KR101746652B1 - a control panel possible to a mobile phone charging, and a game apparatus having the same - Google Patents
a control panel possible to a mobile phone charging, and a game apparatus having the same Download PDFInfo
- Publication number
- KR101746652B1 KR101746652B1 KR1020150128896A KR20150128896A KR101746652B1 KR 101746652 B1 KR101746652 B1 KR 101746652B1 KR 1020150128896 A KR1020150128896 A KR 1020150128896A KR 20150128896 A KR20150128896 A KR 20150128896A KR 101746652 B1 KR101746652 B1 KR 101746652B1
- Authority
- KR
- South Korea
- Prior art keywords
- gamer
- game
- mobile phone
- panel
- charging
- Prior art date
Links
- 238000000638 solvent extraction Methods 0.000 claims abstract description 4
- 238000001514 detection method Methods 0.000 claims description 14
- 239000002184 metal Substances 0.000 claims description 11
- 238000000034 method Methods 0.000 claims description 9
- 230000001413 cellular effect Effects 0.000 description 2
- 230000006698 induction Effects 0.000 description 2
- 230000000007 visual effect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000005259 measurement Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5378—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- H02J7/0027—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/10—Miscellaneous game characteristics with measuring devices
- A63F2250/1021—Miscellaneous game characteristics with measuring devices for weighing
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Radar, Positioning & Navigation (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Telephone Function (AREA)
- Charge And Discharge Circuits For Batteries Or The Like (AREA)
Abstract
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an operation panel for a game apparatus operated to perform a game in a game apparatus and a game apparatus having the same. A game operation panel capable of charging a mobile phone according to an embodiment of the present invention includes a panel main body for generating an operation signal for operating a game, a charger for partitioning a part of the panel main body to charge the mobile phone, And an alarm generating unit for generating a warning when there is no gamer in the state. Accordingly, the mobile phone can be prevented from being lost when the mobile phone is placed on the game device and warns when leaving the mobile phone.
Description
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to an operation panel for a game apparatus operated to perform a game in a game apparatus and a game apparatus having the same.
Generally, a game device comprises an image display panel for displaying an image of a game, and an operation panel for operating the game.
On the other hand, since the operation panel is provided with a plurality of buttons or a joystick, the gamer who plays the game is inconvenient to carry the mobile phone, so the mobile phone is placed on the operation panel and the game is performed.
However, when a game is performed for a long period of time, not only the mobile phone is discharged, but also the case where the mobile phone is lost by leaving the game device by placing the mobile phone on the operation panel frequently occurs.
SUMMARY OF THE INVENTION The present invention has been made to solve the above-mentioned problems, and it is an object of the present invention to provide a game operation panel capable of charging a mobile phone at the same time as a game, And a game device having the same.
According to another aspect of the present invention, there is provided a game operation panel capable of charging a mobile phone, comprising: a panel body for generating an operation signal for operating a game; a charging unit for partitioning a part of the panel body to charge the mobile phone; And an alarm generating unit for generating a warning when there is no gamer in a state where the mobile phone is positioned in the charging unit.
The charging unit may include a wireless charging pad that generates an electromagnetic force to wirelessly charge the mobile phone by a magnetic induction method.
The panel body may include a touch panel that generates an operation signal by the touch of the gamer, and a display panel that displays an image of an operation button that overlaps with the touch panel and induces a touch of the gamer.
The touch panel includes a metal mesh for generating an operation signal by touching, and the metal mesh may include a coil portion formed in the form of a coil so that a magnetic force is generated in a part of the metal mesh.
The warning generating unit may include a sensing sensor for determining the presence or absence of the gamer.
The detection sensor may include an IR sensor for detecting the presence or absence of the gamer by infrared rays.
The detection sensor may include a pressure sensor that is installed on the seat on which the gamer is seated and determines the presence or absence of the gamer by the pressure of the gamer who is seated.
The detection sensor may include an operation time measuring unit for determining the presence or absence of the gamer according to whether the panel body is operated for a preset time.
The detection sensor may include a card reader for reading a game card to operate the game, and the presence or absence of the gamer may be determined depending on whether or not the card is inserted into the card reader.
The detection sensor may include a camera for photographing the gamer to determine the presence or absence of a gamer.
The operation panel may include an operation button for generating the operation signal by a mechanical operation.
The charging unit may include a charging cradle including a charging jack connected to a charging terminal of the mobile phone.
A game device having a game operation panel capable of charging a mobile phone according to an embodiment of the present invention includes a game operation panel described above, a game display panel in which an image of a game operated by the operation panel is displayed, And a game main body in which the operation panel is installed.
According to the present invention, a charging unit can be provided in a game operation panel to charge the mobile phone at the same time as the game, and when the mobile phone leaves the game device, the warning unit notifies the gamer of the loss of the mobile phone.
1 is a perspective view schematically showing an example of a panel main body constituting a game operation panel capable of charging a mobile phone according to an embodiment of the present invention.
2 is a perspective view schematically showing another example of a panel main body constituting a game operation panel capable of charging a mobile phone according to an embodiment of the present invention.
3 is a plan view schematically showing a metal mesh of a touch panel constituting a game operation panel capable of charging a mobile phone according to an embodiment of the present invention.
4 is a schematic configuration diagram of a game operation panel capable of charging a mobile phone according to an embodiment of the present invention.
5 is a perspective view schematically showing a game device having a game operation panel capable of charging a mobile phone according to an embodiment of the present invention.
Hereinafter, embodiments of the present invention will be described with reference to the accompanying drawings.
1 and 2, a
The panel
1, an example of the
2, the
Here, the
1 and 2, a
The
As shown in FIG. 1, the
The
The charging
As shown in FIG. 2, another example of the
The
Here, the
The
As another example of the
As shown in FIG. 4, the
The
On the other hand, the
The
The
The
The
For example, when infrared rays are detected, the
At this time, the
Further, the
The
For example, when the
At this time as well, the
In addition, the
The operation time measuring unit can determine the presence or absence of the gamer according to the time for operating the panel
For example, the operation time measuring unit measures the generation time of the operation signal generated in the panel
In addition, the
The
In addition, the
The
For example, when the gamer is photographed, the
Further, it goes without saying that the
The operation and effect between the above-described respective constitutions will be described.
A
The
When the charging
Accordingly, the
Hereinafter, a
As shown in FIG. 5, a
The
Meanwhile, the
When the mobile phone SMP is mounted on the
For example, when the gamer leaves the
As shown in FIG. 5, a
The game
The
While the present invention has been described with reference to exemplary embodiments, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, but, on the contrary, And all changes and modifications to the scope of the invention.
100: a
111: Operation button 120: Touch panel
121: metal mesh 123: touch pattern
125: coil part 130: display panel
150: Charging unit 151: Charging cradle
153: Charging Jack 155: Wireless Charging Pad
170: Warning generating unit 171:
171a:
171c:
175: warning means 200: game device
210: video display panel 230: game main body
250: Sheet SMP: Mobile phone
Claims (13)
A charging unit for charging a mobile phone by partitioning a part of the panel main body;
And an alarm generating unit for generating an alarm when there is no gamer in the state where the mobile phone is positioned in the charging unit,
The panel main body
And a touch panel for generating an operation signal by a touch of a gamer,
Wherein the touch panel includes a metal mesh for generating an operation signal by touching,
Wherein the metal mesh is formed integrally with the metal mesh in a coil portion formed in the form of a coil for transmitting an electromagnetic force to a portion of the metal mesh to wirelessly charge the mobile phone,
Wherein the touch panel includes a display panel that displays an image of an operation button that overlaps with the touch panel and induces a touch of a gamer.
The warning unit
And a detection sensor for detecting presence or absence of a gamer.
The sensing sensor
And an IR sensor for detecting the infrared ray of the gamer and determining the presence or absence of the gamer.
The sensing sensor
And a pressure sensor that is provided on a seat on which the gamer is seated and judges the presence or absence of the gamer by the pressure of the seated gamer.
The sensing sensor
And an operation time measuring unit for determining the presence or absence of a gamer according to whether the panel main body is operated for a preset time.
The sensing sensor
And a card reader for reading a game card to operate the game,
Wherein the presence or absence of a gamer is determined depending on whether or not a card is inserted into the card reader.
The sensing sensor
And a camera for photographing a gamer to determine the presence or absence of a gamer.
The operation panel
And a manipulation button for generating the manipulation signal by a mechanical operation.
The charging unit
And a charging cradle including a charging jack connected to a charging terminal of the mobile phone.
A game display panel on which an image of a game operated by the operation panel is displayed, and
And a game main body on which the game display panel and the operation panel are installed.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020150128896A KR101746652B1 (en) | 2015-09-11 | 2015-09-11 | a control panel possible to a mobile phone charging, and a game apparatus having the same |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020150128896A KR101746652B1 (en) | 2015-09-11 | 2015-09-11 | a control panel possible to a mobile phone charging, and a game apparatus having the same |
Publications (2)
Publication Number | Publication Date |
---|---|
KR20170031413A KR20170031413A (en) | 2017-03-21 |
KR101746652B1 true KR101746652B1 (en) | 2017-06-13 |
Family
ID=58502448
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020150128896A KR101746652B1 (en) | 2015-09-11 | 2015-09-11 | a control panel possible to a mobile phone charging, and a game apparatus having the same |
Country Status (1)
Country | Link |
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KR (1) | KR101746652B1 (en) |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR200304430Y1 (en) * | 2002-11-06 | 2003-02-15 | 종 해 김 | The multipuropose display monitor system apparatus for a moblie communication terminal |
KR100526742B1 (en) * | 2004-01-30 | 2005-11-08 | 주식회사 에스제이윈텍 | A Handphone-plugger And Joystick In One |
JP5436224B2 (en) * | 2007-02-06 | 2014-03-05 | トヴィス カンパニー リミテッド | game machine |
KR101540233B1 (en) * | 2015-03-24 | 2015-07-29 | 조성일 | Smart phone holder for vehicle |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20040060396A (en) | 2002-12-30 | 2004-07-06 | 고봉익 | A multimedia apparatus having a battery recharging function |
-
2015
- 2015-09-11 KR KR1020150128896A patent/KR101746652B1/en active IP Right Grant
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR200304430Y1 (en) * | 2002-11-06 | 2003-02-15 | 종 해 김 | The multipuropose display monitor system apparatus for a moblie communication terminal |
KR100526742B1 (en) * | 2004-01-30 | 2005-11-08 | 주식회사 에스제이윈텍 | A Handphone-plugger And Joystick In One |
JP5436224B2 (en) * | 2007-02-06 | 2014-03-05 | トヴィス カンパニー リミテッド | game machine |
KR101540233B1 (en) * | 2015-03-24 | 2015-07-29 | 조성일 | Smart phone holder for vehicle |
Also Published As
Publication number | Publication date |
---|---|
KR20170031413A (en) | 2017-03-21 |
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