動裝置,該遊戲機台的操控方法還包含下列步驟:(e)該行動裝置根據該回饋信號產生震動、音效、畫面的其中之一或其組合。 The method for controlling a game machine according to claim 1, wherein the step (d) The game machine further generates a feedback signal according to the control signal and transmits the feedback signal to the mobile device. The control method of the game machine further includes the following steps: (e) the mobile device generates vibration and sound effects according to the feedback signal. One or a combination of the pictures. 如請求項1所述之遊戲機台的操控方法,還包含下列步驟:(f)使該行動裝置發出一存檔信號至該遊戲機台;及(g)該遊戲機台收到該存檔信號後根據遊戲進度更新該遊戲紀錄資料並傳送至該行動裝置。 The method for controlling a gaming machine according to claim 1, further comprising the steps of: (f) causing the mobile device to send an archive signal to the gaming machine; and (g) the gaming machine receiving the archive signal The game record data is updated according to the progress of the game and transmitted to the mobile device. 如請求項1所述之遊戲機台的操控方法,還包含下列步驟:(h)該遊戲機台確認該啟動信號為不正確時,傳送一確認信號至該行動裝置;及(i)該行動裝置播放該確認信號,並被操作而發出更正後的啟動信號至該遊戲機台。 The method for controlling a gaming machine according to claim 1, further comprising the steps of: (h) transmitting a confirmation signal to the mobile device when the gaming machine confirms that the activation signal is incorrect; and (i) the action The device plays the confirmation signal and is operated to issue a corrected start signal to the gaming machine. 如請求項1所述之遊戲機台的操控方法,其中,該遊戲機台與該行動裝置是透過藍芽通訊技術來傳輸信號。 The method for controlling a gaming machine according to claim 1, wherein the gaming machine and the mobile device transmit signals through Bluetooth communication technology. 如請求項1所述之遊戲機台的操控方法,其中,該行動裝置為手機或平板電腦。 The method for controlling a gaming machine according to claim 1, wherein the mobile device is a mobile phone or a tablet.
TW102104613A 2013-02-06 2013-02-06 Game machine control method TWI487554B (en)

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TWM267766U (en) * 2004-09-03 2005-06-11 Inventec Appliances Corp Mobile communication device
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TW201219093A (en) * 2010-11-01 2012-05-16 Nintendo Co Ltd Controller device and controller system

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWM267766U (en) * 2004-09-03 2005-06-11 Inventec Appliances Corp Mobile communication device
CN201164722Y (en) * 2007-12-20 2008-12-17 晨星半导体股份有限公司 Game processing equipment
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