KR101644215B1 - 신뢰성 있는 데이터 통신을 위한 네트워크 추상화 계층을 파싱하는 방법 및 장치 - Google Patents
신뢰성 있는 데이터 통신을 위한 네트워크 추상화 계층을 파싱하는 방법 및 장치 Download PDFInfo
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Abstract
Description
도 1은 예를 들어 상술한 관련된 PCT 출원 US/09/005,499의 도 5로부터 도출된 재송신 결정을 기다리는 실시간 패킷들을 저장하기 위한 신뢰성 있는 미디어 프로토콜 모듈 및 로컬 캐시 또는 버퍼를 갖는 서버의 개략 블록도.
도 2a는 본 발명에 따른 네트워크 추상화 계층(NAL) 헤더 파서 및 현재 네트워크 통계 데이터에 대하여 네트워크 인터페이스를 모니터링하고 신뢰성 있는 미디어 프로토콜(RMP) 모듈에 입력을 제공하는 네트워크 모니터 및 재송신 결정기를 더 나타내는, 본 발명의 원리에 따른 서버의 개략 블록도이고, 도 2b는 본 발명의 원리에 따른 도 2a의 서버로 송신하기 위한 수신기 네트워크 특정 통계 데이터를 수집하기 위한 네트워크 모니터를 갖는 연관된 클라이언트의 개략 블록도.
도 3a는 스케일러블 비디오 코딩(SVC) 인코더로부터 입력을 수신하기 위한 NAL 헤더 파서, 네트워크 모니터 및 재송신 결정기를 갖는 본 발명의 원리에 따른 스트리밍 서버의 간략화된 개략 블록도. 도 3a는 스트리밍 서버로부터 디지털 데이터를 수신하기 위한 스트리밍 수신기를 더 나타낸다. 도 3b는 로컬 MP4 파일 판독기로부터 입력을 수신하기 위한 NAL 헤더 파서를 나타내는 도 3a의 스트리밍 서버의 개략 블록도. 도 3c는 디패킷타이저를 통해 네트워크로부터 입력을 수신하는 도 3a의 NAL 헤더 파서를 나타내는 도면.
도 4는 발신기가 도 2a 또는 도 3의 송신기, 서버 또는 스트리밍 서버일 수 있는 발신기측에서의 네트워크 모니터링을 포함하는 본 발명의 원리에 따른 추상화 계층 헤더 파싱을 위한 발신기측에서의 동작들의 플로우챠트. 도 4는 또한 수신기측에서의 네트워크 모니터링을 더 나타낸다. 수신기측은 도 2b의 클라이언트 또는 도 3의 스트리밍 수신기일 수 있다.
도 5는 본 발명의 원리에 따른 파싱을 위한 스케일러블 비디오 코더(SVC) 네트워크 추상화 계층(NAL) 확장 헤더의 예시적인 데이터 콘텐츠 표현 포맷을 나타내는 도면.
도 6은 본 발명의 양태에 따라 네트워크 모니터링 통계가 도출될 수 있는 실시간 프로토콜(RTP) 헤더의 예시적인 포맷을 나타내는 도면.
도 7은 본 발명의 양태에 따라 네트워크 모니터링 통계가 도출될 수 있는 CC(continuity counter) 필드를 포함하는 MPEG 전송 스트림(TS) 헤더, 예를 들어, MPEG-2의 예시적인 포맷을 나타내는 도면.
도 8은 본 발명의 양태에 따라 네트워크 모니터링 통계가 도출될 수 있는 송신 요청 및 종단간 패킷 손실 레이트를 포함하는 메시지의 예시적인 포맷을 나타내는 도면.
도 9는 본 발명의 양태에 따라 네트워크 모니터링 통계가 도출될 수 있는 ARQ 요청(NACK) 패킷의 제1 예시적인 포맷을 나타내는 도면.
도 10는 본 발명의 양태에 따라 네트워크 모니터링 통계가 송신되고 도출될 수 있는 RMP ARQ 요청(NACK) 패킷의 제2 예시적인 포맷을 나타내는 도면.
Claims (22)
- SVC 비디오 데이터 패킷을 수신하는 단계;
상기 비디오 데이터 패킷의 네트워크 추상화 계층 헤더(NALH; network abstraction-layer header)를 파싱하여 계층 표현 데이터(layer representation data)를 얻는 단계 - 상기 계층 표현 데이터는, 후속하는 페이로드 데이터(following payload data)와 관련된 계층을 식별함 - ;
상기 계층 표현 데이터에 응답하여 상기 식별된 계층에 우선순위를 할당하는 단계;
상기 할당된 우선순위를 나타내는 데이터를 상기 비디오 데이터 패킷과 함께 캐시 메모리 내에 저장하는 단계;
제1 프로토콜을 통해 상기 비디오 데이터 패킷을 수신기에 전송하는 단계 - 상기 제 1 프로토콜은 손실 패킷 회복의 특성이 없음 - ;
네트워크 상황을 측정하는 단계;
제2 프로토콜을 통해 상기 수신기로부터 상기 비디오 데이터 패킷의 재전송에 대한 요청을 수신하는 단계 - 상기 제2 프로토콜은 에러 회복 및 데이터의 종단간 확인응답(end-to-end acknowledgement)을 제공함 - ;
상기 네트워크 상황 및 상기 비디오 데이터 패킷에 할당된 상기 우선순위에 기초하여 상기 재전송을 위해 상기 캐시 메모리로부터 상기 비디오 데이터 패킷을 검색할지 여부를 결정하는 단계;
상기 비디오 데이터 패킷이 상기 캐시 메모리 내에서 이용 가능하면, 상기 제2 프로토콜을 통해 상기 검색된 비디오 데이터 패킷을 상기 수신기에 재전송하는 단계;
디지털 네트워크 인터페이스와 연결된 네트워크 모니터에서 현재 네트워크 통계를 수집하는 단계 - 상기 네트워크 통계는 이용가능한 대역폭, 종단간 패킷 손실 레이트(end-to-end packet loss rate) 및 라운드 트립 지연(round-trip delay) 중 하나를 포함하는 채널 조건 데이터(channel condition data)를 포함함 -;
메모리에 최근에 송신된 패킷들을 저장하는 단계; 및
상기 네트워크 모니터에 의해 결정된 상기 채널 조건 데이터에 응답하여 상기 메모리에 저장된 요청된 손실 패킷을 선택적으로 재송신할지를 결정하는 단계
를 포함하는, 방법. - 제1항에 있어서,
상기 제1 프로토콜은 사용자 데이터그램 프로토콜(UDP) 전송 프로토콜을 포함하는, 방법. - 제1항에 있어서,
상기 제2 프로토콜은 송신 제어 프로토콜(TCP) 전송 프로토콜을 포함하는, 방법. - 제1항에 있어서,
상기 계층 표현 데이터는 베이스 계층(base layer) 및 인핸스먼트 계층(enhancement layer) 중 하나를 나타내는, 방법. - 제4항에 있어서,
재전송에 대한 제1 우선순위는 상기 베이스 계층에 할당되고,
재전송에 대한 제2 우선순위는 상기 인핸스먼트 계층에 할당되고,
상기 제1 우선순위는 상기 제2 우선순위보다 높은, 방법. - 삭제
- 제1항에 있어서,
상기 전송된 비디오 데이터 패킷의 사본은 미리 결정된 시간 동안 상기 캐시 메모리 내에 일시적으로 남아 있는, 방법. - 삭제
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