EP3408952A1 - System and method for providing passengers with multimedia entertainment services in transportation vehicles - Google Patents
System and method for providing passengers with multimedia entertainment services in transportation vehiclesInfo
- Publication number
- EP3408952A1 EP3408952A1 EP16702524.6A EP16702524A EP3408952A1 EP 3408952 A1 EP3408952 A1 EP 3408952A1 EP 16702524 A EP16702524 A EP 16702524A EP 3408952 A1 EP3408952 A1 EP 3408952A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- vun
- passenger
- multimedia
- seat
- network
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04J—MULTIPLEX COMMUNICATION
- H04J14/00—Optical multiplex systems
- H04J14/02—Wavelength-division multiplex systems
- H04J14/0278—WDM optical network architectures
- H04J14/0282—WDM tree architectures
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B10/00—Transmission systems employing electromagnetic waves other than radio-waves, e.g. infrared, visible or ultraviolet light, or employing corpuscular radiation, e.g. quantum communication
- H04B10/27—Arrangements for networking
- H04B10/271—Combination of different networks, e.g. star and ring configuration in the same network or two ring networks interconnected
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B10/00—Transmission systems employing electromagnetic waves other than radio-waves, e.g. infrared, visible or ultraviolet light, or employing corpuscular radiation, e.g. quantum communication
- H04B10/27—Arrangements for networking
- H04B10/272—Star-type networks or tree-type networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B10/00—Transmission systems employing electromagnetic waves other than radio-waves, e.g. infrared, visible or ultraviolet light, or employing corpuscular radiation, e.g. quantum communication
- H04B10/27—Arrangements for networking
- H04B10/278—Bus-type networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04J—MULTIPLEX COMMUNICATION
- H04J14/00—Optical multiplex systems
- H04J14/02—Wavelength-division multiplex systems
- H04J14/0278—WDM optical network architectures
- H04J14/028—WDM bus architectures
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/414—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
- H04N21/41422—Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance located in transportation means, e.g. personal vehicle
Definitions
- the present invention has its application within the telecommunication sector, especiallydealing with communication systems installed in passenger transport vehicles and more particularly, but not exclusively, with data communication networks installed aboard rolling stock vehicles such as high-speed trains, coaches, passenger trains, suburban trains, trams, etc.
- the present invention proposes a telecommunication system and method of multimedia data distribution for providing the passengers of these vehicles with advanced entertainment services.
- the TCN architecture comprises two levels, the Wire Train Bus (WTB) connecting the vehicles, and the Multifunction Vehicle Bus (MVB) connecting the equipment aboard a vehicle or group of vehicles.
- WTB Wire Train Bus
- MVB Multifunction Vehicle Bus
- ECN Ethernet Consist Network
- the data rate is 1.0 Mb/s for the WTB, and 1.5Mb/s for the MVB, only taking into account the optical fiber as an alternative medium to copper for wiring the MVB.
- Ethernet technologies up to 10/100 Mb/s full duplex are considered for the ECN deployment.
- IFE In-Flight Entertainment
- in-flight entertainment systems are based on seat screens and Seat Electronic Boxes (SEBs) connected to the IFE servers through digital switches and zone boxes.
- SEBs Seat Electronic Boxes
- the most critical piece of equipment is the SEB installed under each passenger seat.
- the new generations of IFE systems are required to provide more and more services (e.g., audio, video, Internet, flight services, multimedia, games, shopping, phone, etc.) at the expenses of increasing the power dissipation.
- Fans are used to face up this issue, but they introduce some drawbacks such as extra cost, energy consumption when multiplied by the number of seats, reliability and maintenance concern (i.e., filters, failures, etc.), risk of blocking by passengers' belongings, and noise, coupled with unpleasant smells creating disturbance in the overall area.
- the SEB also reduces the legroom.
- US8184974B2 deals with a cabling system based on tree/star architecture with fiber optic disconnects, where each disconnect can serve display units, server switches or more disconnects.
- US8416698B2 proposes to go further, performing a serial connection between selected display units in order to improve the network resiliency capabilities.
- the fiber optic network configuration is based on a ring with tree/star architecture.
- WDM wavelength division multiplexing
- Details are given for head end, seat units, and optical splitters. Possible options are also envisioned including a switching hub between head end and first splitter, the use of asymmetric splitters and time division multiplexing TDM for upstream, assigning a time slot per seat.
- US2009/0202241A1 describes several optical network architectures based on either point to point connection or a single fiber tree for distribution content aboard a transportation platform during travel.
- the cited inventions have a central unit that is attached to each seat unit by a tree/star architecture, sometimes serially interconnecting their seat/screen boxes/units in order to achieve a certain redundancy.
- these solutions have a very limited degree of flexibility/scalability, as they are thought to be deployed in a single casing, but not in a transportation platform consisting (which can be considered as an assembly) of several units (each serving a set of passengers / seat units).
- US201 1/0302616A1 discloses a visible light communication system for IFE using a satellite transponder for application in aircraft cabins.
- US2013/0067330A1 deals with an infotainment system delivering media content in a vehicle (preferably a train). Media content is stored in servers in communication with at least one server on board. The delivery to users is based on a wireless network.
- a wireless communication system is proposed for a transportation vehicle such as, for example, an aircraft, bus, cruise ship, and train, including an information source data content
- the proposed network has a star topology and all the connections use optical fiber cables.
- the network is assumed to carry control data in addition to entertainment traffic and the use of Ethernet protocol has been proposed for providing it in railway vehicles. But this network is not robust in case of a possible fiber cut and maintenance/operation costs are high.
- the present invention solves the aforementioned problems and overcomes previously explained state-of-art work limitations by providing a telecommunications system and method for virtual and remote multimedia passenger entertainment in transportation vehicle, where each entertainment service is offered per passenger in a dedicated virtual machine running on a centralized data center (DC) located in the vehicle.
- the network architecture of the proposed telecommunications system is based on optical fiber and is able to deliver a set of services per passenger.
- the present invention combines the advantages of:
- the proposed system and method for multimedia passenger entertainment use a cloud computing platform and infrastructure in such a way that at least one virtual machine is allocated to each seat or passenger.
- the user-facing computer or terminal device deployed on a per-seat basis, relies heavily on streaming content and sending back to the central processing servers the information based on user input.
- the cloud computing platform and infrastructure includes one or more deployed DCs, each comprising a set of servers and storage means.
- the cloud computing platform is connected to the proposed optical network and offers the main services of storage resources and virtual machines.
- the proposed invention can be applied in transportation vehicles comprising several seat units, each serving one or more passengers.
- the invention can be used in any kind of series of vehicles, including those present in high-speed lines covering distances of several hundreds of kms (travel duration of several hours).
- those featuring (very) high-speed constitute an interesting option as they are an alternative for business trips as well as attracting passengers of high income.
- This kind of passengers is an interesting market niche since they are willing to spend a little more per travel to experience a substantially comfortable trip.
- the proposed invention offers e.g. high resolution gaming services with low latency in which a user-facing system alone does not suffice to provide the service, relying on additional hardware commonly deployed in centralized locations.
- a system for providing passengers with multimedia entertainment services in transportation vehicles comprising multiple vehicle units.
- the system comprises a single optical network and the following components:
- a single optical network comprising at least a network distribution element (DE) serving multiple seat units of each vehicle unit.
- DE network distribution element
- a DC for delivering multimedia services There can be one or more DCs connected to the optical network in different locations, previously selected, within the series of multiple vehicle units;
- SLCS seat local client screen
- SVRS virtual remote server
- a second aspect of the present invention refers to a method for providing passengers with multimedia entertainment services in transportation vehicles, implementable in the system described before, which comprises the following steps:
- the SVRS executing all the multimedia services dedicated to the passenger in a set of physical servers hosted on a data center connected to the optical network and configured for delivering multimedia services.
- the present invention allows multimedia entertainment system provision without the need to host any processing capable device.
- the SEBs needed in prior art to deploy an entertainment system can be minimized, reduced or ultimately, removed in the proposed system.
- the present invention does not require any server external to the vehicle and located in a fixed position along the vehicle route.
- a seat local client screen is connected through the optical network and all multimedia applications of a specific passenger are executed in one dedicated seat virtual remote server, without requiring a plurality of personal computing devices having sufficient memory to accommodate a desired media volume to be installed e.g. on the back of each seat.
- the present invention reduces the user-facing terminal device (SLCS) just to the basics of user-interaction and display functions.
- This user-facing device (SLCS) relies on low-cost, high volume display devices, while the processing of information happens in dedicated virtual machines or instances (SVRS), which are running on centralized servers.
- SVRS dedicated virtual machines
- the processing capabilities of the hardware of each user or passenger facing device are limited, leveraging the benefits of a deployed optical network, while offering high-bandwidth and low latency services such as high- definition video or high-resolution gaming.
- the instances (SVRS) are deployed in centralized locations of the vehicle(s). Multimedia applications are executed on a per seat virtual servers; no execution of processing modules in remote machines other than the terminals is required.
- the communications happen between each per seat virtual server and the main servers.
- the message exchanging between the passenger's facing device (SLCS) and the corresponding per passenger server (SVRS) is based on one or more dedicated streaming protocols over an optical communications network.
- the present invention is based on deploying an optical fiber based network, the weight of the cabling is considerably reduced, as well as the proposed network provides an infrastructure of high capacity and bandwidth capable to deliver a high variety of contents on demand with improved quality of experience.
- optical network which does not require routing/bridging of packets or frames. Instead, it is a hierarchical and scalable optical structure with several numbers of trees for streaming distribution.
- the present invention focuses on providing media content to users/passengers leveraging networking trends such as Software-defined networking (SDN) and network function virtualization (NFV) as well as high-speed bandwidth supported by optical fiber and devices.
- SDN Software-defined networking
- NFV network function virtualization
- the proposed system architecture is very simple, flexible and scalable (in terms of number of users and capacity). Fiber cabling according to the proposed network architecture is de-attached from the specific technologies employed in the equipment of the DCs, DEs and SUs. Thus, if the network grows (or needs an update), only replacing the equipment at the network ends (and eventually in the DEs) would be sufficient to cope with the new needs/specifications.
- the present invention overcomes the handicap of prior art systems regarding reliability, since non-functioning SEBs cause significant discomfort to passengers.
- the present invention features data redundancy in case of a possible fiber cut, thanks to the redundancy/protection architecture proposed for the system.
- the proposed system architecture relies on deploying fiber and a set of passive elements, and these do not need excessive maintenance. Thus, a low maintenance/operation cost is achieved.
- Figure 1 shows the physical architecture of a system for multimedia entertainment services in vehicles, in accordance with a preferred embodiment of the invention.
- Figure 2 shows the architecture of an active distribution element of the system for multimedia entertainment services in vehicles, in accordance with a possible embodiment of the invention.
- Figure 3 shows the architecture of a passive colored distribution element of the system for multimedia entertainment services in vehicles, in accordance with another possible embodiment of the invention.
- Figure 4 shows the architecture of a passive colorless distribution element of the system for multimedia entertainment services in vehicles, in accordance with a further possible embodiment of the invention.
- Figure 5 shows the generic deployment architecture of the system for multimedia entertainment services in vehicles, in accordance with a possible embodiment of the invention.
- Figure 6 shows the logical architecture of different physical servers within the DC of the system for multimedia entertainment services in vehicles, in accordance with a possible embodiment of the invention.
- a system for virtualized multimedia entertainment services in a vehicle of multiple passengers and vehicle units is proposed.
- Two different layers can be distinguished in the proposed system: a data/physical communication layer and a multimedia passenger entertainment layer.
- a data/physical communication layer can be distinguished in the proposed system: a data/physical communication layer and a multimedia passenger entertainment layer.
- Each of them can have different implementations, as the ones described below, and all of them are examples of the different possibilities of the system architecture.
- Figure 1 shows the data/physical communication layer of the system, which comprises a single optical network where each vehicle unit (VU1 , VU2, VU3, VUN) has one or more network distribution elements (DE) attached to fiber trees, each tree serving several seat units (SU).
- the series of distribution elements (DE) can be composed of passive and/or active elements to serve the fiber trees, to which the seat units (SU) are attached.
- a different number of trees can be attached to the same distribution element (DE), depending on the number of seat units per vehicle unit.
- the network distribution elements (DE), and the vehicle units (VU1 , VU2, VU3, VUN) or cars of the vehicles, are interconnected by optical fibers in order to have certain redundancy while featuring fiber duplexing for high capacity interconnection.
- One ore more data centers are connected to the optical network.
- At least two data centers (DC) can be considered for redundancy purposes, e.g. each data center (DC) located at each of the two ends of the vehicle, i.e., at both ends of the series of vehicle units (VU1 , VU2, VU3, VUN).
- a resilient mode can be activated when one or more network elements are malfunctioning, e.g. an unrecoverable fiber cut between vehicle units is detected.
- Each data center (DC) is tailored for remote multimedia passenger entertainment, and it is capable of delivering multimedia services, e.g., video on demand, audio streaming, in-vehicle gaming and Internet connectivity among other possible services.
- Virtual machines within each data center (DC) can be instantiated e.g. employing hypervisors that run directly on the physical server hardware.
- VU1 , VU2, VU3, VUN attaching/detaching vehicle units
- DE network distribution elements
- Figure 1 illustrates a particular example of the proposed network architecture when employing a single distribution element (DE) per vehicle unit.
- DE distribution element
- Figure 2 shows a first implementation example of the data communication plane comprising active distribution elements (DE) for serving the different vehicle units
- VU1 , VU2, VU3, VUN active distribution elements
- These active distribution elements (DE) can be implemented with alternative schemes, e.g. as optical line terminals (OLT) compliant with GPON or XG-PON networks: Gigabit- or (Ten-Gigabit)- capable Passive Optical Networks.
- OLT optical line terminals
- GPON or XG-PON networks Gigabit- or (Ten-Gigabit)- capable Passive Optical Networks.
- OLT optical line terminals
- Several distribution active equipment, or optical line terminals (OLT) can be included in the distribution elements (DE) of the different passenger vehicle units (VU1 , VU2, VU3, VUN), each serving different seat units (SU).
- Each seat unit (SU) includes an optical network unit (ONU) in order to effectively communicate with the corresponding optical line terminals (OLT).
- a WDM communication can be established with a preassigned wavelength per OLT.
- one or more optical add/drop (de-)multiplexers (OADM) are placed within each distribution elements (DE) in order to route the signals to/from the preassigned optical line terminals (OLT).
- Figure 3 shows another implementation example of the data communication plane which uses passive colored distribution elements (DE), instead of active ones as depicted in Figure 2.
- the concept of color refers to the color of the wavelength.
- the data centers (DC) located at both ends of the series of vehicle units (VU1 , VU2, VU3, VUN) host a pool of optical line terminals (OLT), each transmitting a different wavelength.
- the colored distribution elements (DE) combine a set of optical add/drop (de-)multiplexers
- OADM Wavelength/Time Division Multiplexing
- WDM/TDM Wavelength/Time Division Multiplexing
- FIG 4 shows another implementation example of the data plane consisting on passive colorless distribution elements (DE), instead of the colored ones shown in Figure 3.
- the wavelength of a colorless distribution element (DE) is nonspecific, as the properties of the distribution element (DE) are agnostic to any wavelength available in the network.
- This condition can be an advantage for deploying a pure WDM-PON where every ONU is assigned to a different wavelength.
- the data centers (DC) also host a pool of optical line terminals (OLT), where the access to the corresponding end seat unit (SU) is achieved by ultra-dense WDM: Wavelength
- the architecture of the colorless distribution element (DE) is based on only simple power splitters/combiners (40, 40', 40") with no optical filtering capabilities: For example, optical splitters with the 90:10 (40), 10:90 (40') and 50:50 (40") split ratios are used. These power splitting ratios depicted in Figure 4 are just for exemplifying purposes.
- the equipment located at the OLT/SU side is capable of filtering the desired signal at the assigned wavelength.
- the second layer of the system is the multimedia passenger entertainment layer which relies on the ultra-high bandwidth and ultra-low latency communication provided by the optical network architecture shown in Figure 1.
- a main goal of the system is to remove the SEB to overcome all the limitations described in the prior art, by centralizing most of the processing associated to each passenger interaction within the entertainment layer in dedicated virtual machines. This approach significantly simplifies the current solutions that are deployed.
- the end facing the passengers mainly covers human interface aspects and acts as remote interactive display. Note that the perceived user experience does not correspond to the computing and graphical abilities of the hardware of each per-seat device, requiring extra processing in a centralized location.
- the proposed generic architecture for the deployment of the virtual and remote multimedia passenger entertainment system is based on a plurality of seat local client screens (SLCSjn), shown in Figure 5, and a plurality of seat virtual remote server (SVRS) and virtual multimedia servers (VMS1 , , VMSp) such as video server, game server, music server, etc., whose sample logical architecture is shown in Figure 6.
- SCSjn seat local client screens
- SVRS seat virtual remote server
- VMS1 , VMSp virtual multimedia servers
- Both the virtual remote servers (SVRSji) and virtual multimedia servers (VMS1 , VMSp) run in each physical server (PS1 , PS2, ...,PSk) of the data center (DC) and on top of virtual machines (VM1 , VM2, VMm), e.g., commonly one dedicated virtual machine per server without excluding other deployment modes, hosted on the on-board data center (DC).
- Each seat local client screen (SLCSji) is connected through the optical network (50) to an associated virtual remote server (SVRSji) operating as a client/server computing environment.
- SVRSji virtual remote server
- All multimedia applications of a specific passenger are executed in one dedicated virtual remote server (SVRSji), and employing a remote display protocol between the passenger seat local client screen (SLCSji) and the associated virtual remote server (SVRSji), a passenger can access to all the multimedia applications that are being executed in the remote associated virtual remote server (SVRSji).
- SVRSji virtual remote server
- the (SVRSji) communicates with the different virtual multimedia servers (VMS1 , VMSp) hosted in virtual machines (VM1 , VM2, VMm), located in the same or different physical servers (PS1 , PS2, PSk) connected through the data center (DC) network arquitecture by a server switch (51 ).
- the data center (DC) provides the storage resources and virtual machines (VM1 , VM2, VMm) employing hypervisors (H1 , Hk) that run directly on the hardware (HW1 , HWk) of the physical server (PS1 , PS2, ...,PSk).
- the proposed embodiments can be implemented as a collection of software elements, hardware elements, firmware elements, or any suitable combination of them.
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- Engineering & Computer Science (AREA)
- Signal Processing (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computing Systems (AREA)
- Physics & Mathematics (AREA)
- Electromagnetism (AREA)
- Multimedia (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Small-Scale Networks (AREA)
Abstract
Description
Claims
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/EP2016/051941 WO2017129255A1 (en) | 2016-01-29 | 2016-01-29 | System and method for providing passengers with multimedia entertainment services in transportation vehicles |
Publications (1)
Publication Number | Publication Date |
---|---|
EP3408952A1 true EP3408952A1 (en) | 2018-12-05 |
Family
ID=55275085
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP16702524.6A Withdrawn EP3408952A1 (en) | 2016-01-29 | 2016-01-29 | System and method for providing passengers with multimedia entertainment services in transportation vehicles |
Country Status (2)
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EP (1) | EP3408952A1 (en) |
WO (1) | WO2017129255A1 (en) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR3071073B1 (en) * | 2017-09-13 | 2022-11-18 | Latelec | DATA MANAGEMENT METHOD IN A TRANSPORT CAB AND STANDARDIZED IMPLEMENTATION ARCHITECTURE |
CN108848176A (en) * | 2018-06-26 | 2018-11-20 | 中车青岛四方车辆研究所有限公司 | EMU Overpassing Platform by Using system, cross-platform passenger information communication system and method |
DE102018118287A1 (en) * | 2018-07-27 | 2020-01-30 | Re2You Gmbh | System and method for the time-independent provision of electronic data that is temporarily available over a data network |
US11102519B2 (en) | 2020-01-15 | 2021-08-24 | Panasonic Avionics Corporation | Centralized architecture for in-vehicle entertainment systems |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20050039208A1 (en) | 2001-10-12 | 2005-02-17 | General Dynamics Ots (Aerospace), Inc. | Wireless data communications system for a transportation vehicle |
US20070061056A1 (en) | 2005-09-14 | 2007-03-15 | Bombardier Transportation Gmbh | Bypass switch for an ethernet-type network |
US8605740B2 (en) | 2006-08-02 | 2013-12-10 | Siemens Sas | High availability network system |
WO2008033870A2 (en) | 2006-09-11 | 2008-03-20 | Lumexis Corporation | Fiber-to-the-seat (ftts) fiber distribution system |
US8315762B2 (en) * | 2007-04-30 | 2012-11-20 | Thales Avionics, Inc. | Server design and method |
EP2253090A1 (en) | 2008-02-08 | 2010-11-24 | Panasonic Avionics Corporation | Optical communication system and method for distributing content aboard a mobile platform during travel |
WO2011022708A1 (en) | 2009-08-20 | 2011-02-24 | Lumexis Corp. | Serial networking fiber optic inflight entertainment system network configuration |
JP2011254285A (en) | 2010-06-02 | 2011-12-15 | Jamco Corp | Visible light radio communication apparatus for aircraft cabin amusement system |
JP2012049844A (en) | 2010-08-27 | 2012-03-08 | Panasonic Corp | Optical data transmission system |
US8806242B2 (en) | 2010-11-03 | 2014-08-12 | Broadcom Corporation | System and method for controlling supplying power over ethernet within a vehicular communication network in condition of a current being overdrawn |
GB2505370B (en) * | 2011-06-07 | 2014-08-20 | Ibm | Virtual network configuration and management |
US20130067330A1 (en) | 2011-09-13 | 2013-03-14 | Kshirasagar NAIK | Information and entertainment system for vehicles |
-
2016
- 2016-01-29 EP EP16702524.6A patent/EP3408952A1/en not_active Withdrawn
- 2016-01-29 WO PCT/EP2016/051941 patent/WO2017129255A1/en active Application Filing
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WO2017129255A1 (en) | 2017-08-03 |
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