KR20180009861A - 3D interior simulation system - Google Patents
3D interior simulation system Download PDFInfo
- Publication number
- KR20180009861A KR20180009861A KR1020160091611A KR20160091611A KR20180009861A KR 20180009861 A KR20180009861 A KR 20180009861A KR 1020160091611 A KR1020160091611 A KR 1020160091611A KR 20160091611 A KR20160091611 A KR 20160091611A KR 20180009861 A KR20180009861 A KR 20180009861A
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- South Korea
- Prior art keywords
- window
- category
- wall
- objects
- door
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- G06F17/5004—
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- G06F17/5009—
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- Processing Or Creating Images (AREA)
Abstract
Description
The present invention relates to a three-dimensional interior simulation system and a three-dimensional interior simulation method using the three-dimensional interior simulation system. More particularly, the present invention relates to a method of generating three- Dimensional interior simulation system capable of rapidly providing a three-dimensional interior simulation system.
Generally, a 3D graphics program is one of graphics processing programs that deal with three-dimensional graphics in computer graphics (CG), and unlike a paint program that creates graphics as a set of pixels, ). ≪ / RTI > For example, you can manipulate an element, such as a circle, rectangle, line, or block of text, as an independent object, simply by selecting and moving the object.
A program for architectural design, which is a kind of 3D graphics program, completes a 3D object on a design screen, and then uses a separate rendering engine to generate a real image by considering a 3D object as its shape, position, . Prior art related to this is disclosed in.
However, since the architectural design programs perform the function of completing all three-dimensional objects and displaying them using a separate rendering engine, the user can check the three-dimensional display screen and display desired interior objects such as wallpaper or furniture And it is also difficult to check the changed contents in real time because it takes a lot of time in the process of rendering the modified interior objects.
The present invention has been made in order to solve the above problems, and it is an object of the present invention to create a wall in a 2D virtual space, to create various interior objects stored in advance in the wall, Dimensional interior simulation system capable of providing simulation information in real time.
It is another object of the present invention to provide a three-dimensional interior simulation system in which a user can easily store and change various interior objects.
In order to achieve the above object, a three-dimensional interior simulation system according to the present invention is formed on a side edge of a screen P to generate a wall and various interior objects on a 2D screen, A
In the present invention, the interior
In the present invention, the wall is made up of six different objects, so that each of the six sides of the object can be changed to an object of a different character by using the close
In the present invention, the door
In the present invention, the furniture
In the present invention, the closed
In the present invention, the small
In order to achieve the above object, a three-dimensional interior simulation method according to the present invention is carried out by using any one of claims 1 to 7.
According to the present invention, when a wall is created on a 2D screen, a three-dimensional wall is actually created, and various interior objects are stored in a three-dimensional manner in the library, so that rendering for converting 2D to 3D is not required . Therefore, rendering time is not required, and 2D and 3D conversion are possible in real time.
Also, by creating a floor object that is lower than the surrounding floor object or a ceiling object that is higher than the surrounding ceiling object, the generated simulation space can be implemented as close to the actual customer's living space as possible, The simulation is possible.
In addition, since the various interior objects previously stored in the wall created on the 2D screen P are created and converted into three-dimensional information, the user can easily and immediately reflect the request of the customer, Can be provided in real time.
In addition, the user can create various interior objects by themselves or receive them from the manufacturer, easily store and change them in the library, and can thus explain various interior objects according to fashion to customers.
1 is a diagram for explaining a configuration of a three-dimensional interior simulation system according to the present invention displayed through a computer display screen,
FIG. 2 is a diagram for explaining creation of a floor object lower than a surrounding floor object using the floor lowering tool of FIG. 1;
FIG. 3 illustrates three-dimensional display of low floor objects using the 3D conversion tool of FIG. 1;
FIG. 4 is a diagram for explaining creation of a ceiling object higher than the surrounding ceiling using the ceiling raise tool of FIG. 1;
FIG. 5 illustrates three-dimensional representation of a high ceiling object using the 3D transformation tool of FIG. 1;
FIG. 6 is a diagram for explaining how to create a door object on a wall using the door object creation tool of FIG. 1;
FIG. 7 is a view for explaining an attribute window included in the door object creation tool of FIG. 6;
FIG. 8 illustrates three-dimensional display of a door object created on a wall using the 3D conversion tool of FIG. 1;
FIG. 9 is a view for explaining an attribute window included in the furniture object creation tool of FIG. 1;
FIG. 10 is a diagram illustrating a three-dimensional display of a furniture object generated inside a wall using the 3D conversion tool of FIG. 1;
FIG. 11 is a view for explaining an attribute window included in the deadline object creating tool of FIG. 1;
12 is a view for explaining an attribute window included in the props object creation tool of FIG. 1;
Hereinafter, a three-dimensional interior simulation system according to the present invention will be described in detail with reference to the accompanying drawings.
1 is a view for explaining a configuration of a three-dimensional interior simulation system according to the present invention displayed through a computer display screen.
As shown in the figure, the 3D interior simulation system according to the present invention includes a
The
The
The straight
When a starting point and an end point are repeatedly designated on the 2D screen (P) screen or when a wall is created by dragging, the 3D coordinate system is actually generated as a three-dimensional wall having a predetermined height by extracting spatial coordinates, It can be converted to 3D in real time using tools.
The wall is made up of six different objects instead of one object, and the six walls are created as different objects, so that the front and back sides of the six faces as well as the side faces can be created using the dead
The
The
The
The interior
The floor
FIG. 2 is a view for explaining creation of a floor object lower than a surrounding floor object using the floor lowering tool of FIG. 1, FIG. 3 is a view for explaining a method of displaying a floor object by three- Fig.
The floor
After creating the floor object, clicking the
That is, the floor object or the low floor object can be independently changed by the deadline
FIG. 4 is a view for explaining creation of a ceiling object higher than the surrounding ceiling using the ceiling elevating tool of FIG. 1; FIG. 5 is a view for explaining a method for displaying a high ceiling object in three dimensions Fig.
The ceiling
When the
FIG. 6 is a view for explaining creation of a door object on the wall using the door object creation tool of FIG. 1, FIG. 7 is a view for explaining an attribute window included in the door object creation tool of FIG. 6, 8 is a diagram illustrating a three-dimensional display of a door object created on a wall using the 3D conversion tool of FIG.
The door
The door
The door
The door
Meanwhile, the user can upload, change or delete a new door object in the door
The selected door object
The
When a door object is created by the door
FIG. 9 is a view for explaining an attribute window included in the furniture object creating tool of FIG. 1, FIG. 10 is a diagram illustrating a three-dimensional display of a furniture object created inside the wall using the 3D conversion tool of FIG. FIG.
The furniture
The space
The furniture
The furniture
On the other hand, the user can upload, change or delete a new furniture object in the furniture
The selected furniture object
The manufacturer category window (25e) provides a manufacturer category that classifies various door objects by manufacturer. This is to allow a customer to more easily find a desired door object by classifying a plurality of door objects stored in the door
When a furniture object is created by a furniture
FIG. 11 is a view for explaining a property window included in the deadline object creating tool of FIG. 1. FIG.
The deadline
The material
The deadline
The deadline object library window 26c displays a plurality of corresponding furniture objects when the category of the deadline
Meanwhile, the user can upload, change or delete a new closing object in the closing object library window 26c. At this time, the dead object to be uploaded may be created using a known Max program, or may be provided by the dead object manufacturer. At this time, the deadline object is the object to be sold to the customer, and thus must be stored with the design actually produced. Thus, there is no need to render dead objects, so real-time conversion from 2D to 3D is possible.
The selection deadline object
The
The above-mentioned deadline object is converted and displayed in three dimensions so that the deadline object can be realistically realized by clicking on the
12 is a diagram for explaining an attribute window included in the props object creation tool of FIG.
The props object
The large
The small classification category window (27b) is displayed in a plurality of small categories corresponding to a specific category of the large classification category window (27a) when clicked. For example, if you click on "LIGHT" in the main category window (27a), you will provide a subcategory category for the light.
The small
On the other hand, the user can upload, change or delete a new props object in the props object
The selected props object
The
By clicking on the above-described
Next, the operation of the 3D interior simulation system will be described.
The user first clicks the
Next, the floor
Then, after clicking the floor
Next, the ceiling
next. The door
Next, a space
Next, a material
The
During the above-described series of steps, the generated interior objects can be converted into three-dimensional in real time, and the position or direction is changed using the command key of the keyboard.
In addition, the generated interior objects can be stored and retrieved by using a separate storage tool, so that the generated interior objects can be called up and compared with each other.
In addition, the above-mentioned interior objects can be directly created by a user using a Max program, supplied from a manufacturer,
As described above, in the present invention, when a wall is created on a 2D screen, a three-dimensional wall is actually created and various interior objects are stored in the library in three dimensions. Accordingly, Not required. Therefore, 2D and 3D conversion is possible in real time because no rendering time is required. In particular, interior objects are intended to be sold to actual customers, so that they are stored in the library with the actual designs being produced, so there is no need to render interior objects, so real-time conversion from 2D to 3D is possible.
Also, by creating a floor object that is lower than the surrounding floor object or a ceiling object that is higher than the surrounding ceiling object, the generated simulation space can be implemented as close to the actual customer's living space as possible, The simulation is possible.
In addition, since the various interior objects previously stored in the wall created on the 2D screen P are created and converted into three-dimensional information, the user can easily and immediately reflect the request of the customer, Can be provided in real time.
The user can create various interior objects by himself or receive them from the manufacturer, easily store and change them in the library, and can explain various interior objects according to the fashion to the customers.
While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed embodiments, but, on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the appended claims.
10 ...
12 ... Square
20 ... Interior
22 ... Floor
24 ... Door
24b ... door
24d ...
25a ... space
25c ... furniture
25e ...
26a ... Material
26c ... deadline
26e ...
27a ...
27c ... Props object
27e ...
40 ...
Claims (8)
A wall generating tool 10 for generating a wall;
An interior object creation tool 20 for creating various interior objects to be applied based on the generated wall;
A 3D conversion tool 30 for converting wall and interior objects generated in the screen P into 3D; And
And a dimension checking tool (40) for checking the dimensions of the wall.
A floor object creation tool (21) for creating a floor object inside the wall;
A bottom object lowering tool 22 for creating a floor object lower than the floor object at a specific position inside the wall;
A ceiling object raising tool (23) for generating a ceiling object higher than the ceiling object at a specific position of the wall inner ceiling;
A door object creation tool 24 for creating various door objects on the wall;
A furniture object creation tool 25 for creating various furniture objects inside the wall;
A finishing object creation tool 26 for creating various finishing objects for finishing surfaces of the wall, the floor object and the ceiling object; And
And an accessory object creation tool (27) for creating various accessory objects installed in the wall, the floor object, and the ceiling object.
And the six-sided objects can be changed into objects having different characteristics by using the finishing object creation tool (26).
A door object category window 24a for classifying and displaying various door objects into a plurality of door object categories;
A door object library window 24b displaying a plurality of door objects corresponding to the selected door object category in the door object category window 25a;
And a selected door object enlargement display window (24c) in which the corresponding door object selected in the door object library window (25b) is enlarged and displayed.
A space classification category window (25a) for displaying a space in which the furniture object is to be created in a space classification category;
A furniture object category window 25b displaying a plurality of furniture object categories corresponding to the category when the specific space classification category is clicked in the space classification category window 25a;
A furniture object library window 25c displaying a plurality of furniture objects corresponding to the category of the furniture object category 25b of the furniture object category window 25b;
And a selected furniture object enlarged display window (25d) in which the selected furniture object is enlarged and displayed in the furniture object library window (25c).
A material category window 26a for displaying the finish object as a material classification category classified into materials;
A finishing object category window 26b in which a plurality of finishing object categories corresponding to the specified material classification category are specified in the material classification category window 26a;
A deadline object library window 26c displaying a plurality of deadlines corresponding to a specific deadline object category of the deadline object category window 26b;
And a selection finishing object enlargement display window (26d) in which the corresponding finishing object selected in the finishing object library window (26c) is enlarged and displayed.
A large category category window (27a) for displaying the small object objects in a large category category;
A minor category window 27b displaying a plurality of small classification categories corresponding to the specified major classification category in the large classification category window 27a;
A small object library window 27c displaying a plurality of small object objects corresponding to a specific small category category of the small category window 26b;
And a selected small object enlargement display window (27d) in which the corresponding small object selected in the small object library window (27c) is enlarged and displayed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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KR1020160091611A KR20180009861A (en) | 2016-07-19 | 2016-07-19 | 3D interior simulation system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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KR1020160091611A KR20180009861A (en) | 2016-07-19 | 2016-07-19 | 3D interior simulation system |
Publications (1)
Publication Number | Publication Date |
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KR20180009861A true KR20180009861A (en) | 2018-01-30 |
Family
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Family Applications (1)
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KR1020160091611A KR20180009861A (en) | 2016-07-19 | 2016-07-19 | 3D interior simulation system |
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2016
- 2016-07-19 KR KR1020160091611A patent/KR20180009861A/en not_active Application Discontinuation
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