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KR101790299B1 - System and method for using boxing trainer - Google Patents

System and method for using boxing trainer Download PDF

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Publication number
KR101790299B1
KR101790299B1 KR1020150130583A KR20150130583A KR101790299B1 KR 101790299 B1 KR101790299 B1 KR 101790299B1 KR 1020150130583 A KR1020150130583 A KR 1020150130583A KR 20150130583 A KR20150130583 A KR 20150130583A KR 101790299 B1 KR101790299 B1 KR 101790299B1
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KR
South Korea
Prior art keywords
boxing
user
boxing training
training
hit
Prior art date
Application number
KR1020150130583A
Other languages
Korean (ko)
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KR20170032767A (en
Inventor
박용길
김혜경
Original Assignee
(주)디엠비에이치
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Priority to KR1020150130583A priority Critical patent/KR101790299B1/en
Publication of KR20170032767A publication Critical patent/KR20170032767A/en
Application granted granted Critical
Publication of KR101790299B1 publication Critical patent/KR101790299B1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/004
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/32Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/34Tackling, blocking or grappling dummies, e.g. boxing or wrestling or American- football dummies
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0686Timers, rhythm indicators or pacing apparatus using electric or electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2244/00Sports without balls
    • A63B2244/10Combat sports
    • A63B2244/102Boxing

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Rehabilitation Tools (AREA)

Abstract

The boxing training system using the boxing training apparatus equipped with the platform of the boxing striking unit according to the embodiment of the present invention mounted on the motor driven base may be provided in at least one part of the boxing training apparatus, A sensor unit for detecting at least one of a hit, a hit strength, a batting speed, a batting image, and a training amount of the generated user, and a signal obtained from the sensor unit to calculate an evaluation for a user's boxing training in a training mode A lighting unit that is turned on so as to recognize a region where the user should strike in the training mode and is turned on to recognize a region where the user is struck in the game mode, A motor assembly for driving the sub platform and driving the boxing training device up and down and left and right, East.

Description

SYSTEM AND METHOD FOR USING BOXING TRAINER [0001]

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a boxing training system and a method of using the same, and more particularly, to a boxing training system and a method of providing a variety of boxing training programs, measuring and providing momentum.

Recently, interest in health care has been rapidly increasing and the level of living has been increasing, interest in body care and beauty has been increasing rapidly.

In particular, a variety of fitness equipment is installed in health clubs, athletic facilities or other places. Typically, most of these exercise devices are aerobic exercise devices that raise aerobic exercise and weight, such as running machines.

Although these exercise devices have a sufficient exercise effect when they exercise constantly, most of them tend to quit immediately because they can not exercise continuously because they are simple and boring exercise devices. Recently, much attention has been focused on the development of techniques that provide fun and excitement for the continuous exercise.

On the other hand, boxing is one of the kinds of exercises that can perform aerobic exercise and anaerobic exercise at the same time in a short time and maximize whole body exercise. Because of these characteristics, the population of boxing sports is increasing for dieting and health among not only busy workers but also housewives.

However, boxing is a sport that requires athletic competitors and should be assisted by a professional trainer or a fixed sandbox, so to get help from a professional trainer always go to a stamp or fitness center, There is a problem that the wait time becomes long to receive the trainer's guidance. In addition, there is a limitation in that when a fixed object such as a sandbag is put against the object, only a simple punch practice is performed.

Recent developments in technology are attempting to overcome these problems. In U.S. Patent Application No. 13614346 (Interactive system and method for boxing and martial arts), as shown in Fig. 1, a damper structure is divided into seven parts in a fixed frame, and a damper structure And an acceleration sensor for detecting whether or not the ball is hit. The apparatus and method for mutual practice of boxing and martial arts are disclosed. This system also provides a spatially distinguishable hit area on a fixed platform, which limits the user's diversity by changing only the order of the hit area.

In addition, the weight of the platform must be weighted or fixed to the floor to prevent the platform from collapsing on impact to the impact. Fixing it on the floor has the problem of damaging the expensive interior according to the recent trend of the luxury of the health club or fitness center. In addition, there is difficulty in transportation when seeking stabilization as weight.

On the other hand, Korean patent (Registration No. 10-1263699) attaches sensors to the effective price area made in human shape, and sensor is built in the front bottom of the sandbag to detect the impact and foot movements, ≪ / RTI > have been described.

In the conventional method, it is difficult for the user (trainee) to intuitively perceive the hit area, and the practice is limited because the hit area is fixed. In addition, since the impact of the impact must be sustained in a stopped state, the weight has to be heavy.

U.S. Patent No. 13614346 2) Korean Patent No. 10-1263699

Disclosure of Invention Technical Problem [8] Accordingly, the present invention has been made to solve the above problems and to solve the above problems, and an object of the present invention is to provide a device capable of naturally learning the basics of boxing, will be.

It is another object of the present invention to provide a method and apparatus for training a user to train a sense of adjusting the distance of impact by mounting the platform of the striking part to the base driven by the motor, Or moving forward, thereby providing a device capable of enhancing realism and enhancing interest.

It is still another object of the present invention to provide an apparatus which absorbs impact force efficiently while being lightweight and stable without collapsing due to impact.

The boxing training system using the boxing training apparatus equipped with the platform of the boxing striking unit according to the embodiment of the present invention mounted on the motor driven base may be provided in at least one part of the boxing training apparatus, A sensor unit for detecting at least one of a hit, a hit strength, a batting speed, a batting image, and a training amount of the generated user, and a signal obtained from the sensor unit to calculate an evaluation for a user's boxing training in a training mode A lighting unit that is turned on so as to recognize a region where the user should strike in the training mode and is turned on to recognize a region where the user is struck in the game mode, A motor assembly for driving the sub platform and driving the boxing training device up and down and left and right, East.

The boxing training method using the boxing training system having the platform of the striking part mounted on the base driven by the motor according to the embodiment of the present invention includes a step of selecting a training mode or a game mode by a user, Controlling the turn-on / turning-off of the illumination so as to recognize a part to be struck, detecting the operation of the user, detecting at least one of a striking state, a striking intensity, a striking speed and a striking image, And calculating an evaluation of the user's boxing training based on the signal.

According to the boxing training system and the method of use proposed in the present invention, when a user sequentially instructs a batting area according to a training program and strikes along the indicated area, the basics of boxing can be learned naturally and the exercise can be performed . In addition, by mounting the platform of the striking part to the base driven by the motor, it is possible to train the user to adjust the distance of the striking, and also to allow the boxing training device to move forward or backward And the like, thereby realizing a sense of realism and enhancing interest.

In addition, the boxing training system proposed in the present invention can stabilize the configuration platform without collapsing due to the impact while reducing the weight, and can efficiently absorb the impact force.

Brief Description of the Drawings Fig. 1 is a schematic configuration diagram of a conventional spurring exercise device.
2 is a perspective view of a boxing training system using a boxing training apparatus for explaining an embodiment of the present invention.
3 is a block diagram illustrating a configuration of a boxing training system according to an embodiment of the present invention.
4 is a flowchart sequentially illustrating a method of using a boxing training system according to an embodiment of the present invention.

Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings, in order that those skilled in the art can easily carry out the present invention. In the following detailed description of the preferred embodiments of the present invention, a detailed description of known functions and configurations incorporated herein will be omitted when it may make the subject matter of the present invention rather unclear. In the drawings, like reference numerals are used throughout the drawings.

In addition, in the entire specification, when a part is referred to as being 'connected' to another part, it may be referred to as 'indirectly connected' not only with 'directly connected' . Also, to "include" an element means that it may include other elements, rather than excluding other elements, unless specifically stated otherwise.

FIG. 2 is a perspective view of a boxing training apparatus for explaining an embodiment of the present invention, and FIG. 3 is a detailed block diagram of a boxing training system using the boxing training apparatus of the present invention.

Referring to FIG. 2, the outline of the boxing and training apparatus 100 according to an embodiment of the present invention is formed in correspondence with the shape of the upper body of a person, and is distinguished from a batting region corresponding to the head and torso of a person.

The boxing training device 100 allows the user to train a sense of adjusting the distance of the batting by mounting the platform of the batting part to the base driven by the motor, Such as a backward or forward motion, to realize more diverse actions, thereby enhancing the sense of reality and increasing the interest.

Hereinafter, the boxing and training apparatus 100 will be divided into an upper part 110 corresponding to a head of a person, a middle part 120 corresponding to a torso, and a lower part 130 corresponding to a lower body.

The lower portion 130 is provided with a wheel so that the boxing and training apparatus 100 can be moved in the forward, backward, left, and right directions according to the strength of the impact force when an external impact force is applied to the boxing training apparatus 100, The wheel may be driven by a built-in position sensor and a drive motor unit to return to the original position after being flowed.

The boxing and training apparatus 100 may be provided with a hinge having elasticity to fold the connecting portions of the upper, middle, and lower portions in four directions and return to their original positions.

The boxing training apparatus includes upper lights 211, 212, and 213 and lower lights 214, 215, and 216, and the upper and lower lights are spaced apart from each other to inform the user of the batting band. The detailed role of the upper illumination and the lower illumination will be described in the illumination unit 530 in Fig.

The motor driving unit 540 includes a plurality of motors 411, 412 and 413 provided at an upper portion thereof and a plurality of motors 414, 415 and 416 provided at a lower portion thereof. The motor implements motion of the platform of the striking part such as rotation, vibration and the like.

3, a boxing training system 500 using a boxing training apparatus according to an embodiment of the present invention includes a control unit 510, a sensor unit 520, an illumination unit 530, a motor driving unit 540, a multimedia interface A communication unit 560, and a power source unit 570. [0041]

 The control unit 510 may control a plurality of hardware or software components connected to the control unit 510 by driving an operating system or an application program for driving and controlling the boxing training apparatus of the present invention and may transmit various sensor signals and multimedia data And can control the operation of other components of the exercise system 500. [0156] FIG.

The control unit 510 may be a pure program, may be hardware and software combined firmware, or may be pure hardware, manufactured in the form of a single integrated circuit chip, or may be manufactured in a divided chip form. The control unit 510 may be integrally incorporated in the boxing training apparatus or may be separately separated from the boxing training apparatus, and these items may be variously modified in design.

The control unit 510 may operate the boxing training apparatus 100 in a training mode or a game mode according to a user's selection. A detailed description thereof will be described below with reference to Fig.

The control unit 510 can calculate the training amount and the energy consumption amount of the user in real time and output it to the display unit 532. [ The user can set the difficulty level of the training by selecting any of the boxing training modes separated into beginner, intermediate, and advanced, and can select a training program suitable for his / her body condition or taste among various training programs. In addition, the user can set the target training amount, set the motion driving speed of the boxing training device, and the driving time of the boxing training device. If the target training amount is not set by the user, or the motion driving speed of the boxing training device and the driving time of the boxing training device are not set, the boxing training device is designed to drive the program in order of difficulty And it is a matter of course that the control item can be variously modified and implemented.

In addition, the control unit 510 controls the illumination unit 530 to turn on / off the illumination unit 530 so that the user can recognize the area to be hit, and detects the impact of the user, Controls a non-contact sensor such as a radar and a camera that can sense the motion of the user, and controls the motor driving unit 540 according to the information received from the sensor to control the position of the platform of the boxing training apparatus .

A plurality of sensor units 520 are installed at respective portions of at least one of the upper portion 110, the middle portion 120 and the lower portion 130 of the boxing training apparatus to obtain a training amount of the user generated for the boxing training apparatus, , The impact force by the impact, the intensity of the impact, the velocity of the impact, and the sensor signal for obtaining the impact image.

The sensor unit 520 may include at least one of an impact sensor, an acceleration sensor, a gravity sensor, a gesture sensor, a gyro sensor, a grip sensor, and a proximity sensor. The sensor unit 520 includes an image sensor, which is an electronic device capable of capturing a still image and a moving image, and includes at least one image sensor (e.g., a front sensor or a rear sensor), a lens (not shown) An image signal processor (ISP), or a flash (not shown) such as a LED or xenon lamp.

The illumination unit 530 is controlled by the control unit 510 to turn on so that the user can recognize the area to be hit when the training mode is activated. The lighting unit 530 may be spaced apart from the upper portion 110 and the middle portion 120 of the boxing training apparatus 100 by a predetermined distance so that the turn-on / turn-off of the respective portions may be repeated. In addition, when the game mode is activated, the illumination unit 530 may be controlled to turn on the illumination each time the user hits the adjacent portion by the control unit 510, and then turn off within a predetermined number of seconds.

The display unit 532 can cause the control unit 510 to output the evaluation results calculated for the user's boxing operation, striking strength, striking speed, etc. in real time when the training mode is activated. In addition, the display unit 532 can cause the game progress status and the game result between the user and the boxing robot apparatus 100 to be output in real time when the game mode is activated. In addition, when the game mode is activated, the display unit 532 may output a virtual action taken by the boxing training device as a user's opponent.

The speaker 534 outputs a sound for informing information such as the operation guidance of the boxing training program, the batting result, the progress of the game in the game mode, etc., and also notifies the start and end of the program in the boxing training mode or the game mode, As a result, it is possible to output a sound informing the result of game winning.

The storage unit 580 stores training programs and game modes of the boxing training apparatus. In addition, the storage unit 580 includes a personal information DB for storing personal information on individual users, a boxing training program DB in which a boxing training program for each user is stored, a boxing training history DB in which the history of each user is stored, A training course DB in which data on training courses to be selected by each user is stored, and an image DB in which images for respective training courses are stored.

The communication unit 560 connects the boxing training apparatus 100 and the boxing training system 500 through a wired / wireless communication network, and performs data transmission / reception in the communication between them. For example, the communication unit 560 may include at least one of a cellular module, a Wifi module, a Bluetooth (BT) module, a GPS module, an NFC module, and a radio frequency (RF) module. The cellular module may provide voice communication, video communication, text service, or Internet service through a communication network (e.g., LTE, LTE-A, CDMA, WCDMA, UMTS, WiBro or GSM). The cellular module may also perform identification or authentication of the electronic device within the communication network using, for example, a subscriber identity module (e.g., a SIM card).

The power unit 570 manages the power of the boxing training system. The power unit 570 may include a power management integrated circuit (PMIC), a charger integrated circuit ("IC"), or a battery or fuel gauge.

One embodiment of the operation of the control unit 510 configured as described above will be described with reference to FIG.

First, the mode selection (S410) is received from the user together with the start signal.

When the user selects the training mode (S412), the control unit 510 controls the sensor unit 520, the illumination unit 530, the motor driving unit 540, the display unit 532, and the display unit 532 of the boxing training apparatus 100 via wired / Instructs the motor driving unit 540 to execute the exercise program in accordance with the selected training mode (S414), and turns on the speaker unit 534,

In addition, the control unit 510 controls the illumination unit 530 to turn on / off the illumination unit 530 so that the user can recognize the area to be hit, and detects the impact of the user, Controls a non-contact sensor such as a radar and a camera that can sense the motion of the user, and controls the motor driving unit 540 according to the information received from the sensor to control the position of the platform of the boxing training apparatus .

Here, in the training mode selection step, boxing training according to the user's taste is selected among various pre-stored exercise programs, or the user's health state, the boxing exercise ability, the boxing exercise goal, The personalized boxing training can be automatically selected in accordance with the history information and the like trained by using the apparatus 100. [ The motor driver 540 is driven according to the selected exercise program.

Then, the user receives a sensor signal that senses an impact force applied to the batting unit while performing a training according to the driving of the boxing training apparatus 100, a video signal obtained by acquiring a sparking motion according to the motion of the boxing training apparatus 100, and the like. (S416)

Next, a signal and an image signal of the impact force received in the above are applied to the corresponding signal processing algorithm to calculate an evaluation of a user's boxing operation, striking strength, and strike speed (S418) And can be output in real time through the display unit 532 of the apparatus 100. [

 The control unit 510 may operate the boxing training apparatus 100 in a power saving mode if the user's movement or strike using the boxing training apparatus 100 is not detected for a predetermined period of time or longer (S420)

In addition, when the training time of the exercise program is ended, the respective components of the boxing training apparatus 100 can be automatically turned off (S422)

If the game mode is selected by the user in step S410, the control unit 510 controls the sensor unit 520, the illumination unit 530, the motor driving unit 530 of the boxing training apparatus 100 via the wired / wireless communication, The controller 540 instructs the motor driving unit 540 to turn on the display unit 540, the display unit 532 and the speaker unit 534 and particularly to drive the boxing training apparatus 100 according to the selected game mode. The mode is a mode in which a user competes with an actual simulation boxing game between the user and the boxing robot apparatus 100. That is, a mode in which a user competes with the boxing robot apparatus 100 as a boxing game opponent player in a boxing game. When the game mode is activated, the control unit 510 may output the virtual action taken by the boxing training apparatus as a user's opponent through the display unit 532. [ At this time, the controller 510 may output various boxing operations of the opponent player based on the hit motion, the hit position, etc. of the user sensed through the sensor unit 520.

Next, the control unit 510 receives a signal from the sensor unit 520 that senses a shock applied to the batting band by the user, a hit position where the impact is applied, an impact force, a blowing speed, a batting operation, And receives a video signal or the like obtained by competing with the boxing robot apparatus 100 (S432)

The controller 510 applies the received sensor signal and the video signal to a signal processing algorithm for a game mode designed in advance (S434)

Accordingly, the controller 510 determines the impact applied to the batting band, the position of the batting band to which the impact is applied, the batting strength, the batting speed, and the batting motion (S436) And analyzes the signal generated by the user according to a predetermined game rule in order to compete with each other.

The result of the game mode calculated as a result of the analysis may be output in real time through the display unit 532 of the boxing training apparatus 100 (S438)

Meanwhile, the controller 510 senses the position of the boxing robot apparatus 100 in real time for the progress of the game mode (S440).

If it is determined that the position of the boxing robot apparatus 100 is out of the reference position (S442), the controller 510 executes the position control algorithm (S444) to change the position of the boxing robot apparatus 100 For this purpose, the motor driving unit 540 of the boxing robot apparatus 100 may be controlled to drive the wheels provided in the lower portion 130 in the forward, backward, leftward, and rightward directions. In addition, when the hinge portion connecting the upper portion 110 and the middle portion 120 is broken due to the impact of the user, the hinge can be bent to the original position by controlling the motor driving portion 540.

 The control unit 510 can operate the boxing robot apparatus 100 in the power saving mode if the user's movement or strike using the boxing robot apparatus 100 is not detected for a predetermined time or more.

In addition, when the game mode execution time is terminated, the respective components of the boxing robot apparatus 100 can be automatically turned off (S450)

Then, a signal and a video signal related to a user's batting are applied to the corresponding signal processing algorithm (S452) to calculate an evaluation of the user's boxing operation, the striking strength, the batting speed, and the like, Can be output in real time through the display unit 532 of the display unit 100. (S454)

According to the boxing training apparatus and system proposed in the present invention, when a user sequentially instructs a batting area according to a training program and strikes along the indicated area, the user can learn basics of boxing naturally and exercise.

In addition, by mounting the platform of the striking part to the base driven by the motor, it is possible to train the user to adjust the distance of the striking, and also to allow the boxing training device to move forward or backward And the like, thereby realizing a sense of realism and enhancing interest.

In addition, the boxing training apparatus proposed in the present invention can stabilize the configuration platform without collapsing due to the impact while reducing the weight, and can effectively absorb the impact force.

The present invention may be embodied in many other specific forms without departing from the spirit or essential characteristics of the invention.


100: Boxing Training Equipment 500: Boxing Training System
510: control unit 520:
530: illumination part 540: motor driving part
550: Multimedia interface unit
532: Display section 534: Speaker section
560: Communication section 570: Power section
580:

Claims (11)

A boxing training system using a boxing training apparatus equipped with a platform of a striking part mounted on a motor-driven base,
A sensor unit provided at at least one site of the boxing training apparatus to detect at least one of a hit, a strike rate, a strike speed, a batting image, and a training amount of a user generated on the boxing training apparatus;
A control unit for analyzing a signal obtained from the sensor unit to calculate an evaluation of a user's boxing training in a training mode and calculating a winning result in a game mode;
A lighting unit that is turned on to recognize a site to be hit by the user in the training mode, and is turned on to recognize a hitting area of the user in the game mode; And
And a motor driving unit for driving the platform of the striking part of the boxing training device and driving the boxing training device in the up, down, left, and right directions,
Wherein,
By sensing the position of the boxing training device in real time and place when detecting the changed position by the strike and out of the reference position at which the sensed position previously set, and controls the motor driving the specified position of the boxing training device in accordance with The boxing training system.
The method according to claim 1,
A display unit for outputting at least one of a result of evaluation of at least one of a batting strength, a batting strength, a batting speed and a batting image of the user to the boxing training apparatus, and a result of a winning of the game mode;
A speaker for outputting a sound informing at least one of information on the operation of the boxing training program, a batting result, a progress of a game in a game mode, and a result of a competition; And
Further comprising a storage unit for storing at least one of a training program, a game mode, a user's personal information, a user's boxing training history, a boxing training course, and a boxing training image of the boxing training apparatus, .
delete The apparatus of claim 1, wherein the boxing training device comprises:
And a lower portion corresponding to a middle portion and a lower body corresponding to a body of the body from the upper portion to a lower portion corresponding to a head of a person and a wheel for moving the boxing training device in the forward, system.
delete delete A boxing training method using a boxing training apparatus having a platform of a striking part mounted on a motor-driven base,
Selecting a training mode or a game mode by a user;
Controlling the turn-on / turn-off of the illumination so that the user recognizes the site to be struck in the training mode;
Detecting at least one of a hit state, a hit strength, a hit rate, and a hit image; And
And calculating an evaluation of the user's boxing training based on the detected signal,
Sensing a position of the boxing training apparatus in real time and detecting a changed position by a user's stroke; And
Further comprising the step of controlling the motor driving unit to position the boxing training apparatus in place when the position of the boxing training apparatus deviates from a predetermined reference position as a result of the detection Way.
8. The method of claim 7,
Detecting at least one of a hit state, a hit position, a hit strength, a hit rate, a hit count, and a hit image of a user applied to the boxing training apparatus in the game mode;
Analyzing the detected signal according to a preset game rule; And
And determining a match between the boxing training device and a user based on the analysis result.
9. The method of claim 8,
Further comprising the step of outputting a boxing operation of a virtual player to the display unit in accordance with whether or not the detected user is hit, hit position, striking strength, and striking rate in the game mode, Way.
delete delete
KR1020150130583A 2015-09-15 2015-09-15 System and method for using boxing trainer KR101790299B1 (en)

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KR1020150130583A KR101790299B1 (en) 2015-09-15 2015-09-15 System and method for using boxing trainer

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020150130583A KR101790299B1 (en) 2015-09-15 2015-09-15 System and method for using boxing trainer

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KR20170032767A KR20170032767A (en) 2017-03-23
KR101790299B1 true KR101790299B1 (en) 2017-10-26

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CN108245864A (en) * 2018-04-04 2018-07-06 佛山论剑科技有限公司 A kind of Novel wooden dummy
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