EP1180753A2 - Touches avec image graphique integrée - Google Patents
Touches avec image graphique integrée Download PDFInfo
- Publication number
- EP1180753A2 EP1180753A2 EP01117104A EP01117104A EP1180753A2 EP 1180753 A2 EP1180753 A2 EP 1180753A2 EP 01117104 A EP01117104 A EP 01117104A EP 01117104 A EP01117104 A EP 01117104A EP 1180753 A2 EP1180753 A2 EP 1180753A2
- Authority
- EP
- European Patent Office
- Prior art keywords
- keys
- functions
- processes
- entertainment device
- graphics
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3209—Input means, e.g. buttons, touch screen
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H9/00—Details of switching devices, not covered by groups H01H1/00 - H01H7/00
- H01H9/18—Distinguishing marks on switches, e.g. for indicating switch location in the dark; Adaptation of switches to receive distinguishing marks
- H01H9/181—Distinguishing marks on switches, e.g. for indicating switch location in the dark; Adaptation of switches to receive distinguishing marks using a programmable display, e.g. LED or LCD
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2217/00—Facilitation of operation; Human engineering
- H01H2217/032—Feedback about selected symbol, e.g. display
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2217/00—Facilitation of operation; Human engineering
- H01H2217/038—Prompting
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2219/00—Legends
- H01H2219/002—Legends replaceable; adaptable
- H01H2219/026—Legends replaceable; adaptable with programming switches
Definitions
- the invention relates to buttons with an integrated graphic display to control functions and / or processes for technical devices.
- buttons with integrated graphic displays are trained. These buttons are marked by a Programmable control unit and can be a variety of Functions and / or processes of the associated technical Trigger and display the device. Dependent on of the functions or processes to be controlled the graphic representation in the form of texts, symbols and / or images varies. Through this graphically changing Representations are users of technical Device permanently informed about certain operating states. Such buttons are used especially in industrial Control panels, in devices and systems of medical technology, in telecommunication systems, in audio / video devices for radio and television, in control units of traffic control systems, in financial trading systems and ticket machines used.
- money-operated Slot machines typically include a symbol gaming facility, mostly three orbits with symbols owns and as rollers, disks, folding card carousels or the like can be formed, wherein the icon game facility is also simulated on a screen can be.
- the circulating bodies are usually stopped one after the other and after all circulating bodies for Stopped in the reading windows displayed symbol combination a profit or loss. Different amounts of money and / or points are and / or special game winnings compared to the normal game increased chance of winning or the like.
- Actuators are usually on these slot machines attached to the player on the run of each Take in the circulating body. For example, by actuation a post-start button within a certain period of time one of the circulating bodies can be restarted by the player become a winning combination of symbols to achieve. In addition, for the other circulating bodies Stop buttons are provided to keep a spinning Stop circulation body prematurely.
- buttons are required, each assigned to a specific function of the slot machine are.
- Each of these buttons has a specific text, Picture or symbol provided to the user the button function to signal. If necessary, the buttons also be designed as multifunction buttons, the Buttons a variety of triggerable functions and / or processes assigned.
- Jackpot game facility Another incentive to play with slot machines is one Jackpot game facility that consists of a different Profit display elements comprising light bar is formed and in the profits made during the course of the game or Non-winnings can be accumulated and played out.
- Jackpot games are successively certain display fields enlightens the one based on the profit or loss achieved wear related symbol.
- the display fields of the jackpot game facility each also carry a graphic Symbol, text or image.
- the known money-operated slot machines usually have also display fields and buttons on the Money return, money storage, playing time and the profits are directed. These display fields and Buttons as well as those of the symbol game facility, the Risk play facility, the play facility and the Jackpot game facilities are usually very confusing Amount of actuators and information carriers, that are confusing to the user. With the always This will make entertainment devices more and more complex increased that additional information carriers, such as Signs with information accompanying the game on the entertainment device are present, e.g. Game instructions, explanatory Profit plans, instructions for use and operating instructions and device-specific advertising elements, etc.
- the object is achieved in that the Keys for use in entertainment devices, in particular money-operated entertainment devices are provided.
- buttons for use in dart game devices, video game devices, Music machines and coin operated slot machines intended. This allows them to be used in large quantities existing buttons, display fields and information carriers be significantly reduced to a minimum.
- the entertainment devices become clearer for the user and can be operated much easier.
- the graphic displays are in a particularly advantageous embodiment the buttons by one associated with the entertainment device Control unit depending on the to be controlled Functions and / or processes of the entertainment device controllable and variable.
- the control unit programs the information to be displayed on the key.
- the in the Graphic displays of the graphics displayed on the buttons are preferred Images, texts and / or symbols. So depending on Requirement to perform a function or to control the Operating or game flow within the shortest possible time Graphics to be displayed are changed by the user the respective event informed.
- buttons Graphics on money return, money storage, game time, profit and the like related functions and / or processes of Entertainment device. For example, on a Key temporarily the elapsed time or temporarily the current balance of winnings etc. is displayed graphically.
- buttons Graphics functions and / or processes of a Symbol game equipment provided entertainment device represent.
- Such complex devices such as money-operated slot machines usually have a majority of additional profit play facilities with one each Variety of associated display fields and buttons, their Clarity and operability through buttons with changeable Graphic display can be improved significantly.
- the graphic displays can be connected to the respective operating and gaming situation of the slot machine can be adjusted quickly. The user can use the limited Easily master the number of buttons. His hand doesn't have to long ways from one key to another or an additional profit play facility put back to the other, but can concentrate on the respective key or a few keys, that are relevant to the current game situation.
- buttons with controllable and variable graphic displays can with the entertainment devices, in particular with the coin operated slot machines, a variety of tax and take over display functions. So you can in the graphic displays of the buttons displayed graphics on start and / or stop buttons related functions and / or processes of the entertainment device. For example a button on several orbits of the symbol game device be related. The button can also be a recirculating body simulate by using the winning or non-winning symbols constantly change on the button.
- those shown in the graphic displays of the keys Graphics related to auto start functions and / or represent processes of the entertainment device can show the button, which icon is reached, e.g. "7", one of the circulation bodies of the symbol game device can be restarted. It is natural easily possible to change the start specifications individually, e.g. the change from "7" to "77".
- the game sequence is shown in the graphic displays of graphics displayed on buttons on risk games related functions and / or processes of the entertainment device
- the valences and the activation of the usual Display fields of the risk managers of a risk gaming facility are now using a small number of buttons varying graphic display shown. Furthermore, can through the buttons an automatic risk with their corresponding Functions and processes are reproduced. there is the maximum achievable profit in the risk gaming facility no longer fixed, but constantly changed to make the gameplay more varied shape.
- the graphics shown in the graphic displays of the buttons the risk game on chance of success, probability of winning, Time of risk, amount of profit and the like related Functions and / or processes of the entertainment device can be represented.
- Almost all possible game variants and game conditions are to be displayed on the keys. For example can give the user the most favorable time of risk be signaled to which he should be one high, also displayed profit. simultaneously can also be informed about the type of profit that can be achieved e.g. about amounts of money or numbers of special games, points, bonuses etc.
- buttons displayed graphics of the risk game on play from Win related functions and / or processes of the entertainment device represent. Such plays take place in usually by means of a play device. Otherwise usual display fields with different values are now formed by one or more few buttons, which show the weights and one when pressed certain function, e.g. a winnings issue is triggered.
- the graphic displays of the buttons of the display types of prizes e.g. Money win or special game win, the amount of winnings, e.g. a certain number of Special games, the time factor, e.g. within what time the drawing should take place in order to achieve an additional profit, and the play stop to make a play early to quit, and the like serve.
- buttons and display fields are assigned here to buttons with graphic displays in an analogous way to a Play facility or risk game facility.
- buttons Graphics related to maintenance and repair functions and / or processes of the entertainment device the buttons used for maintenance and / or repair of the entertainment device for the service personnel more user-friendly to design.
- the financial effectiveness of the entertainment device e.g. by capturing the over a period of time financial transactions carried out in the Game sequences on the entertainment device.
- buttons are on Maintenance and repair related functions and / or processes a device test related to the technical functionality of the entertainment device.
- the corresponding key is checked, for example the technical function of the entertainment device or parts of it, such as the function of money storage or the money processing facility.
- buttons for example a Large number of buttons on the entertainment device to arrange.
- FIGS 5 show in FIGS 5 different categories of examples of buttons with built-in Graphic displays for controlling functions and / or processes for use in entertainment devices according to the invention, especially in a money-operated Slot machines.
- Fig. 1 shows three examples of buttons 1 with integrated Graphic displays 2, which represent different graphics, namely information in the form of texts 3, images 4 and Symbols 5.
- the left button 1 gives the risk ratio 1: 1 a risk gaming facility of the money-operated slot machine again.
- the middle button 1 shows an icon, for example a display field of a play device of the slot machine.
- the right button 1 represents a symbol a circulating body of a symbol game device of the Slot machines.
- Fig. 2 shows three examples of buttons 1 with integrated Graphic displays 2, namely graphics of different assignments of display fields of additional profit play facilities for the money-operated slot machine.
- the left Key 1 gives a display field occupied by two special games, for example a risk gaming facility.
- the middle button 1 shows the possibility of winning money a display panel, for example a play device of the slot machine.
- the right button 1 represents a symbol of a circulating body, e.g. 25 points, a symbol game facility of the slot machine.
- Fig. 3 shows three examples of buttons 1 with integrated Graphic displays 2, namely graphics for activating different ones Additional money gaming facilities of the money-operated Slot machines.
- the left button 1 gives an activation a play device.
- the middle button 1 shows the possibility of activating a risk gaming facility and the right button 1 provides a symbol Activation of the symbol gaming facility of the slot machine represents.
- Fig. 4 shows three examples of buttons 1 with integrated Graphic displays 2, namely graphics of different assignments of information fields for different functions of the money-operated slot machine.
- the left button 1 gives the current monetary value of DM 4.40 in the money store on.
- the middle button 1 shows the probability of winning of 60% in the risk game in the risk game facility.
- the right button 1 represents a score of 77 Points in a point display of the slot machine.
- buttons 1 Change the graphics in the graphic displays 2 of buttons 1 constantly depending on the functions to be controlled and / or operations in the money-operated slot machine. Furthermore, several such keys 1 can be put together to form a matrix and a certain playing field one Simulate additional win game setup. Furthermore, you can several keys 1 are arranged together in such a way that they form a moving tape or larger images and can display texts.
- Fig. 5 shows five examples of buttons 1 with integrated Graphic displays 2, which have different graphics in the form of Represent texts.
- X1 encodes a certain symbol Functional sequence, e.g. Money collection processes and money-related evaluation and control of the entertainment device.
- X2 symbolizes the possibility the settings of device options on the entertainment device, while X3, X4 and X5 other device functions represent.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Push-Button Switches (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE10039046 | 2000-08-10 | ||
DE10039046 | 2000-08-10 | ||
DE10118520A DE10118520A1 (de) | 2000-07-01 | 2001-04-14 | Tasten mit integriertem Grafikdisplay |
DE10118520 | 2001-04-14 |
Publications (2)
Publication Number | Publication Date |
---|---|
EP1180753A2 true EP1180753A2 (fr) | 2002-02-20 |
EP1180753A3 EP1180753A3 (fr) | 2004-01-21 |
Family
ID=26006652
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP01117104A Withdrawn EP1180753A3 (fr) | 2000-08-10 | 2001-07-13 | Touches avec image graphique integrée |
Country Status (1)
Country | Link |
---|---|
EP (1) | EP1180753A3 (fr) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1643350A1 (fr) * | 2004-09-30 | 2006-04-05 | NCR International, Inc. | Terminal libre-service |
EP1896149A2 (fr) * | 2005-05-03 | 2008-03-12 | Itg | Dispositif et procede pour interface utilisateur a configuration dynamique pour jeu de hasard |
DE202012006899U1 (de) * | 2012-07-17 | 2013-10-18 | Alois Pöttinger Maschinenfabrik Ges.m.b.H. | Landwirtschaftliche Maschine |
Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3437223A1 (de) * | 1984-10-10 | 1986-04-17 | Siemens Ag | Tastatur fuer dateneingabegeraete |
US4856787A (en) * | 1986-02-05 | 1989-08-15 | Yuri Itkis | Concurrent game network |
US5278362A (en) * | 1991-12-26 | 1994-01-11 | Nihon Kaiheiki Industrial Company, Ltd. | Push-button switch with display device |
US5342047A (en) * | 1992-04-08 | 1994-08-30 | Bally Gaming International, Inc. | Touch screen video gaming machine |
EP0769769A1 (fr) * | 1995-10-21 | 1997-04-23 | Bally Gaming International, Inc. | Machine à sous comprenant un écran tactile |
US5818361A (en) * | 1996-11-07 | 1998-10-06 | Acevedo; Elkin | Display keyboard |
US5951397A (en) * | 1992-07-24 | 1999-09-14 | International Game Technology | Gaming machine and method using touch screen |
US6004049A (en) * | 1998-10-29 | 1999-12-21 | Sun Microsystems, Inc. | Method and apparatus for dynamic configuration of an input device |
-
2001
- 2001-07-13 EP EP01117104A patent/EP1180753A3/fr not_active Withdrawn
Patent Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE3437223A1 (de) * | 1984-10-10 | 1986-04-17 | Siemens Ag | Tastatur fuer dateneingabegeraete |
US4856787A (en) * | 1986-02-05 | 1989-08-15 | Yuri Itkis | Concurrent game network |
US4856787B1 (en) * | 1986-02-05 | 1997-09-23 | Fortunet Inc | Concurrent game network |
US5278362A (en) * | 1991-12-26 | 1994-01-11 | Nihon Kaiheiki Industrial Company, Ltd. | Push-button switch with display device |
US5342047A (en) * | 1992-04-08 | 1994-08-30 | Bally Gaming International, Inc. | Touch screen video gaming machine |
US5951397A (en) * | 1992-07-24 | 1999-09-14 | International Game Technology | Gaming machine and method using touch screen |
EP0769769A1 (fr) * | 1995-10-21 | 1997-04-23 | Bally Gaming International, Inc. | Machine à sous comprenant un écran tactile |
US5818361A (en) * | 1996-11-07 | 1998-10-06 | Acevedo; Elkin | Display keyboard |
US6004049A (en) * | 1998-10-29 | 1999-12-21 | Sun Microsystems, Inc. | Method and apparatus for dynamic configuration of an input device |
Non-Patent Citations (1)
Title |
---|
KIKUO MUTO: "MULTIFUNCTIONAL PUSH-BUTTON SWITCH ADOPTS LCD" JEE JOURNAL OF ELECTRONIC ENGINEERING, DEMPA PUBLICATIONS INC. TOKYO, JP, Bd. 28, Nr. 294, 1. Juni 1991 (1991-06-01), Seiten 38-40, XP000234443 ISSN: 0385-4507 * |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1643350A1 (fr) * | 2004-09-30 | 2006-04-05 | NCR International, Inc. | Terminal libre-service |
US7401729B2 (en) | 2004-09-30 | 2008-07-22 | Ncr Corporation | Self service terminal |
EP1896149A2 (fr) * | 2005-05-03 | 2008-03-12 | Itg | Dispositif et procede pour interface utilisateur a configuration dynamique pour jeu de hasard |
EP1896149A4 (fr) * | 2005-05-03 | 2010-08-25 | Igt Reno Nev | Dispositif et procede pour interface utilisateur a configuration dynamique pour jeu de hasard |
DE202012006899U1 (de) * | 2012-07-17 | 2013-10-18 | Alois Pöttinger Maschinenfabrik Ges.m.b.H. | Landwirtschaftliche Maschine |
Also Published As
Publication number | Publication date |
---|---|
EP1180753A3 (fr) | 2004-01-21 |
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