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EP2642458A3 - Method for controlling a gaming or amusement machine and gaming or amusement machine - Google Patents

Method for controlling a gaming or amusement machine and gaming or amusement machine Download PDF

Info

Publication number
EP2642458A3
EP2642458A3 EP13160079.3A EP13160079A EP2642458A3 EP 2642458 A3 EP2642458 A3 EP 2642458A3 EP 13160079 A EP13160079 A EP 13160079A EP 2642458 A3 EP2642458 A3 EP 2642458A3
Authority
EP
European Patent Office
Prior art keywords
symbols
memory
gaming
display means
amusement machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP13160079.3A
Other languages
German (de)
French (fr)
Other versions
EP2642458A2 (en
Inventor
Dietmar Hermjohannes
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
GAMOMAT GmbH
Original Assignee
GAMOMAT GmbH
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from DE201210005714 external-priority patent/DE102012005714A1/en
Priority claimed from DE201210005592 external-priority patent/DE102012005592A1/en
Application filed by GAMOMAT GmbH filed Critical GAMOMAT GmbH
Publication of EP2642458A2 publication Critical patent/EP2642458A2/en
Publication of EP2642458A3 publication Critical patent/EP2642458A3/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • G07F17/3265Influencing the position of stopped moving members to achieve a winning arrangement, e.g. nudging, shuffling, holding

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)

Abstract

Die Erfindung betrifft ein Verfahren zur Steuerung eines Spiel- oder Unterhaltungsautomaten, welcher zumindest eine zentrale Steuereinheit, mindestens ein Symbole aufweisendes Anzeigemittel (Walzen oder Scheiben oder Bildschirm), vom Spieler betätigbare Tasten zur Spielablaufbeeinflussung, Speicher mit zugeordneten Anzeigen für Guthaben und/oder Gewinn sowie ereignisabhängige Speicher aufweist. Die Erfindung zeichnet sich dadurch aus, dass das mindestens eine Symbole aufweisende Anzeigemittel mit verschiedenen Gewinnsymbolen und zumindest einem Verlustsymbol von der zentralen Steuereinheit angesteuert und auf zufälligen Positionen gestoppt wird. Nachfolgend wird mindestens ein in der Stoppposition der Symbole aufweisenden Anzeigemittel angezeigtes Gewinnsymbol in einem dem Gewinnsymbol zugeordneten Speicher gezählt, wobei dem jeweiligen Zählwert Gewinnwerte zugeordnet sind. Hierbei kann der Gewinnwert bis zu einer vorgegebenen unteren Zählwertgrenze Null sein und erst nach Überschreitung dieser unteren Zählwertgrenze größer Null werden. Bei Darstellung des Verlustsymbols in der Stoppposition der Symbole aufweisenden Anzeigemittel wird zumindest einer der den Gewinnsymbolen zugeordneten Speicher zurückgesetzt.

Figure imgaf001
The invention relates to a method for controlling a gaming or amusement machine, which at least one central control unit, at least one symbols exhibiting display means (rollers or discs or screen), operable by the player buttons for gameplay control, memory with associated credit and / or profit displays and Has event-dependent memory. The invention is characterized in that the at least one symbols having display means is driven with different profit symbols and at least one loss symbol from the central control unit and stopped at random positions. Subsequently, at least one winning symbol displayed in the stop position of the symbols is counted in a memory assigned to the winning symbol, wherein the respective count value is associated with winning values. In this case, the profit value can be zero up to a predetermined lower count limit and only become greater than zero after exceeding this lower count limit. When displaying the loss symbol in the stop position of the symbols having display means at least one of the memory symbols associated with the memory is reset.
Figure imgaf001

EP13160079.3A 2012-03-20 2013-03-20 Method for controlling a gaming or amusement machine and gaming or amusement machine Withdrawn EP2642458A3 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE201210005714 DE102012005714A1 (en) 2012-03-20 2012-03-20 Gaming or amusement machines controlling method, involves associating gain values to count values, and resetting memory associated to lemon, kiwifruit and cherry symbols during representation of loss symbol in stop position of displays
DE201210005592 DE102012005592A1 (en) 2012-03-20 2012-03-20 Method for controlling gaming or entertainment machine, involves resetting the gain symbol count values stored in storage unit, during representation of loss symbol in stop position of display unit

Publications (2)

Publication Number Publication Date
EP2642458A2 EP2642458A2 (en) 2013-09-25
EP2642458A3 true EP2642458A3 (en) 2014-02-19

Family

ID=48040000

Family Applications (1)

Application Number Title Priority Date Filing Date
EP13160079.3A Withdrawn EP2642458A3 (en) 2012-03-20 2013-03-20 Method for controlling a gaming or amusement machine and gaming or amusement machine

Country Status (2)

Country Link
US (1) US20130252692A1 (en)
EP (1) EP2642458A3 (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3917684A1 (en) * 1989-05-31 1990-12-06 Paul Gauselmann Coin-operated entertainments machine - has rotating symbol body controlled according to credit in credit counter and free-play counter
DE4107082A1 (en) * 1991-03-06 1992-09-10 Adp Automaten Gmbh Coin-operated amusement machine - provides winning or losing symbol combination and allows serial play until total credit is exhausted
US20040012145A1 (en) * 2002-07-17 2004-01-22 Dragon Co., Ltd. Symbol display device for game machine
US20070099692A1 (en) * 2005-10-28 2007-05-03 Aruze Corp. Gaming machine
US20080026820A1 (en) * 2006-07-05 2008-01-31 Aruze Gaming America, Inc. Slot machine and playing method thereof

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5851148A (en) * 1996-09-30 1998-12-22 International Game Technology Game with bonus display
JPH11290505A (en) * 1998-04-15 1999-10-26 Aruze Corp Game machine
GB2353128B (en) * 2000-09-01 2001-08-01 Mazooma Games Ltd Gaming and amusement machines
US7794320B2 (en) * 2001-03-30 2010-09-14 Igt Gaming device having a plurality of symbol generators and accumulation game with multiple independent terminating conditions
US20030199306A1 (en) * 2002-04-23 2003-10-23 Gamsoft Limited Gaming apparatus
US7306518B2 (en) * 2002-12-20 2007-12-11 Igt Gaming device having an interactive sequence game with a multiple function multiplier
US7771266B2 (en) * 2003-09-11 2010-08-10 Igt Gaming device having a multiple accumulated symbols game
EP1681659A1 (en) * 2005-01-18 2006-07-19 Aristocrat Technologies Australia Pty. Ltd. Gaming machine with challenge feature
JP2009017977A (en) * 2007-07-10 2009-01-29 Aruze Corp Game machine
US8317594B2 (en) * 2008-03-18 2012-11-27 Universal Entertainment Corporation Gaming machine which is likely to increase player's expectation for bonus game and playing method thereof

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3917684A1 (en) * 1989-05-31 1990-12-06 Paul Gauselmann Coin-operated entertainments machine - has rotating symbol body controlled according to credit in credit counter and free-play counter
DE4107082A1 (en) * 1991-03-06 1992-09-10 Adp Automaten Gmbh Coin-operated amusement machine - provides winning or losing symbol combination and allows serial play until total credit is exhausted
US20040012145A1 (en) * 2002-07-17 2004-01-22 Dragon Co., Ltd. Symbol display device for game machine
US20070099692A1 (en) * 2005-10-28 2007-05-03 Aruze Corp. Gaming machine
US20080026820A1 (en) * 2006-07-05 2008-01-31 Aruze Gaming America, Inc. Slot machine and playing method thereof

Also Published As

Publication number Publication date
US20130252692A1 (en) 2013-09-26
EP2642458A2 (en) 2013-09-25

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