SG11201811181SA - Data providing methods, data providing systems, and computer-readable media - Google Patents
Data providing methods, data providing systems, and computer-readable mediaInfo
- Publication number
- SG11201811181SA SG11201811181SA SG11201811181SA SG11201811181SA SG11201811181SA SG 11201811181S A SG11201811181S A SG 11201811181SA SG 11201811181S A SG11201811181S A SG 11201811181SA SG 11201811181S A SG11201811181S A SG 11201811181SA SG 11201811181S A SG11201811181S A SG 11201811181SA
- Authority
- SG
- Singapore
- Prior art keywords
- data providing
- international
- answer
- user
- razer
- Prior art date
Links
- 230000008520 organization Effects 0.000 abstract 1
- 239000011148 porous material Substances 0.000 abstract 1
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
- G06F9/453—Help systems
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation; Time management
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Strategic Management (AREA)
- Human Resources & Organizations (AREA)
- Software Systems (AREA)
- General Physics & Mathematics (AREA)
- Tourism & Hospitality (AREA)
- Optics & Photonics (AREA)
- Entrepreneurship & Innovation (AREA)
- Marketing (AREA)
- Economics (AREA)
- Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Primary Health Care (AREA)
- Data Mining & Analysis (AREA)
- General Health & Medical Sciences (AREA)
- Operations Research (AREA)
- Quality & Reliability (AREA)
- User Interface Of Digital Computer (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
INTERNATIONAL APPLICATION PUBLISHED UNDER THE PATENT COOPERATION TREATY (PCT) (19) World Intellectual Property Organization International Bureau (43) International Publication Date 04 January 2018 (04.01.2018) W I PO I PCT °mons °nolo olon Ho mil loommo oimIE (10) International Publication Number WO 2018/004454 Al (51) International Patent Classification: GOOF 17/30 (2006.01) GO6Q 50/10 (2012.01) GOOF 9 / 4 4 (2006.01) (21) International Application Number: PCT/SG2016/050303 (22) International Filing Date: 29 June 2016 (29.06.2016) (25) Filing Language: English (26) Publication Language: English (71) Applicant: RAZER (ASIA-PACIFIC) PTE. LTD. [SG/SG]; 514 Chai Chee Lane, #07-05, Singapore 469029 (SG). (72) Inventors: GUNAWAN, Henky Jatmiko; c/o Razer (Asia-Pacific) Pte. Ltd., 514 Chai Chee Lane, #07-05, Sin- gapore 469029 (SG). GOH, Hung Wei; c/o Razer (Asia- Pacific) Pte. Ltd., 514 Chai Chee Lane, #07-05, Singapore 469029 (SG). (74) Agent: VIERING, JENTSCHURA & PARTNER LLP; P.O. Box 1088, Rochor Post Office, Rochor Road, Singa- pore 911833 (SG). (81) Designated States (unless otherwise indicated, for every kind of national protection available): AE, AG, AL, AM, AO, AT, AU, AZ, BA, BB, BG, BH, BN, BR, BW, BY, BZ, CA, CH, CL, CN, CO, CR, CU, CZ, DE, DK, DM, DO, DZ, EC, EE, EG, ES, FI, GB, GD, GE, GH, GM, GT, HN, HR, HU, ID, IL, IN, IR, IS, JP, KE, KG, KN, KP, KR, KZ, LA, LC, LK, LR, LS, LU, LY, MA, MD, ME, MG, MK, MN, MW, MX, MY, MZ, NA, NG, NI, NO, NZ, OM, PA, PE, PG, PH, PL, PT, QA, RO, RS, RU, RW, SA, SC, SD, SE, SG, SK, SL, SM, ST, SV, SY, TH, TJ, TM, TN, TR, TT, TZ, UA, UG, US, UZ, VC, VN, ZA, ZM, ZW. (84) Designated States (unless otherwise indicated, for every kind of regional protection available): ARIPO (BW, GH, GM, KE, LR, LS, MW, MZ, NA, RW, SD, SL, ST, SZ, TZ, UG, ZM, ZW), Eurasian (AM, AZ, BY, KG, KZ, RU, TJ, TM), European (AL, AT, BE, BG, CH, CY, CZ, DE, DK, EE, ES, FI, FR, GB, GR, HR, HU, IE, IS, IT, LT, LU, LV, MC, MK, MT, NL, NO, PL, PT, RO, RS, SE, SI, SK, SM, TR), OAPI (BF, BJ, CF, CG, CI, CM, GA, GN, GQ, GW, KM, ML, MR, NE, SN, TD, TG). Published: — with international search report (Art. 21(3)) (54) Title: DATA PROVIDING METHODS, DATA PROVIDING SYSTEMS, AND COMPUTER-READABLE MEDIA FIG 1A 100 102 104 Determine a hypothetical question of a user using an application program Determine an answer to the hypothetical question 71' 106 71' 71' O Provide the answer in the form of a hint to the user O GC O (57) : According to various embodiments, a data providing method may be provided. The data providing method may include: O determining a hypothetical question of a user using an application program; determining an answer to the hypothetical question; and providing the answer in the form of a hint to the user.
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/SG2016/050303 WO2018004454A1 (en) | 2016-06-29 | 2016-06-29 | Data providing methods, data providing systems, and computer-readable media |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11201811181SA true SG11201811181SA (en) | 2019-01-30 |
Family
ID=60786150
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11201811181SA SG11201811181SA (en) | 2016-06-29 | 2016-06-29 | Data providing methods, data providing systems, and computer-readable media |
Country Status (7)
Country | Link |
---|---|
US (1) | US11148049B2 (en) |
EP (1) | EP3479250A4 (en) |
CN (1) | CN109414618B (en) |
AU (1) | AU2016412564A1 (en) |
SG (1) | SG11201811181SA (en) |
TW (1) | TWI765883B (en) |
WO (1) | WO2018004454A1 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11130064B2 (en) * | 2017-07-17 | 2021-09-28 | Neuromotion, Inc. | Systems and methods for biofeedback gameplay |
US11724201B1 (en) * | 2020-12-11 | 2023-08-15 | Electronic Arts Inc. | Animated and personalized coach for video games |
CN117251091A (en) * | 2020-12-25 | 2023-12-19 | 北京字节跳动网络技术有限公司 | Information interaction method, device, equipment, storage medium and program product |
Family Cites Families (27)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2001198350A (en) | 2000-01-20 | 2001-07-24 | Square Co Ltd | Method for providing strategy information of video game on line, computer readable recording medium for program to realize the method and game system and game |
US6757572B1 (en) * | 2000-07-24 | 2004-06-29 | Carl A. Forest | Computerized system and method for practicing and instructing in a sport and software for same |
US20050054444A1 (en) | 2002-08-20 | 2005-03-10 | Aruze Corp. | Game server and program |
AU2003285875A1 (en) | 2002-10-11 | 2004-05-04 | Walker Digital, Llc | Method and apparatus for outputting a message at a game machine |
US20070135202A1 (en) | 2005-12-13 | 2007-06-14 | Cyberscan Technology, Inc. | Gaming sidekick |
JP5042657B2 (en) | 2007-02-13 | 2012-10-03 | 任天堂株式会社 | Questionnaire answer program, questionnaire answer system, and questionnaire answer control method |
US20080261698A1 (en) | 2007-04-18 | 2008-10-23 | Technology Assurance Laboratory, Inc. | Automated method and system for a gaming opportunity |
US20080280662A1 (en) * | 2007-05-11 | 2008-11-13 | Stan Matwin | System for evaluating game play data generated by a digital games based learning game |
US7993291B2 (en) | 2007-05-29 | 2011-08-09 | Microsoft Corporation | Haptic support and virtual activity monitor |
CN101329674A (en) | 2007-06-18 | 2008-12-24 | 北京搜狗科技发展有限公司 | System and method for providing personalized searching |
US8100756B2 (en) * | 2007-09-28 | 2012-01-24 | Microsoft Corporation | Dynamic problem solving for games |
US20090091087A1 (en) * | 2007-10-03 | 2009-04-09 | Robert Andrew Wasmund | Quiz-nested quiz game and system therefore |
US8209041B2 (en) * | 2007-11-14 | 2012-06-26 | Microsoft Corporation | Providing secret information in a multiplayer game |
US20090137298A1 (en) | 2007-11-27 | 2009-05-28 | Bedingfield Sr James Carlton | Collaborative Virtual Coaching |
US8279051B2 (en) | 2008-04-14 | 2012-10-02 | Naser Mohammed Khan | Realtime coaching system |
US20100035726A1 (en) | 2008-08-07 | 2010-02-11 | John Fisher | Cardio-fitness station with virtual-reality capability |
US20100035689A1 (en) | 2008-08-11 | 2010-02-11 | Yaniv Altshuler | System and method for a gaming community |
US20130139068A1 (en) | 2010-08-05 | 2013-05-30 | Mediaday Incorporated | System and method for enhancing sports gameplay and communication |
WO2012047532A1 (en) * | 2010-09-28 | 2012-04-12 | International Business Machines Corporation | Providing answers to questions using hypothesis pruning |
KR101659424B1 (en) | 2011-04-13 | 2016-09-23 | 레이저 (아시아-퍼시픽) 피티이 엘티디 | Computer peripheral display and communication device providing an adjunct 3d user interface |
US8628423B2 (en) | 2011-06-28 | 2014-01-14 | United Video Properties, Inc. | Systems and methods for generating video hints for segments within an interactive video gaming environment |
KR101425281B1 (en) * | 2012-11-23 | 2014-08-13 | 김영렬 | Online Reactive Quiz game system and method thereof |
US20150065220A1 (en) | 2013-09-05 | 2015-03-05 | Tarik Mustapha Nabi | Methods and systems for providing real-time coaching for online gaming |
US20150140526A1 (en) | 2013-11-21 | 2015-05-21 | The Language Epress, Inc. | Systems and methods for career preferences assessment |
CN104298427B (en) * | 2014-09-24 | 2016-05-04 | 腾讯科技(深圳)有限公司 | result interface display method and device |
TW201611877A (en) | 2014-09-30 | 2016-04-01 | Ibm | Computer-implemented method for determining game mechanics in business process gamification |
CN104850539B (en) | 2015-05-28 | 2017-08-25 | 宁波薄言信息技术有限公司 | A kind of natural language understanding method and the tourism question answering system based on this method |
-
2016
- 2016-06-29 SG SG11201811181SA patent/SG11201811181SA/en unknown
- 2016-06-29 EP EP16907485.3A patent/EP3479250A4/en not_active Withdrawn
- 2016-06-29 CN CN201680087345.2A patent/CN109414618B/en active Active
- 2016-06-29 AU AU2016412564A patent/AU2016412564A1/en not_active Abandoned
- 2016-06-29 US US16/313,354 patent/US11148049B2/en active Active
- 2016-06-29 WO PCT/SG2016/050303 patent/WO2018004454A1/en unknown
-
2017
- 2017-04-07 TW TW106111714A patent/TWI765883B/en active
Also Published As
Publication number | Publication date |
---|---|
EP3479250A1 (en) | 2019-05-08 |
CN109414618A (en) | 2019-03-01 |
EP3479250A4 (en) | 2019-07-17 |
US11148049B2 (en) | 2021-10-19 |
TW201800133A (en) | 2018-01-01 |
US20200078676A1 (en) | 2020-03-12 |
CN109414618B (en) | 2022-03-08 |
WO2018004454A1 (en) | 2018-01-04 |
TWI765883B (en) | 2022-06-01 |
AU2016412564A1 (en) | 2019-01-24 |
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